hxp
2025-10-28 26df3aa70f51f5142518558e4f9af135be9f1474
129 【战斗】战斗系统-服务端(调整孟获觉醒技能顺序;)
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Config/Skill.txt 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt
@@ -685,12 +685,12 @@
4006070    4006070    1    1    御兽    自身提升<color=#2E8B57>20%</color>格挡概率,每次格挡成功,获得<color=#2E8B57>6%</color>最大生命值护盾。    3                                                0                                        4        300    [[10000]]                                                    
4006080    4006080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
4006090    4006090    1    1    升变    受到控制后,防御力提升<color=#2E8B57>200%</color>    3                                                0                                        4        300    [[10000]]                                                    
4007010    4007010    1    1    八纳洞主    每个大回合开始为自己增加<color=#2E8B57>25</color>点怒气,不进行普攻,无法触发连击(可反击)    1    0    2    6    5    1    0    1    10000    0    3|1    0    0    attack    zhurong1        10058    2    1    1    1        4        300    [[10000]]
4007020    4007020    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力<color=#2E8B57>160%</color>的法术伤害,每消耗1点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害,释放怒气后眩晕自己1回合,不可驱散    2    1    2    1    0    0    0    6    10000    0    4|1    0    0    angerSkill    zhurong2            2    16    17|23|28|32    39        4        300    [[2000],[2000],[2000],[4000]]                            100105
4006210    4006210    1    1    万兽俯首·极    怒气伤害系数提升<color=#2E8B57>至200%</color>                                                                                                                                                            
4006220    4006220    1    1    破境    最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color>                                                                                                                                                            
4006230    4006230    1    1    万兽俯首·狂    额外有<color=#2E8B57>20%</color>概率降低目中目标<color=#2E8B57>50%</color>抗闪避                                                                                                                                                            
4006240    4006240    1    1    神格    怒气降低闪避和抗闪避的概率提升至<color=#2E8B57>40%</color>                                                                                                                                                            
4007010    4007010    1    1    八纳洞主    每个大回合开始为自己增加<color=#2E8B57>25</color>点怒气,不进行普攻,无法触发连击(可反击)    1    0    2    6    5    1    0    1    10000    0    3|1    0    0    attack    zhurong1        10058    2    1    1    1        4        300    [[10000]]
4007020    4007020    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力<color=#2E8B57>160%</color>的法术伤害,每消耗1点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害,释放怒气后眩晕自己1回合,不可驱散    2    1    2    1    0    0    0    6    10000    0    4|1    0    0    angerSkill    zhurong2            2    16    17|23|28|32    39        4        300    [[2000],[2000],[2000],[4000]]                            100105
4007030    4007030    1    1    彩云之南    每有一个队友死亡,怒气伤害增加<color=#2E8B57>10%</color>    3                                                0                                        4        300    [[10000]]                                                    
4007050    4007050    1    1    毒瘴    释放怒气技能有<color=#2E8B57>20%</color>概率再次释放1次怒气技能,被动效果每回合最多触发1次    3                                                0                                        4        300    [[10000]]                                                    
4007060    4007060    1    1    特性    暴击概率提升<color=#2E8B57>10%</color>,连击概率的<color=#2E8B57>20%</color>转化为暴击概率    3                                                0                                        4        300    [[10000]]