| ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
@@ -1777,8 +1777,11 @@ for tagObj in tagObjList: tagID = tagObj.GetID() if not tagObj.IsAlive(): GameWorld.DebugLogEx(" 已被击杀不触发: tagID=%s", tagID) continue if enhanceSkillData.GetCurBuffState() == ChConfig.BatObjState_RebornLimit: GameWorld.DebugLogEx(" 禁止复活buff允许对死亡对象释放: tagID=%s", tagID) else: GameWorld.DebugLogEx(" 已被击杀不触发: tagID=%s", tagID) continue if tagID in effIgnoreObjIDList: GameWorld.DebugLogEx(" 闪避或免疫的不触发: tagID=%s", tagID) continue