| ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
@@ -292,8 +292,8 @@ for index in range(ipyDataMgr.GetSuccessCount()): ipyData = ipyDataMgr.GetSuccessByIndex(index) # 已领取的不发 if GetSuccHasGot(curPlayer, ipyData.GetSuccID()): continue #if GetSuccHasGot(curPlayer, ipyData.GetSuccID()): # continue succType = ipyData.GetSuccType() conds = ipyData.GetCondition() tcList = [succType, conds]