| ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4315,7 +4315,9 @@ ## 主线关卡过关进度值 = 章节*10000+关卡编号*100+第x波 def GetMainLevelPassValue(curPlayer): return curPlayer.GetExAttr1() def SetMainLevelPassValue(curPlayer, value): curPlayer.SetExAttr1(value, False, False) # 不通知GameServer def SetMainLevelPassValue(curPlayer, value): curPlayer.SetExAttr1(value, False, False) # 不通知GameServer GameFuncComm.DoFuncOpenLogic(curPlayer) def SetMainLevelPassInfo(curPlayer, chapterID, levelNum, wave=0): ## 设置主线关卡过关进度 # @param chapterID: 章节ID