hch
2025-11-21 1a4dbd79eb84f9f52a6210c551fa60e5b9e2851b
Merge branch 'master' of http://mobile.secondworld.net.cn:10010/r/Project_SG_resourcesout
2个文件已修改
10 ■■■■ 已修改文件
Config/FuncConfig.txt 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/FuncConfig.txt
@@ -36,7 +36,7 @@
DaiJQCTG    [245,246,247,248,249,250,251,252,253,254,255,256]                
MultiRechageImage    {"2":"XT_VIP_161","3":"XT_VIP_162"}    {"2":["com.sanxiagame.zmjgp099_2","com.sanxiagame.zmjgp499_2","com.sanxiagame.zmjgp1499_2","com.sanxiagame.zmjgp1999_2","com.sanxiagame.zmjgp2999_2","com.sanxiagame.zmjgp4999_2","com.sanxiagame.zmjgp9999_2","com.sanxiagame.zmjas099_2","com.sanxiagame.zmjas499_2","com.sanxiagame.zmjas1499_2","com.sanxiagame.zmjas1999_2","com.sanxiagame.zmjas2999_2","com.sanxiagame.zmjas4999_2","com.sanxiagame.zmjas9999_2","com.sanxiagame.zmjgp_29999_2","com.sanxiagame.zmjas_29999_2"]}            
DailyPackBuyGift    {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]}    {"1":[146], "2":[147], "3":[148]}    [149]    10    
PhantasmPavilion    {"0":1}    {"0":1}    {"0":1}    {"0":1}
PhantasmPavilion    {"0":19}    {"0":1}    {"0":1}    {"0":19}
CommonShowAwards    ["LVAward","CTG","ActLoginNew","ActTask","TotalRechargeAward","Lunhuidian","ActivityPlace","FuncSysPrivilegeAward","OpenServerCampaign","GoldGiftFirst","HistoryRecharge","Pray","Invest","LoginDayAward","SuccessAward","SuccessScore","Recover","BuyVIPGift","OpenServerDailyAward","LikeXiangong","ActBuyCountGift","BuyItem","TiandaoTree","Zhanling","Zhenbaoge","RealmTask","TreasureCntAward","CustomAward","OnlinePrize","Lianqi","RunTaskEndAward","Mail"]                
AutoUseItem    []                
ItemCountShow    []                
@@ -73,7 +73,7 @@
StoreHeroSoul    12    43|5000    1        
MainRightFunc    17                
Item    {"150":"HeroHead"}                
BattleButton    3
BattleButton    2
HorseUpItem    12    13    3        
Official    {"1":25,"2":21,"3":24,"4":22}                
FirstCharge    1220    1230            
Config/Skill.txt
@@ -250,7 +250,7 @@
2004210    2004210    1    1    天机星杼·极    连击衰减降低<color=#248b12>50%</color>                                                    80000                                        4        9999                                                        
2004230    2004230    1    1    天机星杼·狂    怒气连击概率提升至<color=#248b12>100%</color>                                                    240000                                        4        9999                                                        
2004240    2004240    1    1    神格    触发连击时,<color=#248b12>50%</color>概率为目标施加星杼,使该目标受到的连击伤害提升<color=#248b12>30%</color>,持续2回合                                                    320000                                        4        9999                                                        
2005010    2005010    1    1    重岳    对敌方单体目标造成攻击力<color=#248b12>120%</color>物理伤害,击杀目标后再次释放普攻追击    1    1    1    1    1    0    0    1    10000    0    3|1    0    4000    attack    guanxing1            2    20    21    36        4        100    [[10000]]                            200023    200023            200053
2005010    2005010    1    1    重岳    对敌方单体目标造成攻击力<color=#248b12>110%</color>物理伤害,击杀目标后再次释放普攻追击    1    1    1    1    1    0    0    1    10000    0    3|1    0    4000    attack    guanxing1            2    20    21    36        4        100    [[10000]]                            200023    200023            200053
2005020    2005020    1    1    金戈铁马    对敌方生命最低单体目标造成<color=#248b12>250%</color>物理伤害,若击杀目标,再次释放普攻追击    2    1    1    1    0    0    1    1    10000    0    4|1    0    40000    angerSkill    guanxing2        10026    2    21    22|38|63    90        4        100    [[2000],[2000],[6000]]                                    200051        200052        
2005030    2005030    1    1    狂澜    每次普攻,提升自身<color=#248b12>10%</color>吸血概率,最多提升<color=#248b12>30%</color>,持续至战斗结束    3                                                160000            xixue1                            4        9999    [[10000]]                                                    
2005050    2005050    1    1    龙骧    普攻<color=#248b12>20%</color>概率施加虚弱效果,无法行动,物理抗性降低<color=#248b12>20%</color>,持续1回合    3                                                320000            shihua                            4        9999    [[10000]]                                                    
@@ -434,7 +434,7 @@
3004240    3004240    1    1    神格    初始获得<color=#248b12>50%</color>怒气                                                    320000                                        4        9999                                                        
3005010    3005010    1    1    勇烈    对敌方单体目标造成攻击力<color=#248b12>140%</color>的伤害,击晕或虚弱敌方时,若其身上存在增益,偷取一层随机增益并刷新增益时间    1    1    1    1    1    0    0    1    10000    0    3|1    0    4000    attack    zhuhuan1            2    11    12|18|28    40        4        100    [[3000],[3000],[4000]]                                    300053    300054            
3005020    3005020    1    1    平寇千里    对敌方前排3个目标造成攻击力<color=#248b12>160%</color>的伤害,并有<color=#248b12>20%</color>概率让目标进入虚弱状态,无法行动,持续2回合    2    1    1    1    2    0    0    3    10000    0    4|1    0    40000    angerskill    zhuhuan2        10046    2    9    10|34|54    55        4        300    [[3000],[3500],[4500]]                                    300051    300052            
30050201    30050201    1    1    虚弱    <color=#248b12>30%</color>概率让目标进入虚弱状态(扣除<color=#248b12>100%</color>防御),无法行动,持续2回合    0    6    0    0    6    0    0    0    2000    0        15    0            shihua                            4        9999    [[10000]]                                                10001
30050201    30050201    1    1    虚弱    <color=#248b12>30%</color>概率让目标进入虚弱状态(扣除<color=#248b12>100%</color>防御),无法行动,持续2回合    0    6    0    0    6    0    0    0    2000    0        15    0            shihua                            4        9999    [[10000]]                                                10009
3005030    3005030    1    1    讨虏    普通击晕概率提升<color=#248b12>30%</color>,击晕目标必定附加一层灼烧,每回合造成攻击力<color=#248b12>130%</color>物理伤害,持续2回合    3                                                160000                                        4        9999    [[10000]]                                                    
3005050    3005050    1    1    偃旗    普攻击晕目标后,偷取<color=#248b12>25%</color>怒气    3                                                320000                                        4        9999    [[10000]]                                                    
3005070    3005070    1    1    奋武    对击晕目标造成的伤害提升<color=#248b12>100%</color>    3                                                480000                                        4        9999    [[10000]]                                                    
@@ -761,7 +761,7 @@
60050101    60050101    1    1    中毒    <color=#248b12>50%</color>概率施加持续3回合的中毒,每回合造成攻击力<color=#248b12>50%</color>的法术伤害,最多叠加3层    0    4    2    1001    6    0    0    0    5000    0    1|3    5    0            weishe        5    11    13    17                9999    [[10000]]                                                10005    500054
6005020    6005020    1    1    瘟疫箭矢    对后排随机单个目标造成攻击力<color=#248b12>200%</color>法术伤害,目标身上每有一层中毒,本次伤害提升<color=#248b12>50%</color>    2    1    2    1    3    0    0    1    10000        1|4        25000    passiveSkill            60005    1    23    24    25        4        9999    [[10000]]    500055    1    3000                500054        500053                
6006010    6006010    1    1    狂砍    对单体目标造成150%</color>法术伤害    1    1    2    1    1    0    0    1    10000        1|3        2500    attack                2    19    20    32        4        100    [[10000]]                            500061    500063    500062                
6006020    6006020    1    1    剔骨    对前排目标造成攻击力<color=#248b12>180%</color>法术伤害,为自己恢复本次造成伤害<color=#248b12>50%</color>的生命值    2    1    2    1    2    0    0    3    10000        1|4        25000    angerSkill            60006    2    15    16|27|41|71    72        4        100    [[2000],[2000],[2000],[4000]]                            500063    500065    500064    500066
6006020    6006020    1    1    剔骨    对前排目标造成攻击力<color=#248b12>180%</color>法术伤害,为自己恢复本次造成伤害<color=#248b12>50%</color>的生命值    2    1    2    1    2    0    0    3    10000        1|4        25000    angerSkill            60006    2    15    16|27|41|71    72        4        100    [[2000],[2000],[2000],[4000]]                            500061    500063    500064    500066
60060201    60060201    1    1    生命恢复    造成伤害的<color=#248b12>50%</color>为吕布治疗    0    2    1    2    5    1    0    1    10000    0        0    0                    2    41    42    50        4        9999    [[10000]]                            200067                        
6007010    6007010    1    1    本能挥砍    对单体目标造成攻击力<color=#248b12>100%</color>的物理伤害    1    1    1    1    1    0    0    1    10000    0    1|3    0    2500    attack                2    21    22    37        4        120    [[10000]]                            500071        500072                
60070101    60070101    1    1    流血    每回合造成攻击力<color=#248b12>75%</color>流血伤害,持续2回合    0    4    1    1001    6    0    0    0    5000    0        4    0            liuxue        5    21    22    37        4        9999    [[10000]]                                                10003    100015