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| | | #!/usr/bin/python
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| | | # -*- coding: GBK -*-
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| | | #-------------------------------------------------------------------------------
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| | | #
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| | | ##@package GM.Commands.SetTree
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| | | #
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| | | # @todo:设置仙树
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| | | # @author hxp
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| | | # @date 2025-05-28
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| | | # @version 1.0
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| | | #
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| | | # 详细描述: 设置仙树
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| | | #
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| | | #-------------------------------------------------------------------------------
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| | | #"""Version = 2025-05-28 12:00"""
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| | | #-------------------------------------------------------------------------------
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| | |
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| | | import ChConfig
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| | | import PlayerControl
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| | | import IpyGameDataPY
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| | | import PlayerTree
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| | | import GameWorld
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| | |
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| | | import time
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| | |
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| | |
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| | | ## 逻辑实现
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| | | # @param curPlayer
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| | | # @param cmdList 参数列表
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| | | # @return None
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| | | def OnExec(curPlayer, cmdList):
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| | | if not cmdList:
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| | | GameWorld.DebugAnswer(curPlayer, "设置仙树: SetTree 等级 剩余时间秒")
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| | | return
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| | | |
| | | treeLV = cmdList[0]
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| | | remainTime = cmdList[1] if len(cmdList) > 1 else 0
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| | | ipyData = IpyGameDataPY.GetIpyGameData("TreeLV", treeLV)
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| | | if not ipyData:
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| | | GameWorld.DebugAnswer(curPlayer, "不存在该仙树等级: %s" % treeLV)
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| | | return
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| | | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreeLV, treeLV)
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| | | if remainTime:
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreeLVUPState, 1)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreeLVUPRemainTime, remainTime)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreeLVUPRefreshTime, int(time.time()))
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| | | else:
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreeLVUPState, 0)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreeLVUPRemainTime, 0)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreeLVUPRefreshTime, 0)
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| | | GameWorld.DebugAnswer(curPlayer, "设置仙树OK: LV:%s 剩余秒:%s" % (treeLV, remainTime))
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| | | PlayerTree.SyncTreeInfo(curPlayer)
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| | | return
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