| ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py
@@ -470,8 +470,10 @@ if inMain: updEffectiveCardDict[heroID] = [cardAddPer, index, inMain] else: addPer = updEffectiveCardDict.get(heroID, [-1, -1, False])[0] if cardAddPer > addPer: effInfo = updEffectiveCardDict.get(heroID, [-1, -1, False]) if effInfo[2] == True: pass #GameWorld.Log(" 已经有在阵容中的生效卡了: index=%s" % effInfo[1]) elif cardAddPer > effInfo[0]: updEffectiveCardDict[heroID] = [cardAddPer, index, inMain] # 更新生效变更的卡牌