Merge branch 'master' of http://mobile.secondworld.net.cn:10010/r/Project_SG_resourcesout
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| | | DaiJQCTG [245,246,247,248,249,250,251,252,253,254,255,256]
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| | | MultiRechageImage {"2":"XT_VIP_161","3":"XT_VIP_162"} {"2":["com.sanxiagame.zmjgp099_2","com.sanxiagame.zmjgp499_2","com.sanxiagame.zmjgp1499_2","com.sanxiagame.zmjgp1999_2","com.sanxiagame.zmjgp2999_2","com.sanxiagame.zmjgp4999_2","com.sanxiagame.zmjgp9999_2","com.sanxiagame.zmjas099_2","com.sanxiagame.zmjas499_2","com.sanxiagame.zmjas1499_2","com.sanxiagame.zmjas1999_2","com.sanxiagame.zmjas2999_2","com.sanxiagame.zmjas4999_2","com.sanxiagame.zmjas9999_2","com.sanxiagame.zmjgp_29999_2","com.sanxiagame.zmjas_29999_2"]}
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| | | DailyPackBuyGift {"0":[[20,10,0]], "1":[[2222,1,0],[1099,1,0],[20,100,0]], "2":[[2222,1,0],[4694,1,0],[20,50,0]], "3":[[2222,3,0],[1099,3,0],[20,150,0]]} {"1":[146], "2":[147], "3":[148]} [149] 10
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| | | PhantasmPavilion {"0":1} {"0":1} {"0":1} {"0":1} |
| | | PhantasmPavilion {"0":19} {"0":1} {"0":1} {"0":19} |
| | | CommonShowAwards ["LVAward","CTG","ActLoginNew","ActTask","TotalRechargeAward","Lunhuidian","ActivityPlace","FuncSysPrivilegeAward","OpenServerCampaign","GoldGiftFirst","HistoryRecharge","Pray","Invest","LoginDayAward","SuccessAward","SuccessScore","Recover","BuyVIPGift","OpenServerDailyAward","LikeXiangong","ActBuyCountGift","BuyItem","TiandaoTree","Zhanling","Zhenbaoge","RealmTask","TreasureCntAward","CustomAward","OnlinePrize","Lianqi","RunTaskEndAward","Mail"]
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| | | AutoUseItem []
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| | | ItemCountShow []
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| | |
| | | StoreHeroSoul 12 43|5000 1
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| | | MainRightFunc 17
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| | | Item {"150":"HeroHead"}
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| | | BattleButton 3 |
| | | BattleButton 2 |
| | | HorseUpItem 12 13 3
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| | | Official {"1":25,"2":21,"3":24,"4":22}
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| | | FirstCharge 1220 1230
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| | |
| | | 2004210 2004210 1 1 天机星杼·极 连击衰减降低<color=#248b12>50%</color> 80000 4 9999
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| | | 2004230 2004230 1 1 天机星杼·狂 怒气连击概率提升至<color=#248b12>100%</color> 240000 4 9999
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| | | 2004240 2004240 1 1 神格 触发连击时,<color=#248b12>50%</color>概率为目标施加星杼,使该目标受到的连击伤害提升<color=#248b12>30%</color>,持续2回合 320000 4 9999
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| | | 2005010 2005010 1 1 重岳 对敌方单体目标造成攻击力<color=#248b12>120%</color>物理伤害,击杀目标后再次释放普攻追击 1 1 1 1 1 0 0 1 10000 0 3|1 0 4000 attack guanxing1 2 20 21 36 4 100 [[10000]] 200023 200023 200053 |
| | | 2005010 2005010 1 1 重岳 对敌方单体目标造成攻击力<color=#248b12>110%</color>物理伤害,击杀目标后再次释放普攻追击 1 1 1 1 1 0 0 1 10000 0 3|1 0 4000 attack guanxing1 2 20 21 36 4 100 [[10000]] 200023 200023 200053 |
| | | 2005020 2005020 1 1 金戈铁马 对敌方生命最低单体目标造成<color=#248b12>250%</color>物理伤害,若击杀目标,再次释放普攻追击 2 1 1 1 0 0 1 1 10000 0 4|1 0 40000 angerSkill guanxing2 10026 2 21 22|38|63 90 4 100 [[2000],[2000],[6000]] 200051 200052
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| | | 2005030 2005030 1 1 狂澜 每次普攻,提升自身<color=#248b12>10%</color>吸血概率,最多提升<color=#248b12>30%</color>,持续至战斗结束 3 160000 xixue1 4 9999 [[10000]]
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| | | 2005050 2005050 1 1 龙骧 普攻<color=#248b12>20%</color>概率施加虚弱效果,无法行动,物理抗性降低<color=#248b12>20%</color>,持续1回合 3 320000 shihua 4 9999 [[10000]]
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| | | 3004240 3004240 1 1 神格 初始获得<color=#248b12>50%</color>怒气 320000 4 9999
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| | | 3005010 3005010 1 1 勇烈 对敌方单体目标造成攻击力<color=#248b12>140%</color>的伤害,击晕或虚弱敌方时,若其身上存在增益,偷取一层随机增益并刷新增益时间 1 1 1 1 1 0 0 1 10000 0 3|1 0 4000 attack zhuhuan1 2 11 12|18|28 40 4 100 [[3000],[3000],[4000]] 300053 300054
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| | | 3005020 3005020 1 1 平寇千里 对敌方前排3个目标造成攻击力<color=#248b12>160%</color>的伤害,并有<color=#248b12>20%</color>概率让目标进入虚弱状态,无法行动,持续2回合 2 1 1 1 2 0 0 3 10000 0 4|1 0 40000 angerskill zhuhuan2 10046 2 9 10|34|54 55 4 300 [[3000],[3500],[4500]] 300051 300052
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| | | 30050201 30050201 1 1 虚弱 <color=#248b12>30%</color>概率让目标进入虚弱状态(扣除<color=#248b12>100%</color>防御),无法行动,持续2回合 0 6 0 0 6 0 0 0 2000 0 15 0 shihua 4 9999 [[10000]] 10001 |
| | | 30050201 30050201 1 1 虚弱 <color=#248b12>30%</color>概率让目标进入虚弱状态(扣除<color=#248b12>100%</color>防御),无法行动,持续2回合 0 6 0 0 6 0 0 0 2000 0 15 0 shihua 4 9999 [[10000]] 10009 |
| | | 3005030 3005030 1 1 讨虏 普通击晕概率提升<color=#248b12>30%</color>,击晕目标必定附加一层灼烧,每回合造成攻击力<color=#248b12>130%</color>物理伤害,持续2回合 3 160000 4 9999 [[10000]]
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| | | 3005050 3005050 1 1 偃旗 普攻击晕目标后,偷取<color=#248b12>25%</color>怒气 3 320000 4 9999 [[10000]]
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| | | 3005070 3005070 1 1 奋武 对击晕目标造成的伤害提升<color=#248b12>100%</color> 3 480000 4 9999 [[10000]]
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| | | 60050101 60050101 1 1 中毒 <color=#248b12>50%</color>概率施加持续3回合的中毒,每回合造成攻击力<color=#248b12>50%</color>的法术伤害,最多叠加3层 0 4 2 1001 6 0 0 0 5000 0 1|3 5 0 weishe 5 11 13 17 9999 [[10000]] 10005 500054
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| | | 6005020 6005020 1 1 瘟疫箭矢 对后排随机单个目标造成攻击力<color=#248b12>200%</color>法术伤害,目标身上每有一层中毒,本次伤害提升<color=#248b12>50%</color> 2 1 2 1 3 0 0 1 10000 1|4 25000 passiveSkill 60005 1 23 24 25 4 9999 [[10000]] 500055 1 3000 500054 500053
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| | | 6006010 6006010 1 1 狂砍 对单体目标造成150%</color>法术伤害 1 1 2 1 1 0 0 1 10000 1|3 2500 attack 2 19 20 32 4 100 [[10000]] 500061 500063 500062
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| | | 6006020 6006020 1 1 剔骨 对前排目标造成攻击力<color=#248b12>180%</color>法术伤害,为自己恢复本次造成伤害<color=#248b12>50%</color>的生命值 2 1 2 1 2 0 0 3 10000 1|4 25000 angerSkill 60006 2 15 16|27|41|71 72 4 100 [[2000],[2000],[2000],[4000]] 500063 500065 500064 500066 |
| | | 6006020 6006020 1 1 剔骨 对前排目标造成攻击力<color=#248b12>180%</color>法术伤害,为自己恢复本次造成伤害<color=#248b12>50%</color>的生命值 2 1 2 1 2 0 0 3 10000 1|4 25000 angerSkill 60006 2 15 16|27|41|71 72 4 100 [[2000],[2000],[2000],[4000]] 500061 500063 500064 500066 |
| | | 60060201 60060201 1 1 生命恢复 造成伤害的<color=#248b12>50%</color>为吕布治疗 0 2 1 2 5 1 0 1 10000 0 0 0 2 41 42 50 4 9999 [[10000]] 200067
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| | | 6007010 6007010 1 1 本能挥砍 对单体目标造成攻击力<color=#248b12>100%</color>的物理伤害 1 1 1 1 1 0 0 1 10000 0 1|3 0 2500 attack 2 21 22 37 4 120 [[10000]] 500071 500072
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| | | 60070101 60070101 1 1 流血 每回合造成攻击力<color=#248b12>75%</color>流血伤害,持续2回合 0 4 1 1001 6 0 0 0 5000 0 4 0 liuxue 5 21 22 37 4 9999 [[10000]] 10003 100015
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