三国卡牌客户端基础资源仓库
hch
2025-09-12 be2414aeb5914ee546ae3f5a78ebc3f35d006b47
0312 山寨资源处理
7个文件已修改
22 ■■■■ 已修改文件
Assets/Editor/Tool/AssetBundleBuildExtersion.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/ClientPackage.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/ClientPackage_Standalone.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/UpdateAssetBundleName.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Launch/Common/ResourcesPath.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Resources/VersionConfig.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Resources/VersionConfigEx.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/Tool/AssetBundleBuildExtersion.cs
@@ -16,7 +16,7 @@
            for (int i = 0; i < assetBundles.Length; i++)
            {
                var bundleName = assetBundles[i];
                if (bundleName.StartsWith("gmodels") || bundleName.StartsWith("effect") || bundleName.StartsWith("graphic"))
                if (bundleName.StartsWith("hero") || bundleName.StartsWith("uieffect") || bundleName.StartsWith("graphic"))
                {
                    targetAssetBundles.Add(bundleName);
                }
Assets/Editor/Tool/ClientPackage.cs
@@ -194,7 +194,7 @@
            var excludeFileFullNames = new List<string>();
            var tempFiles = new List<FileInfo>();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/gmodels"), tempFiles);
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/hero"), tempFiles);
            foreach (var file in tempFiles)
            {
                var extersion = Path.GetExtension(file.FullName);
@@ -233,7 +233,7 @@
            }
            tempFiles.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/effect"), tempFiles);
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/uieffect"), tempFiles);
            foreach (var file in tempFiles)
            {
                var extersion = Path.GetExtension(file.FullName);
Assets/Editor/Tool/ClientPackage_Standalone.cs
@@ -155,7 +155,7 @@
        var excludeFileFullNames = new List<string>();
        var tempFiles = new List<FileInfo>();
        FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(assetPath, "/gmodels"), tempFiles);
        FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(assetPath, "/hero"), tempFiles);
        foreach (var file in tempFiles)
        {
            var extersion = Path.GetExtension(file.FullName);
@@ -209,7 +209,7 @@
        }
        tempFiles.Clear();
        FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(assetPath, "/effect"), tempFiles);
        FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(assetPath, "/uieffect"), tempFiles);
        foreach (var file in tempFiles)
        {
            var extersion = Path.GetExtension(file.FullName);
Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -90,7 +90,7 @@
        {
            var path = AssetDatabase.GUIDToAssetPath(guid);
            var importer = AssetImporter.GetAtPath(path);
            importer.assetBundleName = "ui";
            importer.assetBundleName = "ui/ui";
            // EditorUtility.SetDirty(importer);
        }
@@ -115,7 +115,7 @@
        {
            var importerPath = prefabAssetRelativePath + Path.DirectorySeparatorChar + file.Name;
            var importer = AssetImporter.GetAtPath(importerPath);
            importer.assetBundleName = "uicomp";
            importer.assetBundleName = "ui/uicomp";
            // EditorUtility.SetDirty(importer);
        }
Assets/Launch/Common/ResourcesPath.cs
@@ -26,9 +26,9 @@
    #region 具体asset资源读取路径
    public static readonly string MOB_FOLDER_NAME = "gmodels/";
    public static readonly string MOB_FOLDER_NAME = "hero/";
    public static readonly string EFFECT_Folder_Name = "effect/";
    public static readonly string EFFECT_Folder_Name = "uieffect/";
    public static readonly string UI_SPRITE_SUFFIX = "Sprite";
    public static readonly string UI_TEXTURE_SUFFIX = "Texture";
Assets/Resources/VersionConfig.asset
@@ -27,7 +27,7 @@
  m_KeystoreAlias: wgyx
  m_KeystoreAliasPassword: wgyx2025
  m_AppleDeveloperTeamID: 
  m_DebugVersion: 1
  m_DebugVersion: 0
  m_IsBanShu: 0
  m_BuildTime: 
  m_BuildIndex: 6
Assets/Resources/VersionConfigEx.txt
@@ -1 +1 @@
{"m_AppId":"test","m_SpID":"","m_VersionAuthority":0,"m_Version":"1.0.1","m_ClientPackageFlag":"2021","m_Branch":1,"m_AssetAccess":3,"m_PartAssetPackage":false,"m_ProductName":"像素三国","m_BundleIdentifier":"com.wgyx.xssg","m_KeystoreFileName":"wgyx","m_KeystorePassword":"wgyx2025","m_KeystoreAlias":"wgyx","m_KeystoreAliasPassword":"wgyx2025","m_AppleDeveloperTeamID":"","m_DebugVersion":false,"m_IsBanShu":false,"m_BuildTime":"","m_BuildIndex":6,"m_LogoPosition":{"x":-32.0,"y":144.0},"m_BanHao":"","m_SdkFileName":""}
{"m_AppId":"test","m_SpID":"","m_VersionAuthority":0,"m_Version":"1.0.1","m_ClientPackageFlag":"2021","m_Branch":1,"m_AssetAccess":3,"m_PartAssetPackage":false,"m_ProductName":"像素三国","m_BundleIdentifier":"com.wgyx.xssg","m_KeystoreFileName":"wgyx","m_KeystorePassword":"wgyx2025","m_KeystoreAlias":"wgyx","m_KeystoreAliasPassword":"wgyx2025","m_AppleDeveloperTeamID":"","m_DebugVersion":true,"m_IsBanShu":false,"m_BuildTime":"","m_BuildIndex":6,"m_LogoPosition":{"x":-32.0,"y":144.0},"m_BanHao":"","m_SdkFileName":""}