Assets/Editor/ConfigGen/ConfigClassGenerate.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/ConfigGen/ConfigClassGenerate.cs
@@ -28,7 +28,6 @@ [UnityEditor.MenuItem("Assets/生成配置解析类型1")] public static void GenerateConfigClass1() { if (Selection.objects != null) { foreach (var o in Selection.objects) @@ -40,8 +39,9 @@ } } AssetDatabase.Refresh(); } ConfigGenerater.Generate(); AssetDatabase.Refresh(); } public static void CreateConfigClass(FileInfo fileInfo, bool isIL = false)