Assets/Launch/Launch.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Launch/Launch.cs
@@ -159,7 +159,7 @@ #endif LocalResManager.step = LocalResManager.LoadDllStep.None; // m_UICanvas.gameObject.SetActive(false); // DestroySingleton(); DestroySingleton(); Type type = _hotUpdateAss.GetType("LaunchInHot").BaseType; var getInstance = type.GetMethod("get_Instance", BindingFlags.Public | BindingFlags.Static);