| Assets/AssetBundleCollectorSetting.asset | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Assets/Editor/SpritePacking/SpriteSettings.asset | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/AssetBundleCollectorSetting.asset
@@ -247,6 +247,28 @@ FilterRuleName: CollectAll AssetTags: UserData: - PackageName: Soul PackageDesc: ResourcesOut/Soul EnableAddressable: 1 SupportExtensionless: 1 LocationToLower: 0 IncludeAssetGUID: 1 AutoCollectShaders: 1 IgnoreRuleName: NormalIgnoreRule Groups: - GroupName: Soul GroupDesc: AssetTags: ActiveRuleName: EnableGroup Collectors: - CollectPath: Assets/ResourcesOut/Soul CollectorGUID: d36509532baa14b4b9d7a70856736dd2 CollectorType: 0 AddressRuleName: AddressByRelativePath PackRuleName: PackDirectory FilterRuleName: CollectAll AssetTags: UserData: - PackageName: Materials PackageDesc: ResourcesOut/Materials EnableAddressable: 1 Assets/Editor/SpritePacking/SpriteSettings.asset
@@ -2587,3 +2587,69 @@ maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - folderName: Soul blockOffset: 1 enableRotation: 0 enableTightPacking: 0 padding: 4 readable: 0 generateMipMaps: 0 sRGB: 1 filterMode: 1 platformSettings: - name: Standalone maxTextureSize: 2048 textureCompression: 1 textureFormat: 4 - name: Android maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - name: iPhone maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - folderName: SoulHead blockOffset: 1 enableRotation: 0 enableTightPacking: 0 padding: 4 readable: 0 generateMipMaps: 0 sRGB: 1 filterMode: 1 platformSettings: - name: Standalone maxTextureSize: 2048 textureCompression: 1 textureFormat: 4 - name: Android maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - name: iPhone maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - folderName: SoulBattleHead blockOffset: 1 enableRotation: 0 enableTightPacking: 0 padding: 4 readable: 0 generateMipMaps: 0 sRGB: 1 filterMode: 1 platformSettings: - name: Standalone maxTextureSize: 2048 textureCompression: 1 textureFormat: 4 - name: Android maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - name: iPhone maxTextureSize: 2048 textureCompression: 1 textureFormat: 50