66 【公会】基础主体-服务端(行商地板价后砍价随机范围开配置;)
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| | | updPrice = int(lowestPrice - random.randint(0, 2)) # 之前还未到达最低价,固定最低价+随机0~2
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| | | cutPrice = nowPrice - updPrice
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| | | else:
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| | | cutPrice = random.randint(1, 2) # 低于最低价格后砍价只能随机1或2
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| | | randPriceRange = IpyGameDataPY.GetFuncEvalCfg("ZhenbaogeCut", 3)
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| | | if len(randPriceRange) == 2:
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| | | cutPrice = random.randint(randPriceRange[0], randPriceRange[1])
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| | | else:
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| | | cutPrice = random.randint(1, 2) # 低于最低价格后砍价只能随机1或2
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| | | updPrice = nowPrice - cutPrice
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| | | GameWorld.DebugLog("珍宝阁砍价计算地板价保护: cutPrice=%s,nowPrice=%s,updPrice=%s" % (cutPrice, nowPrice, updPrice), playerID)
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| | | else:
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