| ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
@@ -497,7 +497,7 @@ getGridResult.append(gridNum) GameWorld.DebugLog(" 本次产出: gridNum=%s, %s, doCount=%s" % (gridNum, getGridResult, doCount), playerID) if gridNum in luckyGridNumList: if gridNum in luckyGridNumList or updLuck >= maxLuck: if addLuck: if gridNum == setLuckyGridNum or updLuck >= maxLuck: updLuck = 0