| UI/AffairBaseWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/ArenaBattleWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/BoneFieldBattleWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/EquipExchangeWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/HeroTrainWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/HomeWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/MainWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/StoryBossBattleWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/AffairBaseWin.prefab
@@ -26609,7 +26609,7 @@ uiLayer: 0 uiName: isMainUI: 1 supportParentChildRelation: 0 supportParentChildRelation: 1 isPersistent: 1 maxIdleRounds: 20 openAnimationType: 0 UI/ArenaBattleWin.prefab
@@ -5534,8 +5534,8 @@ m_EditorClassIdentifier: uiLayer: 0 uiName: isMainUI: 0 supportParentChildRelation: 0 isMainUI: 1 supportParentChildRelation: 1 isPersistent: 0 maxIdleRounds: 20 openAnimationType: 0 UI/BoneFieldBattleWin.prefab
@@ -1839,8 +1839,8 @@ m_EditorClassIdentifier: uiLayer: 0 uiName: isMainUI: 0 supportParentChildRelation: 0 isMainUI: 1 supportParentChildRelation: 1 isPersistent: 0 maxIdleRounds: 20 openAnimationType: 0 UI/EquipExchangeWin.prefab
@@ -115,7 +115,7 @@ uiName: isMainUI: 1 supportParentChildRelation: 0 isPersistent: 0 isPersistent: 1 maxIdleRounds: 20 openAnimationType: 0 closeAnimationType: 0 UI/HeroTrainWin.prefab
@@ -121,7 +121,7 @@ m_EditorClassIdentifier: uiLayer: 2 uiName: isMainUI: 1 isMainUI: 0 supportParentChildRelation: 1 isPersistent: 1 maxIdleRounds: 20 UI/HomeWin.prefab
@@ -22078,7 +22078,7 @@ uiLayer: 0 uiName: isMainUI: 1 supportParentChildRelation: 0 supportParentChildRelation: 1 isPersistent: 1 maxIdleRounds: 20 openAnimationType: 0 UI/MainWin.prefab
@@ -743,6 +743,7 @@ m_UnSelectIcon: {fileID: 0} m_Title: {fileID: 0} m_SelectEffect: {fileID: 0} isLock: 0 --- !u!114 &9089164809760579230 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1156,6 +1157,7 @@ m_UnSelectIcon: {fileID: 0} m_Title: {fileID: 0} m_SelectEffect: {fileID: 0} isLock: 0 --- !u!114 &8184474397353319248 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2459,6 +2461,7 @@ m_UnSelectIcon: {fileID: 0} m_Title: {fileID: 0} m_SelectEffect: {fileID: 0} isLock: 0 --- !u!1 &4183068391895121595 GameObject: m_ObjectHideFlags: 0 @@ -2991,6 +2994,7 @@ m_UnSelectIcon: {fileID: 0} m_Title: {fileID: 0} m_SelectEffect: {fileID: 0} isLock: 0 --- !u!114 &3323636711823378378 MonoBehaviour: m_ObjectHideFlags: 0 @@ -4942,7 +4946,6 @@ fightEffect: {fileID: 4015023341117372635} openCloseAnim: {fileID: 7452011573019478661} cdTween: {fileID: 4758933331910496722} isFirstOpen: 1 hammerText: {fileID: 7716329250279013470} --- !u!1 &7154332653917316983 GameObject: @@ -5809,6 +5812,7 @@ m_UnSelectIcon: {fileID: 0} m_Title: {fileID: 0} m_SelectEffect: {fileID: 0} isLock: 0 --- !u!114 &7615314078013537970 MonoBehaviour: m_ObjectHideFlags: 0 UI/StoryBossBattleWin.prefab
@@ -2090,8 +2090,8 @@ uiLayer: 0 uiName: isMainUI: 1 supportParentChildRelation: 0 isPersistent: 1 supportParentChildRelation: 1 isPersistent: 0 maxIdleRounds: 20 openAnimationType: 0 closeAnimationType: 0