Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_resourcesout
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| | | 300087 BattleSpine\530008_Wu_Sunluyu 1 angerskill_baozha_SkeletonData 1 3 1 0.5
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| | | 300091 BattleSpine\530009_Wu_Sunce 1 attack_eft_SkeletonData 1 3 1 0.015 165|-30 0.5
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| | | 300092 BattleSpine\530009_Wu_Sunce 1 attack_eft_down_SkeletonData 1 3 1 0.1 130|-30 0.5
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| | | 300093 BattleSpine\530009_Wu_Sunce 1 angerskill_up_SkeletonData 1 3 1 0.03 65|-80 0.5
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| | | 16 攻击加成 攻击 1 2 6 1 AtkPer
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| | | 17 防御加成 防御 1 2 6 2 DefPer
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| | | 18 生命加成 生命 1 2 6 3 MaxHPPer
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| | | 19 怒气恢复 怒气恢复 1 2 0 0 增强怒气恢复效果 XPRecoverPer
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| | | 21 击晕 击晕 1 2 2 1 攻击时使目标眩晕概率 StunRate
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| | | 22 抗击晕 抗击晕 1 2 3 2 受击时减少被击晕的概率 StunRateDef
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| | | 23 暴击 暴击 1 2 2 3 攻击时触发暴击的概率 SuperHitRate
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| | |
| | | 1009 1009 1 1 强攻 提升30%攻击 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_134 gongji1
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| | | 1010 1010 1 1 强壮 提升30%最大生命 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_137
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| | | 1011 1011 1 1 狂怒 提升50%怒气恢复效果 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_125
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| | | 1012 1012 1 1 荆棘 受到直接伤害时(非dot或buff),返还25%所受伤害 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_128 |
| | | 1013 1013 1 1 瘟疫 开场时对全体敌方造成瘟疫效果,每回合造成攻击力50%伤害,不可驱散 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_131 |
| | | 1014 1014 1 1 统帅 提升所有友方单位15%的最终伤害。 0 0 0 0 0 0 0 0 10000 0 0 mainboss_img_134 |
| | | 1015 1015 1 1 统御 提升所有友方单位15%的最终减伤。 0 0 0 0 0 0 0 0 10000 0 0 mainboss_img_137 |
| | | 1016 1016 1 1 枯竭 降低所有敌方单位30%怒气恢复 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_125 |
| | | 1017 1017 1 1 净化 每间隔2回合,驱散身上所有的负面效果 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_128 |
| | | 1012 1012 1 1 荆棘 受到直接伤害时(非dot或buff),返还25%所受伤害 0 1 0 1 6 0 0 0 10000 0 0 mainboss_img_128 |
| | | 1013 1013 1 1 瘟疫 开场时对全体敌方造成瘟疫效果,每回合造成攻击力50%伤害,不可驱散 0 4 0 1001 0 0 0 0 10000 0 0 mainboss_img_131 |
| | | 1014 1014 1 1 统帅 提升所有友方单位15%的最终伤害。 0 5 0 0 0 1 0 0 10000 0 0 mainboss_img_134 |
| | | 1015 1015 1 1 统御 提升所有友方单位15%的最终减伤。 0 5 0 0 0 1 0 0 10000 0 0 mainboss_img_137 |
| | | 1016 1016 1 1 枯竭 降低所有敌方单位30%怒气恢复 0 6 0 0 0 0 0 0 10000 0 0 mainboss_img_125 |
| | | 1017 1017 1 1 净化 每间隔2回合,驱散身上所有的负面效果 0 15 0 0 5 0 0 0 10000 2 0 mainboss_img_128 |
| | | 1018 1018 1 1 复苏 生命值低于30%后恢复30%最大生命值,每场战斗仅触发一次。 0 2 0 2 5 0 0 0 10000 0 0 attack mainboss_img_131 2 14 15 42 0 4 9999 [[10000]] 200067
|
| | | 1019 1019 1 1 枯萎 降低所有敌方单位40%的生命恢复。 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_134 |
| | | 1019 1019 1 1 枯萎 降低所有敌方单位40%的生命恢复。 0 6 0 0 0 0 0 0 10000 0 0 mainboss_img_134 |
| | | 1020 1020 1 1 反制 单回合受到的伤害次数超过5次,对全体敌方造成一次100%的伤害 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_137
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| | | 1021 1021 1 1 秘药 受到持续伤害时,恢复攻击力25%生命值 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_125
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| | | 1022 1022 1 1 免控 免疫击晕、冰冻、虚弱、石化等强控(不免疫弱控) 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_128
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| | |
| | | 3001220 3001220 1 1 破境 最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color> 4 9999
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| | | 3001230 3001230 1 1 怒焰·狂 额外获得怒气提升至<color=#2E8B57>30</color>点 4 9999
|
| | | 3001240 3001240 1 1 神格 对灼烧目标造成伤害额外增加<color=#2E8B57>30%</color> 4 9999
|
| | | 3002010 3002010 1 1 筑台 对敌方单体目标造成攻击力<color=#2E8B57>105%</color>法术伤害,<color=#2E8B57>50%</color>概率降低目标<color=#2E8B57>20%</color>攻击力,持续1回合 1 1 2 1 1 0 0 1 10000 0 3|1 0 0 attack wuguotai1 1 21 22 29 4 9999 [[10000]] 200068 1 1800 300063 |
| | | 3002010 3002010 1 1 筑台 对敌方单体目标造成攻击力<color=#2E8B57>105%</color>法术伤害,<color=#2E8B57>50%</color>概率降低目标<color=#2E8B57>20%</color>攻击力,持续1回合 1 1 2 1 1 0 0 1 10000 0 3|1 0 0 attack wuguotai1 1 21 22 29 4 9999 [[10000]] 300021 1 1800 300022 |
| | | 30020101 30020101 1 1 筑台 <color=#2E8B57>50%</color>概率降低目标<color=#2E8B57>20%</color>攻击力,持续1回合 0 6 0 0 6 0 0 0 5000 0 0 0 zhuoshao 2 21 23 29 4 9999 [[10000]] 10008 10004 100015
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| | | 3002020 3002020 1 1 慈航善度 为我方血量最低的3个目标治疗吴国太攻击力<color=#2E8B57>170%</color>的生命值 2 2 2 2 0 1 1 3 10000 0 4|1 0 0 angerskill wuguotai2 10048 2 53 54 61 4 9999 [[10000]] 200067 300027 |
| | | 3002020 3002020 1 1 慈航善度 为我方血量最低的3个目标治疗吴国太攻击力<color=#2E8B57>170%</color>的生命值 2 2 2 2 0 1 1 3 10000 0 4|1 0 0 angerskill wuguotai2 10048 2 53 54 61 4 9999 [[10000]] 200067 300023 |
| | | 3002030 3002030 1 1 采莲愈 闪避后为我方随机2个目标治疗攻击力<color=#2E8B57>130%</color>生命值 3 0 4 9999 [[10000]]
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| | | 3002050 3002050 1 1 避暑 自身闪避概率增加<color=#2E8B57>20%</color> 3 0 4 9999 [[10000]]
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| | | 3002070 3002070 1 1 垂帘 普攻<color=#2E8B57>50%</color>概率降低目标<color=#2E8B57>40%</color>攻击力,持续2回合 3 0 4 9999 [[10000]]
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| | |
| | | 3007220 3007220 1 1 破境 最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color> 4 9999
|
| | | 3007230 3007230 1 1 薪尽火传·狂 护盾存在时,若受到灼烧目标直接攻击,额外恢复攻击力<color=#2E8B57>50%</color>生命值 4 9999
|
| | | 3007240 3007240 1 1 神格 血量每降低<color=#2E8B57>10%</color>,提升<color=#2E8B57>5%</color>攻击力 4 9999
|
| | | 3008010 3008010 1 1 春风 为我方血量最低的2个目标治疗孙鲁育攻击力<color=#2E8B57>85%</color>的生命值 1 2 1 2 0 1 1 2 10000 0 3|1 0 0 attack sunluyu1 2 14 15 42 4 9999 [[10000]] 200067 |
| | | 3008020 3008020 1 1 炎炎幻景 对敌方前排3个目标造成伤害<color=#2E8B57>150%</color>物理伤害,并有<color=#2E8B57>50%</color>概率施加混乱效果,持续1回合,本次造成伤害的<color=#2E8B57>50%</color>将对我方全体进行分摊治疗。 2 1 1 1 2 0 0 3 10000 0 4|1 0 0 angerskill sunluyu2 10044 2 25 26 57 4 300 [[10000]] 300101 |
| | | 3008010 3008010 1 1 春风 为我方血量最低的2个目标治疗孙鲁育攻击力<color=#2E8B57>85%</color>的生命值 1 2 1 2 0 1 1 2 10000 0 3|1 0 0 attack sunluyu1 2 14 15 42 4 9999 [[10000]] 300081 300082 |
| | | 3008020 3008020 1 1 炎炎幻景 对敌方前排3个目标造成伤害<color=#2E8B57>150%</color>物理伤害,并有<color=#2E8B57>50%</color>概率施加混乱效果,持续1回合,本次造成伤害的<color=#2E8B57>50%</color>将对我方全体进行分摊治疗。 2 1 1 1 2 0 0 3 10000 0 4|1 0 0 angerskill sunluyu2 10044 2 25 26 59 4 300 [[10000]] 300085 |
| | | 30080201 30080201 1 1 混乱 <color=#2E8B57>50%</color>概率施加混乱效果,持续1回合 0 6 1 0 6 0 0 0 5000 0 0 17 0 hunluan 2 4 9999 [[10000]]
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| | | 30080202 30080202 1 1 治疗 本次造成伤害的<color=#2E8B57>50%</color>将对我方全体进行分摊治疗。 0 2 1 2 0 1 0 6 10000 0 0 0 0 2 4 9999 [[10000]]
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| | | 3008030 3008030 1 1 金枝 自身闪避成功后,我方全体闪避提升<color=#2E8B57>20%</color>,持续1回合 3 0 shanbi1 4 300 [[10000]]
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