129 【战斗】战斗系统-服务端(7002效果支持均摊承伤盾值;)
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| | | shieldValue = eval(IpyGameDataPY.GetFuncCompileCfg("ShieldFormula", 1))
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| | | GameWorld.DebugLog("计算护盾值(%s):skillID=%s,calcType=%s,baseValue=%s,skillPer=%s,aShieldPer=%s,dShieldPerDef=%s,angerOverflow=%s"
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| | | % (shieldValue, skillID, calcType, baseValue, skillPer, aShieldPer, dShieldPerDef, angerOverflow))
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| | | # 均摊
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| | | hurtShareEff = curSkill.GetEffectByID(ChConfig.SkillEff_HurtShare)
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| | | if hurtShareEff:
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| | | tagCnt = max(1, len(curSkill.GetTagObjList()))
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| | | shieldValue = shieldValue / tagCnt
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| | | GameWorld.DebugLogEx(" 目标均摊盾值: shieldValue=%s,tagCnt=%s", shieldValue, tagCnt)
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| | | return [shieldValue % ChConfig.Def_PerPointValue, shieldValue / ChConfig.Def_PerPointValue]
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