237 【福利内容】每日任务/每周任务/章节奖励-服务端(增加物品效果281-给活跃度;每日任务奖励改为配置物品;)
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| | | import PlayerCrossYaomoBoss
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| | | import PlayerLuckyCloudBuy
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| | | import PlayerLuckyTreasure
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| | | import Item_ResetAttrPoint
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| | | import CrossActCTGBillboard
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| | | import CrossActAllRecharge
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| | | import PlayerFuncSysPrivilege
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| | |
| | | return
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| | | ItemCommon.ReduceItem(curPlayer, itemPack, [delIndex], 1, False, ChConfig.ItemDel_ResetAttrPoint)
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| | | Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, 0, 0, 0)
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| | | #Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, 0, 0, 0)
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| | | return
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| | | def NotifyPlayerBasePoint(curPlayer, syncAttrIDList=[]):
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| | |
| | | import IpyGameDataPY
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| | | import IPY_GameWorld
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| | | import PlayerBillboard
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| | | import Item_ResetAttrPoint
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| | | import DataRecordPack
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| | | import PlayerControl
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| | | import ItemControler
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| | |
| | | elmSkillName = elmSkillData.GetSkillName() if elmSkillData else ""
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| | | GameWorld.Log(" 重置专精记录等级: elementSkillID=%s(%s),elementSkillIDLV=%s" % (elementSkillID, elmSkillName, elementSkillIDLV), playerID)
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| | | Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, 0, 0)
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| | | #Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, 0, 0)
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| | |
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| | | # 处理物品
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| | | GameWorld.Log("替换物品: 个数=%s" % len(assignItemList), playerID)
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