三国卡牌客户端基础资源仓库
hch
2025-09-10 e662b58ffa2c0b19f9ef124647fd0a780d07323e
0312 贴图格式
2个文件已修改
2 ■■■■■ 已修改文件
Assets/Editor/UIComponent/ButtonExEditor.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Launch/Common/ResourcesPath.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Assets/Editor/UIComponent/ButtonExEditor.cs
@@ -8,6 +8,7 @@
        EditorGUILayout.Space();
        ButtonEx button = target as ButtonEx;
        button.interval = EditorGUILayout.FloatField("点击间隔",button.interval);
        button.pressedScale = EditorGUILayout.FloatField("点击放大倍数",button.pressedScale);
        button.customPositiveSound = EditorGUILayout.Toggle("自定义积极音效",button.customPositiveSound);
        if(button.customPositiveSound) {
            EditorGUI.indentLevel += 1;
Assets/Launch/Common/ResourcesPath.cs
@@ -31,6 +31,7 @@
    public static readonly string EFFECT_Folder_Name = "effect/";
    public static readonly string UI_SPRITE_SUFFIX = "Sprite";
    public static readonly string UI_TEXTURE_SUFFIX = "Texture";
    public static readonly string UI_WINDOW_SUFFIX = "UI";
    public static readonly string UI_FONT_SUFFIX = "Font";
    public static readonly string UI_PREFAB_SUFFIX = "UIComp";