hwj35
2025-09-11 a7a9faad4a8b75c95d9c9baf6c2d2e62feabc9be
1111 修改部分旧配置,小怪掉落
2个文件已修改
18 ■■■■■ 已修改文件
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt
@@ -401,27 +401,26 @@
PlayerViewCache    50    7            
MailLVAward    {}    []            
PutInItemPack    {"35":[150], "8":[101,102,103,104,105,106,107,108,109,110,111,112]}    {"100":41,"101":42,"102":1}            
TransferItemPack    {20210510:{(2,32):[5409]}}
TransferItemPack    {}
InitDepotCellCount    200    0    0    0    0
DepotSortPriority    19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112    0    0    0    0
InitBagCellCount    100    {"35":200}    0    0    0
PackageSortPriority    19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112    0    0    0    0
OpenPack    {"35":1}    {"35":[300,300,300,300,500]}    {"35":[25,25,25,25,50]}        
ItemRecord    1    0            
ItemRecordRule    {0:4}    [4,25,26,41,112,45,58]    [947,948,949,950,953,982,983,986,1128,4501]    []    []
ItemRecordRule    {0:4}    []    []    []    []
TreasureSet    {0:10,1:10}    {2330:[4318,4313,4323,4328,4358,4393,4383,4433,4348,4438,4388,4443,4363,4428,4343,4353],2331:[4319,4314,4324,4329,4359,4394,4384,4434,4349,4439,4389,4444,4364,4429,4344,4354],2332:[4320,4315,4325,4330,4360,4395,4385,4435,4350,4440,4390,4445,4365,4430,4345,4355],2214:[4183,4185,195,199]}    200        
NewRoleInit    {100101:1,100104:2}    {510003:2}            
HeroStarTalent    4    10    3    5    
HeroWash    10    [20,40,60,100,150,230]    5        
HeroRebirth    1    2    heroLV    80    80
HeroAttrFormula    (lvValue+equipValue+bookValue)*(1+lineupHaloPer+bookPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue    (lvValue+equipValue+bookValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue    int(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio)/100.0)    SkillPower*OfficialLV    
HeroBook    [1,100]
DownReward    [(20,500,1),(2,1,1),(911,1,1)]     20    [[150,50,0],[181,10,0],[4151,10,0],[3,1,0]]    1    1
DownReward    [(1,200,1),(2,5000,1),(3,500,1)]     20    [[1,100,0],[3,200,0]]    1    1
DailyPackBuyGift    {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]}    {"1":[146], "2":[147], "3":[148]}    [149]    10    
PlayerMaxLV    1000    -1    0    0    0
ZhanchuiCost    1    1            
Mainline    10    15    20        
MainEquipDrop    {0:[[5000,0], [10000,1]], 1:[[8000,1], [10000,2]], 2:[[5000,1], [8000,2], [10000,3]]}    42|30    [-3, 2]    int(round(itemLV*attrStep*attrProportion*randfloat(0.9,1.1)))
MainEquipDrop    {0:[[5000,0],[10000,1]], 1:[[8000,1], [10000,2]], 2:[[5000,1], [8000,2], [10000,3]]}    42|30    [-3, 2]    int(round(itemLV*attrStep*attrProportion*randfloat(0.9,1.1)))
MainBootyDrop    {7:5, 8:10,6:15, 5:50, 1:20}    {7:[50, 100], 8:[0, 5], 6:[0, 2], 5:[0, 1], 1:[5, 10]}            
TreeLVUP    42    4|300    5    120    30
AngerXP    50    100    50    5    
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
@@ -401,27 +401,26 @@
PlayerViewCache    50    7            
MailLVAward    {}    []            
PutInItemPack    {"35":[150], "8":[101,102,103,104,105,106,107,108,109,110,111,112]}    {"100":41,"101":42,"102":1}            
TransferItemPack    {20210510:{(2,32):[5409]}}
TransferItemPack    {}
InitDepotCellCount    200    0    0    0    0
DepotSortPriority    19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112    0    0    0    0
InitBagCellCount    100    {"35":200}    0    0    0
PackageSortPriority    19|145|1|5|81|4|14|13|8|9|26|28|125|27|41|22|124|21|25|20|45|58|54|39|52|6|34|35|36|76|11|12|15|17|29|44|48|50|51|60|80|7|101|102|103|104|105|106|107|108|109|111|112    0    0    0    0
OpenPack    {"35":1}    {"35":[300,300,300,300,500]}    {"35":[25,25,25,25,50]}        
ItemRecord    1    0            
ItemRecordRule    {0:4}    [4,25,26,41,112,45,58]    [947,948,949,950,953,982,983,986,1128,4501]    []    []
ItemRecordRule    {0:4}    []    []    []    []
TreasureSet    {0:10,1:10}    {2330:[4318,4313,4323,4328,4358,4393,4383,4433,4348,4438,4388,4443,4363,4428,4343,4353],2331:[4319,4314,4324,4329,4359,4394,4384,4434,4349,4439,4389,4444,4364,4429,4344,4354],2332:[4320,4315,4325,4330,4360,4395,4385,4435,4350,4440,4390,4445,4365,4430,4345,4355],2214:[4183,4185,195,199]}    200        
NewRoleInit    {100101:1,100104:2}    {510003:2}            
HeroStarTalent    4    10    3    5    
HeroWash    10    [20,40,60,100,150,230]    5        
HeroRebirth    1    2    heroLV    80    80
HeroAttrFormula    (lvValue+equipValue+bookValue)*(1+lineupHaloPer+bookPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue    (lvValue+equipValue+bookValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue    int(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio)/100.0)    SkillPower*OfficialLV    
HeroBook    [1,100]
DownReward    [(20,500,1),(2,1,1),(911,1,1)]     20    [[150,50,0],[181,10,0],[4151,10,0],[3,1,0]]    1    1
DownReward    [(1,200,1),(2,5000,1),(3,500,1)]     20    [[1,100,0],[3,200,0]]    1    1
DailyPackBuyGift    {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]}    {"1":[146], "2":[147], "3":[148]}    [149]    10    
PlayerMaxLV    1000    -1    0    0    0
ZhanchuiCost    1    1            
Mainline    10    15    20        
MainEquipDrop    {0:[[5000,0], [10000,1]], 1:[[8000,1], [10000,2]], 2:[[5000,1], [8000,2], [10000,3]]}    42|30    [-3, 2]    int(round(itemLV*attrStep*attrProportion*randfloat(0.9,1.1)))
MainEquipDrop    {0:[[5000,0],[10000,1]], 1:[[8000,1], [10000,2]], 2:[[5000,1], [8000,2], [10000,3]]}    42|30    [-3, 2]    int(round(itemLV*attrStep*attrProportion*randfloat(0.9,1.1)))
MainBootyDrop    {7:5, 8:10,6:15, 5:50, 1:20}    {7:[50, 100], 8:[0, 5], 6:[0, 2], 5:[0, 1], 1:[5, 10]}            
TreeLVUP    42    4|300    5    120    30
AngerXP    50    100    50    5