| Assets/Editor/SpritePacking/SpriteSettings.asset | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Assets/Editor/Tool/PrefabCreateTool.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Assets/Editor/UIComponent/GroupButtonExEditor.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Assets/Editor/SpritePacking/SpriteSettings.asset
@@ -629,3 +629,25 @@ maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - folderName: Store blockOffset: 1 enableRotation: 0 enableTightPacking: 0 padding: 4 readable: 0 generateMipMaps: 0 sRGB: 1 filterMode: 1 platformSettings: - name: Standalone maxTextureSize: 2048 textureCompression: 1 textureFormat: 4 - name: Android maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 - name: iPhone maxTextureSize: 2048 textureCompression: 1 textureFormat: 50 Assets/Editor/Tool/PrefabCreateTool.cs
@@ -167,7 +167,7 @@ SetParent(button); } [MenuItem("GameObject/UI/二级框")] [MenuItem("GameObject/UI/二级底框")] public static void CreateSecondFrameLoad() { var prefab = LoadUIPattern("SecondFrameLoad"); @@ -176,7 +176,18 @@ SetParent(instance); } [MenuItem("GameObject/UI/二级带功能框")] public static void CreateSecondLevelWin() { var prefab = UIUtility.CreateWidget("SecondLevelWin", "Panel"); SetParent(prefab); var rectTransform = prefab.GetComponent<RectTransform>(); // 完全填充父容器 rectTransform.anchorMin = Vector2.zero; rectTransform.anchorMax = Vector2.one; rectTransform.sizeDelta = Vector2.zero; } } Assets/Editor/UIComponent/GroupButtonExEditor.cs
@@ -9,6 +9,7 @@ SerializedProperty unselectIconProperty; SerializedProperty titleProperty; SerializedProperty effectProperty; SerializedProperty redpointProperty; protected override void OnEnable() { @@ -18,6 +19,7 @@ unselectIconProperty = serializedObject.FindProperty("m_UnSelectIcon"); titleProperty = serializedObject.FindProperty("m_Title"); effectProperty = serializedObject.FindProperty("m_SelectEffect"); redpointProperty = serializedObject.FindProperty("redpoint"); } public override void OnInspectorGUI() @@ -34,6 +36,7 @@ EditorGUILayout.PropertyField(unselectIconProperty, new GUIContent("Unselect Icon")); EditorGUILayout.PropertyField(titleProperty, new GUIContent("Title")); EditorGUILayout.PropertyField(effectProperty, new GUIContent("SelectEffect")); EditorGUILayout.PropertyField(redpointProperty, new GUIContent("Redpoint")); serializedObject.ApplyModifiedProperties(); }