| | |
| | | DestroyImmediate(BackgroundWin); |
| | | UpdateProgress(); |
| | | } |
| | | |
| | | string loadingStr = ""; |
| | | private void OnEnable() |
| | | { |
| | | if (m_NetworkContainer != null) |
| | |
| | | m_NetworkContainer.gameObject.SetActive(false); |
| | | } |
| | | |
| | | var languageShowDict = JsonMapper.ToObject<Dictionary<string, string>>(InitialFunctionConfigEx.Get("Language").Numerical2); |
| | | var id = string.IsNullOrEmpty(LocalResManager.Id) ? "zh" : LocalResManager.Id; // 默认中文 |
| | | var loadingStrDict = JsonMapper.ToObject<Dictionary<string, string>>(InitialFunctionConfigEx.Get("Language").Numerical1); |
| | | loadingStr = loadingStrDict[id]; |
| | | |
| | | var languageShowDict = JsonMapper.ToObject<Dictionary<string, string>>(InitialFunctionConfigEx.Get("Language").Numerical2); |
| | | m_NetworkTip.text = languageShowDict[id]; |
| | | |
| | | var AppleCheck = InitialFunctionConfigEx.Get("CheckTime").Numerical1; |
| | |
| | | |
| | | // 进度只增不减 |
| | | displayedProgress = Mathf.Clamp01(Mathf.Max(displayedProgress, value)); |
| | | var text = StringUtility.Concat(((int)(displayedProgress * 100)).ToString(), "%"); |
| | | var text = StringUtility.Concat(loadingStr, ((int)(displayedProgress * 100)).ToString(), "%"); |
| | | if (ShowCircleView) |
| | | { |
| | | m_IosProgressTip.text = text; |