| Assets/Editor/SpritePacking/SpriteSettings.asset | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Assets/Editor/Tool/ClientPackage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/SpritePacking/SpriteSettings.asset
@@ -1025,3 +1025,47 @@ maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - folderName: HeroAwake blockOffset: 1 enableRotation: 0 enableTightPacking: 0 padding: 4 readable: 0 generateMipMaps: 0 sRGB: 1 filterMode: 1 platformSettings: - name: Standalone maxTextureSize: 2048 textureCompression: 1 textureFormat: 4 - name: Android maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - name: iPhone maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - folderName: OSRank blockOffset: 1 enableRotation: 0 enableTightPacking: 0 padding: 4 readable: 0 generateMipMaps: 0 sRGB: 1 filterMode: 1 platformSettings: - name: Standalone maxTextureSize: 2048 textureCompression: 1 textureFormat: 4 - name: Android maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - name: iPhone maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 Assets/Editor/Tool/ClientPackage.cs
@@ -361,38 +361,6 @@ var fromFiles = new List<FileInfo>(); FileExtersion.GetAllDirectoryFileInfos(_assetBundlePath, fromFiles); var publisher = publisherIds[0]; var versionName = string.Empty; var versionConfig = GetVersionConfig(publisher, out versionName); var excludeFileFullNames = new List<string>(); //测试剔除配置的地图 if (versionConfig.partAssetPackage) { var tempFiles = new List<FileInfo>(); FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/maps"), tempFiles); foreach (var file in tempFiles) { var extersion = Path.GetExtension(file.FullName); var fileName = Path.GetFileNameWithoutExtension(file.FullName); var prior = PriorBundleConfig.GetAssetPrior(AssetVersion.AssetCategory.Scene, AssetVersionUtility.DecodeFileName(fileName)); if (prior > AssetPrior) { excludeFileFullNames.Add(file.FullName); } } for (int i = fromFiles.Count - 1; i >= 0; i--) { var item = fromFiles[i]; if (excludeFileFullNames.Contains(item.FullName)) { fromFiles.RemoveAt(i); } } } var totalCount = fromFiles.Count; var completeCount = 0; foreach (var item in fromFiles)