| ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -257,9 +257,9 @@ PlayerControl.PlayerControl(curPlayer).PlayerLvUp() if needSys: PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv]) #if needSys: # PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv]) RefreshOfficialAttr(curPlayer) GameFuncComm.DoFuncOpenLogic(curPlayer) SyncRealmInfo(curPlayer, taskIDList=syncTaskIDList)