129 【战斗】战斗系统-服务端(李典技能;被动触发支持增加击晕概率;)
1个文件已修改
1 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
@@ -1151,6 +1151,7 @@
def CanStun(turnFight, atkObj, defObj, curSkill):
    aStunRate = atkObj.GetBatAttrValue(ChConfig.AttrID_StunRate)
    aStunRate += TurnPassive.GetTriggerEffectValue(turnFight, atkObj, defObj, ChConfig.AttrID_StunRate, curSkill)
    dStunRateDef = defObj.GetBatAttrValue(ChConfig.AttrID_StunRateDef)
    happenRate = eval(IpyGameDataPY.GetFuncCompileCfg("StunCfg", 1))
    if not GameWorld.CanHappen(happenRate):