ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
@@ -366,7 +366,7 @@ def SetNPCID(self, npcID): self.npcID = npcID # 设置所属的NPCID def GetOwnerID(self): return self.ownerID # 如果是玩家战斗单位,则该值非0,为所属玩家ID def GetHeroID(self): return self.heroID # 仅玩家有值,某个武将ID def GetSkinID(self): return self.heroID # 仅玩家有值,武将皮肤 def GetSkinID(self): return self.skinID # 仅玩家有值,武将皮肤 def SetOwnerHero(self, ownerID, heroID, skinID): # 设置所属的玩家及武将 self.ownerID = ownerID self.heroID = heroID