Assets/Editor/Tool/UpdateAssetBundleName.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -315,8 +315,8 @@ static string assetPath = "Assets/ResourcesOut/Scenes"; static HashSet<string> exportMaps;//去除的地图列表 static string rootTexturePath = Application.dataPath + "/ResourcesOut/Texture"; static string assetTexturePath = "Assets/ResourcesOut/Texture"; static string rootTexturePath = Application.dataPath + "/ResourcesOut/Texture/FullScreenBg"; static string assetTexturePath = "Assets/ResourcesOut/Texture/FullScreenBg"; [MenuItem("程序/设置资源包名/更新Level(All) AssetBundleName")]