Audio/Battle/Effect/14016zuoci1.mp3Binary files differ
Audio/Battle/Effect/14016zuoci1.mp3.meta
New file @@ -0,0 +1,23 @@ fileFormatVersion: 2 guid: f821d8a7e3fb3f047be048f0e1c18ede AudioImporter: externalObjects: {} serializedVersion: 7 defaultSettings: serializedVersion: 2 loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 compressionFormat: 1 quality: 1 conversionMode: 0 preloadAudioData: 0 platformSettingOverrides: {} forceToMono: 0 normalize: 1 loadInBackground: 0 ambisonic: 0 3D: 1 userData: assetBundleName: assetBundleVariant: Audio/Battle/Effect/14016zuoci2.mp3Binary files differ
Audio/Battle/Effect/14016zuoci2.mp3.meta
New file @@ -0,0 +1,23 @@ fileFormatVersion: 2 guid: b16e4c392e9cf2b40af8f20646a367b4 AudioImporter: externalObjects: {} serializedVersion: 7 defaultSettings: serializedVersion: 2 loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 compressionFormat: 1 quality: 1 conversionMode: 0 preloadAudioData: 0 platformSettingOverrides: {} forceToMono: 0 normalize: 1 loadInBackground: 0 ambisonic: 0 3D: 1 userData: assetBundleName: assetBundleVariant: Audio/Battle/Effect/14016zuoci3.mp3Binary files differ
Audio/Battle/Effect/14016zuoci3.mp3.meta
New file @@ -0,0 +1,23 @@ fileFormatVersion: 2 guid: 0413c199f0938004aa8dd10ce7a290cc AudioImporter: externalObjects: {} serializedVersion: 7 defaultSettings: serializedVersion: 2 loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 compressionFormat: 1 quality: 1 conversionMode: 0 preloadAudioData: 0 platformSettingOverrides: {} forceToMono: 0 normalize: 1 loadInBackground: 0 ambisonic: 0 3D: 1 userData: assetBundleName: assetBundleVariant: Audio/Battle/Effect/14016zuoci4.mp3Binary files differ
Audio/Battle/Effect/14016zuoci4.mp3.meta
New file @@ -0,0 +1,23 @@ fileFormatVersion: 2 guid: 1edd42ecd7823a04192cb8fe76f250cd AudioImporter: externalObjects: {} serializedVersion: 7 defaultSettings: serializedVersion: 2 loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 compressionFormat: 1 quality: 1 conversionMode: 0 preloadAudioData: 0 platformSettingOverrides: {} forceToMono: 0 normalize: 1 loadInBackground: 0 ambisonic: 0 3D: 1 userData: assetBundleName: assetBundleVariant: Audio/Battle/Effect/14016zuoci5.mp3Binary files differ
Audio/Battle/Effect/14016zuoci5.mp3.meta
New file @@ -0,0 +1,23 @@ fileFormatVersion: 2 guid: c4fd717ba5eec2945aa87dbd0947f5f6 AudioImporter: externalObjects: {} serializedVersion: 7 defaultSettings: serializedVersion: 2 loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 compressionFormat: 1 quality: 1 conversionMode: 0 preloadAudioData: 0 platformSettingOverrides: {} forceToMono: 0 normalize: 1 loadInBackground: 0 ambisonic: 0 3D: 1 userData: assetBundleName: assetBundleVariant: Audio/Battle/Effect/tongyongfuhuo.mp3Binary files differ
Audio/Battle/Effect/tongyongfuhuo.mp3.meta
New file @@ -0,0 +1,23 @@ fileFormatVersion: 2 guid: 5319b20c377b74248bdd3e898e6ef4bc AudioImporter: externalObjects: {} serializedVersion: 7 defaultSettings: serializedVersion: 2 loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 compressionFormat: 1 quality: 1 conversionMode: 0 preloadAudioData: 0 platformSettingOverrides: {} forceToMono: 0 normalize: 1 loadInBackground: 0 ambisonic: 0 3D: 1 userData: assetBundleName: assetBundleVariant: Audio/Battle/Effect/zuociex.mp3Binary files differ
Audio/Battle/Effect/zuociex.mp3.meta
New file @@ -0,0 +1,23 @@ fileFormatVersion: 2 guid: 980209f45ecd27242962dce47013b4e9 AudioImporter: externalObjects: {} serializedVersion: 7 defaultSettings: serializedVersion: 2 loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 compressionFormat: 1 quality: 1 conversionMode: 0 preloadAudioData: 0 platformSettingOverrides: {} forceToMono: 0 normalize: 1 loadInBackground: 0 ambisonic: 0 3D: 1 userData: assetBundleName: assetBundleVariant: Config/Audio.txt
@@ -138,7 +138,11 @@ 4401015 Battle/Effect 14015zhangjiao.mp3 4411015 Battle/Effect 14015zhangjiao2.mp3 4401016 Battle/Effect 14016zuoci.mp3 4401116 Battle/Effect 14016zuoci1.mp3 4411016 Battle/Effect 14016zuoci2.mp3 4411116 Battle/Effect 14016zuoci3.mp3 4401216 Battle/Effect 14016zuoci4.mp3 4411216 Battle/Effect 14016zuoci5.mp3 4102001 Battle/Effect 21001hit.mp3 4102002 Battle/Effect 21002hit.mp3 4102003 Battle/Effect 21003hit.mp3 @@ -302,3 +306,5 @@ 5001097 Battle/Effect sunluyupifu1exhit.mp3 5001098 Battle/Effect slypfshifa.mp3 5001099 Battle/Effect wangyuanji2ex.mp3 5001100 Battle/Effect tongyongfuhuo.mp3 5001101 Battle/Effect zuociex.mp3 Config/Effect.txt
@@ -185,7 +185,7 @@ 10022 BattleSpine\610001_tongyong 1 tongyong_zhongdu_SkeletonData hit 0 1 1 0|50 0.4 10023 BattleSpine\610001_tongyong 1 tongyong_meihuo_SkeletonData hit 0 1 1 0|50 0.4 10024 BattleSpine\610001_tongyong 1 tongyong_hunluan_SkeletonData top 0 1 1 0|-70 0.3 10025 BattleSpine\610001_tongyong 1 tongyong_fuhuo_SkeletonData 0 1 0.5 10025 BattleSpine\610001_tongyong 1 tongyong_fuhuo_SkeletonData 5001100 0 1 0.5 10026 BattleSpine\610001_tongyong 1 tex_eft_guanchuan_01_SkeletonData 1 1 1 0.05 0|-40 0.6 10027 BattleSpine\610001_tongyong 1 tex_eft_zhaojia_00_SkeletonData 1 1 1 10|10 0.6 10028 BattleSpine\610001_tongyong 1 tex_effect_shandia_01_SkeletonData 1 2 1 1 0|-40 1.5 @@ -678,13 +678,13 @@ 402137 BattleSpine\540013_Qun_Lvlingqi_A 1 angerskill_down_SkeletonData 1 3 1 15|-50 0.5 402138 BattleSpine\540013_Qun_Lvlingqi_A 1 angerskill_di_SkeletonData 1 3 1 0.5 402139 BattleSpine\540009_Qun_Dongbai 1 passiveskill_hit_SkeletonData 5001016 1 3 1 5|-48 0.22 400141 BattleSpine\540014_Qun_Lvbu 1 passiveskill_up_SkeletonData 1 3 1 0.5 400141 BattleSpine\540014_Qun_Lvbu 1 passiveskill_up_SkeletonData 5001054 1 3 1 0.5 400142 BattleSpine\540014_Qun_Lvbu 1 attack_eft_up_SkeletonData 5001081 1 3 1 0.05 70|0 0.5 400143 BattleSpine\540014_Qun_Lvbu 1 angerskill_up_SkeletonData 5001082 1 3 1 0.03 0|-80 0.5 400144 BattleSpine\540014_Qun_Lvbu 1 angerskill_eft_up_SkeletonData 1 3 1 0.1 250|-100 0.5 400145 BattleSpine\540014_Qun_Lvbu 1 angerskill_eft_down_SkeletonData 1 3 0 -2 10|-30 0.5 400146 BattleSpine\530003_Wu_Lingtong 1 angerskill_eft_SkeletonData 5001016 1 3 1 0.5 402141 BattleSpine\540014_Qun_Lvbu_A 1 passiveskill_up_SkeletonData 1 3 1 0.5 402141 BattleSpine\540014_Qun_Lvbu_A 1 passiveskill_up_SkeletonData 5001054 1 3 1 0.5 402142 BattleSpine\540014_Qun_Lvbu_A 1 attack_eft_up_SkeletonData 5001081 1 3 1 0.05 70|0 0.5 402143 BattleSpine\540014_Qun_Lvbu_A 1 angerskill_up_SkeletonData 5001082 1 3 1 0.03 0|-80 0.5 402144 BattleSpine\540014_Qun_Lvbu_A 1 angerskill_eft_up_SkeletonData 1 3 1 0.1 250|-100 0.5 @@ -706,13 +706,13 @@ 402156 BattleSpine\540015_Qun_Zhangjiao_A 1 angerskill_eft_down_SkeletonData 1 3 0 0.1 320|-10 0.4 402157 BattleSpine\540015_Qun_Zhangjiao_A 1 attack_up_SkeletonData 5001011 1 3 1 10|-100 0.6 402158 BattleSpine\540015_Qun_Zhangjiao_A 1 attack_up_SkeletonData hit 0 1 1 10|-500 0.5 400161 BattleSpine\540016_Qun_Zuoci 1 passiveskill_up_SkeletonData 1 3 1 0.5 400162 BattleSpine\540016_Qun_Zuoci 1 passiveskill_eft_SkeletonData 5001011 1 3 1 0.5 400163 BattleSpine\540016_Qun_Zuoci 1 attack_up_SkeletonData 1 3 1 0.5 400164 BattleSpine\540016_Qun_Zuoci 1 attack_eft_up_SkeletonData 1 3 1 0.5 400161 BattleSpine\540016_Qun_Zuoci 1 passiveskill_up_SkeletonData 5001098 1 3 1 0.5 400162 BattleSpine\540016_Qun_Zuoci 1 passiveskill_eft_SkeletonData 5001098 1 3 1 0.5 400163 BattleSpine\540016_Qun_Zuoci 1 attack_up_SkeletonData 5001101 1 3 1 0.5 400164 BattleSpine\540016_Qun_Zuoci 1 attack_eft_up_SkeletonData 5001020 1 3 1 0.5 400165 BattleSpine\540016_Qun_Zuoci 1 attack_eft_down_SkeletonData 1 3 0 0.5 400166 BattleSpine\540016_Qun_Zuoci 1 angerskill_up_SkeletonData 1 3 1 0.5 400167 BattleSpine\540016_Qun_Zuoci 1 angerskill_eft_up_SkeletonData 5001011 1 3 1 0.5 400166 BattleSpine\540016_Qun_Zuoci 1 angerskill_up_SkeletonData 5001098 1 3 1 0.5 400167 BattleSpine\540016_Qun_Zuoci 1 angerskill_eft_up_SkeletonData 5001020 1 3 1 0.5 400168 BattleSpine\540016_Qun_Zuoci 1 angerskill_eft_down_SkeletonData 1 3 1 0.5 402161 BattleSpine\540016_Qun_Zuoci_A 1 passiveskill_up_SkeletonData 1 3 1 0.5 402162 BattleSpine\540016_Qun_Zuoci_A 1 passiveskill_eft_SkeletonData 5001011 1 3 1 0.5 Config/Skill.txt
@@ -520,7 +520,7 @@ 30130301 30130301 1 1 灼烧 每回合造成周瑜攻击力<color=#248b12>50%</color>的法术伤害,持续3回合 0 4 2 1001 6 0 0 0 5000 0 4 0 zhuoshao 30130302 30130302 1 1 回血 0 2 1 2 0 1 1 1 10000 3013050 3013050 1 1 镜湖倒燃 周瑜死亡时,小乔解除自身控制,消耗当前生命值的<color=#248b12>25%</color>,对击杀周瑜的目标造成献祭血量<color=#248b12>250%</color>的真实伤害。 3 1 12 1 6 1 10000 600000 3013070 3013070 1 1 霓裳愈仙 小乔死亡后,为我方血量最低两个目标治疗攻击力<color=#248b12>350%</color>生命值,若队伍中有阵亡的周瑜,以<color=#248b12>50%</color>血量复活周瑜。 4 2 2 1 1 2 10000 480000 3013070 3013070 1 1 霓裳愈仙 小乔死亡后,为我方血量最低两个目标治疗攻击力<color=#248b12>350%</color>生命值,若队伍中有阵亡的周瑜,以<color=#248b12>50%</color>血量复活周瑜,每场战斗仅一次。 4 2 2 1 1 2 10000 480000 30130701 30130701 1 1 复活周瑜 以50%血量复活周瑜。 0 8 0 3 6 10000 3013080 3013080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000 3013090 3013090 1 1 升变 触发闪避后,提升我方攻击力最高的<color=#248b12>2</color>名武将<color=#248b12>50%</color>持续伤害增伤,我方每有<color=#248b12>1</color>名吴国武将存活,额外提升<color=#248b12>10%</color>,持续<color=#248b12>2</color>回合 3 5 1 5 2 10000 840000 dotzengshang1 @@ -679,7 +679,7 @@ 40110201 40110201 1 1 额外伤害 额外附带董卓最大生命值<color=#248b12>5%</color>的伤害, 0 11 1 1 6 0 0 0 10000 0 4011030 4011030 1 1 暴虐 普攻伤害额外附加董卓最大生命上限的<color=#248b12>5%</color> 3 1 1 1 6 10000 300000 4011050 4011050 1 1 酒池 自身血量低于<color=#248b12>30%</color>时,恢复最大生命值<color=#248b12>20%</color>血量,我方武将每少于敌方武将<color=#248b12>1</color>人,本次恢复额外增加<color=#248b12>10%</color>,每场战队仅可触发一次 3 500000 4011070 4011070 1 1 毁灭 友方死亡时提高董卓<color=#248b12>10%</color>最大生命上限 3 700000 baonve 4011070 4011070 1 1 毁灭 友方死亡时提高董卓<color=#248b12>5%</color>最大生命上限,最多叠加10层,不可偷取转移,复活继承层数 3 5 0 0 5 0 0 0 10000 700000 baonve 4011080 4011080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 0 420000 4011210 4011210 1 1 西凉鬼骑·极 技能伤害系数提升至<color=#248b12>200%</color> 4 100000 4011230 4011230 1 1 西凉鬼骑·狂 额外附带董卓最大生命值伤害由<color=#248b12>5%</color>提升至<color=#248b12>10%</color> 4 300000 @@ -690,7 +690,7 @@ 40120201 40120201 1 1 魅惑 若目标为男性,有<color=#248b12>50%</color>概率被魅惑1个回合,被魅惑的目标无法释放怒气,每回合以普攻随机攻击自己的队友。(一样朝向目标) 0 14 0 0 6 0 0 0 3500 0 16 0 meihuo 4012030 4012030 1 1 倾城 每回合开始或我方英雄死亡时,均可获得<color=#248b12>1</color>点【倾城】,上限<color=#248b12>5</color>点,普攻会消耗所有【倾城】,消耗1~5点倾城,分别使本次技能伤害倍率提高<color=#248b12>50%</color>,<color=#248b12>100%</color>,<color=#248b12>250%</color>,<color=#248b12>500%</color>,<color=#248b12>800%</color>,死亡保留层数。 3 5 5 10000 37 360000 qingcheng 4012050 4012050 1 1 同生共死 和吕布同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>10%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放 3 8 3 6 1 10000 600000 tongshenggongsi 4012070 4012070 1 1 乱世 貂蝉在场时,每有一名友军阵亡,我方全体武将吸血概率提升<color=#248b12>15%</color>,最多叠加3层,貂蝉死亡后失效,复活后继承已有层数 3 10 1 6 10000 840000 xixue1 4012070 4012070 1 1 乱世 貂蝉在场时,每有一名友军阵亡,我方全体武将吸血概率提升<color=#248b12>15%</color>,最多叠加3层,不可驱散转移,貂蝉死亡后失效,复活后继承已有层数 3 10 1 6 10000 840000 xixue1 4012080 4012080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000 4012090 4012090 1 1 升变 每成功造成魅惑<color=#248b12>1</color>个目标,获得<color=#248b12>1</color>层【花颜】,每层提升自身<color=#248b12>20%</color>的攻击力,持续<color=#248b12>3</color>回合,最多叠加<color=#248b12>5</color>层,死亡保留层数 3 5 5 10000 38 1080000 shehun 4012210 4012210 1 1 红颜枯骨·极 怒气魅惑效果,即使是女性也会生效 120000 @@ -715,7 +715,7 @@ 40140201 40140201 1 1 生命恢复 造成伤害的<color=#248b12>30%</color>为吕布治疗 0 2 1 2 5 0 0 0 10000 0 0 0 4014030 4014030 1 1 饕餮 每次成功格挡,回复攻击力<color=#248b12>150%</color>的生命值 3 2 0 2 5 10000 240000 4014050 4014050 1 1 同生共死 和貂蝉同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>10%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放 3 8 3 6 1 10000 480000 tongshenggongsi 4014070 4014070 1 1 修罗 我方武将每次阵亡,吕布获得<color=#248b12>1</color>层【无双】,每层使吕布格挡概率提升<color=#248b12>7%</color>,群雄武将阵亡时获得<color=#248b12>2</color>层,若层数达到<color=#248b12>5</color>层,吕布之后每次普攻后额外释放一次倍率为<color=#248b12>80%</color>的无双攻击,无双攻击额外获得<color=#248b12>1</color>层持续<color=#248b12>2</color>回合<color=#248b12>10%</color>的最终减伤,对护盾双倍伤,【无双】获得层数上限为<color=#248b12>5</color>层,不可清除,持续时间至本场战斗结束 3 840000 4014070 4014070 1 1 修罗 我方武将每次阵亡,吕布获得<color=#248b12>1</color>层【无双】,每层使吕布格挡概率提升<color=#248b12>7%</color>,群雄武将阵亡时获得<color=#248b12>2</color>层,若层数达到<color=#248b12>5</color>层,吕布之后每次普攻后额外释放一次倍率为<color=#248b12>80%</color>的无双攻击,无双攻击额外获得<color=#248b12>1</color>层持续<color=#248b12>2</color>回合<color=#248b12>10%</color>的最终减伤,对护盾双倍伤,【无双】获得层数上限为<color=#248b12>5</color>层,不可驱散转移,死亡继承层数 3 840000 40140701 40140701 1 1 无双 3 5 5 10000 39 xiuluo 40140702 40140702 1 1 无双攻击 对敌方前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>60%</color>物理伤害 1 1 1 1 2 0 0 3 10000 0 3|1 0 lvbu1 40140703 40140703 1 1 减伤 减伤,持续1回合 0 5 0 0 5 0 0 0 10000 0 0 jianshang1 @@ -739,17 +739,17 @@ 4015210 4015210 1 1 苍天已死·极 怒气技能伤害系数提升至<color=#248b12>170%</color> 4 120000 4015230 4015230 1 1 苍天已死·狂 首次释放怒气击晕概率提升至<color=#248b12>30%</color>,后续施放击晕概率<color=#248b12>15%</color> 4 360000 4015240 4015240 1 1 神格 【落雷】触发概率提升至<color=#248b12>40%</color> 4 480000 4016010 4016010 1 1 生死符 为我方血量最低的2名友方恢复左慈攻击力<color=#248b12>135%</color>的生命值 1 2 0 2 0 1 1 2 10000 0 3|1 0 6000 zuoci1 4016020 4016020 1 1 镜花水月 以<color=#248b12>25%</color>血量随机复活1个我方阵亡友军,若无可复活目标,转为对生命最低的友军恢复左慈攻击力<color=#248b12>680%</color>的生命值(如果没复活而是进行治疗一样是会消耗怒气的,动作也是怒气的动作和特效) 2 8 0 3 0 1 3 1 10000 0 4|1 0 60000 zuoci2 10067 40160201 40160201 1 1 治疗 若无可复活武将,为生命最低的友军恢复攻击力<color=#248b12>680%</color>的生命值 2 2 1 2 0 1 1 1 10000 0 0 4016030 4016030 1 1 生生不息 我方武将每阵亡一次,左慈获得1层【悲悯】,每层提升自身5%强疗效果,最多叠加10层,不可净化偷取转移,死亡层数清除。 3 5 0 0 5 0 0 0 10000 360000 qiangliao 4016050 4016050 1 1 撒豆成兵 自身死亡时,以<color=#248b12>30%</color>血量复活2名随机友军(不包含自己),每场战斗最多触发1(可配置,7009复活好像会重置次数,整个不会重置的)次。 3 8 0 3 0 3 3 2 10000 480000 4016010 4016010 1 1 生死符 为我方血量最低的2名友方恢复左慈攻击力<color=#248b12>135%</color>的生命值,并移除其身上的控制效果 1 2 0 2 0 1 1 2 10000 0 3|1 0 6000 zuoci1 4016020 4016020 1 1 镜花水月 以<color=#248b12>35%</color>血量随机复活1个我方阵亡友军,若无可复活目标,转为对生命最低的友军恢复左慈攻击力<color=#248b12>680%</color>的生命值 2 8 0 3 0 1 3 1 10000 0 4|1 0 60000 zuoci2 10067 40160201 40160201 1 1 治疗 若无可复活武将,为生命最低的友军恢复攻击力<color=#248b12>680%</color>的生命值 2 2 1 2 0 1 1 1 10000 0 0 10067 4016030 4016030 1 1 生生不息 我方武将每阵亡一次,左慈获得1层【悲悯】,每层提升自身5%强疗效果,最多叠加10层,不可驱散转移,复活继承层数。 3 5 0 0 5 0 0 0 10000 360000 qiangliao 4016050 4016050 1 1 撒豆成兵 自身死亡时,以<color=#248b12>35%</color>血量复活自身及2名随机友军,每场战斗最多触发1次。 3 8 0 3 0 2 3 2 10000 480000 4016070 4016070 1 1 谪仙 闪避时为我方受控武将施放净化,解除其控制状态,并附加【谪仙】,携带【谪仙】目标2回合控制免疫效果,攻击力提升20%,若无被控制硬控目标,则为随机友方施放。 3 15 0 0 0 1 11 1 10000 600000 miankong 40160701 40160701 1 1 攻击提高 免疫控制并提高<color=#248b12>20%</color>攻击力,持续<color=#248b12>2</color>回合。 0 5 0 0 6 0 0 0 10000 0 0 jianshang1 40160701 40160701 1 1 攻击提高 免疫控制并提高<color=#248b12>30%</color>攻击力,持续<color=#248b12>2</color>回合。 0 5 0 0 6 0 0 0 10000 0 0 gongji1 4016080 4016080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000 4016090 4016090 1 1 升变 战斗开始3回合内,左慈免疫控制效果,此效果不可移除,每场战斗仅触发一次。 3 5 0 0 5 0 0 0 10000 1080000 miankong 4016210 4016210 1 1 镜花水月·极 镜花水月额外恢复目标50点怒气 4 0 0 6 6 0 0 0 10000 100000 4016230 4016230 1 1 镜花水月·狂 怒气被复活目标的初始血量由<color=#248b12>25%</color>提升至<color=#248b12>30%</color> 4 10000 360000 4016230 4016230 1 1 镜花水月·狂 怒气被复活目标的初始血量由<color=#248b12>35%</color>提升至<color=#248b12>50%</color> 4 10000 360000 4016240 4016240 1 1 神格 撒豆成兵最大复活目标数+1 4 10000 480000 6001010 6001010 1 1 劈砍 对单体目标造成攻击力<color=#248b12>90%</color>的物理伤害 1 1 1 1 1 0 0 1 10000 1|3 2500 6001020 6001020 1 1 跳劈 对横排目标造成攻击力<color=#248b12>140%</color>的物理伤害 2 1 1 1 4 0 0 2 10000 1|4 25000 60001 Config/SkillSkin.txt
@@ -1054,10 +1054,10 @@ 54001514015240 4016010 angerSkill 2 4 9999 24 25|29|33 35 [[3000],[3000],[4000]] 400164 400165 400166 4016020 attack 2 4 9999 43 44 60 [[10000]] 400167 400168 400163 4401016 40160201 2 4 9999 33 34 35 [[10000]] 200067 40160201 attack 2 4 9999 43 44 60 [[10000]] 400167 400168 400163 4401116 4016030 4 9999 [[10000]] 4016050 4 9999 [[10000]] 400162 400161 4016070 4 9999 [[10000]] 4016050 4 9999 [[10000]] 400162 400161 4401216 4016070 4 9999 [[10000]] 10007 10017 40160701 4 9999 [[10000]] 4016080 4 9999 [[10000]] 4016090 4 9999 [[10000]] @@ -1065,11 +1065,11 @@ 4016230 4016240 54001614016010 angerSkill 2 4 9999 24 25 35 [[10000]] 400167 400168 400166 54001614016020 attack 2 4 9999 21 22|33|44|55 60 [[2000],[2000],[2000],[4000]] 400164 400165 400163 4401016 540016140160201 2 4 9999 33 34 35 [[10000]] 200067 54001614016020 attack 2 4 9999 21 22|33|44|55 60 [[2000],[2000],[2000],[4000]] 400164 400165 400163 4411016 540016140160201 2 4 9999 33 34 35 [[10000]] 200067 4411116 54001614016030 4 9999 [[10000]] 54001614016050 4 9999 [[10000]] 400162 400161 54001614016070 4 9999 [[10000]] 54001614016050 4 9999 [[10000]] 400162 400161 4411216 54001614016070 4 9999 [[10000]] 10007 10017 540016140160701 4 9999 [[10000]] 54001614016080 4 9999 [[10000]] 54001614016090 4 9999 [[10000]]