hxp
7 天以前 3dee41c5518723e67433f7cf185c9df35955847f
320 【付费内容】商城-服务端(代币充值支持额外给元宝;)
1个文件已修改
22 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py 22 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -60,8 +60,8 @@
import PlayerZhanling
import PlayerGoldRush
import PlayerLLMJ
import ItemCommon
import PyGameData
import DBDataMgr
import CommFunc
import time
@@ -338,7 +338,7 @@
    PlayerControl.SendMailByKey("ExchangeToPayCoin", [playerID], addItemList, paramList)
    
    if payOrderType != PayOrderType_PayCoin:
        serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
        serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
        addDRDict.update({"coinType":ChConfig.CoinType_ExchangePayCoin, "PayCoin":[befPayCoin, aftPayCoin], 
                          "VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay, "eventName":eventName})
        DataRecordPack.DR_CTGOK(curPlayer, addDRDict)
@@ -719,16 +719,28 @@
    
    if ctgIpyData and ctgIpyData.GetPayType() == PayType_PayCoin:
        # 代币充值,仅给代币,不触发其他内容
        ctgID = ctgIpyData.GetRecordID()
        coinType = ChConfig.CoinType_PayCoin
        orderInfo = addDRDict.get("orderInfo", "")
        orderCoin = addDRDict.get("orderCoin", 0)
        payOrderType = addDRDict.get("payOrderType", PayOrderType_Default)
        playerID = curPlayer.GetPlayerID()
        moneyInfo = {}
        befPayCoin = PlayerControl.GetPayCoin(curPlayer)
        if addGold and moneyType == ShareDefine.TYPE_Price_PayCoin:
            drDict = {ChConfig.Def_Give_Reason_SonKey:orderInfo, "payOrderType":payOrderType, "orderInfo":orderInfo}
            PlayerControl.GiveMoney(curPlayer, moneyType, addGold, eventName, drDict)
            moneyInfo[moneyType] = addGold
        aftPayCoin = PlayerControl.GetPayCoin(curPlayer)
        # 三国版本充代币支持赠送元宝
        prizeMoneyType = IPY_GameWorld.TYPE_Price_Gold_Money
        if prizeGold > 0:
            PlayerControl.GiveMoney(curPlayer, prizeMoneyType, prizeGold, eventName, addDRDict, isGiveBourseMoney=isAddBourseMoney)
            moneyInfo[prizeMoneyType] = prizeGold
        if moneyInfo:
            ItemControler.NotifyGiveAwardInfo(curPlayer, [], ChConfig.ItemGive_CTG, moneyInfo=moneyInfo,
                                              dataEx={"orderInfo":orderInfo, "ctgID":ctgID})
        
        isRealMoney = True if addDRDict.get("orderID") else False # tqxbqy 真实订单充代币算真实充值
        if isRealMoney:
@@ -737,8 +749,8 @@
        ctgRealToday = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealToday) # 当日真实货币充值Coin数 ,不含后台充值- 今日
        ctgRealTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealTotal) # 累计真实货币充值Coin数 ,不包后台充值 - 总计
        ctgRealFirstTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealFirstTime) # 首次真实货币充值时间戳
        serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
        addDRDict.update({"coinType":coinType, "PayCoin":[befPayCoin, aftPayCoin],
        serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
        addDRDict.update({"coinType":coinType, "PayCoin":[befPayCoin, aftPayCoin], "moneyInfo":moneyInfo,
                          "VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay, "eventName":eventName, 
                          "ctgRealToday":ctgRealToday, "ctgRealTotal":ctgRealTotal, "ctgRealFirstTime":GameWorld.ChangeTimeNumToStr(ctgRealFirstTime) if ctgRealFirstTime else ""})
        DataRecordPack.DR_CTGOK(curPlayer, addDRDict)
@@ -835,7 +847,7 @@
        PlayerTongTianLing.OnActiviteTTTByCTGID(curPlayer, ctgID)
        PlayerLLMJ.OnActiviteByCTGID(curPlayer, ctgID)
        
    serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    addDRDict.update({"gold":[goldBefore, goldAfter], "changeCoinPoint":[changeCoinPointBefore, changeCoinPointAfter], "todayCTGCoinTotal":todayCTGCoinTotal,
                      "bourseMoney":[bourseMoneyBefore, bourseMoneyAfter], "addGold":addGold, "prizeGold":prizeGold, "giveItemList":giveItemList, "coinType":coinType,
                      "coinExp":coinExp, "addVIPExp":addVIPExp, "VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay,