| | |
| | | ;坐骑培养
|
| | | [PlayerHorse]
|
| | | ScriptName = Player\PlayerHorse.py
|
| | | Writer = wdb
|
| | | Releaser = wdb
|
| | | Writer = hxp
|
| | | Releaser = hxp
|
| | | RegType = 0
|
| | | RegisterPackCount = 7
|
| | | RegisterPackCount = 3
|
| | |
|
| | | PacketCMD_1=0xA5
|
| | | PacketCMD_1=0xB2
|
| | | PacketSubCMD_1=0x01
|
| | | PacketCallFunc_1=ActivateHorseSkinItem
|
| | | PacketCallFunc_1=OnHorseLVUP
|
| | |
|
| | | PacketCMD_2=0xA5
|
| | | PacketCMD_2=0xB2
|
| | | PacketSubCMD_2=0x02
|
| | | PacketCallFunc_2=OnPlayerChangeHorse
|
| | | PacketCallFunc_2=OnHorseClassUP
|
| | |
|
| | | PacketCMD_3=0xA5
|
| | | PacketSubCMD_3=0x27
|
| | | PacketCallFunc_3=OnHorseClassLVUP
|
| | |
|
| | | PacketCMD_4=0xA5
|
| | | PacketSubCMD_4=0x29
|
| | | PacketCallFunc_4=OnHorsePetAwake
|
| | |
|
| | | PacketCMD_5=0xA5
|
| | | PacketSubCMD_5=0x30
|
| | | PacketCallFunc_5=OnHorsePetSkinSelect
|
| | |
|
| | | PacketCMD_6=0xA5
|
| | | PacketSubCMD_6=0x31
|
| | | PacketCallFunc_6=OnHorseTrain
|
| | |
|
| | | PacketCMD_7=0xA5
|
| | | PacketSubCMD_7=0x35
|
| | | PacketCallFunc_7=OnHorseStarUp
|
| | | PacketCMD_3=0xB2
|
| | | PacketSubCMD_3=0x03
|
| | | PacketCallFunc_3=OnHorseSkinOP
|
| | |
|
| | | ;npc交互
|
| | | [FunctionNPCCommon]
|
| | |
| | | PacketSubCMD_4=0xE
|
| | | PacketCallFunc_4=ClearRecycle
|
| | |
|
| | |
|
| | |
|
| | | ;骑马
|
| | | [Horse]
|
| | | ScriptName = Player\PlayerHorse.py
|
| | | Writer = eggxp
|
| | | Releaser = eggxp
|
| | | RegType = 0
|
| | | RegisterPackCount = 1
|
| | | PacketCMD_1=0x3
|
| | | PacketSubCMD_1=0x9
|
| | | PacketCallFunc_1=OnRideHorse
|
| | |
|
| | | ;家族争霸赛
|
| | | [PlayerFamilyBattle]
|
| | | ScriptName = Player\PlayerFamilyBattle.py
|
| | |
| | | StrengthenLevelBroadCast 100
|
| | | SkillPlusAttrID {"102":[50000,55000,60000],"103":[50100,55100,60100],"104":[50400,55400,60400],"105":[50200,55200,60200],"106":[50300,55300,60300],"107":[50800,55800,60800],"108":[51000,56000,61000],"109":[50000,55000,60000],"110":[50100,55100,60100],"111":[50400,55400,60400],"112":[50200,55200,60200],"113":[50300,55300,60300],"114":[50800,55800,60800],"115":[51000,56000,61000]}
|
| | | FaQiUpItem 182 123
|
| | | HorseUpItem 181 10 [[6,40], [7,2]] [6,7,8,18,49,23] 5
|
| | | HorseTrain [4152, 4154, 4160] |
| | | VIPCard 1_978|2_979|3_980
|
| | | VIPLV 1_0|2_500|3_1000|4_2000|5_5000|6_10000|7_20000|8_50000|9_100000|10_200000|11_700000|12_1400000|13_3500000|14_7000000|15_10500000 5
|
| | | VIPPrice 1_1288|2_788|3_288 1_4320|2_2160|3_720 1_至尊VIP(半年卡)|2_白金VIP(季度卡)|3_黄金VIP(包月卡) 1_增加180天VIP时长,赠送200点VIP经验,实力首选|2_增加90天VIP时长,赠送100点VIP经验|3_增加30天VIP时长 1_VipCard1|2_VipCard2|3_VipCard3
|
| | |
| | | HeroStarTalent 4 10 3 5
|
| | | HeroWash 10 [20,40,60,100,150,230] 5
|
| | | HeroRebirth 1 2 heroLV 100 80
|
| | | HeroAttrFormula (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue)*(1+lineupHaloPer+bookPer+realmPer+gubaoPer+hjgPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue long(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio)/100.0-55000) SkillPower*OfficialLV |
| | | HeroAttrFormula (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue)*(1+lineupHaloPer+bookPer+realmPer+gubaoPer+hjgPer+horsePer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue long(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio)/100.0-55000) SkillPower*OfficialLV |
| | | DownReward [(1,200,1),(2,5000,1),(3,500,1)] 20 [[1,100,0],[3,200,0]] 1 1
|
| | | DailyPackBuyGift {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]} {"1":[146], "2":[147], "3":[148]} [149] 10
|
| | | PlayerMaxLV 1000 -1 0 0 0
|
| | |
| | | SuperHitCfg max(aSuperHitRate - dSuperHitRateDef, 0)
|
| | | StunCfg min(aStunRate - dStunRateDef, 8000) 200
|
| | | SuckHPCfg long(max(aSuckHPPer -dSuckHPPerDef, 0)/10000.0*hurtHP)
|
| | | HurtFormula long((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+aComboDamPer+aPursueDamPer)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) long((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0+aPursueDamPer)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) 0 long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+aPursueDamPer)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) |
| | | DOTFormula long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)) |
| | | CalcTypeFormula long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) long(aAtk*atkSkillPer*(1+aAddSkillPer)) |
| | | HurtFormula long((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+aComboDamPer+aPursueDamPer+aArenaDamPer-dArenaDamPerDef)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) long((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0+aPursueDamPer+aArenaDamPer-dArenaDamPerDef)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) 0 long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+aPursueDamPer+aArenaDamPer-dArenaDamPerDef)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) |
| | | DOTFormula long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0+aArenaDamPer-dArenaDamPerDef)) |
| | | CalcTypeFormula long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0+aArenaDamPer-dArenaDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) long(aAtk*atkSkillPer*(1+aAddSkillPer)) |
| | | CureFormula long(max((baseValue*skillPer)*(1+curePer-cureDefPer)*(1+angerOverflow/100.0), baseValue*0.05))
|
| | | BuffStateGroup {"1":[1,3,12,15], "2":[9,10,13,16,17], "3":[1,3,12,15,13], "4":[1,3,12,15,9,10,17], "5":[1,3,12,15,10,17]}
|
| | | InvestCost {} {} {"7":[101],"12":[102]} {} {}
|
| | |
| | | FamilyTaofaBuzhen 2000 100|200 20 60
|
| | | FamilyTaofaAtk 10 [[15,10], [16,100]] 2 10|50|100 10
|
| | | FamilyTaofaBox [10000, 25000, 50000, 100000, 200000, 350000, 600000, 1000000, 2000000, 3000000] 100 200 [[100, 1, 10], [100, 2, 100], [100, 3, 10], [50, 4, 1], [30, 5, 1], [50, 11, 200]]
|
| | | HorseUpItem 8 9 |
| | |
| | | 34 0 0 0
|
| | | 35 0 0 1003
|
| | | 36 0 0 1003
|
| | | 37 0 0 1044 |
| New file |
| | |
| | | ClassLV MaxLV LVUPItemCnt ClassUPItemCnt ClassSpecAttrIDList ClassSpecAttrValueList AttrIDList ClassAttrValueList PerLVAttrValueList
|
| | | 0 10 10 10 6|7|8 100|10|1000 10|1|100
|
| | | 1 25 15 20 71 100 6|7|8 200|20|2000 20|2|200
|
| | | 2 50 20 30 71 100 6|7|8 300|30|3000 30|3|300
|
| | | 3 100 25 40 71 100 6|7|8 400|40|4000 40|4|400
|
| | | 4 150 30 50 71 100 6|7|8 500|50|5000 50|5|500
|
| | | 5 200 35 60 71|72 100|500 6|7|8 500|50|5000 50|5|500
|
| | | 6 250 40 70 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| | | 7 300 45 80 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| | | 8 350 50 90 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| | | 9 400 55 100 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| | | 10 500 60 100 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| New file |
| | |
| | | SkinID ExpireMinutes UnlockWay UnlockValue UnlockNeedCnt UpNeedCnt StarMax AttrIDList InitAttrValueList AttrPerStarAddList
|
| | | 1 0 1 0 0 0 0 |
| | | 2 0 1 3 0 0 0 |
| | | 3 0 1 5 0 0 0 |
| | | 4 10 2 5 1 0 0 43 500 |
| | | 5 30 2 10 1 0 0 44 500 |
| | | 6 60 2 4 1 1 5 45|46 500|500 100|100
|
| | |
| | | 68 PursueDamPerDef
|
| | | 69 ComboDamPer
|
| | | 70 ComboDamPerDef
|
| | | 71 ArenaDamPer
|
| | | 72 ArenaDamPerDef
|
| | |
| | | StrengthenLevelBroadCast 100
|
| | | SkillPlusAttrID {"102":[50000,55000,60000],"103":[50100,55100,60100],"104":[50400,55400,60400],"105":[50200,55200,60200],"106":[50300,55300,60300],"107":[50800,55800,60800],"108":[51000,56000,61000],"109":[50000,55000,60000],"110":[50100,55100,60100],"111":[50400,55400,60400],"112":[50200,55200,60200],"113":[50300,55300,60300],"114":[50800,55800,60800],"115":[51000,56000,61000]}
|
| | | FaQiUpItem 182 123
|
| | | HorseUpItem 181 10 [[6,40], [7,2]] [6,7,8,18,49,23] 5
|
| | | HorseTrain [4152, 4154, 4160] |
| | | VIPCard 1_978|2_979|3_980
|
| | | VIPLV 1_0|2_500|3_1000|4_2000|5_5000|6_10000|7_20000|8_50000|9_100000|10_200000|11_700000|12_1400000|13_3500000|14_7000000|15_10500000 5
|
| | | VIPPrice 1_1288|2_788|3_288 1_4320|2_2160|3_720 1_至尊VIP(半年卡)|2_白金VIP(季度卡)|3_黄金VIP(包月卡) 1_增加180天VIP时长,赠送200点VIP经验,实力首选|2_增加90天VIP时长,赠送100点VIP经验|3_增加30天VIP时长 1_VipCard1|2_VipCard2|3_VipCard3
|
| | |
| | | HeroStarTalent 4 10 3 5
|
| | | HeroWash 10 [20,40,60,100,150,230] 5
|
| | | HeroRebirth 1 2 heroLV 100 80
|
| | | HeroAttrFormula (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue)*(1+lineupHaloPer+bookPer+realmPer+gubaoPer+hjgPer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue long(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio)/100.0-55000) SkillPower*OfficialLV |
| | | HeroAttrFormula (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue)*(1+lineupHaloPer+bookPer+realmPer+gubaoPer+hjgPer+horsePer+lineupInitAddPer+lineupLVAddPer+lineupBreakLVAddPer+lineupStarAddPer)*(inheritPer+fetterPer+starTalentPer+breakLVPer+awakeTalentPer)+heroSelfValue (lvValue+equipValue+bookValue+realmValue+gubaoValue+hjgValue+horseValue)+(heroSelfValue+lineupHaloValue+starTalentValue+breakLVValue+awakeTalentValue)+fetterValue long(Atk*AtkRatio+MaxHP*MaxHPRatio+Def*DefRatio+(StunRate*StunRateRatio+SuperHitRate*SuperHitRateRatio+ComboRate*ComboRateRatio+MissRate*MissRateRatio+ParryRate*ParryRateRatio+SuckHPPer*SuckHPPerRatio+StunRateDef*StunRateDefRatio+SuperHitRateDef*SuperHitRateDefRatio+ComboRateDef*ComboRateDefRatio+MissRateDef*MissRateDefRatio+ParryRateDef*ParryRateDefRatio+SuckHPPerDef*SuckHPPerDefRatio+FinalDamPer*FinalDamPerRatio+FinalDamPerDef*FinalDamPerDefRatio+PhyDamPer*PhyDamPerRatio+PhyDamPerDef*PhyDamPerDefRatio+MagDamPer*MagDamPerRatio+MagDamPerDef*MagDamPerDefRatio+NormalSkillPer*NormalSkillPerRatio+NormalSkillPerDef*NormalSkillPerDefRatio+AngerSkillPer*AngerSkillPerRatio+AngerSkillPerDef*AngerSkillPerDefRatio+SuperDamPer*SuperDamPerRatio+SuperDamPerDef*SuperDamPerDefRatio+CurePer*CurePerRatio+CurePerDef*CurePerDefRatio+ShieldPer*ShieldPerRatio+ShieldPerDef*ShieldPerDefRatio+DOTPer*DOTPerRatio+DOTPerDef*DOTPerDefRatio+WeiFinalDamPer*WeiFinalDamPerRatio+WeiFinalDamPerDef*WeiFinalDamPerDefRatio+ShuFinalDamPer*ShuFinalDamPerRatio+ShuFinalDamPerDef*ShuFinalDamPerDefRatio+WuFinalDamPer*WuFinalDamPerRatio+WuFinalDamPerDef*WuFinalDamPerDefRatio+QunFinalDamPer*QunFinalDamPerRatio+QunFinalDamPerDef*QunFinalDamPerDefRatio)/100.0-55000) SkillPower*OfficialLV |
| | | DownReward [(1,200,1),(2,5000,1),(3,500,1)] 20 [[1,100,0],[3,200,0]] 1 1
|
| | | DailyPackBuyGift {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]} {"1":[146], "2":[147], "3":[148]} [149] 10
|
| | | PlayerMaxLV 1000 -1 0 0 0
|
| | |
| | | SuperHitCfg max(aSuperHitRate - dSuperHitRateDef, 0)
|
| | | StunCfg min(aStunRate - dStunRateDef, 8000) 200
|
| | | SuckHPCfg long(max(aSuckHPPer -dSuckHPPerDef, 0)/10000.0*hurtHP)
|
| | | HurtFormula long((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+aComboDamPer+aPursueDamPer)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) long((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0+aPursueDamPer)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) 0 long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+aPursueDamPer)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) |
| | | DOTFormula long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)) |
| | | CalcTypeFormula long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) long(aAtk*atkSkillPer*(1+aAddSkillPer)) |
| | | HurtFormula long((aAtk-dDef)*atkSkillPer*(1+aNormalSkillPer-dNormalSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+aComboDamPer+aPursueDamPer+aArenaDamPer-dArenaDamPerDef)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) long((aAtk-dDef)*atkSkillPer*(1+aAngerSkillPer-dAngerSkillPerDef)*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0+aPursueDamPer+aArenaDamPer-dArenaDamPerDef)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) 0 long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+aPursueDamPer+aArenaDamPer-dArenaDamPerDef)*(max(1.5+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) |
| | | DOTFormula long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0+aArenaDamPer-dArenaDamPerDef)) |
| | | CalcTypeFormula long((aAtk-dDef)*atkSkillPer*(1+aAddSkillPer)*(1+aPMDamPer-dPMDamPerDef)*(1+aFinalDamPer-dFinalDamPerDef+angerOverflow/100.0+aArenaDamPer-dArenaDamPerDef)*(max(1+aSuperDamPer-dSuperDamPerDef,1) if isSuperHit else 1)) long(aAtk*atkSkillPer*(1+aAddSkillPer)) |
| | | CureFormula long(max((baseValue*skillPer)*(1+curePer-cureDefPer)*(1+angerOverflow/100.0), baseValue*0.05))
|
| | | BuffStateGroup {"1":[1,3,12,15], "2":[9,10,13,16,17], "3":[1,3,12,15,13], "4":[1,3,12,15,9,10,17], "5":[1,3,12,15,10,17]}
|
| | | InvestCost {} {} {"7":[101],"12":[102]} {} {}
|
| | |
| | | FamilyTaofaBuzhen 2000 100|200 20 60
|
| | | FamilyTaofaAtk 10 [[15,10], [16,100]] 2 10|50|100 10
|
| | | FamilyTaofaBox [10000, 25000, 50000, 100000, 200000, 350000, 600000, 1000000, 2000000, 3000000] 100 200 [[100, 1, 10], [100, 2, 100], [100, 3, 10], [50, 4, 1], [30, 5, 1], [50, 11, 200]]
|
| | | HorseUpItem 8 9 |
| | |
| | | 34 0 0 0
|
| | | 35 0 0 1003
|
| | | 36 0 0 1003
|
| | | 37 0 0 1044 |
| New file |
| | |
| | | ClassLV MaxLV LVUPItemCnt ClassUPItemCnt ClassSpecAttrIDList ClassSpecAttrValueList AttrIDList ClassAttrValueList PerLVAttrValueList
|
| | | 0 10 10 10 6|7|8 100|10|1000 10|1|100
|
| | | 1 25 15 20 71 100 6|7|8 200|20|2000 20|2|200
|
| | | 2 50 20 30 71 100 6|7|8 300|30|3000 30|3|300
|
| | | 3 100 25 40 71 100 6|7|8 400|40|4000 40|4|400
|
| | | 4 150 30 50 71 100 6|7|8 500|50|5000 50|5|500
|
| | | 5 200 35 60 71|72 100|500 6|7|8 500|50|5000 50|5|500
|
| | | 6 250 40 70 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| | | 7 300 45 80 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| | | 8 350 50 90 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| | | 9 400 55 100 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| | | 10 500 60 100 71|72 100|100 6|7|8 500|50|5000 50|5|500
|
| New file |
| | |
| | | SkinID ExpireMinutes UnlockWay UnlockValue UnlockNeedCnt UpNeedCnt StarMax AttrIDList InitAttrValueList AttrPerStarAddList
|
| | | 1 0 1 0 0 0 0 |
| | | 2 0 1 3 0 0 0 |
| | | 3 0 1 5 0 0 0 |
| | | 4 10 2 5 1 0 0 43 500 |
| | | 5 30 2 10 1 0 0 44 500 |
| | | 6 60 2 4 1 1 5 45|46 500|500 100|100
|
| | |
| | | 68 PursueDamPerDef
|
| | | 69 ComboDamPer
|
| | | 70 ComboDamPerDef
|
| | | 71 ArenaDamPer
|
| | | 72 ArenaDamPerDef
|