| Assets/AssetBundleCollectorSetting.asset | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Assets/Editor/SpritePacking/SpriteSettings.asset | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/AssetBundleCollectorSetting.asset
@@ -225,6 +225,28 @@ FilterRuleName: CollectAll AssetTags: UserData: - PackageName: Beast PackageDesc: ResourcesOut/Beast EnableAddressable: 1 SupportExtensionless: 1 LocationToLower: 0 IncludeAssetGUID: 1 AutoCollectShaders: 1 IgnoreRuleName: NormalIgnoreRule Groups: - GroupName: Beast GroupDesc: AssetTags: ActiveRuleName: EnableGroup Collectors: - CollectPath: Assets/ResourcesOut/Beast CollectorGUID: 776309d700a8e2444b0856f96ab0233e CollectorType: 0 AddressRuleName: AddressByRelativePath PackRuleName: PackSeparately FilterRuleName: CollectAll AssetTags: UserData: - PackageName: Materials PackageDesc: ResourcesOut/Materials EnableAddressable: 1 Assets/Editor/SpritePacking/SpriteSettings.asset
@@ -2521,3 +2521,47 @@ maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - folderName: Beast blockOffset: 1 enableRotation: 0 enableTightPacking: 0 padding: 4 readable: 0 generateMipMaps: 0 sRGB: 1 filterMode: 1 platformSettings: - name: Standalone maxTextureSize: 2048 textureCompression: 1 textureFormat: 4 - name: Android maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - name: iPhone maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - folderName: BeastHead blockOffset: 1 enableRotation: 0 enableTightPacking: 0 padding: 4 readable: 0 generateMipMaps: 0 sRGB: 1 filterMode: 1 platformSettings: - name: Standalone maxTextureSize: 2048 textureCompression: 1 textureFormat: 4 - name: Android maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - name: iPhone maxTextureSize: 2048 textureCompression: 1 textureFormat: 50