| ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -587,7 +587,7 @@ if not itemLV: # 随机等级 lowLV, highLV = IpyGameDataPY.GetFuncEvalCfg("MinggeTY", 2) randLVList = range(max(gwLV + lowLV, 1), gwLV + highLV) randLVList = range(max(gwLV + lowLV, 1), gwLV + highLV + 1) itemLV = random.choice(randLVList) equipAttrDict[str(ShareDefine.Def_IudetItemLV)] = itemLV