92 【主界面】主线任务-服务端(增加任务类型10-挑战主线关卡xxx; 主线任务奖励支持给定制属性装备;)
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| | | TaskType_KillNPC, # 击败X只怪物 7
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| | | TaskType_GetMoney, # 累计获得xx货币 8
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| | | TaskType_EquipColor, # 穿戴x件x品质及以上装备 9
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| | | ) = range(1, 1 + 9)
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| | | TaskType_MainLevelChallenge, # 主线挑战xxx 10
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| | | ) = range(1, 1 + 10)
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| | |
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| | | # 任务分组
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| | | TaskGroupList = (
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| | |
| | | import IpyGameDataPY
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| | | import PlayerControl
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| | | import ItemControler
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| | |
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| | | import PlayerTask
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| | | import FBCommon
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| | | import ChConfig
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| | |
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| | | def OnTurnFightRequest(curPlayer, mapID, funcLineID, tagType, tagID, valueList):
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| | | ## 回合战斗请求
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| | |
| | | GameWorld.DebugLog("最后一波未通过,无法挑战本关boss! passWave=%s < %s" % (wave, waveMax))
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| | | return
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| | |
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| | | PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_MainLevelChallenge, 1, [levelID])
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| | | |
| | | return True, levelID
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| | |
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| | | def GetFBNPCLineupInfo(curPlayer, mapID, funcLineID):
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| | |
| | | if conds[0] != taskConds[0]:
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| | | return
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| | |
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| | | # 挑战主线关
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| | | elif taskType == ChConfig.TaskType_MainLevelChallenge:
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| | | taskConds = ipyData.GetTaskConds()
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| | | if not conds or len(conds) != len(taskConds):
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| | | return
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| | | if conds[0] < taskConds[0]:
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| | | #GameWorld.DebugLog("挑战小于的不算完成: %s < TaskCond:%s" % (conds[0], taskConds[0]))
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| | | return
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| | | #GameWorld.DebugLog("挑战大于等于都算完整: %s >= TaskCond:%s" % (conds[0], taskConds[0]))
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| | | |
| | | return True
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| | |
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| | | def SetTaskValue(curPlayer, taskIpyData, value=0, isNotify=True):
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| | |
| | | if curState != ChConfig.TaskState_CanGet:
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| | | GameWorld.DebugLog("任务未完成无法领奖: taskID=%s,curValue=%s/%s,curState=%s" % (taskID, curValue, needValue, curState), playerID)
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| | | return
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| | | #if not ItemControler.CheckPackSpaceEnough(curPlayer, awardItemList):
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| | | # return
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| | | if not ItemControler.CheckPackSpaceEnough(curPlayer, awardItemList):
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| | | return
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| | |
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TaskIDLast % taskGroup, taskID)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TaskID % taskGroup, 0)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TaskValue % taskGroup, 0)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TaskState % taskGroup, 0)
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| | |
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| | | ItemControler.GivePlayerItemOrMail(curPlayer, awardItemList, event=["Task", False, {}])
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| | | # 支持定制属性物品
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| | | isAuctionItem = 0
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| | | notifyAwardList = []
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| | | appointInfo = {}
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| | | for itemID, itemCount, appointID in awardItemList:
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| | | setAttrDict = {ShareDefine.Def_CItemKey_AppointID:appointID} if appointID else {}
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| | | if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, event=["Task", False, {}], setAttrDict=setAttrDict):
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| | | continue
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| | | notifyAwardList.append([itemID, itemCount, isAuctionItem])
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| | | appointInfo[itemID] = appointID
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| | | ItemControler.NotifyGiveAwardInfo(curPlayer, notifyAwardList, "Task", dataEx={"appointInfo":appointInfo})
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| | |
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| | | if not __giveNewTask(curPlayer, taskGroup):
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| | | SyncTaskInfo(curPlayer, [taskGroup])
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