129 【战斗】战斗系统-服务端(import问题)
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| | | import BaseAttack
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| | | import PlayerControl
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| | | import IPY_GameWorld
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| | | import Player_Attack_Player
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| | | #import Player_Attack_Player
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| | | import GameObj
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| | | #---------------------------------------------------------------------
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| | | #全局变量
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| | |
| | | return False
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| | | #先判断该玩家能否攻击,防止自身血量扣除但没有攻击
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| | | if not Player_Attack_Player.GetCanAttack(attacker, defender, curSkill, tick):
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| | | return False
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| | | #if not Player_Attack_Player.GetCanAttack(attacker, defender, curSkill, tick):
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| | | # return False
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| | | #是障碍点,不能释放,跳出
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| | | if not GameWorld.GetMap().CanMove(destX, destY):
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