| | |
| | | TreeLVUP 42 4|300 5 120 30
|
| | | AngerXP 50 100 50 5
|
| | | MissCfg int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000))
|
| | | ParryCfg 0 if parryNum>2 else min(dParryRate-aParryRateDef, 8000) [100, 0] 0.5 |
| | | ParryCfg 0 if parryNum>2 else min(dParryRate-aParryRateDef, 8000) [0, 0] 0.5 |
| | | ComboCfg 0 if comboNum>4 else int((aComboRate-dComboRateDef)*pow(0.5,comboNum))
|
| | | SuperHitCfg max(aSuperHitRate - dSuperHitRateDef, 0)
|
| | | StunCfg min(aStunRate - dStunRateDef, 8000) 200
|
| | |
| | | 101007 101007 1 1 归墟 3 0
|
| | | 101008 101008 1 1 怒气 3 1 0 6 5 1 0 0 10000 0
|
| | | 101009 101009 1 1 升变 3 0
|
| | | 101101 101101 1 1 太阴 1 1 2 5 0 0 0 5 0 3000 0 10000 0 0 0 0 0 0 0 0 0 0 attack
|
| | | 101101 101101 1 1 太阴 1 1 2 1 0 0 0 4 0 3000 0 10000 0 0 0 0 0 0 0 0 0 0 0 attack
|
| | | 101102 101102 1 1 瑶光坠世 2 1 2 1 0 0 0 6 0 11500 0 10000 5010 [1011021,[1]] 6 0 0 0 0 0 0 0 0 0 0 angerskill
|
| | | 1011021 1011021 1 1 瑶光坠世 0 3 0 1001 5 1 0 1 0 0 0 10000 35 10000|1 6 0 0 0 0 1 0 0 4 0 0
|
| | | 101103 101103 1 1 摄魄 3 0
|
| | |
| | | 400102 400102 1 1 2 1 1 1 2 0 0 0 0 13000 0 10000 5010 201 13 0 0 0 0 0 0 0 0 0 0
|
| | | 4001021 4001021 1 1 额外击晕 0 14 0 0 6 0 0 0 0 0 0 2000 0 0 0 0 3 1 0 0 0 0 0
|
| | | 400103 400103 1 1 骁将 3 0
|
| | | 400104 400104 1 1 力战 3 0 |
| | | 400105 400105 1 1 锋刃 3 0
|
| | | 400107 400107 1 1 力战 3 0 |
| | | 400108 400108 1 1 怒气 3 1 0 6 5 1 0 0 10000 0
|
| | | 400109 400109 1 1 升变 3 0
|
| | | 400201 400201 1 1 1 1 2 1 3 0 0 1 0 10000 0 10000 0 0 0 0 0 0 0 0 0 0 0
|
| | |
| | | TreeLVUP 42 4|300 5 120 30
|
| | | AngerXP 50 100 50 5
|
| | | MissCfg int(min((dMissRate-aMissRateDef)*pow(0.7,missNum), 8000))
|
| | | ParryCfg 0 if parryNum>2 else min(dParryRate-aParryRateDef, 8000) [100, 0] 0.5 |
| | | ParryCfg 0 if parryNum>2 else min(dParryRate-aParryRateDef, 8000) [0, 0] 0.5 |
| | | ComboCfg 0 if comboNum>4 else int((aComboRate-dComboRateDef)*pow(0.5,comboNum))
|
| | | SuperHitCfg max(aSuperHitRate - dSuperHitRateDef, 0)
|
| | | StunCfg min(aStunRate - dStunRateDef, 8000) 200
|
| | |
| | | 101007 101007 1 1 归墟 3 0
|
| | | 101008 101008 1 1 怒气 3 1 0 6 5 1 0 0 10000 0
|
| | | 101009 101009 1 1 升变 3 0
|
| | | 101101 101101 1 1 太阴 1 1 2 5 0 0 0 5 0 3000 0 10000 0 0 0 0 0 0 0 0 0 0 attack
|
| | | 101101 101101 1 1 太阴 1 1 2 1 0 0 0 4 0 3000 0 10000 0 0 0 0 0 0 0 0 0 0 0 attack
|
| | | 101102 101102 1 1 瑶光坠世 2 1 2 1 0 0 0 6 0 11500 0 10000 5010 [1011021,[1]] 6 0 0 0 0 0 0 0 0 0 0 angerskill
|
| | | 1011021 1011021 1 1 瑶光坠世 0 3 0 1001 5 1 0 1 0 0 0 10000 35 10000|1 6 0 0 0 0 1 0 0 4 0 0
|
| | | 101103 101103 1 1 摄魄 3 0
|
| | |
| | | 400102 400102 1 1 2 1 1 1 2 0 0 0 0 13000 0 10000 5010 201 13 0 0 0 0 0 0 0 0 0 0
|
| | | 4001021 4001021 1 1 额外击晕 0 14 0 0 6 0 0 0 0 0 0 2000 0 0 0 0 3 1 0 0 0 0 0
|
| | | 400103 400103 1 1 骁将 3 0
|
| | | 400104 400104 1 1 力战 3 0 |
| | | 400105 400105 1 1 锋刃 3 0
|
| | | 400107 400107 1 1 力战 3 0 |
| | | 400108 400108 1 1 怒气 3 1 0 6 5 1 0 0 10000 0
|
| | | 400109 400109 1 1 升变 3 0
|
| | | 400201 400201 1 1 1 1 2 1 3 0 0 1 0 10000 0 10000 0 0 0 0 0 0 0 0 0 0 0
|