302 【公会】BOSS讨伐-服务端(玩家过天额外刷新最新可领取宝箱数;启动服务器加载物品数据异常时补运营邮件通知;)
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| | | if PyGameData.AutoTransformCountItemIDList:
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| | | GameWorld.Log("自动转化为物品个数的物品ID列表: %s" % PyGameData.AutoTransformCountItemIDList)
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| | | GameWorld.Log("货币类型1个数量对应物品ID: %s" % PyGameData.MoneyItemIDDict)
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| | | |
| | | if not PyGameData.MoneyItemIDDict:
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| | | GameWorld.SendGameErrorEx("InitPyItemError", "启动加载物品数据异常! itemCount=%s" % gameData.GetItemCount())
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| | | PyGameData.InitPyItem = True
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| | | return
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| | |
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| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxContribCnt, 0)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurt, 0)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtEx, 0)
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| | | #玩家自己过天非时间过天的,需要刷新一下
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| | | familyID = curPlayer.GetFamilyID()
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| | | curFamily = DBDataMgr.GetFamilyMgr().FindFamily(familyID)
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| | | RefreshPlayerAwardBoxCnt(curFamily, curPlayer, unSyncIDList=[curPlayer.GetPlayerID()])
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| | | SyncTaofaInfo(curPlayer)
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| | | return
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| | |
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