hxp
2025-11-19 9e3dcc708658640e6b00b95e6e8c22fc8f93812e
16 卡牌服务端(删除神通)
7个文件已修改
2个文件已删除
804 ■■■■■ 已修改文件
PySysDB/PySysDBPY.h 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py 119 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py 179 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Shentong.py 86 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py 58 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerShentong.py 318 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
PySysDB/PySysDBPY.h
@@ -955,28 +955,6 @@
    list        LVUPNeedItemInfo;    //升级所需物品 [[物品ID,个数], ...]
};
//神通表
struct tagShentong
{
    BYTE        _ShentongID;    //神通ID
    WORD        NeedGubaoID;    //解锁所需古宝ID
};
//神通升级表
struct tagShentongLV
{
    BYTE        _ShentongID;    //神通ID
    BYTE        _ShentongClassLV;    //神通阶级
    BYTE        _ShentongLV;    //神通等级
    list        LVLightNeedItem;    //点亮该级所需物品 [[物品ID,个数], ...]
    list        LVAttrTypeList;    //该级属性类型列表
    list        LVAttrValueList;    //该级属性值列表
    DWORD        LVSkillID;    //该级职业通用技能ID
    DWORD        FightPowerEx;    //附加战力
};
//玩家等级表
struct PlayerLV
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -1132,22 +1132,6 @@
PacketSubCMD_3=0x18
PacketCallFunc_3=OnGubaoLVUp
;神通
[PlayerShentong]
ScriptName = Player\PlayerShentong.py
Writer = hxp
Releaser = hxp
RegType = 0
RegisterPackCount = 2
PacketCMD_1=0xB2
PacketSubCMD_1=0x19
PacketCallFunc_1=OnShentongLVUp
PacketCMD_2=0xB2
PacketSubCMD_2=0x20
PacketCallFunc_2=OnShentongSkillSet
;主线战斗
[GameLogic_MainLevel]
ScriptName = GameWorldLogic\FBProcess\GameLogic_MainLevel.py
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3779,10 +3779,6 @@
#古宝
Def_PDict_GubaoInfo = "Gubao_%s"  # 古宝信息,参数(古宝ID),特殊效果层*100000 + 等级*100 + 星级
#神通
Def_PDict_ShentongLVInfo = "ShentongLVInfo_%s"  # 神通等级信息,参数(神通ID),阶级*100+等级
Def_PDict_ShentongSkillID = "ShentongSkillID_%s"  # 神通出战技能ID,参数(编号)
#自定义奖励
Def_PDict_CustomAwardCanGet = "CustomAwardCanGet_%s" # 是否可领取,参数(key编号)
Def_PDict_CustomAwardGetState = "CustomAwardGetState_%s" # 是否已领取,参数(key编号)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -12687,125 +12687,6 @@
#------------------------------------------------------
# B2 19 神通升级 #tagCMShentongLVUp
class  tagCMShentongLVUp(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ShentongID", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB2
        self.SubCmd = 0x19
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB2
        self.SubCmd = 0x19
        self.ShentongID = 0
        return
    def GetLength(self):
        return sizeof(tagCMShentongLVUp)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B2 19 神通升级 //tagCMShentongLVUp:
                                Cmd:%s,
                                SubCmd:%s,
                                ShentongID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ShentongID
                                )
        return DumpString
m_NAtagCMShentongLVUp=tagCMShentongLVUp()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMShentongLVUp.Cmd,m_NAtagCMShentongLVUp.SubCmd))] = m_NAtagCMShentongLVUp
#------------------------------------------------------
# B2 20 神通技能设置 #tagCMShentongSkillSet
class  tagCMShentongSkillSet(Structure):
    Head = tagHead()
    Count = 0    #(BYTE Count)
    SkillIDList = list()    #(vector<DWORD> SkillIDList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x20
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.SkillIDList.append(value)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x20
        self.Count = 0
        self.SkillIDList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 4 * self.Count
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteDWORD(data, self.SkillIDList[i])
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Count:%d,
                                SkillIDList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Count,
                                "..."
                                )
        return DumpString
m_NAtagCMShentongSkillSet=tagCMShentongSkillSet()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMShentongSkillSet.Head.Cmd,m_NAtagCMShentongSkillSet.Head.SubCmd))] = m_NAtagCMShentongSkillSet
#------------------------------------------------------
# B2 23 仙树升级 #tagCMTreeLVUP
class  tagCMTreeLVUP(Structure):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -7441,185 +7441,6 @@
#------------------------------------------------------
# A3 C8 神通等级信息 #tagMCShentongLVInfo
class  tagMCShentongLV(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ShentongID", c_ubyte),
                  ("ClassLV", c_ubyte),
                  ("LV", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ShentongID = 0
        self.ClassLV = 0
        self.LV = 0
        return
    def GetLength(self):
        return sizeof(tagMCShentongLV)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A3 C8 神通等级信息 //tagMCShentongLVInfo:
                                ShentongID:%d,
                                ClassLV:%d,
                                LV:%d
                                '''\
                                %(
                                self.ShentongID,
                                self.ClassLV,
                                self.LV
                                )
        return DumpString
class  tagMCShentongLVInfo(Structure):
    Head = tagHead()
    Count = 0    #(BYTE Count)
    ShentongLVList = list()    #(vector<tagMCShentongLV> ShentongLVList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xA3
        self.Head.SubCmd = 0xC8
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temShentongLVList = tagMCShentongLV()
            _pos = temShentongLVList.ReadData(_lpData, _pos)
            self.ShentongLVList.append(temShentongLVList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xA3
        self.Head.SubCmd = 0xC8
        self.Count = 0
        self.ShentongLVList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        for i in range(self.Count):
            length += self.ShentongLVList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.ShentongLVList[i].GetLength(), self.ShentongLVList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Count:%d,
                                ShentongLVList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Count,
                                "..."
                                )
        return DumpString
m_NAtagMCShentongLVInfo=tagMCShentongLVInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCShentongLVInfo.Head.Cmd,m_NAtagMCShentongLVInfo.Head.SubCmd))] = m_NAtagMCShentongLVInfo
#------------------------------------------------------
# A3 C9 神通技能设置信息 #tagMCShentongSkillInfo
class  tagMCShentongSkillInfo(Structure):
    Head = tagHead()
    Count = 0    #(BYTE Count)
    SkillIDList = list()    #(vector<DWORD> SkillIDList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xA3
        self.Head.SubCmd = 0xC9
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.SkillIDList.append(value)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xA3
        self.Head.SubCmd = 0xC9
        self.Count = 0
        self.SkillIDList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 4 * self.Count
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteDWORD(data, self.SkillIDList[i])
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Count:%d,
                                SkillIDList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Count,
                                "..."
                                )
        return DumpString
m_NAtagMCShentongSkillInfo=tagMCShentongSkillInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCShentongSkillInfo.Head.Cmd,m_NAtagMCShentongSkillInfo.Head.SubCmd))] = m_NAtagMCShentongSkillInfo
#------------------------------------------------------
# A3 44 当日累计充值多选一礼包信息 #tagMCSingleGoldGift
class  tagMCSingleGoldGift(Structure):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Shentong.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -795,22 +795,6 @@
                        ("list", "LVUPNeedItemInfo", 0),
                        ),
                "Shentong":(
                        ("BYTE", "ShentongID", 1),
                        ("WORD", "NeedGubaoID", 0),
                        ),
                "ShentongLV":(
                        ("BYTE", "ShentongID", 1),
                        ("BYTE", "ShentongClassLV", 1),
                        ("BYTE", "ShentongLV", 1),
                        ("list", "LVLightNeedItem", 0),
                        ("list", "LVAttrTypeList", 0),
                        ("list", "LVAttrValueList", 0),
                        ("DWORD", "LVSkillID", 0),
                        ("DWORD", "FightPowerEx", 0),
                        ),
                "PlayerLV":(
                        ("WORD", "LV", 1),
                        ("DWORD", "Exp", 0),
@@ -3335,32 +3319,6 @@
    def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
    def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list
# 神通表
class IPY_Shentong():
    def __init__(self):
        self.attrTuple = None
        return
    def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
    def GetNeedGubaoID(self): return self.attrTuple[1] # 解锁所需古宝ID WORD
# 神通升级表
class IPY_ShentongLV():
    def __init__(self):
        self.attrTuple = None
        return
    def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
    def GetShentongClassLV(self): return self.attrTuple[1] # 神通阶级 BYTE
    def GetShentongLV(self): return self.attrTuple[2] # 神通等级 BYTE
    def GetLVLightNeedItem(self): return self.attrTuple[3] # 点亮该级所需物品 [[物品ID,个数], ...] list
    def GetLVAttrTypeList(self): return self.attrTuple[4] # 该级属性类型列表 list
    def GetLVAttrValueList(self): return self.attrTuple[5] # 该级属性值列表 list
    def GetLVSkillID(self): return self.attrTuple[6] # 该级职业通用技能ID DWORD
    def GetFightPowerEx(self): return self.attrTuple[7] # 附加战力 DWORD
# 玩家等级表
class IPY_PlayerLV():
    
@@ -5673,8 +5631,6 @@
        self.__LoadFileData("GubaoResonance", onlyCheck)
        self.__LoadFileData("GubaoStar", onlyCheck)
        self.__LoadFileData("GubaoLV", onlyCheck)
        self.__LoadFileData("Shentong", onlyCheck)
        self.__LoadFileData("ShentongLV", onlyCheck)
        self.__LoadFileData("PlayerLV", onlyCheck)
        self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
        self.__LoadFileData("GMAttr", onlyCheck)
@@ -6537,20 +6493,6 @@
    def GetGubaoLVByIndex(self, index):
        self.CheckLoadData("GubaoLV")
        return self.ipyGubaoLVCache[index]
    def GetShentongCount(self):
        self.CheckLoadData("Shentong")
        return self.ipyShentongLen
    def GetShentongByIndex(self, index):
        self.CheckLoadData("Shentong")
        return self.ipyShentongCache[index]
    def GetShentongLVCount(self):
        self.CheckLoadData("ShentongLV")
        return self.ipyShentongLVLen
    def GetShentongLVByIndex(self, index):
        self.CheckLoadData("ShentongLV")
        return self.ipyShentongLVCache[index]
    def GetPlayerLVCount(self):
        self.CheckLoadData("PlayerLV")
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -102,7 +102,6 @@
import PlayerFaQi
import SkillShell
import PlayerGubao
import PlayerShentong
import PlayerCustomAward
import PlayerZhanling
import PlayerTree
@@ -723,7 +722,6 @@
        PlayerHJG.OnPlayerLogin(curPlayer)
        PlayerXiangong.OnPlayerLogin(curPlayer)
        PlayerGubao.OnPlayerLogin(curPlayer)
        PlayerShentong.OnPlayerLogin(curPlayer)
        PlayerZhanling.OnPlayerLogin(curPlayer)
        PlayerTask.OnPlayerLogin(curPlayer)
        PlayerTree.OnPlayerLogin(curPlayer)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerShentong.py
File was deleted