ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/UpdatePlayerName.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.pycBinary files differ
ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10010/PySysDB/FuncConfig.txt
@@ -379,6 +379,7 @@ FamilyGCZItem 673 [671,672,673] EncodingTex 0 utf8 CreateRole 主公%s PlayerRename 1|1000 CreateFamily 100 1 FamilyNameFormat ["%s", "familyName"] 21 50000 {} FamilyRename 1|1000 24 ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerConfig/m_10020/PySysDB/FuncConfig.txt
@@ -379,6 +379,7 @@ FamilyGCZItem 673 [671,672,673] EncodingTex 0 utf8 CreateRole 主公%s PlayerRename 1|1000 CreateFamily 100 1 FamilyNameFormat ["%s", "familyName"] 21 50000 {} FamilyRename 1|1000 24 ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini
@@ -88,20 +88,6 @@ PacketSubCMD_1=0x1 PacketCallFunc_1=GameServer_MergeRegisterResult ;角色改名 [UpdatePlayerName] ScriptName = Player\UpdatePlayerName Writer = jiang Releaser = jiang RegType = 0 RegisterPackCount = 1 PacketCMD_1=0x1 PacketSubCMD_1=0x17 PacketCallFunc_1=GameServer_UpdatePlayerName ;GameServerPy万能封包 [GameServerPyPack] ScriptName = NetPackCommon.py