129 【战斗】战斗系统-服务端(支持查看NPC属性;)
| | |
| | | Writer = hxp
|
| | | Releaser = hxp
|
| | | RegType = 0
|
| | | RegisterPackCount = 3
|
| | | RegisterPackCount = 4
|
| | |
|
| | | PacketCMD_1=0xB4
|
| | | PacketSubCMD_1=0x10
|
| | |
| | | PacketSubCMD_3=0x14
|
| | | PacketCallFunc_3=OnTurnFightReportView
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| | |
|
| | | PacketCMD_4=0xB4
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| | | PacketSubCMD_4=0x16
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| | | PacketCallFunc_4=OnViewNPCAttr
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| | |
|
| | | ;仙树
|
| | | [PlayerTree]
|
| | | ScriptName = Player\PlayerTree.py
|
| | |
| | | lineupInfo = {"PlayerID":playerID, "FightPower":lineup.fightPower, "ShapeType":lineup.shapeType, "Hero":heroDict}
|
| | | return lineupInfo
|
| | |
|
| | | def GetNPCLineupInfo(lineupID, strongerLV=0, difficulty=0, isLog=True):
|
| | | def GetNPCLineupInfo(lineupID, strongerLV=0, difficulty=0, isLog=True, viewNPCID=0):
|
| | | ## 获取NPC阵容信息
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| | | # @param lineupID: 阵容ID
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| | | # @param npcLV: 成长NPC等级
|
| | | # @param difficulty: 成长NPC难度系数
|
| | | # @param viewNPCID: 查看指定的NPCID,供前端查询NPC属性用
|
| | | # @return: 阵容全部信息json字典,前端通用格式
|
| | | lineupInfo = GetGMTestNPCLineupInfo(lineupID, strongerLV, difficulty)
|
| | | if lineupInfo:
|
| | |
| | | npcID = getattr(ipyData, "GetPosNPCID%s" % posNum)()
|
| | | if not npcID:
|
| | | continue
|
| | | if viewNPCID and viewNPCID != npcID:
|
| | | continue
|
| | | battleDict = GetNPCBattleDict(ipyData, npcID, strongerLV, difficulty, isLog)
|
| | | if not battleDict:
|
| | | continue
|
| | | heroDict[str(posNum)] = battleDict
|
| | | if viewNPCID:
|
| | | break
|
| | |
|
| | | lineupInfo = {"NPCLineupID":lineupID, "Hero":heroDict, "BossID":bossID, "BossPosView":bossPosView}
|
| | | return lineupInfo
|
| | |
| | | "SkinID":skinID,
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| | | "LV":npcLV,
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| | | "Star":star,
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| | | #"BreakLV":breakLV,
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| | | #"AwakeLV":awakeLV,
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| | | "BreakLV":breakLV,
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| | | "AwakeLV":awakeLV,
|
| | | "AttrDict":{str(k):v for k, v in batAttrDict.items() if v > 0},
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| | | "SkillIDList":skillIDList,
|
| | | }
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| | |
| | | PlayerControl.NotifyCode(curPlayer, "FightReportExpired")
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| | | return
|
| | |
|
| | | #// B4 16 查看NPC属性 #tagCSViewNPCAttr
|
| | | #
|
| | | #struct tagCSViewNPCAttr
|
| | | #{
|
| | | # tagHead Head;
|
| | | # DWORD MapID; // 自定义地图ID,可用于绑定战斗地图场景功能(如主线boss、爬塔、竞技场等)
|
| | | # DWORD FuncLineID; // MapID对应的扩展值,如具体某个关卡等
|
| | | # DWORD ViewNPCID; // 指定查看某个NPCID,发0则查看该关卡阵容所有NPC
|
| | | #};
|
| | | def OnViewNPCAttr(index, clientData, tick):
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| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
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| | | mapID = clientData.MapID
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| | | funcLineID = clientData.FuncLineID
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| | | viewNPCID = clientData.ViewNPCID |
| | | SyncLineupNPCAttr(curPlayer, mapID, funcLineID, viewNPCID)
|
| | | return
|
| | |
|
| | | def SyncLineupNPCAttr(curPlayer, mapID, funcLineID, viewNPCID=0):
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| | | lineupIDList = []
|
| | | strongerLV, difficulty = 0, 0
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| | | |
| | | if mapID == ChConfig.Def_FBMapID_MainBoss:
|
| | | chapterID = funcLineID / 100
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| | | levelNum = funcLineID % 100
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| | | levelIpyData = IpyGameDataPY.GetIpyGameData("MainLevel", chapterID, levelNum)
|
| | | if not levelIpyData:
|
| | | return
|
| | | lineupIDList = levelIpyData.GetBossLineupIDList() # Boss波阵容ID列表,小队1阵容ID|小队2阵容ID|...
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| | | strongerLV = levelIpyData.GetNPCLV()
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| | | difficulty = levelIpyData.GetDifficulty()
|
| | | |
| | | else:
|
| | | fbLineIpyData = FBCommon.GetFBLineIpyData(mapID, funcLineID)
|
| | | if fbLineIpyData:
|
| | | lineupIDList = fbLineIpyData.GetLineupIDList()
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| | | strongerLV = fbLineIpyData.GetNPCLV()
|
| | | difficulty = fbLineIpyData.GetDifficulty()
|
| | | else:
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| | | ret = FBLogic.GetFBNPCLineupInfo(curPlayer, mapID, funcLineID)
|
| | | if not ret:
|
| | | return
|
| | | lineupIDList, strongerLV, difficulty = ret
|
| | | |
| | | if not lineupIDList:
|
| | | return
|
| | | |
| | | npcAttrList = []
|
| | | for lineupID in lineupIDList:
|
| | | lineupInfo = GetNPCLineupInfo(lineupID, strongerLV, difficulty, False, viewNPCID=viewNPCID)
|
| | | if not lineupInfo:
|
| | | continue
|
| | | heroDict = lineupInfo["Hero"]
|
| | | for posNum, attrInfo in heroDict.items():
|
| | | posNum = int(posNum)
|
| | | npcAttr = ChPyNetSendPack.tagSCViewNPCAttr()
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| | | npcAttr.PosNum = posNum
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| | | npcAttr.NPCID = attrInfo["NPCID"]
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| | | npcAttr.HeroID = attrInfo["HeroID"]
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| | | npcAttr.LV = attrInfo["LV"]
|
| | | npcAttr.Star = attrInfo["Star"]
|
| | | npcAttr.BreakLV = attrInfo["BreakLV"]
|
| | | npcAttr.AwakeLV = attrInfo["AwakeLV"]
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| | | npcAttr.AttrMsg = json.dumps(attrInfo["AttrDict"], ensure_ascii=False).replace(" ", "")
|
| | | npcAttr.AttrLen = len(npcAttr.AttrMsg)
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| | | npcAttrList.append(npcAttr)
|
| | | if not npcAttrList:
|
| | | return
|
| | | clientPack = ChPyNetSendPack.tagSCViewNPCAttrRet()
|
| | | clientPack.MapID = mapID
|
| | | clientPack.FuncLineID = funcLineID
|
| | | clientPack.ViewNPCID = viewNPCID
|
| | | clientPack.NPCAttrList = npcAttrList
|
| | | clientPack.NPCCnt = len(clientPack.NPCAttrList)
|
| | | NetPackCommon.SendFakePack(curPlayer, clientPack)
|
| | | return
|
| | |
|
| | | def SyncTurnFightReport(curPlayer, guid, reprot):
|
| | | ## 通知完整战报
|
| | | clientPack = ChPyNetSendPack.tagSCTurnFightReport()
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 16 查看NPC属性 #tagCSViewNPCAttr
|
| | |
|
| | | class tagCSViewNPCAttr(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MapID", c_int), # 自定义地图ID,可用于绑定战斗地图场景功能(如主线boss、爬塔、竞技场等)
|
| | | ("FuncLineID", c_int), # MapID对应的扩展值,如具体某个关卡等
|
| | | ("ViewNPCID", c_int), # 指定查看某个NPCID,发0则查看该关卡阵容所有NPC
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x16
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x16
|
| | | self.MapID = 0
|
| | | self.FuncLineID = 0
|
| | | self.ViewNPCID = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagCSViewNPCAttr)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 16 查看NPC属性 //tagCSViewNPCAttr:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | MapID:%d,
|
| | | FuncLineID:%d,
|
| | | ViewNPCID:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.MapID,
|
| | | self.FuncLineID,
|
| | | self.ViewNPCID
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagCSViewNPCAttr=tagCSViewNPCAttr()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCSViewNPCAttr.Cmd,m_NAtagCSViewNPCAttr.SubCmd))] = m_NAtagCSViewNPCAttr
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B5 18 拍卖行修改关注物品 #tagCGAttentionAuctionItemChange
|
| | |
|
| | | class tagCGAttentionAuctionItemChange(Structure):
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 32 查看NPC属性结果 #tagSCViewNPCAttrRet
|
| | |
|
| | | class tagSCViewNPCAttr(Structure):
|
| | | PosNum = 0 #(BYTE PosNum)// 在本阵容中的站位,从1开始
|
| | | NPCID = 0 #(DWORD NPCID)// 战斗NPCID,不同的实例ID对应的NPCID可能一样
|
| | | HeroID = 0 #(DWORD HeroID)// 武将ID,玩家或NPC均可能有,如果有值则外观相关以该武将为准,否则以NPCID为准
|
| | | LV = 0 #(WORD LV)// 等级,玩家的武将等级或NPC成长等级,等级显示以该值为准
|
| | | Star = 0 #(BYTE Star)// 星级
|
| | | BreakLV = 0 #(BYTE BreakLV)// 突破
|
| | | AwakeLV = 0 #(BYTE AwakeLV)// 觉醒
|
| | | AttrLen = 0 #(WORD AttrLen)
|
| | | AttrMsg = "" #(String AttrMsg)// 属性信息 {"属性ID":value, ...}
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | self.PosNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.HeroID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Star,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.BreakLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.AwakeLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.AttrLen,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.AttrMsg,_pos = CommFunc.ReadString(_lpData, _pos,self.AttrLen)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.PosNum = 0
|
| | | self.NPCID = 0
|
| | | self.HeroID = 0
|
| | | self.LV = 0
|
| | | self.Star = 0
|
| | | self.BreakLV = 0
|
| | | self.AwakeLV = 0
|
| | | self.AttrLen = 0
|
| | | self.AttrMsg = ""
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 2
|
| | | length += 1
|
| | | length += 1
|
| | | length += 1
|
| | | length += 2
|
| | | length += len(self.AttrMsg)
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteBYTE(data, self.PosNum)
|
| | | data = CommFunc.WriteDWORD(data, self.NPCID)
|
| | | data = CommFunc.WriteDWORD(data, self.HeroID)
|
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Star)
|
| | | data = CommFunc.WriteBYTE(data, self.BreakLV)
|
| | | data = CommFunc.WriteBYTE(data, self.AwakeLV)
|
| | | data = CommFunc.WriteWORD(data, self.AttrLen)
|
| | | data = CommFunc.WriteString(data, self.AttrLen, self.AttrMsg)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | PosNum:%d,
|
| | | NPCID:%d,
|
| | | HeroID:%d,
|
| | | LV:%d,
|
| | | Star:%d,
|
| | | BreakLV:%d,
|
| | | AwakeLV:%d,
|
| | | AttrLen:%d,
|
| | | AttrMsg:%s
|
| | | '''\
|
| | | %(
|
| | | self.PosNum,
|
| | | self.NPCID,
|
| | | self.HeroID,
|
| | | self.LV,
|
| | | self.Star,
|
| | | self.BreakLV,
|
| | | self.AwakeLV,
|
| | | self.AttrLen,
|
| | | self.AttrMsg
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagSCViewNPCAttrRet(Structure):
|
| | | Head = tagHead()
|
| | | MapID = 0 #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
|
| | | FuncLineID = 0 #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
|
| | | ViewNPCID = 0 #(DWORD ViewNPCID)// 指定查看某个NPCID,发0则查看该关卡阵容所有NPC
|
| | | NPCCnt = 0 #(BYTE NPCCnt)
|
| | | NPCAttrList = list() #(vector<tagSCViewNPCAttr> NPCAttrList)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x32
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.ViewNPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.NPCCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.NPCCnt):
|
| | | temNPCAttrList = tagSCViewNPCAttr()
|
| | | _pos = temNPCAttrList.ReadData(_lpData, _pos)
|
| | | self.NPCAttrList.append(temNPCAttrList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x32
|
| | | self.MapID = 0
|
| | | self.FuncLineID = 0
|
| | | self.ViewNPCID = 0
|
| | | self.NPCCnt = 0
|
| | | self.NPCAttrList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | for i in range(self.NPCCnt):
|
| | | length += self.NPCAttrList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteDWORD(data, self.MapID)
|
| | | data = CommFunc.WriteDWORD(data, self.FuncLineID)
|
| | | data = CommFunc.WriteDWORD(data, self.ViewNPCID)
|
| | | data = CommFunc.WriteBYTE(data, self.NPCCnt)
|
| | | for i in range(self.NPCCnt):
|
| | | data = CommFunc.WriteString(data, self.NPCAttrList[i].GetLength(), self.NPCAttrList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | MapID:%d,
|
| | | FuncLineID:%d,
|
| | | ViewNPCID:%d,
|
| | | NPCCnt:%d,
|
| | | NPCAttrList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.MapID,
|
| | | self.FuncLineID,
|
| | | self.ViewNPCID,
|
| | | self.NPCCnt,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCViewNPCAttrRet=tagSCViewNPCAttrRet()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCViewNPCAttrRet.Head.Cmd,m_NAtagSCViewNPCAttrRet.Head.SubCmd))] = m_NAtagSCViewNPCAttrRet
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B5 04 拍卖行新上架拍品 #tagGCAddAuctionItemInfo
|
| | |
|
| | | class tagGCAddAuctionItem(Structure):
|