hwj35
2025-09-04 486873c38ca82584b6980ad96e08a80be61a91f3
Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_resourcesout
36 文件已复制
11个文件已添加
7个文件已修改
47个文件已删除
49 文件已重命名
3075 ■■■■■ 已修改文件
Config/HeroBreak.txt 28 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/HeroSkin.txt 134 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Language.txt 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 981 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/TreasureSet.txt 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying.atlas.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_lh.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_lh.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_lh_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_lh_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_lh_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_lh_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying_lh_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin.atlas.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_lh.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_lh.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_lh_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_lh_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_lh_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510002_Wei_Yuejin/Wei_Yuejin_lh_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde.atlas.txt 125 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_lh.atlas.txt 137 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_lh.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_lh.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_lh_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_lh_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_lh_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510003_Wei_Pangde/Wei_Pangde_lh_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren.atlas.txt 152 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_lh.atlas.txt 149 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_lh.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_lh.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_lh_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_lh_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin.atlas.txt 111 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_lh.atlas.txt 123 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_lh.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_lh.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_lh_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_lh_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_lh_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510005_Wei_Yujin/Wei_Yujin_lh_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi.atlas.txt 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_lh.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_lh.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_lh_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510006_Wei_Caoyi/Wei_Caoyi_lh_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian.atlas.txt 70 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_lh.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_lh.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_lh_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_lh_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510007_Wei_Lidian/Wei_Lidian_lh_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu.atlas.txt 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
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Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu_lh.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu_lh_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu_lh_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/510009_Wei_Jiaxu/Wei_Jiaxu_lh_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/HeroCallResultWin.prefab 44 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/HeroTrainWin.prefab 46 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/HeroBreak.txt
@@ -53,14 +53,14 @@
100801    510008    1    0    0    100803
100802    510008    2    60    1000    0
100803    510008    3    0    0    100805
100804    510008    4    0    0    100806
100804    510008    4    25    1000    0
100805    510008    5    0    0    100807
100806    510008    6    0    0    100808
100807    510008    7    51    1000    100809
100807    510008    7    51    1000    0
100901    510009    1    0    0    100903
100902    510009    2    59    1000    0
100903    510009    3    0    0    100905
100904    510009    4    25    1000    100906
100904    510009    4    25    1000    0
100905    510009    5    0    0    100907
100906    510009    6    0    0    100908
100907    510009    7    0    0    100909
@@ -117,7 +117,7 @@
200102    520001    2    62    1000    0
200103    520001    3    0    0    200105
200104    520001    4    27    1000    0
200105    520001    5    17    1000    200107
200105    520001    5    17    1000    0
200106    520001    6    0    0    200108
200107    520001    7    51    1000    0
200201    520002    1    0    0    200203
@@ -154,11 +154,11 @@
200604    520006    4    21    1000    0
200605    520006    5    0    0    200607
200606    520006    6    0    0    200608
200607    520006    7    51    1000    200609
200607    520006    7    51    1000    0
200701    520007    1    0    0    200703
200702    520007    2    62    1000    0
200703    520007    3    0    0    200705
200704    520007    4    29    1000    200706
200704    520007    4    29    1000    0
200705    520007    5    0    0    200707
200706    520007    6    0    0    200708
200707    520007    7    0    0    200709
@@ -179,7 +179,7 @@
201001    520010    1    0    0    201003
201002    520010    2    61    1000    0
201003    520010    3    0    0    201005
201004    520010    4    23    1000    0
201004    520010    4    25    1000    0
201005    520010    5    0    0    201007
201006    520010    6    0    0    201008
201007    520010    7    0    0    201009
@@ -203,7 +203,7 @@
201304    520013    4    25    1000    0
201305    520013    5    0    0    201307
201306    520013    6    0    0    201308
201307    520013    7    51    1000    201309
201307    520013    7    51    1000    0
201401    520014    1    0    0    201403
201402    520014    2    61    1000    0
201403    520014    3    0    0    201405
@@ -235,7 +235,7 @@
300201    530002    1    0    0    300203
300202    530002    2    64    1000    0
300203    530002    3    27    1000    0
300204    530002    4    27    1000    300206
300204    530002    4    27    1000    0
300205    530002    5    0    0    300207
300206    530002    6    0    0    300208
300207    530002    7    51    1000    0
@@ -273,7 +273,7 @@
300704    530007    4    29    1000    0
300705    530007    5    0    0    300707
300706    530007    6    0    0    300708
300707    530007    7    8    1000    300709
300707    530007    7    8    1000    0
300801    530008    1    0    0    300803
300802    530008    2    64    1000    0
300803    530008    3    0    0    300805
@@ -291,7 +291,7 @@
301001    530010    1    0    0    301003
301002    530010    2    63    1000    0
301003    530010    3    0    0    301005
301004    530010    4    23    1000    301006
301004    530010    4    23    1000    0
301005    530010    5    0    0    301007
301006    530010    6    0    0    301008
301007    530010    7    0    0    301009
@@ -312,7 +312,7 @@
301301    530013    1    0    0    301303
301302    530013    2    64    1000    0
301303    530013    3    0    0    301305
301304    530013    4    27    1000    301306
301304    530013    4    27    1000    0
301305    530013    5    0    0    301307
301306    530013    6    0    0    301308
301307    530013    7    0    0    301309
@@ -376,7 +376,7 @@
400602    540006    2    58    1000    0
400603    540006    3    0    0    400153
400604    540006    4    29    1500    0
400605    540006    5    29    1500    400155
400605    540006    5    29    1500    0
400606    540006    6    0    0    400156
400607    540006    7    0    0    400157
400701    540007    1    0    0    400161
@@ -431,7 +431,7 @@
401401    540014    1    0    0    400231
401402    540014    2    58    1000    0
401403    540014    3    0    0    400233
401404    540014    4    29    1000    400234
401404    540014    4    29    1000    0
401405    540014    5    0    0    400235
401406    540014    6    0    0    400236
401407    540014    7    0    0    400237
Config/HeroSkin.txt
@@ -1,67 +1,67 @@
int    int[]    int[]    int[]    int[]    string    string    string    string
SkinID    WearAttrIDList    WearAttrValueList    AllBatAttrIDList    AllBatAttrValueList    Tachie    SquareIcon    RectangleIcon    SpineRes
皮肤ID    穿戴属性ID列表    穿戴属性值列表    全体上阵属性ID列表    全体上阵属性值列表    全身立绘    正方形头像    长方形头像    spine资源名字
5100010                    510001_Wei_Caoying/Wei_Caoying_lh_SkeletonData    herohead_wei_caoying    herohead_big_wei_caoying    510001_Wei_Caoying/Wei_Caoying_xs_SkeletonData
5100020                    510002_Wei_Yuejin/Wei_Yuejin_lh_SkeletonData    herohead_wei_yuejin    herohead_big_wei_yuejin    510002_Wei_Yuejin/Wei_Yuejin_xs_SkeletonData
5100030                    510003_Wei_Pangde/Wei_Pangde_lh_SkeletonData    herohead_wei_pangde    herohead_big_wei_pangde    510003_Wei_Pangde/Wei_Pangde_xs_SkeletonData
5100040                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wei_bianfuren    herohead_big_wei_bianfuren    510004_Wei_Bianfuren/Wei_Bianfuren_xs_SkeletonData
5100050                    510005_Wei_Yujin/Wei_Yujin_lh_SkeletonData    herohead_wei_yujin    herohead_big_wei_yujin    510005_Wei_Yujin/Wei_Yujin_xs_SkeletonData
5100060                    510006_Wei_Caoyi/Wei_Caoyi_lh_SkeletonData    herohead_wei_caoyi    herohead_big_wei_caoyi    510006_Wei_Caoyi/Wei_Caoyi_xs_SkeletonData
5100070                    510007_Wei_Lidian/Wei_Lidian_lh_SkeletonData    herohead_wei_lidian    herohead_big_wei_lidian    510007_Wei_Lidian/Wei_Lidian_xs_SkeletonData
5100080                    510009_Wei_Jiaxu/Wei_Jiaxu_lh_SkeletonData    herohead_wei_caiwenji    herohead_big_wei_caiwenji    510008_Wei_Caiwenji/Wei_Caiwenji_xs_SkeletonData
5100090                    510009_Wei_Jiaxu/Wei_Jiaxu_lh_SkeletonData    herohead_wei_jiaxu    herohead_big_wei_jiaxu    510009_Wei_Jiaxu/Wei_Jiaxu_xs_SkeletonData
5100100                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wei_wangyi    herohead_big_wei_wangyi    510010_Wei_Wangyi/Wei_Wangyi_xs_SkeletonData
5100110                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wei_wangyuanji    herohead_big_wei_wangyuanji    510011_Wei_Wangyuanji/Wei_Wangyuanji_xs_SkeletonData
5100120                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wei_simayi    herohead_big_wei_simayi    510012_Wei_Simayi/Wei_Simayi_xs_SkeletonData
5100130                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wei_zhenfu    herohead_big_wei_zhenfu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5100140                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wei_caocao    herohead_big_wei_caocao    510014_Wei_Caocao/Wei_Caocao_xs_SkeletonData
5100150                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wei_caoren    herohead_big_wei_caoren    510015_Wei_Caoren/Wei_Caoren_xs_SkeletonData
5100160                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wei_guojia    herohead_big_wei_guojia    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200010                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_mizhu    herohead_big_shu_mizhu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200020                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_baosanniang    herohead_big_shu_baosanniang    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200030                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_zhoucang    herohead_big_shu_zhoucang    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200040                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_zhugeguo    herohead_big_shu_zhugeguo    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200050                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_guanxing    herohead_big_shu_guanxing    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200060                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_ganfuren    herohead_big_shu_ganfuren    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200070                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_zhangxingcai    herohead_big_shu_zhangxingcai    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200080                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_guanyinping    herohead_big_shu_guanyinping    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200090                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_pangtong    herohead_big_shu_pangtong    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200100                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_zhaoyun    herohead_big_shu_zhaoyun    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200110                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_huangyueying    herohead_big_shu_huangyueying    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200120                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_zhegeliang    herohead_big_shu_zhegeliang    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200130                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_liubei    herohead_big_shu_liubei    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200140                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_guanyu    herohead_big_shu_guanyu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200150                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_zhangfei    herohead_big_shu_zhangfei    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200160                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_shu_machao    herohead_big_shu_machao    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300010                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_panzhang    herohead_big_wu_panzhang    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300020                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_wuguotai    herohead_big_wu_wuguotai    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300030                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_lingtong    herohead_big_wu_lingtong    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300040                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_ganning    herohead_big_wu_ganning    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300050                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_zhuhuan    herohead_big_wu_zhuhuan    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300060                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_simahui    herohead_big_wu_simahui    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300070                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_dingfeng    herohead_big_wu_dingfeng    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300080                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_sunluyu    herohead_big_wu_sunluyu    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300090                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_sunce    herohead_big_wu_sunce    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300100                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_sunshangxiang    herohead_big_wu_sunshangxiang    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300110                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_daqiao    herohead_big_wu_daqiao    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300120                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_zhouyu    herohead_big_wu_zhouyu    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300130                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_xiaoqiao    herohead_big_wu_xiaoqiao    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300140                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_bulianshi    herohead_big_wu_bulianshi    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300150                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_sunjian    herohead_big_wu_sunjian    wei_caoren_xs/wei_caoren_xs_SkeletonData
5300160                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_wu_luxun    herohead_big_wu_luxun    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400010                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_jiling    herohead_big_qun_jiling    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400020                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_guosi    herohead_big_qun_guosi    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400030                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_lijue    herohead_big_qun_lijue    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400040                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_zhangbao    herohead_big_qun_zhangbao    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400050                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_hansui    herohead_big_qun_hansui    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400060                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_menghuo    herohead_big_qun_menghuo    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400070                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_zhurong    herohead_big_qun_zhurong    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400080                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_hetaihou    herohead_big_qun_hetaihou    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400090                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_dongbai    herohead_big_qun_dongbai    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400100                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_beimihu    herohead_big_qun_beimihu    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400110                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_dongzhuo    herohead_big_qun_dongzhuo    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400120                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_diaochan    herohead_big_qun_diaochan    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400130                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_lvlingqi    herohead_big_qun_lvlingqi    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400140                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_lvbu    herohead_big_qun_lvbu    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400150                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_zhangjiao    herohead_big_qun_zhangjiao    wei_caoren_xs/wei_caoren_xs_SkeletonData
5400160                    510004_Wei_Bianfuren/Wei_Bianfuren_lh_SkeletonData    herohead_qun_zuoci    herohead_big_qun_zuoci    wei_caoren_xs/wei_caoren_xs_SkeletonData
int    int[]    int[]    int[]    int[]    string    float[]    string    string    string
SkinID    WearAttrIDList    WearAttrValueList    AllBatAttrIDList    AllBatAttrValueList    Tachie    TachieParam    SquareIcon    RectangleIcon    SpineRes
皮肤ID    穿戴属性ID列表    穿戴属性值列表    全体上阵属性ID列表    全体上阵属性值列表    全身立绘    立绘参数    正方形头像    长方形头像    spine资源名字
5100010                    510001_Wei_Caoying/Wei_Caoying_SkeletonData        herohead_wei_caoying    herohead_big_wei_caoying    510001_Wei_Caoying/Wei_Caoying_xs_SkeletonData
5100020                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData        herohead_wei_yuejin    herohead_big_wei_yuejin    510002_Wei_Yuejin/Wei_Yuejin_xs_SkeletonData
5100030                    510003_Wei_Pangde/Wei_Pangde_SkeletonData        herohead_wei_pangde    herohead_big_wei_pangde    510003_Wei_Pangde/Wei_Pangde_xs_SkeletonData
5100040                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wei_bianfuren    herohead_big_wei_bianfuren    510004_Wei_Bianfuren/Wei_Bianfuren_xs_SkeletonData
5100050                    510005_Wei_Yujin/Wei_Yujin_SkeletonData        herohead_wei_yujin    herohead_big_wei_yujin    510005_Wei_Yujin/Wei_Yujin_xs_SkeletonData
5100060                    510006_Wei_Caoyi/Wei_Caoyi_SkeletonData        herohead_wei_caoyi    herohead_big_wei_caoyi    510006_Wei_Caoyi/Wei_Caoyi_xs_SkeletonData
5100070                    510007_Wei_Lidian/Wei_Lidian_SkeletonData        herohead_wei_lidian    herohead_big_wei_lidian    510007_Wei_Lidian/Wei_Lidian_xs_SkeletonData
5100080                    510009_Wei_Jiaxu/Wei_Jiaxu_SkeletonData        herohead_wei_caiwenji    herohead_big_wei_caiwenji    510008_Wei_Caiwenji/Wei_Caiwenji_xs_SkeletonData
5100090                    510009_Wei_Jiaxu/Wei_Jiaxu_SkeletonData        herohead_wei_jiaxu    herohead_big_wei_jiaxu    510009_Wei_Jiaxu/Wei_Jiaxu_xs_SkeletonData
5100100                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wei_wangyi    herohead_big_wei_wangyi    510010_Wei_Wangyi/Wei_Wangyi_xs_SkeletonData
5100110                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wei_wangyuanji    herohead_big_wei_wangyuanji    510011_Wei_Wangyuanji/Wei_Wangyuanji_xs_SkeletonData
5100120                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wei_simayi    herohead_big_wei_simayi    510012_Wei_Simayi/Wei_Simayi_xs_SkeletonData
5100130                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wei_zhenfu    herohead_big_wei_zhenfu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5100140                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wei_caocao    herohead_big_wei_caocao    510014_Wei_Caocao/Wei_Caocao_xs_SkeletonData
5100150                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wei_caoren    herohead_big_wei_caoren    510015_Wei_Caoren/Wei_Caoren_xs_SkeletonData
5100160                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wei_guojia    herohead_big_wei_guojia    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200010                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_mizhu    herohead_big_shu_mizhu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200020                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_baosanniang    herohead_big_shu_baosanniang    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200030                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_zhoucang    herohead_big_shu_zhoucang    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200040                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_zhugeguo    herohead_big_shu_zhugeguo    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200050                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_guanxing    herohead_big_shu_guanxing    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200060                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_ganfuren    herohead_big_shu_ganfuren    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200070                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_zhangxingcai    herohead_big_shu_zhangxingcai    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200080                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_guanyinping    herohead_big_shu_guanyinping    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200090                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_pangtong    herohead_big_shu_pangtong    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200100                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_zhaoyun    herohead_big_shu_zhaoyun    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200110                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_huangyueying    herohead_big_shu_huangyueying    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200120                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_zhegeliang    herohead_big_shu_zhegeliang    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200130                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_liubei    herohead_big_shu_liubei    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200140                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_guanyu    herohead_big_shu_guanyu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200150                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_zhangfei    herohead_big_shu_zhangfei    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200160                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_shu_machao    herohead_big_shu_machao    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300010                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_panzhang    herohead_big_wu_panzhang    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300020                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_wuguotai    herohead_big_wu_wuguotai    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300030                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_lingtong    herohead_big_wu_lingtong    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300040                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_ganning    herohead_big_wu_ganning    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300050                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_zhuhuan    herohead_big_wu_zhuhuan    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300060                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_simahui    herohead_big_wu_simahui    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300070                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_dingfeng    herohead_big_wu_dingfeng    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300080                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_sunluyu    herohead_big_wu_sunluyu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300090                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_sunce    herohead_big_wu_sunce    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300100                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_sunshangxiang    herohead_big_wu_sunshangxiang    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300110                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_daqiao    herohead_big_wu_daqiao    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300120                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_zhouyu    herohead_big_wu_zhouyu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300130                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_xiaoqiao    herohead_big_wu_xiaoqiao    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300140                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_bulianshi    herohead_big_wu_bulianshi    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300150                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_sunjian    herohead_big_wu_sunjian    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300160                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_wu_luxun    herohead_big_wu_luxun    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400010                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_jiling    herohead_big_qun_jiling    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400020                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_guosi    herohead_big_qun_guosi    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400030                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_lijue    herohead_big_qun_lijue    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400040                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_zhangbao    herohead_big_qun_zhangbao    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400050                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_hansui    herohead_big_qun_hansui    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400060                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_menghuo    herohead_big_qun_menghuo    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400070                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_zhurong    herohead_big_qun_zhurong    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400080                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_hetaihou    herohead_big_qun_hetaihou    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400090                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_dongbai    herohead_big_qun_dongbai    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400100                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_beimihu    herohead_big_qun_beimihu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400110                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_dongzhuo    herohead_big_qun_dongzhuo    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400120                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_diaochan    herohead_big_qun_diaochan    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400130                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_lvlingqi    herohead_big_qun_lvlingqi    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400140                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_lvbu    herohead_big_qun_lvbu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400150                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_zhangjiao    herohead_big_qun_zhangjiao    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400160                    510004_Wei_Bianfuren/Wei_Bianfuren_SkeletonData        herohead_qun_zuoci    herohead_big_qun_zuoci    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
Config/Language.txt
@@ -309,3 +309,4 @@
HeroGift4    洗炼
HeroGift5    {0}提升{1}
HeroGift6    天赋效果仅对武将生效,武将可获得以下天赋:
HeroGift7    已满星
Config/Skill.txt
@@ -1,484 +1,497 @@
int    int    int    int    string    string    int    int    int    int    int    int    int    int    int    int    int    string    string    int    int    int[]    int    int    int    int    float    int[][]    int    int    float    int    int    int    int    int    int
SkillID    SkillTypeID    SkillLV    SkillMaxLV    SkillName    Description    FuncType    SkillType    HurtType    AtkType    TagAim    TagFriendly    TagAffect    TagCount    HappenRate    CoolDownTime    FightPower    SkillMotionName    IconName    EffectType    StartupFrames    ActiveFrames    RecoveryFrames    LoopCount    CastPosition    CastIndexNum    CastDistance    DamageDivide    BulletEffectId    BulletPath    BulletFlyTime    ExplosionEffectId    ExplosionEffect2    EffectId    EffectId2    MStartEffectId    TriggerEffect
技能ID    技能TypeID    当前等级    最高等级    技能名称    技能描述    按功能分类    技能类型    伤害类型    释放方式    目标范围    目标友好    目标细分    目标个数    概率    技能冷却时间    技能战力    技能动作名    技能图标    施法特效的类型    前摇帧数    中摇帧数    后摇帧数    中摇重复次数    施法位置    CastPosition敌我的扩展    施法距离    伤害分布    子弹特效id    子弹轨迹    子弹飞行时间    爆炸特效id    爆炸特效2    施法特效    施法特效2    中摇开始特效ID(M=middle)    触发特效
100    100    1    1    通用反击    造成攻击力100%物理伤害    4    1    1    1    0    0    0    1    10000    0    0
200    200    1    1    击晕    击晕1回合    0    14    0    0    6    0    0    0    10000    0    0
201    201    1    1    击晕    20%概率造成击晕1回合    0    14    0    0    6    0    0    0    2000    0    0
300    300    1    1    冰冻    冰冻1回合    0    14    1    0    6    0    0    0    10000    0    0
301    301    1    1    冰冻    冰冻2回合    0    14    1    0    6    0    0    0    10000    0    0
302    302    1    1    冰冻    50%概率冰冻目标2回合    0    14    1    0    6    0    0    0    5000    0    0
304    304    1    1    灼烧    灼烧1回合    0    14    1    0    6    0    0    0    10000    0    0
305    305    1    1    沉默    沉默1回合    0    14    1    0    6    0    0    0    10000    0    0
1001    1001    1    1    暴击    boss暴击概率提升    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
100101    100101    1    1    枭影    对血量最低的目标造成攻击力100%物理伤害。    1    1    1    1    0    0    1    1    10000    0    0    attack        1    10    11    25    0    4        9999    [[10000]]    100012    1    0.5    100015
100102    100102    1    1    噬魄    对纵排2个目标造成攻击力210%的物理伤害    2    1    1    1    4    0    0    2    10000    0    0    angerskill        1    22    23    39    0    4        350    [[10000]]    100012    1    0.5    100013        100011        100014
100107    100107    1    1    鹰视    普攻或怒气暴击后进行一次普攻追击,造成攻击力100%物理伤害,每回合最多1次    3    1    1    0    1    0    0    1    10000    0    0                                            [[10000]]
100108    100108    1    1    怒气    初始获得50%怒气    3    5    0    6    5    1    0    0    10000    0    0                                            [[10000]]
100109    100109    1    1    升变    暴击后自身恢复攻击力50%血量    3    2                                0    0                                            [[10000]]
100201    100201    1    1    登先    对默认单体目标造成攻击力80%伤害,50%概率施加1层寒气,持续4回合的寒气,每回合造成攻击者30%法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    1    1    2    1    1    0    0    1    10000    0    0    attack        2    16    17    35    0    4        100    [[10000]]                100022
1002011    1002011    1    1    登先    50%概率施加1层寒气,持续4回合的寒气,每回合造成攻击者30%法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    0    4    2    1001    6    0    0    0    5000    0    0
100202    100202    1    1    疾霆破垒    对单体造成攻击力356%法术伤害,有50%概率附加破甲,降低50%防御,持续1回合    2    1    2    1    1    0    0    1    10000    0    0    angerskill        2    15    16|38|42|46|50|54|59    70    0    4        200    [[2000],[1000],[1000],[1000],[1000],[1000],[2000]]                100015        100021
1002021    1002021    1    1    疾霆破垒    有50%概率附加破甲,降低50%防御,持续1回合    0    6    0    1001    6    0    0    0    5000    0    0
100203    1002011    1    1    炬石    寒气附加概率增加至60%,寒气每回合伤害提升至攻击力的50%    0    6    1    0    6    0    0    0    8000    0    0                                            [[10000]]
100205    100205    1    1    威震逍遥    对携带寒气或冰冻目标造成伤害提升50%    3    9    0    0    5    1    0    0    10000    0    0                                            [[10000]]
100207    100207    1    1    折冲    对携带寒气或冰冻目标造成伤害吸血效果提升50%    3    9    0    0    5    1    0    0    10000    0    0                    15    1    16    0            [[18500]]
100208    100208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
100209    100209    1    1    升变    对冰冻目标造成伤害提升20%    3    5    0    0    5    1    0    0    10000        0                                            [[10000]]
100301    100301    1    1    抬棺    对单体目标造成105%物理伤害    1    1    1    1    1    0    0    1    10000    0    0    attack        2    18    19    38    0    4        100    [[10000]]                100033    100034
100302    100302    1    1    狂骨裂阵    对前排3个目标造成攻击力150%物理伤害,自身提升40%格挡概率,持续2回合    2    1    1    1    2    0    0    3    10000    0    0    angerskill        2    14    15|20|25|30|35|48    75    0    4        150    [[1000],[1000],[1000],[1000],[1000],[5000]]                100035        100031    100032
1003021    1003021    1    1    狂骨裂阵    自身提升40%格挡概率,持续2回合    0    6    0    0    6    0    0    0    4000    0    0
100305    100305    1    1    白马浴血    格挡成功,为攻击者附加卸甲,降低攻击者50%防御,持续2回合    3    9    0    0    5    1    0    0    10000        0                                            [[10000]]
100307    100307    1    1    樊城就义    每次格挡成功,获得最大生命值15%护盾,持续3回合    3    9    0    0    5    1    0    0    10000        0                                            [[10000]]
100308    100308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
100309    100309    1    1    升变    格挡概率+10%                                            0                                            [[10000]]
100401    100401    1    1    戒奢    对后排1个敌方造成攻击力65%法术伤害,50%概率冰冻目标1回合。    1    1    2    1    3    0    0    1    10000    0    0    attack        2    13    20    32    0    4        300    [[10000]]                        100044    100043
1004011    1004011    1    1    戒奢    50%概率冰冻目标1回合。    0    4    0    1001    6    0    0    0    5000    0    0
100402    100402    1    1    母仪镇乱    对全体敌人造成攻击力80%的法术伤害,并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    2    1    2    1    0    0    0    6    10000    0    0    angerskill        2    35    58    60    0    4        500    [[10000]]                        100042        100041
1004021    1004021    1    1    母仪镇乱    并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    0    4    2    1001    6    0    0    0    5000    0    0
100403    100403    1    1    俭素    敌方目标被控制时,50%概率进行一次追击,造成攻击力110%的伤害,每回合最多3次    3    1    2                                0                                            [[10000]]
100405    100405    1    1    四子同璋    每次闪避成功,50%对攻击目标进行造成一次复仇,造成攻击力110%的法术伤害。    3    1    2                                0                                            [[10000]]
100407    100407    1    1    藏锋    闪避成功触发同璋时,复仇造成伤害后有50%概率冰冻攻击者,持续1回合    3    1    0                                0                                            [[10000]]
100408    100408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
100409    100409    1    1    升变    闪避后获得25%怒气    3    1    0                                0                                            [[10000]]
100501    100501    1    1    青州寒律    对目标造成攻击力90%的物理伤害,20%概率附带缴械,持续2回合,被缴械目标无法进行普攻。    1    1    1    1    1    0    0    1    10000    0    0    attack        2    13    14    35    0    4        100    [[10000]]                        100051
1005011    1005011    1    1    青州寒律    20%概率附带缴械,持续2回合,被缴械目标无法进行普攻。    0    4    1    1001    6    0    0    0    5000    0    0                                                                    100052
100502    100502    1    1    重剑无锋    对纵排2目标造成150%伤害,并为自己附加1~3枚印记(1枚权重30%,2枚40%,3枚30%),每枚印记100%触发1次格挡,印记最多存在5枚    2    1    1    1    4    0    0    2    10000    0    0    angerskill        2    11    12|25|51    78    0    4        100    [[3000],[3000],[4000]]                100053
100503    100503    1    1    缴械    缴械概率提升至40%    3    1    0                                0                                            [[10000]]
100505    100505    1    1    沉剑    每次成功反击,为自己恢反击造成伤害50%的生命值    3    1    0                                0                                            [[10000]]
100507    100507    1    1    砺霜    格挡反击伤害翻倍    3    9    0                                0                                            [[10000]]
100508    100508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
100509    100509    1    1    升变    反击必定暴击    3    1    0                                0                                            [[10000]]
100601    100601    1    1    寒星    对敌方后排1个目标造成攻击力100%的物理伤害,攻击冰冻目标时,连击概率+30%    1    1    2    1    3    0    0    1    10000    0    0    attack        1    8    9    20    0    4        9999    [[10000]]    100066    1    0.5    100063        100062
100602    100602    1    1    寒霜叠嶂    对敌方后排3目标造成攻击力185%伤害,若目标处于冰冻中,本次伤害提升50%    2    1    2    1    3    0    0    3    10000    0    0    angerskill        2    15    16    32    0    4        9999    [[10000]]                100064    100065    100061
100603    100603    1    1    朔风    连击冰冻目标时额外附加1层寒气,持续4回合的寒气,每回合造成攻击者55%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    1    2                                0                                            [[10000]]
100605    100605    1    1    怒雪    普攻对冰冻目标造成的伤害翻倍    3    9    0                                0                                            [[10000]]
100607    100607    1    1    凝霜    普攻100%附加1层持续4回合的寒气,每回合造成攻击者35%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    9                                    0                                            [[10000]]
100608    100608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
100609    100609    1    1    升变    对后排目标造成的伤害提升10%    3    1                                    0                                            [[10000]]
100701    100701    1    1    博望    单体目标造成80%伤害,普攻击晕概率提升20%,持续1回合    1    1    1    1    1    0    0    1    10000        0    attack        2    13    14    30        4        100    [[10000]]                100073
100702    100702    1    1    仁者之壁    对敌方前排目标造成70%伤害,并100%附加1层寒气,寒气每回合造成攻击力20%物理伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    2    1    1    1    2    0    0    3    10000        0    angerskill        2    11    12|40    57    0    4        999    [[4000],[6000]]                100073        100071    100072
1007021    1007021    1    1    仁者之壁    100%附加1层寒气,寒气每回合造成攻击力20%物理伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    0    4    2    1001    6    0    0    0    10000    0    0
100703    100703    1    1    守义    每次行动,获得一层守护,每层使自己受到受普攻伤害降低10%,最多5层,持续至战斗结束    3    9                                    0                                            [[10000]]
100705    100705    1    1    淯水护驾    战斗开始,我方全体获得许诸攻击力170%的护盾,持续3回合,后续每3回合释放一次    3    1                                    0                                            [[10000]]
100707    100707    1    1    山阳遗风    受直接攻击时,50%为攻击者附加1层持续4回合的寒气,每回合造成攻击者30%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    9                                    0                                            [[10000]]
100708    100708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
100709    100709    1    1    升变    携带寒气目标对自己造成的伤害降低20%    3    9                                    0                                            [[10000]]
100801    100801    1    1    太素    为我方前排恢复蔡文姬攻击力30%生命值    1    2    2    2    2    1    0    3    10000        0    attack        1    27    28    38    0    3        9999    [[10000]]    100085    1        100084
100802    100802    1    1    广陵止息    为我方全体恢复蔡文姬攻击力155%的血量    1    2    2    2    0    1    0    6    10000        0    angerskill        2    17    18|24|30|36    55    0    2    2    9999    [[10000]]                        100081    100083
100803    100803    1    1    回还    蔡文姬受到直接伤害时,为自身回复25%怒气    3    9                                    0                                            [[10000]]
100805    100805    1    1    生机    蔡文姬受到直接伤害时,获得1枚【种子】,累计10枚【种子】,我方任意单位阵亡后,消耗10枚种子以15%最大生命值复活该目标,种子最多储存20枚,战斗开始初始获得10枚。    3    9                                    0                                            [[10000]]
100807    100807    1    1    续命    普攻或怒气出现暴击时,获得2枚种子(每次行动最多2枚)    3                                        0                                            [[10000]]
100808    100808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
100809    100809    1    1    升变    治疗效果提升10%    3                                        0                                            [[10000]]
100901    100901    1    1    乱武    对敌方后排造成攻击力40%的法术伤害,25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30%    1    1    2    1    3    0    0    3    10000    0    0    attack        2    18    19    38    0    4        500    [[10000]]                        100091    100094
1009011    1009011    1    1    乱武    25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30%    0    4    0    1001    6    0    0    0    2500    0    0
100902    100902    1    1    鬼谋天地    对敌方后排造成攻击力105%伤害,50%概率降低命中目标30%生命恢复效果,持续2回合    2    1    2    1    3    0    0    3    10000    0    0    angerskill        2    17    18|35    55    0    4        500    [[4000],[6000]]                        100092    100093
1009021    1009021    1    1    鬼谋天地    50%概率降低命中目标30%生命恢复效果,持续2回合    0    4    0    1001    6    0    0    0    5000    0    0
100903    100903    1    1    烬谋    若对易伤目标触发连击,延长1回合易伤效果    3                                        0                                            [[10000]]
100905    100905    1    1    潜蛟    普攻易伤概率提升至50%    3                                        0                                            [[10000]]
100907    100907    1    1    祸心    触发连击将偷取目标5点怒气(3人15)    3                                        0                                            [[10000]]
100908    100908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
100909    100909    1    1    升变    降低生命恢复效果提升至60%    3                                        0                                            [[10000]]
101001    101001    1    1    穿杨    对后排1个目标造成105%伤害,若目标处于冰冻中,本次暴击率提升50%    1    1    1    1    3    0    0    1    10000    0    0    attack        2    14    15    32    0    4        400    [[10000]]                        100102
1010011    1010011    1    1    穿杨    若目标处于冰冻中,本次暴击率提升50%    0    3    0    1001    5    1    0    1    10000    0    0
101002    101002    1    1    洞彻寒川    对后排1个目标造成380%伤害,若目标处于冰冻中,本次伤害无视防御    2    1    1    1    3    0    0    1    10000    0    0    angerskill        2    11    12|17|33|43    52    0    4        400    [[2000],[2000],[3000],[3000]]                        100101
1010021    1010021    1    1    洞彻寒川    若目标处于冰冻中,本次伤害无视防御    0    4    0    1001    6    0    0    0    10000    0    0
101003    101003    1    1    先机    战斗开始后的5个回合内,王异必定先手,对后排目标发射冰枪造成攻击力180%的伤害,50%概率对其造成1回合冰冻    3    1    1    1    3    0    0    1    10000    0    0    passiveskill        2    23    24    42    0    4        400    [[10000]]                        100103    100104
101005    101005    1    1    戮神    每击杀1个目标,王异暴击伤害提升50%,可叠加,持续整场战斗    3                                        0                                            [[10000]]
101007    101007    1    1    归墟    王异死亡后以1%血量复活,回满怒气,本回合冰封自己,并获得无敌,下回合开始时,获得必定先手效果,并恢复30%血量。    3                                        0                                            [[10000]]
101008    101008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
101009    101009    1    1    升变    复活血量提升至50%    3                                        0                                            [[10000]]
101101    101101    1    1    太阴    普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力30%的法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次)    1    1    2    5    0    0    0    5    10000    0    0    attack        2    18    20|23|26|29|32    44    0    4        500    [[2000],[2000],[2000],[2000],[2000]]                100113    100114
101102    101102    1    1    瑶光坠世    对全体敌方造成攻击力115%法术伤害,对冰冻目标造成的伤害翻倍    2    1    2    1    0    0    0    6    10000    0    0    angerskill        2    42    43    70    0    4        500    [[10000]]                        100112    100111
1011021    1011021    1    1    瑶光坠世    对冰冻目标造成的伤害翻倍(最终增伤)    0    3    0    1001    5    1    0    1    10000    0    0
101103    101103    1    1    摄魄    王元姬触发击晕时,额外附加1层寒气,每回合造成攻击力15%伤害,持续4回合,目标身上寒气层数达到3层时,冻结2回合。    3                                        0                                            [[10000]]
101105    101105    1    1    冰霰    普攻每次弹射都有30%概率为目标附加1层寒气,每回合造成攻击力15%伤害,持续4回合    3                                        0                                            [[10000]]
101107    101107    1    1    璇玑天衍    普攻弹射数量变更为5~7次    3                                        0                                            [[10000]]
101108    101108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
101109    101109    1    1    升变    自身造成的寒气伤害提升50%    3                                        0                                            [[10000]]
101201    101201    1    1    魅魉    对随机3个敌人造成30%法术伤害,30%概率冰冻目标,持续1回合    1    1    2    1    0    0    0    3    10000    0    0    attack        1    14    15    30        4        9999    [[10000]]    100121    1    0.5    100122        100123
1012011    1012011    1    1    魅魉    30%概率冰冻目标1回合。    0    4    0    1001    6    0    0    0    3000    0    0
101202    101202    1    1    冢虎蚀谋    对敌方全体造成70%伤害,并有30%附加7层权谋,携带权谋的敌方在回合开始,以及任意行动后,都会消耗1层数使目标损失5%血量,权谋造成的损血为司马懿进行治疗,单次伤害最高不超过司马懿攻击力的200%,持续3回合    2    1    2    1    0    0    0    6    10000    0    0    angerskill        2    19    20    40        4        500    [[10000]]                100127        100125
101203    101203    1    1    血鉴    普攻50%概率降低目标20%吸血抗性1回合    3                                        0                                            [[10000]]
101205    101205    1    1    返照    司马懿存活时,记录敌方被冰冻次数,司马懿死亡后,对敌方返还攻击力100%的伤害,敌方每被冰冻一次,伤害提升100%,最多提升至1000%,本次伤害由敌方所有人均摊。    3    1    2    0    0    0    0    6    10000        0    passiveskill        2    18    19    41        2    2        [[10000]]                100126        100124
101207    101207    1    1    饮真止渴    普攻消耗自身5%最大生命值,对目标额外攻击力50%真实伤害,若目标处于权谋状态,附加的真实伤害翻倍    3                                        0                                            [[10000]]
101208    101208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
101209    101209    1    1    升变    司马懿造成真实伤害50%部分为自己治疗    3                                        0                                            [[10000]]
101301    101301    1    1    回春    普攻对单体目标造成攻击力65%的伤害,对我方血量最低的2个目标进行一次攻击力90%的治疗    1    1    2    1    1    0    0    1    10000    0    0    attack        1    14    15    36    0    4        400    [[10000]]    100134            100133        100135
1013011    1013011    1    1    回春    对我方血量最低的2个目标进行一次攻击力90%的治疗    0    2    2    2    0    1    1    2    10000    0    0            2
101302    101302    1    1    鹤唳霜华    恢复我方血量最低的2个单位攻击力120%的血量,并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20%    2    2    2    2    0    1    1    2    10000    0    0    angerskill        2    39    40    50    0    2    2    500    [[10000]]                100136        100132
1013021    1013021    1    1    鹤唳霜华    并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20%    0    5    0    1003    6    0    0    2    10000    0    0            2
101303    101303    1    1    织命    战斗开始,蔡文姬链接全体队友,使任意队友受到的伤害由全体均摊,持续2回合    3                                        0    attack                                        [[10000]]                100131
101305    101305    1    1    岐黄溯血    普攻若击晕目标,提升自己50%治疗效果,持续2回合    3                                        0                                            [[10000]]
101307    101307    1    1    九霄环佩    治疗额外附带目标已损失生命值的5%,最高不超过蔡文姬攻击力的150%    3                                        0                                            [[10000]]
101308    101308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
101309    101309    1    1    升变    治疗效果提升10%    3                                        0                                            [[10000]]
101401    101401    1    1    铭霜    对纵排目标造成55%物理伤害,有50%概率冰冻目标1回合    1    1    1    1    4    0    0    2    10000        0    attack        2                                [[10000]]                        100144
1014011    1012011    1    1    铭霜    50%概率冰冻目标1回合。    0    4    0    1001    6    0    0    0    5000    0    0
101402    101402    1    1    朔雪龙骧    对纵排目标造成240%伤害,恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。    2    1    1    1    4    0    0    2    10000        0    angerskill        2                                [[10000]]                100142        100143    100141
1014021    1014021    1    1    朔雪龙骧    恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。        2    2    2    5    1    0    1    10000        0
101403    101403    1    1    断虹    普攻和怒气伤害对冰冻目标造成伤害翻倍(最终增伤乘区)    3                                        0                                            [[10000]]
101405    101405    1    1    玉翎    每有1名敌人被控制,曹操获得2枚【冰翎】(上限10枚),曹操进行任意直接攻击时,若本次伤害造成暴击,消耗所有【冰翎】,每枚使曹操本次暴击伤害+30%    3                                        0                                            [[10000]]
101407    101407    1    1    威压三辰    曹操在场时,我方对冰冻目标造成的伤害提升35%    3                                        0                                            [[10000]]
101408    101408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
101409    101409    1    1    升变    对冰冻目标造成的伤害提升20%    3                                        0                                            [[10000]]
101501    101501    1    1    崩云    对单体目标造成80%物理伤害,若目标处于控制状态,为自身附加10%最大生命值的护盾    1    1    1    1    1    0    0    1    10000    0    0    attack        2                                [[10000]]                        100151
1015011    1015011    1    1    崩云    为自身附加10%最大生命值的护盾    0    5    0    1003    5    0    0    0    10000    0    0
101502    101502    1    1    北溟嘲风    为自己施加最大生命值20%的寒霜护盾,嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合,寒霜护盾持续2回合,受直接攻击时,50%概率冰冻目标2回合,被击破时100%概率冰冻攻击者,持续2回合。    2    5    1    1003    5    0    0    0    10000    0    0    angerskill        2                                                        100154    100153
1015021    1015021    1    1    北溟嘲风    嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合    0    6    1    0    0    0    4    2    10000    0    0                                                            100155
101503    101503    1    1    铁壁    提升20%格挡,战斗开始,获得7层【坚壁】,每成功格挡,消耗1层【坚壁】,恢复自身10%最大生命值    3                                        0                                            [[10000]]
101505    101505    1    1    返咒    触发格挡后给攻击者附加一层【寒气】,【寒气】每回合开始造成曹仁攻击力15%的物理伤害,寒气持续4回合,目标身上存在3层寒气时,结算寒气剩余回合伤害后清除,并冻结目标2回合    3                                        0                                            [[10000]]
101507    101507    1    1    承殇    我方英雄受到直接攻击时(受到群攻时选择血量最低的友方进行防护),曹仁有30%概率为其分担一半所受伤害,每成功分担一次,曹仁获得1层坚韧,使我方全体减伤提升5%,最多6层,曹仁死亡效果消失    3                                        0                                            [[10000]]
101508    101508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
101509    101509    1    1    升变    获得护盾时,护盾值提升20%    3                                        0                                            [[10000]]
101601    101601    1    1    洞若观火    对纵排目标造成55%法术伤害,对冰冻目标额外造成一次碎冰伤害    1                                        0                                            [[10000]]
101602    101602    1    1    天妒    对敌方全体造成100%伤害,敌方身上每携带1层寒气,有25%概率被冰冻,敌方若已经处于冰冻效果,额外造成1次碎冰伤害    2                                        0                                            [[10000]]
101603    101603    1    1    九天    闪避时,郭嘉获得1层九天水,九天水层数大于4层时,立即触发,对随机敌方造成攻击力100%伤害,并100%冰冻2回合。    3                                        0                                            [[10000]]
101605    101605    1    1    星陨    闪避时,郭嘉获得1层韬略,每层使我方英雄暴击概率提升5%,对魏国武将效果翻倍,最多叠加5层,郭嘉死亡时失效,    3                                        0                                            [[10000]]
101607    101607    1    1    神机    郭嘉在场时,释放携带冰冻效果的技能时,郭嘉指定随机1名敌人,30%概率对其造成冰冻    3                                        0                                            [[10000]]
101608    101608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
101609    101609    1    1    升变    郭嘉造成的碎冰伤害翻倍    3                                        0                                            [[10000]]
200101    200101    1    1    济世    对单体目标造成攻击力105%的物理伤害    1    1    2    1    1    0    0    1    10000    0    0                                            [[10000]]
200102    200102    1    1    千金一掷    治疗血量最低2个目标攻击力210%生命值    2    2    2    2    0    1    1    2    10000    0    0                                            [[10000]]
200103    200103    1    1    倾囊    闪避成功后为我方血量最低目标进行一次攻击力190%的治疗    3    2                                    0                                            [[10000]]
200105    200105    1    1    仁德    为治疗目标附带防御提高50%效果,持续2回合    3    5                                    0                                            [[10000]]
200107    200107    1    1    流芳    闪避概率+10%,闪避成功后,自身攻击力提升25%,持续2回合    3                                        0                                            [[10000]]
200108    200108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
200109    200109    1    1    升变    治疗效果提升10%    3                                        0                                            [[10000]]
200201    200201    1    1    流刃    对前排造成攻击力40%的法术伤害    1    1    1    1    2    0    0    3    10000    0    0                                            [[10000]]
200202    200202    1    1    无相    对前排造成攻击力150%物理伤害,自身获得20%闪避,持续2回合    2    1    1    1    2    0    0    3    10000    0    0
2002021    2002021    1    1    无相    自身获得20%闪避,持续2回合    0    6    0    1001    5    1    0    1    10000    0    0
200203    200203    1    1    迷踪    普攻30%概率降低目标30%命中(抗闪避),持续2回合    3    1    1    1                            0                                            [[10000]]
200205    200205    1    1    惊鸿    自身闪避成功,获得20点怒气。    3                                        0                                            [[10000]]
200208    200208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
200209    200209    1    1    升变    对前排目标造成伤害提升20%    3                                        0                                            [[10000]]
200301    200301    1    1    镇岳    对单体目标造成攻击力95%的物理伤害    1    1    1    1    1    0    0    1    10000    0    0                                            [[10000]]
200302    200302    1    1    倾守    对纵排目标造成210%物理伤害,自身提升20%格挡,持续2回合    2    1    1    1    4    0    0    2    10000    0    0                                            [[10000]]
2003021    2003021    1    1    倾守    自身提升20%格挡,持续2回合    0    6    0    1001    5    1    0    1    10000    0    0
200303    200303    1    1    不息    每次扣血时,扣除部分的60%转为持续1回合的护盾    3                                        0                                            [[10000]]
200305    200305    1    1    自愈    回合开始时,恢复自身攻击力125%生命值    3                                        0                                            [[10000]]
200307    200307    1    1    山峦    成功格挡时,为我方血量最低的目标附加基于周仓最大生命值10%的护盾,持续1回合    3                                        0                                            [[10000]]
200308    200308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
200309    200309    1    1    升变    施加的护盾效果提升20%    3                                        0                                            [[10000]]
200401    200401    1    1    观星    普攻造成120%伤害,40%概率进行一次普攻追击    1    1    2    1    1    0    0    1    10000    0    0                                            [[10000]]
2004011    2004011    1    1    观星    40%概率进行一次普攻追击    0    0    0    1001    5    1    0    1    4000    0    0
200402    200402    1    1    天机星杼    为自己施加连击buff,连击概率提升40%,连击的概率衰减降低50%,持续2回合    2    6    0    0    5    1    0    1    10000    0    0
200403    200403    1    1    逐月    普攻追击伤害提升至216%    3                                        0                                            [[10000]]
200405    200405    1    1    追光    连击伤害提升50%    3                                        0                                            [[10000]]
200407    200407    1    1    聚元    每次连击提升自己5%攻击力,最多10层    3                                        0                                            [[10000]]
200408    200408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
200409    200409    1    1    升变    连击伤害提升20%    3                                        0                                            [[10000]]
200501    200501    1    1    重岳    对单体目标造成120%伤害,击杀目标后再次释放普攻追击    1    1    1    1    1    0    0    1    10000    0    0                                            [[10000]]
2005011    2005011    1    1    重岳    击杀目标后再次释放普攻追击    0    0    0    1001    5    1    0    1    4000    0    0
200502    200502    1    1    金戈铁马    对生命最低单体目标造成250%伤害伤害,若击杀目标,再次释放普攻追击    2    1    1    1    1    0    1    1    10000        0                                            [[10000]]
200503    200503    1    1    狂澜    每次普攻,提升自身10%吸血概率,最多提升30%,持续至战斗结束    3                                        0                                            [[10000]]
200505    200505    1    1    龙骧    普攻30%概率施加石化效果,无法行动,持续2回合    3                                        0                                            [[10000]]
200507    200507    1    1    死地    击杀目标时,恢复20%最大生命值    3                                        0                                            [[10000]]
200508    200508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
200509    200509    1    1    升变    攻击力提升10%    3                                        0                                            [[10000]]
200601    200601    1    1    甘泉    对敌方血量最低目标造成攻击95%伤害,并治疗我方血量最低的目标攻击95%生命值    1    1    2    1    1    0    0    1    10000        0                                            [[10000]]
200602    200602    1    1    云梦泽被    为2名血量最低的英雄进行治疗,恢复攻击力260%生命值,并附加追击印记,且追击伤害提升20%,印记持续2回合    2                                        0                                            [[10000]]
200603    200603    1    1    魂梦    普攻有30%概率为我方英雄叠加流水印记,每层提升10%攻击,持续2回合,最多5层    3                                        0                                            [[10000]]
200605    200605    1    1    解佩    普攻有30%概率为敌方施加易伤印记,每层使其受到的伤害提升5%,持续2回合,最多5层    3                                        0                                            [[10000]]
200607    200607    1    1    凌波    击晕敌方目标时,额外附加1层易伤印记    3                                        0                                            [[10000]]
200608    200608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
200609    200609    1    1    升变    治疗效果提升10%    3                                        0                                            [[10000]]
200701    200701    1    1    炫彩    对单体目标造成攻击力85%伤害,30%概率触发一次追击,追击伤害为攻击力的80%    1                                        0                                            [[10000]]
200702    200702    1    1    明镜止水    为自己施加无敌护盾,持续1回合,无敌护盾存在期间,张星彩受到所有伤害将进行积攒,并在效果结束时对自身及血量最低的一名友方进行治疗,每人治疗量为积攒伤害的25%    2                                        0                                            [[10000]]
200703    200703    1    1    霓裳    受到持续伤害时,50%概率免疫本次伤害    3                                        0                                            [[10000]]
200705    200705    1    1    虹鳞    每任意行动积攒1层【虹鳞】,每层增20%格挡概率,触发1次格挡后,消耗所有层数,每消耗1层,为自己附加最大生命值5%护盾,持续1回合    3                                        0                                            [[10000]]
200707    200707    1    1    浣纱    触发格挡后,防御和攻击提高30%,持续2回合。    3                                        0                                            [[10000]]
200708    200708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
200709    200709    1    1    升变    触发格挡时,攻击和防御增幅提升至50%    3                                        0                                            [[10000]]
200801    200801    1    1    啸林    对敌方前排造成攻击力45%物理伤害    1                                        0                                            [[10000]]
200802    200802    1    1    春秋刀域    对敌方前排进行横扫,造成攻击力210%物理伤害    2                                        0                                            [[10000]]
200803    200803    1    1    刀意盈袖    我方任意角色每行动一次,关银屏积攒一层刀意,15层时立即释放一次怒气    3                                        0                                            [[10000]]
200805    200805    1    1    踏雪    关银屏成功闪避,立刻获得2层刀意    3                                        0                                            [[10000]]
200807    200807    1    1    破虚    刀意触发的怒气技能系数变更为无视防御    3                                        0                                            [[10000]]
200808    200808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
200809    200809    1    1    升变    刀意触发的怒气所需层数降低至10层。    3                                        0                                            [[10000]]
200901    200901    1    1    铁索横江    对单体目标造成攻击力70%法术伤害,50%概率降低目标20%抗暴几率,持续1回合    1                                        0                                            [[10000]]
200902    200902    1    1    火凤燎原    对敌方群体造成攻击力75%法术伤害,并有50%施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力80%的流血伤,持续2回合    2                                        0                                            [[10000]]
200903    200903    1    1    连环    我方武将触发追击或连击时,有50%概率为目标附加流血效果,每回合造成庞统攻击力65%的流血伤害,持续2回合    3                                        0                                            [[10000]]
200905    200905    1    1    余火    目标身上携带流血效果时,我方任意武将对该目标造成伤害,该武将将恢复造成伤害20%的生命值    3                                        0                                            [[10000]]
200907    200907    1    1    断谋    目标身上的流血层数达到3层或以上时,额外降低目标50%抗暴几率    3                                        0                                            [[10000]]
200908    200908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
200909    200909    1    1    升变    施加的流血伤害提升30%    3                                        0                                            [[10000]]
201001    201001    1    1    龙吟    对前排1个目标造成攻击力80%的物理伤害,有50%概率进行一次普攻追击    1                                        0                                            [[10000]]
201002    201002    1    1    七进七出    对敌方血量最低的目标进行7次攻击,每次造成攻击50%伤害,每次伤害提升5%暴击概率和10%暴击伤害,最多7层,持续1回合,击杀目标后进行一次普攻追击    2                                        0                                            [[10000]]
201003    201003    1    1    血染征袍    追击或连击造成伤害的50%为赵云进行治疗    3                                        0                                            [[10000]]
201005    201005    1    1    龙胆    每次行动,获得1层龙胆,7层龙胆后,立即行动,额外释放一次怒气技能    3                                        0                                            [[10000]]
201007    201007    1    1    青釭贯虹    普攻追击触发暴击后,连击概率提升40%,持续2回合。    3                                        0                                            [[10000]]
201008    201008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
201009    201009    1    1    升变    消耗龙胆触发的怒气伤害提升20%    3                                        0                                            [[10000]]
201101    201101    1    1    流矢    普攻对随机目标造成攻击力80%的法术伤害,50%附加破甲,降低防御50%,持续2回合    1                                        0                                            [[10000]]
201102    201102    1    1    璇玑再动    对目标造成攻击力240%法术伤害,使我方战力最高的英雄额外行动一次,若战力最高英雄处于不可行动状态,沿顺到战力次高的英雄    2                                        0                                            [[10000]]
201103    201103    1    1    机枢    30%概率对命中目标施加机关锁,使其无法行动,持续2回合。    3                                        0                                            [[10000]]
201105    201105    1    1    移祸禳灾    触发暴击时,若黄月英身上存在减益或持续伤害效果,将转移给攻击目标,每转移1层,黄月英攻击力提升25%,持续3回合    3                                        0                                            [[10000]]
201107    201107    1    1    雷火迸破    普攻50%概率为目标植入爆破,携带爆破目标受到4次直接攻击后,引爆,对同排目标造成黄月英攻击力170%的法术伤害    3                                        0                                            [[10000]]
201108    201108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]
201109    201109    1    1    升变    触发连击时,额外转移一个友军身上的持续伤害或减益效果。    3                                        0                                            [[10000]]
201201    201201    1    1    两仪    对敌方单体目标造成攻击力105%的法术伤害,若攻击目标职业为肉盾职业,该伤害提升50%。    1                                        0                                            [[10000]]
201202    201202    1    1    苍龙濯世    对敌方战力最高目标造成攻击力330%法术伤害,并施加军令,使我方攻击最高的武将立即对其造成一次普攻,其他武将按战力排序依次以40%、30%、20%、10%概率对判断是否对该目标进行一次普攻追击,蜀国武将的概率翻倍    2                                        0                                            [[10000]]
201203    201203    1    1    北斗    战斗开始获得北斗星图,我方英雄每进行一次行动,(诸葛除外)诸葛亮都有10%的概率消耗1枚七星图进行一次普攻追击,蜀国武将行动时,诸葛追击概率为20%    3                                        0                                            [[10000]]
201205    201205    1    1    借东风    诸葛亮在场时,我方追击和连击伤害提高20%    3                                        0                                            [[10000]]
201207    201207    1    1    八阵图    诸葛亮每次触发追击或连击,为战力最高的武将额外恢复25点怒气(包含自己)。    3                                        0                                            [[10000]]
201208    201208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
201209    201209    1    1    升变    连击伤害提升20%    3                                        0
201301    201301    1    1    剑鸣    对单体目标造成攻击力85%物理伤害,每进行一次普攻,30%概率移除我方随机目标身上的1层减益或持续伤害效果    1                                        0
201302    201302    1    1    仁德之主    恢复我方全体武将基于刘备攻击力100%的生命值,并提升20%攻击力,持续2回合。    2                                        0
201303    201303    1    1    甘霂    友方(不包括刘备自己)每进行一次行动,刘备有15%概率为其恢复刘备攻击力150%的生命值,蜀国阵营武将触发概率为30%    3                                        0
201305    201305    1    1    白帝托孤    刘备受到伤害将使血量低于1时(仅首次),当前生命值最高的武将为其承受本次伤害,仅刘备一人时不生效,护主触发后,我方全体获得最大生命值15%的护盾,护盾持续3回合。    3                                        0
201307    201307    1    1    桃园韫义    刘备在场时,我方蜀国阵营的武将受到持续伤害降低30%,我方其他阵营武将受到的持续伤害降低15%,目标身上每有1层持续伤害,刘备对其治疗效果+20%    3                                        0
201308    201308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
201309    201309    1    1    升变    治疗效果提升10%    3                                        0
201401    201401    1    1    青龙偃月    对血量最低目标造成关羽攻击力80%的伤害,额外附带目标已损失生命5%伤害,附带伤害不超过关羽攻击500%    1                                        0
201402    201402    1    1    飞龙在天    对血量最低的目标造成410%伤害,目标血量低于50%必定暴击    2                                        0
201403    201403    1    1    拖刀    每有1名敌方死亡时,关羽进行一次不消耗怒气的怒气技能追击,每回合最多一次    3                                        0
201405    201405    1    1    武圣    每进行一次行动,关羽获得武圣buff,暴击伤害提升10%,最多10层,持续至战斗结束    3                                        0
201407    201407    1    1    忠义    击杀目标时,恢复关羽25%最大生命值    3                                        0
201408    201408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
201409    201409    1    1    升变    暴击伤害提升20%    3                                        0
201501    201501    1    1    丈八蛇矛    对单体目标造成攻击力110%伤害,普攻连击概率提升20%    1                                        0
201502    201502    1    1    当阳啸    对前排单位造成攻击力150%伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低50%,持续2回合。    2                                        0
201503    201503    1    1    涿鹿    每次攻击或受到任意伤害时,张飞获得1层怒火,5层怒火时,张飞以普攻进行一次追击    3                                        0
201505    201505    1    1    蚩尤噬血    张飞触发追击或连击时,回复造成伤害100%的生命值    3                                        0
201507    201507    1    1    刑天舞戚    张飞受到致命伤害时,触发不屈,保留1点血量,立刻获得2层怒火,后续受到伤害时,身上每有1层怒火,额外抵挡一次任意伤害,不屈效果持续2回合,不屈结束前,张飞不再消耗怒火追击,结束后,恢复张飞15%最大生命值,整场战斗仅触发1次    3                                        0
201508    201508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
201509    201509    1    1    升变    回复生命时,效果提升50%    3                                        0
201601    201601    1    1    银枪照雪    对单体目标造成攻击力120%物理伤害,对血量高于50%的目标造成的伤害提升25%    1                                        0
201602    201602    1    1    西凉铁风    对单体目标造成550%伤害,若击杀目标,回收所有贯龙枪    2                                        0
201603    201603    1    1    贯龙    受到任意效果时(增益、减益、控制、dot、治疗、怒气灌注)得一柄贯龙枪,最多获得5把,释放怒气消耗所有贯龙枪,每把额外造成攻击力50%伤害    3                                        0
201605    201605    1    1    苍狼    马超每点暴击都将额外转化为0.5%的增伤    3                                        0
201607    201607    1    1    骠骑    普攻额外恢复25点怒气    3                                        0
201608    201608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
201609    201609    1    1    升变    每把贯龙枪造成的伤害额外附带目标3%最大生命值    3                                        0
300101    300101    1    1    狂击    对目标造成70%伤害,50%概率附带灼烧,每回合造成攻击力75%伤害,持续2回合    1    1    1    1    1    0    0    1    10000    0    0
3001011    3001011    1    1    狂击    每回合造成攻击力75%灼烧伤害,持续2回合    0    4    1    1001    6    0    0    0    10000    0    0
300102    300102    1    1    怒焰    对目标造成伤300%伤害,额外获得10点怒气    2    1    1    1    1    0    0    1    10000    0    0
3001021    3001021    1    1    怒焰    额外获得10点怒气    0    0    0    6    5    0    0    0    10000    0    0
300103    300103    1    1    淬火    对灼烧目标造成伤害时提升30%    3                                        0
300105    300105    1    1    煅玉    对灼烧目标造成伤害时提升60%    3                                        0
300107    300107    1    1    凝粹    对灼烧目标造成伤害时,额外追击一次普攻    3                                        0
300108    300108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
300109    300109    1    1    升变    暴击伤害提升20%    3                                        0
300201    300201    1    1    筑台    对目标造成105%伤害,    1                                        0
300202    300202    1    1    慈航善度    为我方血量最低的3个单位治疗吴国太攻击力170%的生命值    2                                        0
300203    300203    1    1    采莲愈    闪避后为我方随机2个目标治疗攻击力130%生命值    3                                        0
300205    300205    1    1    避暑    自身闪避概率+20%    3                                        0
300207    300207    1    1    垂帘    普攻50%概率降低目标40%攻击力,持续2回合    3                                        0
300208    300208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
300209    300209    1    1    升变    治疗效果提升10%    3                                        0
300301    300301    1    1    青锦蔽江    对目标造成90%伤害,有50%附加灼烧,每回合造成攻击力40%伤害,持续2回合    1                                        0
300302    300302    1    1    解衣共死    对纵排目标造成225%伤害,若目标处于灼烧,恢复本次造成伤害50%的生命值    2                                        0
300303    300303    1    1    断索    普攻对灼烧目标造成的伤害有100%吸血效果    3                                        0
300305    300305    1    1    国士衔环    普攻50%概率降低目标30%攻击力,持续3回合    3                                        0
300307    300307    1    1    百骑劫营    普攻50%概率降低目标30%闪避抵抗,持续3回合    3                                        0
300308    300308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
300309    300309    1    1    升变    血量低于50%时,吸血效果提升20%    3                                        0
300401    300401    1    1    勇烈    对敌方单体造成100%伤害,若敌方职业为坦克,额外附带5%最大生命伤害,最多不超自身攻击500%    1                                        0
300402    300402    1    1    平寇千里    对敌方前排造成攻击力110%伤害,有50%概率施加灼烧,持续2回合,每回合造成攻击力105%的物理伤害    2                                        0
300403    300403    1    1    讨虏    对坦克额外伤害提升至最大生命10%,若敌方目标若存在灼烧,非坦克职业也会附带10%最大生命伤害,    3                                        0
300405    300405    1    1    偃旗    闪避后获得1层杀机,使用怒气时消耗所有层数,每层使怒气伤害提升50%,最多提升200%    3                                        0
300407    300407    1    1    奋武    血量低于20%后,闪避概率提升50%,绝对闪避提升50%(可闪避任何伤害),持续至战斗结束,每场战斗仅触发一次    3                                        0
300408    300408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
300409    300409    1    1    升变    怒气技能施加灼烧时,额外偷取目标25%怒气    3                                        0
300501    300501    1    1    嗜焰    对单体目标造成攻击力140%的伤害,若击晕目标,若敌方身上存在增益,偷取一层随机增益    1                                        0
300502    300502    1    1    狂热爪击    对敌方前排造成攻击力160%的伤害,并有30%概率让目标进入虚弱状态,无法行动,持续2回合    2                                        0
300503    300503    1    1    战意    普通击晕概率提升30%,击晕目标必定附加一层灼烧,每回合造成攻击力130%物理伤害,持续2回合    3                                        0
300505    300505    1    1    惊涛    普攻击晕目标后,偷取25%怒气    3                                        0
300507    300507    1    1    游侠    对击晕目标造成的伤害提升100%    3                                        0
300508    300508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
300509    300509    1    1    升变    对击晕目标造成的伤害提升50%    3                                        0
300601    300601    1    1    流铄    对随机2个目标造成攻击力50%的法术伤害,20%概率附加2回合沉默    1                                        0
300602    300602    1    1    八门锁命    对后排目标造成攻击力145%的法术伤害,30%概率降低目标50%吸血和受治疗效果,持续2回合,    2                                        0
300603    300603    1    1    镜心    沉默概率提升至40%    3                                        0
300605    300605    1    1    隐世明哲    闪避时,获得明哲效果,每层提升10%攻击力,持续1回合,最多叠加10层    3                                        0
300607    300607    1    1    解惑    普攻目标数+2    3                                        0
300608    300608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
300609    300609    1    1    升变    对沉默目标造成的伤害提升40%    3                                        0
300701    300701    1    1    火刀    对单体目标造成攻击力100%的伤害,50%概率附加持续2回合的灼烧,每回合造成攻击力70%的物理伤害    1                                        0
300702    300702    1    1    薪尽火传    为自己附加最大生命值20%的护盾,护盾存在期间,丁奉每受到一次攻击,都将对攻击者反弹所受伤害100%的伤害,护盾存在2回合    2                                        0
300703    300703    1    1    奋进    若目标身上存在灼烧,50%概率额外附加1层灼烧,每回合造成攻击力70%伤害,持续2回合    3                                        0
300705    300705    1    1    断金    每降低10%生命值,提高10%格挡概率    3                                        0
300707    300707    1    1    火烬    格挡反击时,目标身上每有1层灼烧,反击伤害提高100%    3                                        0
300708    300708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
300709    300709    1    1    升变    最大生命值上限提升10%    3                                        0
300801    300801    1    1    春风    对我方血量最低的2个单位造成攻击力85%的治疗效果    1                                        0
300802    300802    1    1    炎炎幻景    对敌方随机2个目标造成伤害150%伤害,并有50%概率施加混乱效果,持续1回合,本次造成伤害的50%将对我方全体进行分摊治疗。    2                                        0
300803    300803    1    1    金枝    自身闪避成功后,我方全体闪避提升20%,持续1回合    3                                        0
300805    300805    1    1    暖火    成功闪避时,获得1层繁育,释放普攻或怒气技能时消耗所有层数,每消耗1层使治疗效果提升100%,    3                                        0
300807    300807    1    1    绚阳    提升治疗目标50%的击晕抵抗,持续2回合    3                                        0
300808    300808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
300809    300809    1    1    升变    怒气技能额外攻击1个目标    3                                        0
300901    300901    1    1    霸王枪    对敌方血量最低目标造成攻击力100%的物理伤害    1                                        0
300902    300902    1    1    江东绝绁    对血量最低目标造成攻击力300%的伤害,若本次伤害击杀目标,为血量最低的敌方单位附加5层灼烧,每层每回合造成攻击力70%物理伤害,持续2回合    2                                        0
300903    300903    1    1    镇敌    造成任意伤害时,若目标血量低于10%,将额外造成目标最大生命值10%的真实伤害,最高不超过孙策攻击力的500%(不无视免死)    3                                        0
300905    300905    1    1    射鼋    敌方身上每有1层灼烧,斩杀血线+2%,最多不超过孙策攻击力的1000%    3                                        0
300907    300907    1    1    讨逆    孙策格挡概率提升30%,格挡反击附带天赋的斩杀效果    3                                        0
300908    300908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
300909    300909    1    1    升变    连击伤害提升20%    3                                        0
301001    301001    1    1    掠炎    对敌方单体目标造成攻击力120%物理伤害,若目标携带灼烧,本次攻击造成暴击概率提升50%    1                                        0
301002    301002    1    1    枭姬箭雨    优先攻击灼烧目标造成550%伤害,若目标身上有增益效果,将随机1层增益效果转为1层灼烧,每回合造成孙尚香攻击力65%物理伤害,持续2回合。    2                                        0
301003    301003    1    1    射潮焚    普攻攻击灼烧目标50%概率造成混乱,持续1回合    3                                        0
301005    301005    1    1    熔金    普攻暴击伤害提升50%    3                                        0
301007    301007    1    1    破晓    目标身上每携带一层灼烧或玄火,提高孙尚香对其造成的伤害伤害10%(最终增伤)    3                                        0
301008    301008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
301009    301009    1    1    升变    普攻对灼烧目标额外附带最大生命值10%的伤害    3                                        0
301101    301101    1    1    离雁    对后排3目标造成一次30%伤害,30%概率附加灼烧,每回合造成攻击力45%法术伤害,持续2回合    1                                        0
301102    301102    1    1    鹊桥星散    对后排造成攻击力90%伤害,30%概率为目标附加破甲,降低目标50%防御,持续2回合    2                                        0
301103    301103    1    1    暮云    自身回合结束时,对敌方后排造成一次攻击力30%的追击,若命中目标携带灼烧,我方武将攻击力提升10%,持续1回合    3                                        0
301105    301105    1    1    烛烬    暮云追击灼烧目标时,我方武将攻击增益提升至20%,持续1回合    3                                        0
301107    301107    1    1    归巢    连击灼烧目标时,延长其身上所有灼烧效果1回合    3                                        0
301108    301108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
301109    301109    1    1    升变    暴击概率提升10%    3                                        0
301201    301201    1    1    焦尾    对随机3个目标造成攻击力50%法术伤害,50%概率给命中目标伤附加1层灼烧,每回合造成周瑜攻击力50%的法术伤害,持续2回合    1                                        0
301202    301202    1    1    江枫渔祭    对全体目标造成攻击力130%法术伤害,敌方身上每有1层灼烧或玄火,本次伤害提升10%,并有40%概率附加毒奶效果,使携带毒奶的目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    2                                        0
301203    301203    1    1    焚桐    周瑜在场时,持续伤害提升15%,灼烧或玄火伤害额外提高15%,周瑜造成的持续伤害50%转为对周瑜进行治疗    3                                        0
301205    301205    1    1    业火涅槃    周瑜释放怒气技能后,敌方身上携带的灼烧全部变为【玄火】,玄火可被视为灼烧触发其他效果,但不可驱散,且造成的伤害为真实伤害    3                                        0
301207    301207    1    1    琴瑟鸾劫    小乔死亡时,周瑜立即对敌方全体造成500%伤害,本次伤害由剩余敌方目标分摊,敌方身上每有1层灼烧或玄火,本次伤害提升10%    3                                        0
301208    301208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
301209    301209    1    1    升变    怒气附加毒奶概率变更为80%    3                                        0
301301    301301    1    1    流霞    对我方全体武将进行治疗,恢复攻击力35%的血量。    1                                        0
301302    301302    1    1    血蝶焚心    对我方全体进行治疗小乔攻击力600%的生命值,由我方全体平摊,若敌方身上存在,【火毒】,转为对敌方进行治疗,由携带【火毒】的敌方单位平摊。    2                                        0
301303    301303    1    1    烟汀    小乔在场时,提升我方武将10%吸血抵抗,我方每存在1个吴国武将,额外提升2%    3                                        0
301305    301305    1    1    镜湖倒燃    周瑜死亡时,小乔消耗当前生命值的50%,对击杀周瑜的目标造成献祭血量200%的真实伤害。    3                                        0
301307    301307    1    1    霓裳愈仙    触发闪避后,使小乔下次对我方治疗效果提升50%,对吴国武将额外提升100%    3                                        0
301308    301308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
301309    301309    1    1    升变    怒气技能倍率由600%提升至750%    3                                        0
301401    301401    1    1    照夜    对单体目标造成90%物理伤害,50%概率施加1层【灼烧】,每回合造成攻击力90%伤害持续2回合,    1                                        0
301402    301402    1    1    离火净秽    对敌方纵排造成230%伤害,对灼烧目标造成暴击时,敌方身上每层灼烧,使本次暴击伤害提升30%,最多提升210%,且为命中目标施加无法复活效果,持续3回合    2                                        0
301403    301403    1    1    燃犀    命中灼烧目标时,自己获得2层【燃竭】(无持续时间),每层【燃竭】使步练师造成的伤害提升20%,可叠加,最多10层,受到直接攻击时,降低1层    3                                        0
301405    301405    1    1    灰灭阳燧    受控制或负面效果时,若【燃竭】层数大于5层,免疫负面和控制效果    3                                        0
301407    301407    1    1    金乌    普攻暴击时必定给目标附加2层【灼烧】,每回合造成攻击力75%的物理伤害,持续2回合    3                                        0
301408    301408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
301409    301409    1    1    升变    触发天赋3效果后,再次获得3层燃竭    3                                        0
301501    301501    1    1    炎斩    对单体目标造成攻击力70%物理伤害,若该目标身上携带灼烧效果,孙坚恢复自身10%最大生命值血量。    1                                        0
301502    301502    1    1    赤壁樯橹    对前排3目标造成240%伤害,并提升20%闪避,每击中一名灼烧目标,闪避提升额外+10%,持续2回合。    2                                        0
301503    301503    1    1    焚羽    受到攻击时50%概率给敌方施加1层灼烧,持续2回合,每回合造成攻击力70%的物理伤害    3                                        0
301505    301505    1    1    避炎舞    闪避成功时,恢复5%最大生命值,闪避后获得1层赤阳,3层时清除,给敌方全体施加1层灼烧,每回合造成孙坚攻击力45%物理伤害,持续2回合    3                                        0
301507    301507    1    1    吴钩饮血    闪避时,若攻击者携带灼烧,孙坚的血量恢复提升至15%    3                                        0
301508    301508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
301509    301509    1    1    升变    孙坚造成灼烧伤害的50%转为对自己治疗    3                                        0
301601    301601    1    1    葬秋风    对单体目标造成攻击力120%法术伤害,30%概率将当前携带灼烧层数最高的敌方身上的灼烧效果,复制一份给予当前攻击目标    1                                        0
301602    301602    1    1    火烧连营    对敌方全体造成50%伤害,并引爆一次敌方身上的持续伤害    2                                        0
301603    301603    1    1    号令    自身为敌方施加灼烧时,为全体友方提升陆逊10%攻击力,最多叠加3层,陆逊死亡时效果消失    3                                        0
301605    301605    1    1    英姿    普攻附加灼烧概率提升至100%    3                                        0
301607    301607    1    1    书剑同尘    触发连击时,结算一次目标身上持续伤害,每回合最多触发2次    3                                        0
301608    301608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
301609    301609    1    1    升变    攻击灼烧目标时,额外获得25点怒气    3                                        0
400101    400101    1    1        对单体目标造成攻击力120%物理伤害,普攻击晕概率提升10%    1    1    1    1    1    0    0    1    10000    0    0
400102    400102    1    1        对前排目标造成攻击力130%物理伤害,20%概率造成击晕    2    1    1    1    2    0    0    0    10000    0    0
4001021    4001021    1    1    额外击晕    20%概率造成击晕    0    14    0    0    6    0    0    0    2000    0    0
400103    400103    1    1    骁将    击晕目标时恢复自身10%最大生命值血量    3                                        0
400104    400104    1    1    力战    击晕目标时恢复自身20%最大生命值血量    3                                        0
400105    400105    1    1    锋刃    怒气击晕效果提升40%    3                                        0
400108    400108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
400109    400109    1    1    升变    击晕目标时,清除目标25%怒气    3                                        0
400201    400201    1    1        对后排随机目标造成攻击力100%法术伤害    1    1    2    1    3    0    0    1    10000    0    0
400202    400202    1    1        对后排2个目标造成攻击力220%法术伤害    2    1    2    1    3    0    0    2    10000    0    0
400203    400203    1    1    纵兵    每触发一次吸血,攻击力提升5%,最多10层,持续至战斗结束    3                                        0
400205    400205    1    1    裂土    造成伤害并吸血时,额外对目标再次造成本次吸血值的真实伤害    3                                        0
400207    400207    1    1    反目    吸血效果提升20%    3                                        0
400208    400208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
400209    400209    1    1    升变    触发吸血后,本次吸血的50%为血量最低的友军进行治疗。    3                                        0
400301    400301    1    1    掠血    对单体目标造成攻击力100%物理伤害,50%概率附加破甲,降低目标25%防御,持续2回合。    1                                        0
400302    400302    1    1    烈火焚城    对单体造成攻击400%物理伤害,自身闪避提升20%,持续2回合    2                                        0
400303    400303    1    1    劫掠    每成功闪避1次,获得1层【锐气】,每层使自己的暴击概率+20%,暴击后清除层数    3                                        0
400305    400305    1    1    狂袭    每层锐气使自己的暴击伤害提升50%    3                                        0
400307    400307    1    1    狼戾    成功闪避时,有35%概率进行怒气追击,每回合最多触发2次    3                                        0
400308    400308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
400309    400309    1    1    升变    闪避后的怒气追击概率提升至50%    3                                        0
400401    400401    1    1    地公符法    发射治疗波在我方随机目标弹射3次,每次治疗张宝攻击力45%的生命值,30%概率净化其身上的控制和减益效果。    1                                        0
400402    400402    1    1    太平清领    立即对我方血量最低的2个武将治疗张宝攻击160%的生命值,并施加疗愈效果,每回合开始恢复张宝攻击力的70%生命值,持续2回合。    2                                        0
400403    400403    1    1    护佑    对受到控制友军的治疗效果提升100%    3                                        0
400405    400405    1    1    黄天垂怜    格挡提升10%,触发格挡后,立即净化我方一名目标身上的控制和建议效果。    3                                        0
400407    400407    1    1    青囊    触发格挡后,立刻释放一次普攻治疗    3                                        0
400408    400408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
400409    400409    1    1    升变    格挡触发的治疗效果提升100%    3                                        0
400501    400501    1    1    疾风斩    对后排单体目标造成攻击力100%物理伤害    1                                        0
400502    400502    1    1    破甲摧城    对后排单体目标造成攻击力450%伤害,对护盾造成双倍伤害。    2                                        0
400503    400503    1    1    闪雷    每回合在自身行动前,闪避概率提升50%,行动后清除此加成。    3                                        0
400505    400505    1    1    淬毒    每次成功闪避,积累1层【毒刃】,下次攻击将根据毒刃层数给目标附加对应层数的中毒效果,每层每回合造成攻击力115%伤害,持续2回合    3                                        0
400507    400507    1    1    汲取    普攻或怒气攻击中毒目标时,为自己恢复对其造成伤害150%的生命值    3                                        0
400508    400508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
400509    400509    1    1    升变    造成的中毒伤害必定暴击    3                                        0
400601    400601    1    1    南蛮劈山    对纵排目标造成60%攻击伤害,本次伤害无法闪避。    1                                        0
400602    400602    1    1    万兽俯首    对敌方全体目标造成攻击力105%物理伤害,并有20%概率降低目标50%闪避,持续2回合。    2                                        0
400603    400603    1    1    藤甲    受控制后,防御力提升50%,持续2回合    3                                        0
400605    400605    1    1    象冢    自身死亡后,为场上剩余友军施加孟获攻击力500%的护盾,持续3回合    3                                        0
400607    400607    1    1    御兽    自身提升20%格挡概率,每次格挡成功,获得6%最大生命值护盾。    3                                        0
400608    400608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
400609    400609    1    1    升变    受到控制后,防御力提升200%    3                                        0
400701    400701    1    1    八纳洞主    每个大回合开始为自己增加25点怒气,不进行普攻,无法触发连击(可反击)    1                                        0
400702    400702    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力80%的法术伤害,每消耗1点怒气,提高怒气技能1%的伤害。    2                                        0
400703    400703    1    1    彩云之南    每有一个队友死亡,怒气伤害增加10%    3                                        0
400705    400705    1    1    毒瘴    释放怒气技能有,有20%概率再次释放1次怒气技能,被动效果每回合最多触发1次    3                                        0
400706    400706    1    1    特性    暴击概率提升10%,连击概率的20%转化为暴击概率    3                                        0
400707    400707    1    1    猎虎    怒气技能击杀目标后,额外释放1次怒气技能。    3                                        0
400708    400708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
400709    400709    1    1    升变    初始获得100%怒气    3                                        0
400801    400801    1    1    鸾袖    对随机3敌方造成攻击力60%法术伤害,并有30%附加1回合脆弱,友方攻击脆弱目标时,额外获得10%吸血    1                                        0
400802    400802    1    1    阴后威仪    对前排敌方造成150%伤害,释放怒气消耗10%血量,使本次伤害额外附带消耗血量150%的伤害,血量不足释放时,技能变更为自陨(自爆),依然视为消耗10%血量,且额外伤害由150%提升至200%,自爆效果结束后,自身死亡。(自爆类若仅剩自己一人,自爆炸死对面,先判断本次伤害,自爆结束再将自己血量清零,自爆炸死对面算自己胜)    2                                        0
400803    400803    1    1    密诏    附加脆弱概率提升至60%,吸血效果提升至20%    3                                        0
400805    400805    1    1    鸩酒    自身对脆弱目标造成伤害提升30%    3                                        0
400807    400807    1    1    汉宫    自身死亡后,对全体敌方造成一次攻击力50%的物理伤害,并有50%概率附加阴咒,携带目标吸血抵抗下降50%,持续3回合    3                                        0
400808    400808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
400809    400809    1    1    升变    阴咒降低暴击概率效果最多提升至60%    3                                        0
400901    400901    1    1    魔姬    消耗5%血量,对目标造成攻击力275%物理伤害    1                                        0
400902    400902    1    1    同命锁    对敌方战力最高的目标造成攻击力450%物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合,自己获得2回合狂怒,主动为血最低的队友抵挡2次直接攻击。    2                                        0
400903    400903    1    1    狂歌    战斗开始,自己获得5点【狂热】值,每回合降低1点,每点存在1点【狂热】值,提升自己10%攻击力,复活将回满【狂热】值    3                                        0
400905    400905    1    1    烛世    董白死亡后,我方全体武将获得25%的增伤,持续3回合,死亡时自身每剩余1点【狂热】,增伤额外提升5%,群雄阵营提升10%    3                                        0
400907    400907    1    1    天罗    每降低1%最大生命值,提升0.5%最终增伤    3                                        0
400908    400908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
400909    400909    1    1    升变    提升等同于自己身防御力的攻击力    3                                        0
401001    401001    1    1    灭却斩    对单体目标造成攻击力120%物理伤害,若次伤害造成暴击,提升自身复活后的血量和怒气5%,最多累计50%    1                                        0
401002    401002    1    1    天地寂灭斩    对敌方单体造成攻击力480%物理伤害,每击杀一名敌人,自身死亡后,初始复活概率+10%,最多增加30%复活概率。    2                                        0
401003    401003    1    1    不死印    死亡后下回合有20%概率以15%血量复活,每经过回一个回合复活概率10%,5回合后必定复活    3                                        0
401005    401005    1    1    黄泉返渡    卑弥呼每次复活,最终增伤提升10%,不会因死亡清除该增益,持续至战斗结束    3                                        0
401007    401007    1    1    新王    复活初始血量提升至25%,并获得50点怒气    3                                        0
401008    401008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
401009    401009    1    1    升变    初始复活血量提升至35%    3                                        0
401101    401101    1    1    狼烟    对敌方前排造成攻击力65%的物理伤害,本伤害对护盾值削减翻倍    1                                        0
401102    401102    1    1    西凉鬼骑    对敌方单体造成攻击力310%的物理伤害,额外附带董卓最大生命值10%的伤害,若敌方身上存在护盾,将直接偷取目标护盾。    2                                        0
401103    401103    1    1    暴虐    普攻伤害额外附加董卓最大生命上限的2%    3                                        0
401105    401105    1    1    酒池    自身血量低于30%时,恢复最大生命值20%血量,本场战斗没每有一名友方死亡,董卓额外恢复最大生命值的10%,若阵亡的是群雄单位,效果翻倍,每场战斗只触发一次。    3                                        0
401107    401107    1    1    毁灭    董卓每次受到治疗或吸血,自身提高2%最大生命值上限,友方死亡提高10%,hp上限每提升10%体型放大10%,防御+30%,防御最多提升150%    3                                        0
401108    401108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
401109    401109    1    1    升变    最大生命值提升10%    3                                        0
401201    401201    1    1    红蝶    对竖排2个敌人造成45%的法术伤害,造成伤害的50%为貂蝉进行治疗    1                                        0
401202    401202    1    1    红颜枯骨    对敌方随机3个目标造成攻击力100%法术伤害,若目标为男性,有50%概率被魅惑2个回合,被魅惑的目标无法释放怒气,每回合以普攻随机攻击自己的队友。(一样朝向目标)    2                                        0
401203    401203    1    1    倾城    每回合开始或我方英雄死亡,均可获得1层倾城(最多5点),普攻消耗所有倾城,消耗1~5点倾城,分别使本次普攻伤害提高40%,80%,160%,320%,640%    3                                        0
401205    401205    1    1    同生共死    和吕布同时在场时,任意1人死亡,对方消耗10%血量将其以15%生命进行复活,血量不足无法释放    3                                        0
401207    401207    1    1    乱世    貂蝉在场时,我方全体武将吸血概率提升10%,每有一名友军阵亡,额外提升2%,貂蝉死亡后失效,复活后继承已有层数    3                                        0
401208    401208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
401209    401209    1    1    升变    每次吸血,提升吸血量5%的攻击力    3                                        0
401301    401301    1    1    飞将遗戟    对后排单体目标造成攻击力115%的物理伤害,额外恢复25点怒气    1                                        0
401302    401302    1    1    陷阵无回    对敌方后排造成攻击力180%的物理伤害,造成伤害的50%转化分摊给友方进行治疗    2                                        0
401303    401303    1    1    赤兔踏炎    友方死亡时立刻释放一次怒气,解除自身控制,并立刻消耗当前所有怒气,释放1次怒气技    3                                        0
401305    401305    1    1    温侯余烈    受到的单次伤害最高不超最大生命值15%    3                                        0
401307    401307    1    1    狼骑    战斗开始5个回合内,若吕玲绮在场,敌方男性获取怒气降低50%    3                                        0
401308    401308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
401309    401309    1    1    升变    怒气伤害变更540%,由命中目标平摊    3                                        0
401401    401401    1    1    方天画狱    对前排造成70%物理伤害,受到普攻伤害降低20%    1                                        0
401402    401402    1    1    魔神再临    对敌方全体造成攻击力130%的物理伤害,造成伤害的50%为吕布治疗    2                                        0
401403    401403    1    1    饕餮    每次成功格挡,回复攻击力160%的生命值    3                                        0
401405    401405    1    1    同生共死    和貂蝉同时在场时,任意1人死亡,对方消耗10%血量将其以15%生命进行复活,血量不足无法释放    3                                        0
401407    401407    1    1    修罗    我方武将每死亡一次,吕布格挡提升5%,群雄武将阵亡提升效果为10%,最多30%,若友军阵亡次数达到3次或以上,吕布每次普攻后额外释放一次普攻。    3                                        0
401408    401408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
401409    401409    1    1    升变    格挡恢复生命提升至攻击力的220%    3                                        0
401501    401501    1    1    太平雷符    召唤落雷对随机3个敌人造成攻击力55%法术伤害    1                                        0
401502    401502    1    1    苍天已死    对全部敌人造成攻击力75%的法术伤害,首次释放怒气有50%概率击晕目标,持续2回合,后续释放的击晕概率为10%    2                                        0
401503    401503    1    1    截天    落雷有50%概率偷取目标10点能量,每成功偷取1次能量,张角提高10%攻击力,可叠加,持1回合    3                                        0
401505    401505    1    1    大贤良诏    张角触发击晕后,额外对目标施加持续3回合的触电效果,每回合造成张角攻击力70%的法术伤害,最多叠加5层    3                                        0
401507    401507    1    1    惊雷    开场释放,敌方英雄个人回合内首次行动(每次可能克制蜀国,再看),张角都有35%的概率释放一道单体落雷攻击目标,造成攻击力75%法术伤害。    3                                        0
401508    401508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
401509    401509    1    1    升变    天赋5触发单体落雷伤害提升至100%    3                                        0
401601    401601    1    1    生死符    为我方血量最低的3名友方恢复左慈攻击力60%的生命值    1                                        0
401602    401602    1    1    镜花水月    释放怒气后以15%血量复活1个已方已死亡英雄,并为其恢复左慈攻击力150%的生命值,若无可复活武将,为生命最低的友军恢复攻击力300%的生命值    2                                        0
401603    401603    1    1    生生不息    普攻额外对血量最低的1目标施加愈合之风,每回合恢复左慈攻击力50%的生命值,持续2回合    3                                        0
401605    401605    1    1    撒豆成兵    自身死亡时,以10%血量复活最多2随机名友军,并为我方治疗左慈攻击力500%生命值,本次治疗由我方全体友军平摊治疗量    3                                        0
401606    401606    1    1    特性    闪避时为战力最高武将解除控制,并附加1回合免控效果    3                                        0
401607    401607    1    1    谪仙    为我全体恢复左慈攻击力50%的生命值    3                                        0
401608    401608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0
401609    401609    1    1    升变    怒气技能的复活数量+1    3                                        0
int    int    int    int    string    string    int    int    int    int    int    int    int    int    int    int    int    string    string    int    int    int[]    int    int    int    int    float    int[][]    int    int    float    int    int    int    int    int    int    int    int
SkillID    SkillTypeID    SkillLV    SkillMaxLV    SkillName    Description    FuncType    SkillType    HurtType    AtkType    TagAim    TagFriendly    TagAffect    TagCount    HappenRate    CoolDownTime    FightPower    SkillMotionName    IconName    EffectType    StartupFrames    ActiveFrames    RecoveryFrames    LoopCount    CastPosition    CastIndexNum    CastDistance    DamageDivide    BulletEffectId    BulletPath    BulletFlyTime    Scattering    ExplosionEffectId    ExplosionEffect2    ExplosionEffect3    EffectId    EffectId2    MStartEffectId    TriggerEffect
技能ID    技能TypeID    当前等级    最高等级    技能名称    技能描述    按功能分类    技能类型    伤害类型    释放方式    目标范围    目标友好    目标细分    目标个数    概率    技能冷却时间    技能战力    技能动作名    技能图标    施法特效的类型    前摇帧数    中摇帧数    后摇帧数    中摇重复次数    施法位置    CastPosition敌我的扩展    施法距离    伤害分布    子弹特效id    子弹轨迹    子弹飞行时间    是否散射    爆炸特效id    爆炸特效2    受击特效    施法特效    施法特效2    中摇开始特效ID(M=middle)    触发特效
100    100    1    1    通用反击    造成攻击力100%物理伤害    4    1    1    1    0    0    0    1    10000    0    0
200    200    1    1    击晕    击晕1回合    0    14    0    0    6    0    0    0    10000    0    0
201    201    1    1    击晕    20%概率造成击晕1回合    0    14    0    0    6    0    0    0    2000    0    0
300    300    1    1    冰冻    冰冻1回合    0    14    1    0    6    0    0    0    10000    0    0
301    301    1    1    冰冻    冰冻2回合    0    14    1    0    6    0    0    0    10000    0    0
302    302    1    1    冰冻    50%概率冰冻目标2回合    0    14    1    0    6    0    0    0    5000    0    0
1001    1001    1    1    暴击    boss暴击概率提升    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1002    1002    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
1003    1003    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131
1004    1004    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134
1005    1005    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_137
1006    1006    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1007    1007    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
1008    1008    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131
1009    1009    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134
1010    1010    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_137
1011    1011    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
100101    100101    1    1    枭影    对血量最低的目标造成攻击力100%物理伤害。    1    1    1    1    0    0    1    1    10000    0    0    attack    skillicondefault    1    10    11    25    0    4        9999    [[10000]]    100012    1    0.5                100015
100102    100102    1    1    噬魄    对纵排2个目标造成攻击力210%的物理伤害    2    1    1    1    4    0    0    2    10000    0    0    angerskill    skillicondefault    1    22    23    39    0    4        350    [[10000]]    100012    1    0.5        100013        100015    100011        100014
100107    100107    1    1    鹰视    普攻或怒气暴击后进行一次普攻追击,造成攻击力100%物理伤害,每回合最多1次    3    1    1    0    1    0    0    1    10000    0    0        skillicondefault                                    [[10000]]
100108    100108    1    1    怒气    初始获得50%怒气    3    5    0    6    5    1    0    0    10000    0    0        skillicondefault                                    [[10000]]
100109    100109    1    1    升变    暴击后自身恢复攻击力50%血量    3    2    0    2    5    1    0    1        0    0        skillicondefault                                    [[10000]]
100201    100201    1    1    登先    对默认单体目标造成攻击力80%伤害,50%概率施加1层寒气,持续4回合的寒气,每回合造成攻击者30%法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    1    1    2    1    1    0    0    1    10000    0    0    attack    skillicondefault    2    16    17    35    0    4        100    [[10000]]                    100022
1002011    1002011    1    1    登先    50%概率施加1层寒气,持续4回合的寒气,每回合造成攻击者30%法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    0    4    2    1001    6    0    0    0    5000    0    0        skillicondefault
100202    100202    1    1    疾霆破垒    对单体造成攻击力356%法术伤害,有50%概率附加破甲,降低50%防御,持续1回合    2    1    2    1    1    0    0    1    10000    0    0    angerskill    skillicondefault    2    15    54    70    0    4        200    [[10000]]                    100015            100021
1002021    1002021    1    1    疾霆破垒    有50%概率附加破甲,降低50%防御,持续1回合    0    6    0    1001    6    0    0    0    5000    0    0        skillicondefault
100203    1002011    1    1    炬石    寒气附加概率增加至60%,寒气每回合伤害提升至攻击力的50%    0    6    1    0    6    0    0    0    8000    0    0        skillicondefault                                    [[10000]]
100205    100205    1    1    威震逍遥    对携带寒气或冰冻目标造成伤害提升50%    3    9    0    0    5    1    0    0    10000    0    0        skillicondefault                                    [[10000]]
100207    100207    1    1    折冲    对携带寒气或冰冻目标造成伤害吸血效果提升50%    3    9    0    0    5    1    0    0    10000    0    0        skillicondefault            15    1    16    0            [[18500]]
100208    100208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100209    100209    1    1    升变    对冰冻目标造成伤害提升20%    3    5    0    0    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100301    100301    1    1    抬棺    对单体目标造成105%物理伤害    1    1    1    1    1    0    0    1    10000    0    0    attack    skillicondefault    2    18    19    38    0    4        100    [[10000]]                    100033    100034
100302    100302    1    1    狂骨裂阵    对前排3个目标造成攻击力150%物理伤害,自身提升40%格挡概率,持续2回合    2    1    1    1    2    0    0    3    10000    0    0    angerskill    skillicondefault    2    14    15|20|25|30|35|48    75    0    4        150    [[1000],[1000],[1000],[1000],[1000],[5000]]                    100035            100031    100032
1003021    1003021    1    1    狂骨裂阵    自身提升40%格挡概率,持续2回合    0    6    0    0    6    0    0    0    4000    0    0        skillicondefault
100305    100305    1    1    白马浴血    格挡成功,为攻击者附加卸甲,降低攻击者50%防御,持续2回合    3    9    0    0    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100307    100307    1    1    樊城就义    每次格挡成功,获得最大生命值15%护盾,持续3回合    3    9    0    0    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100308    100308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100309    100309    1    1    升变    格挡概率+10%                                            0        skillicondefault                                    [[10000]]
100401    100401    1    1    戒奢    对后排1个敌方造成攻击力65%法术伤害,50%概率冰冻目标1回合。    1    1    2    1    3    0    0    1    10000    0    0    attack    skillicondefault    2    13    20    32    0    4        300    [[10000]]                                100044    100043
1004011    1004011    1    1    戒奢    50%概率冰冻目标1回合。    0    4    0    1001    6    0    0    0    5000    0    0        skillicondefault
100402    100402    1    1    母仪镇乱    对全体敌人造成攻击力80%的法术伤害,并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    2    1    2    1    0    0    0    6    10000    0    0    angerskill    skillicondefault    2    35    58    60    0    4        500    [[10000]]                                100042        100041
1004021    1004021    1    1    母仪镇乱    并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    0    4    2    1001    6    0    0    0    5000    0    0        skillicondefault
100403    100403    1    1    俭素    敌方目标被控制时,50%概率进行一次追击,造成攻击力110%的伤害,每回合最多3次    3    1    2                                0        skillicondefault                                    [[10000]]
100405    100405    1    1    四子同璋    每次闪避成功,50%对攻击目标进行造成一次复仇,造成攻击力110%的法术伤害。    3    1    2                                0        skillicondefault                                    [[10000]]
100407    100407    1    1    藏锋    闪避成功触发同璋时,复仇造成伤害后有50%概率冰冻攻击者,持续1回合    3    1    0                                0        skillicondefault                                    [[10000]]
100408    100408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100409    100409    1    1    升变    闪避后获得25%怒气    3    1    0                                0        skillicondefault                                    [[10000]]
100501    100501    1    1    青州寒律    对目标造成攻击力90%的物理伤害,20%概率附带缴械,持续2回合,被缴械目标无法进行普攻。    1    1    1    1    1    0    0    1    10000    0    0    attack    skillicondefault    2    13    14    35    0    4        100    [[10000]]                                100051
1005011    1005011    1    1    青州寒律    20%概率附带缴械,持续2回合,被缴械目标无法进行普攻。    0    4    1    1001    6    0    0    0    5000    0    0        skillicondefault                                                                    100052
100502    100502    1    1    重剑无锋    对纵排2目标造成150%伤害,并为自己附加1~3枚印记(1枚权重30%,2枚40%,3枚30%),每枚印记100%触发1次格挡,印记最多存在5枚    2    1    1    1    4    0    0    2    10000    0    0    angerskill    skillicondefault    2    11    12|25|51    78    0    4        100    [[3000],[3000],[4000]]                    100053
100503    100503    1    1    缴械    缴械概率提升至40%    3    1    0                                0        skillicondefault                                    [[10000]]
100505    100505    1    1    沉剑    每次成功反击,为自己恢反击造成伤害50%的生命值    3    1    0                                0        skillicondefault                                    [[10000]]
100507    100507    1    1    砺霜    格挡反击伤害翻倍    3    9    0                                0        skillicondefault                                    [[10000]]
100508    100508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100509    100509    1    1    升变    反击必定暴击    3    1    0                                0        skillicondefault                                    [[10000]]
100601    100601    1    1    寒星    对敌方后排1个目标造成攻击力100%的物理伤害,攻击冰冻目标时,连击概率+30%    1    1    2    1    3    0    0    1    10000    0    0    attack    skillicondefault    1    8    9    20    0    4        9999    [[10000]]    100066    1    0.5        100063            100062
100602    100602    1    1    寒霜叠嶂    对敌方后排3目标造成攻击力185%伤害,若目标处于冰冻中,本次伤害提升50%    2    1    2    1    3    0    0    3    10000    0    0    angerSkill    skillicondefault    2    15    16    32    0    4        9999    [[10000]]                    100064    100065        100061
100603    100603    1    1    朔风    连击冰冻目标时额外附加1层寒气,持续4回合的寒气,每回合造成攻击者55%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    1    2                                0        skillicondefault                                    [[10000]]
100605    100605    1    1    怒雪    普攻对冰冻目标造成的伤害翻倍    3    9    0                                0        skillicondefault                                    [[10000]]
100607    100607    1    1    凝霜    普攻100%附加1层持续4回合的寒气,每回合造成攻击者35%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    9                                    0        skillicondefault                                    [[10000]]
100608    100608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100609    100609    1    1    升变    对后排目标造成的伤害提升10%    3    1                                    0        skillicondefault                                    [[10000]]
100701    100701    1    1    博望    单体目标造成80%伤害,普攻击晕概率提升20%,持续1回合    1    1    1    1    1    0    0    1    10000    0    0    attack    skillicondefault    2    13    14    30        4        100    [[10000]]                    100073
100702    100702    1    1    仁者之壁    对敌方前排目标造成70%伤害,并100%附加1层寒气,寒气每回合造成攻击力20%物理伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    2    1    1    1    2    0    0    3    10000    0    0    angerskill    skillicondefault    2    11    12|40    57    0    4        999    [[4000],[6000]]                    100073            100071    100072
1007021    1007021    1    1    仁者之壁    100%附加1层寒气,寒气每回合造成攻击力20%物理伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    0    4    2    1001    6    0    0    0    10000    0    0        skillicondefault
100703    100703    1    1    守义    每次行动,获得一层守护,每层使自己受到受普攻伤害降低10%,最多5层,持续至战斗结束    3    9                                    0        skillicondefault                                    [[10000]]
100705    100705    1    1    淯水护驾    战斗开始,我方全体获得许诸攻击力170%的护盾,持续3回合,后续每3回合释放一次    3    1                                    0        skillicondefault                                    [[10000]]
100707    100707    1    1    山阳遗风    受直接攻击时,50%为攻击者附加1层持续4回合的寒气,每回合造成攻击者30%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    9                                    0        skillicondefault                                    [[10000]]
100708    100708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100709    100709    1    1    升变    携带寒气目标对自己造成的伤害降低20%    3    9                                    0        skillicondefault                                    [[10000]]
100801    100801    1    1    太素    为我方前排恢复蔡文姬攻击力30%生命值    1    2    2    2    2    1    0    3    10000    0    0    attack    skillicondefault    1    27    28    38    0    3        9999    [[10000]]    100085    1            100084
100802    100802    1    1    广陵止息    为我方全体恢复蔡文姬攻击力155%的血量    1    2    2    2    0    1    0    6    10000    0    0    angerskill    skillicondefault    2    17    18|24|30|36    55    0    2    2    9999    [[10000]]                                100081    100083
100803    100803    1    1    回还    蔡文姬受到直接伤害时,为自身回复25%怒气    3    9                                    0        skillicondefault                                    [[10000]]
100805    100805    1    1    生机    蔡文姬受到直接伤害时,获得1枚【种子】,累计10枚【种子】,我方任意单位阵亡后,消耗10枚种子以15%最大生命值复活该目标,种子最多储存20枚,战斗开始初始获得10枚。    3    9                                    0        skillicondefault                                    [[10000]]
100807    100807    1    1    续命    普攻或怒气出现暴击时,获得2枚种子(每次行动最多2枚)    3                                        0        skillicondefault                                    [[10000]]
100808    100808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100809    100809    1    1    升变    治疗效果提升10%    3                                        0        skillicondefault                                    [[10000]]
100901    100901    1    1    乱武    对敌方后排造成攻击力40%的法术伤害,25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30%    1    1    2    1    3    0    0    3    10000    0    0    attack    skillicondefault    2    18    19    38    0    4        500    [[10000]]                                100091    100094
1009011    1009011    1    1    乱武    25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30%    0    4    0    1001    6    0    0    0    2500    0    0        skillicondefault
100902    100902    1    1    鬼谋天地    对敌方后排造成攻击力105%伤害,50%概率降低命中目标30%生命恢复效果,持续2回合    2    1    2    1    3    0    0    3    10000    0    0    angerskill    skillicondefault    2    17    18|35    55    0    4        500    [[4000],[6000]]                                100092    100093
1009021    1009021    1    1    鬼谋天地    50%概率降低命中目标30%生命恢复效果,持续2回合    0    4    0    1001    6    0    0    0    5000    0    0        skillicondefault
100903    100903    1    1    烬谋    若对易伤目标触发连击,延长1回合易伤效果    3                                        0        skillicondefault                                    [[10000]]
100905    100905    1    1    潜蛟    普攻易伤概率提升至50%    3                                        0        skillicondefault                                    [[10000]]
100907    100907    1    1    祸心    触发连击将偷取目标5点怒气(3人15)    3                                        0        skillicondefault                                    [[10000]]
100908    100908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
100909    100909    1    1    升变    降低生命恢复效果提升至60%    3                                        0        skillicondefault                                    [[10000]]
101001    101001    1    1    穿杨    对后排1个目标造成105%伤害,若目标处于冰冻中,本次暴击率提升50%    1    1    1    1    3    0    0    1    10000    0    0    attack    skillicondefault    2    14    15    32    0    4        400    [[10000]]                                100102
1010011    1010011    1    1    穿杨    若目标处于冰冻中,本次暴击率提升50%    0    3    0    1001    5    1    0    1    10000    0    0        skillicondefault
101002    101002    1    1    洞彻寒川    对后排1个目标造成380%伤害,若目标处于冰冻中,本次伤害无视防御    2    1    1    1    3    0    0    1    10000    0    0    angerSkill    skillicondefault    2    11    12|17|33|43    52    0    4        400    [[2000],[2000],[3000],[3000]]                                100101
1010021    1010021    1    1    洞彻寒川    若目标处于冰冻中,本次伤害无视防御    0    4    0    1001    6    0    0    0    10000    0    0        skillicondefault
101003    101003    1    1    先机    战斗开始后的5个回合内,王异必定先手,对后排目标发射冰枪造成攻击力180%的伤害,50%概率对其造成1回合冰冻    3    1    1    1    3    0    0    1    10000    0    0    passiveSkill    skillicondefault    2    23    24    42    0    4        400    [[10000]]                                100103    100104
101005    101005    1    1    戮神    每击杀1个目标,王异暴击伤害提升50%,可叠加,持续整场战斗    3                                        0        skillicondefault                                    [[10000]]
101007    101007    1    1    归墟    王异死亡后以1%血量复活,回满怒气,本回合冰封自己,并获得无敌,下回合开始时,获得必定先手效果,并恢复30%血量。    3                                        0        skillicondefault                                    [[10000]]
101008    101008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
101009    101009    1    1    升变    复活血量提升至50%    3                                        0        skillicondefault                                    [[10000]]
101101    101101    1    1    太阴    普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力30%的法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次)    1    1    2    5    0    0    0    5    10000    0    0    attack    skillicondefault    2    18    20|23|26|29|32    44    0    4        500    [[2000],[2000],[2000],[2000],[2000]]                    100113    100114
101102    101102    1    1    瑶光坠世    对全体敌方造成攻击力115%法术伤害,对冰冻目标造成的伤害翻倍    2    1    2    1    0    0    0    6    10000    0    0    angerskill    skillicondefault    2    42    43    70    0    4        500    [[10000]]                                100112    100111
1011021    1011021    1    1    瑶光坠世    对冰冻目标造成的伤害翻倍(最终增伤)    0    3    0    1001    5    1    0    1    10000    0    0        skillicondefault
101103    101103    1    1    摄魄    王元姬触发击晕时,额外附加1层寒气,每回合造成攻击力15%伤害,持续4回合,目标身上寒气层数达到3层时,冻结2回合。    3                                        0        skillicondefault                                    [[10000]]
101105    101105    1    1    冰霰    普攻每次弹射都有30%概率为目标附加1层寒气,每回合造成攻击力15%伤害,持续4回合    3                                        0        skillicondefault                                    [[10000]]
101107    101107    1    1    璇玑天衍    普攻弹射数量变更为5~7次    3                                        0        skillicondefault                                    [[10000]]
101108    101108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
101109    101109    1    1    升变    自身造成的寒气伤害提升50%    3                                        0        skillicondefault                                    [[10000]]
101201    101201    1    1    魅魉    对随机3个敌人造成30%法术伤害,30%概率冰冻目标,持续1回合    1    1    2    1    0    0    0    3    10000    0    0    attack    skillicondefault    1    14    15    30        4        9999    [[10000]]    100121    1    0.5        100122            100123
1012011    1012011    1    1    魅魉    30%概率冰冻目标1回合。    0    4    0    1001    6    0    0    0    3000    0    0        skillicondefault
101202    101202    1    1    冢虎蚀谋    对敌方全体造成70%伤害,并有30%附加7层权谋,携带权谋的敌方在回合开始,以及任意行动后,都会消耗1层数使目标损失5%血量,权谋造成的损血为司马懿进行治疗,单次伤害最高不超过司马懿攻击力的200%,持续3回合    2    1    2    1    0    0    0    6    10000    0    0    angerSkill    skillicondefault    2    19    20    40        4        500    [[10000]]                    100127            100125
101203    101203    1    1    血鉴    普攻50%概率降低目标20%吸血抗性1回合    3                                        0        skillicondefault                                    [[10000]]
101205    101205    1    1    返照    司马懿存活时,记录敌方被冰冻次数,司马懿死亡后,对敌方返还攻击力100%的伤害,敌方每被冰冻一次,伤害提升100%,最多提升至1000%,本次伤害由敌方所有人均摊。    3    1    2    0    0    0    0    6    10000    0    0    passiveSkill    skillicondefault    2    18    19    41        2    2        [[10000]]                    100126            100124
101207    101207    1    1    饮真止渴    普攻消耗自身5%最大生命值,对目标额外攻击力50%真实伤害,若目标处于权谋状态,附加的真实伤害翻倍    3                                        0        skillicondefault                                    [[10000]]
101208    101208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
101209    101209    1    1    升变    司马懿造成真实伤害50%部分为自己治疗    3                                        0        skillicondefault                                    [[10000]]
101301    101301    1    1    回春    普攻对单体目标造成攻击力65%的伤害,对我方血量最低的2个目标进行一次攻击力90%的治疗    1    1    2    1    1    0    0    1    10000    0    0    attack    skillicondefault    1    14    15    36    0    4        400    [[10000]]    100134                100133            100135
1013011    1013011    1    1    回春    对我方血量最低的2个目标进行一次攻击力90%的治疗    0    2    2    1002    0    1    1    2    10000    0    0        skillicondefault    2
101302    101302    1    1    鹤唳霜华    恢复我方血量最低的2个单位攻击力120%的血量,并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20%    2    2    2    2    0    1    1    2    10000    0    0    angerskill    skillicondefault    2    39    40    50    0    2    2    500    [[10000]]                    100136            100132
1013021    1013021    1    1    鹤唳霜华    并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20%    0    5    0    1003    6    0    0    2    10000    0    0        skillicondefault    2
101303    101303    1    1    织命    战斗开始,蔡文姬链接全体队友,使任意队友受到的伤害由全体均摊,持续2回合    3                                        0    attack    skillicondefault                                    [[10000]]                    100131
101305    101305    1    1    岐黄溯血    普攻若击晕目标,提升自己50%治疗效果,持续2回合    3                                        0        skillicondefault                                    [[10000]]
101307    101307    1    1    九霄环佩    治疗额外附带目标已损失生命值的5%,最高不超过蔡文姬攻击力的150%    3                                        0        skillicondefault                                    [[10000]]
101308    101308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
101309    101309    1    1    升变    治疗效果提升10%    3                                        0        skillicondefault                                    [[10000]]
101401    101401    1    1    铭霜    对纵排目标造成55%物理伤害,有50%概率冰冻目标1回合    1    1    1    1    4    0    0    2    10000    0    0    attack    skillicondefault    2                                [[10000]]                                100144
1014011    1012011    1    1    铭霜    50%概率冰冻目标1回合。    0    4    0    1001    6    0    0    0    5000    0    0        skillicondefault
101402    101402    1    1    朔雪龙骧    对纵排目标造成240%伤害,恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0    angerskill    skillicondefault    2                                [[10000]]                    100142            100143    100141
1014021    1014021    1    1    朔雪龙骧    恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。        2    2    2    5    1    0    1    10000    0    0        skillicondefault
101403    101403    1    1    断虹    普攻和怒气伤害对冰冻目标造成伤害翻倍(最终增伤乘区)    3                                        0        skillicondefault                                    [[10000]]
101405    101405    1    1    玉翎    每有1名敌人被控制,曹操获得2枚【冰翎】(上限10枚),曹操进行任意直接攻击时,若本次伤害造成暴击,消耗所有【冰翎】,每枚使曹操本次暴击伤害+30%    3                                        0        skillicondefault                                    [[10000]]
101407    101407    1    1    威压三辰    曹操在场时,我方对冰冻目标造成的伤害提升35%    3                                        0        skillicondefault                                    [[10000]]
101408    101408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
101409    101409    1    1    升变    对冰冻目标造成的伤害提升20%    3                                        0        skillicondefault                                    [[10000]]
101501    101501    1    1    崩云    对单体目标造成80%物理伤害,若目标处于控制状态,为自身附加10%最大生命值的护盾    1    1    1    1    1    0    0    1    10000    0    0    attack    skillicondefault    2                                [[10000]]                                100151
1015011    1015011    1    1    崩云    为自身附加10%最大生命值的护盾    0    5    0    1003    5    0    0    0    10000    0    0        skillicondefault
101502    101502    1    1    北溟嘲风    为自己施加最大生命值20%的寒霜护盾,嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合,寒霜护盾持续2回合,受直接攻击时,50%概率冰冻目标2回合,被击破时100%概率冰冻攻击者,持续2回合。    2    5    1    1003    5    0    0    0    10000    0    0    angerSkill    skillicondefault    2                                                                100154    100153
1015021    1015021    1    1    北溟嘲风    嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合    0    6    1    0    0    0    4    2    10000    0    0        skillicondefault                                                        100155
101503    101503    1    1    铁壁    提升20%格挡,战斗开始,获得7层【坚壁】,每成功格挡,消耗1层【坚壁】,恢复自身10%最大生命值    3                                        0        skillicondefault                                    [[10000]]
101505    101505    1    1    返咒    触发格挡后给攻击者附加一层【寒气】,【寒气】每回合开始造成曹仁攻击力15%的物理伤害,寒气持续4回合,目标身上存在3层寒气时,结算寒气剩余回合伤害后清除,并冻结目标2回合    3                                        0        skillicondefault                                    [[10000]]
101507    101507    1    1    承殇    我方英雄受到直接攻击时(受到群攻时选择血量最低的友方进行防护),曹仁有30%概率为其分担一半所受伤害,每成功分担一次,曹仁获得1层坚韧,使我方全体减伤提升5%,最多6层,曹仁死亡效果消失    3                                        0        skillicondefault                                    [[10000]]
101508    101508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
101509    101509    1    1    升变    获得护盾时,护盾值提升20%    3                                        0        skillicondefault                                    [[10000]]
101601    101601    1    1    洞若观火    对纵排目标造成55%法术伤害,对冰冻目标额外造成一次碎冰伤害    1                                        0        skillicondefault                                    [[10000]]
101602    101602    1    1    天妒    对敌方全体造成100%伤害,敌方身上每携带1层寒气,有25%概率被冰冻,敌方若已经处于冰冻效果,额外造成1次碎冰伤害    2                                        0        skillicondefault                                    [[10000]]
101603    101603    1    1    九天    闪避时,郭嘉获得1层九天水,九天水层数大于4层时,立即触发,对随机敌方造成攻击力100%伤害,并100%冰冻2回合。    3                                        0        skillicondefault                                    [[10000]]
101605    101605    1    1    星陨    闪避时,郭嘉获得1层韬略,每层使我方英雄暴击概率提升5%,对魏国武将效果翻倍,最多叠加5层,郭嘉死亡时失效,    3                                        0        skillicondefault                                    [[10000]]
101607    101607    1    1    神机    郭嘉在场时,释放携带冰冻效果的技能时,郭嘉指定随机1名敌人,30%概率对其造成冰冻    3                                        0        skillicondefault                                    [[10000]]
101608    101608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
101609    101609    1    1    升变    郭嘉造成的碎冰伤害翻倍    3                                        0        skillicondefault                                    [[10000]]
200101    200101    1    1    济世    对单体目标造成攻击力105%的物理伤害    1    1    2    1    1    0    0    1    10000    0    0        skillicondefault                                    [[10000]]
200102    200102    1    1    千金一掷    治疗血量最低2个目标攻击力210%生命值    2    2    2    2    0    1    1    2    10000    0    0        skillicondefault                                    [[10000]]
200103    200103    1    1    倾囊    闪避成功后为我方血量最低目标进行一次攻击力190%的治疗    3    2                                    0        skillicondefault                                    [[10000]]
200105    200105    1    1    仁德    为治疗目标附带防御提高50%效果,持续2回合    3    5                                    0        skillicondefault                                    [[10000]]
200107    200107    1    1    流芳    闪避概率+10%,闪避成功后,自身攻击力提升25%,持续2回合    3                                        0        skillicondefault                                    [[10000]]
200108    200108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
200109    200109    1    1    升变    治疗效果提升10%    3                                        0        skillicondefault                                    [[10000]]
200201    200201    1    1    流刃    对前排造成攻击力40%的法术伤害    1    1    1    1    2    0    0    3    10000    0    0        skillicondefault                                    [[10000]]
200202    200202    1    1    无相    对前排造成攻击力150%物理伤害,自身获得20%闪避,持续2回合    2    1    1    1    2    0    0    3    10000    0    0        skillicondefault
2002021    2002021    1    1    无相    自身获得20%闪避,持续2回合    0    6    0    1001    5    1    0    1    10000    0    0        skillicondefault
200203    200203    1    1    迷踪    普攻30%概率降低目标30%命中(抗闪避),持续2回合    3    1    1    1                            0        skillicondefault                                    [[10000]]
200205    200205    1    1    惊鸿    自身闪避成功,获得20点怒气。    3                                        0        skillicondefault                                    [[10000]]
200208    200208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
200209    200209    1    1    升变    对前排目标造成伤害提升20%    3                                        0        skillicondefault                                    [[10000]]
200301    200301    1    1    镇岳    对单体目标造成攻击力95%的物理伤害    1    1    1    1    1    0    0    1    10000    0    0        skillicondefault                                    [[10000]]
200302    200302    1    1    倾守    对纵排目标造成210%物理伤害,自身提升20%格挡,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        skillicondefault                                    [[10000]]
2003021    2003021    1    1    倾守    自身提升20%格挡,持续2回合    0    6    0    1001    5    1    0    1    10000    0    0        skillicondefault
200303    200303    1    1    不息    每次扣血时,扣除部分的60%转为持续1回合的护盾    3                                        0        skillicondefault                                    [[10000]]
200305    200305    1    1    自愈    回合开始时,恢复自身攻击力125%生命值    3                                        0        skillicondefault                                    [[10000]]
200307    200307    1    1    山峦    成功格挡时,为我方血量最低的目标附加基于周仓最大生命值10%的护盾,持续1回合    3                                        0        skillicondefault                                    [[10000]]
200308    200308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
200309    200309    1    1    升变    施加的护盾效果提升20%    3                                        0        skillicondefault                                    [[10000]]
200401    200401    1    2    观星    普攻造成120%伤害,40%概率进行一次普攻追击    1    1    2    1    1    0    0    1    10000    0    0        skillicondefault                                    [[10000]]
2004011    2004011    1    2    观星    40%概率进行一次普攻追击    0    0    0    1001    5    1    0    1    4000    0    0        skillicondefault
200402    200402    1    1    天机星杼    为自己施加连击buff,连击概率提升40%,连击的概率衰减降低50%,持续2回合    2    6    0    0    5    1    0    1    10000    0    0        skillicondefault
200403    200401    2    2    逐月    普攻伤害提升至150%    1    1    2    1    1    0    0    1    10000    0    0        skillicondefault                                    [[10000]]
2004031    2004011    2    2    逐月        0    0    0    1001    5    1    0    1    4000    0    0        skillicondefault
200405    200405    1    1    追光    连击伤害提升50%    3                                        0        skillicondefault                                    [[10000]]
200407    200407    1    1    聚元    每次连击提升自己5%攻击力,最多10层    3                                        0        skillicondefault                                    [[10000]]
200408    200408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
200409    200409    1    1    升变    连击伤害提升20%    3                                        0        skillicondefault                                    [[10000]]
200501    200501    1    1    重岳    对单体目标造成120%伤害,击杀目标后再次释放普攻追击    1    1    1    1    1    0    0    1    10000    0    0        skillicondefault                                    [[10000]]
2005011    2005011    1    1    重岳    击杀目标后再次释放普攻追击    0    0    0    1001    5    1    0    1    4000    0    0        skillicondefault
200502    200502    1    1    金戈铁马    对生命最低单体目标造成250%伤害伤害,若击杀目标,再次释放普攻追击    2    1    1    1    1    0    1    1    10000    0    0        skillicondefault                                    [[10000]]
200503    200503    1    1    狂澜    每次普攻,提升自身10%吸血概率,最多提升30%,持续至战斗结束    3                                        0        skillicondefault                                    [[10000]]
200505    200505    1    1    龙骧    普攻30%概率施加石化效果,无法行动,持续2回合    3                                        0        skillicondefault                                    [[10000]]
200507    200507    1    1    死地    击杀目标时,恢复20%最大生命值    3                                        0        skillicondefault                                    [[10000]]
200508    200508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
200509    200509    1    1    升变    攻击力提升10%    3                                        0        skillicondefault                                    [[10000]]
200601    200601    1    1    甘泉    对敌方血量最低目标造成攻击95%伤害,并治疗我方血量最低的目标攻击95%生命值    1    1    2    1    1    0    0    1    10000    0    0        skillicondefault                                    [[10000]]
2006011    2006011    1    1        并治疗我方血量最低的目标攻击95%生命值    0    2    0    1002    0    1    1    1    10000    0            skillicondefault
200602    200602    1    1    云梦泽被    为2名血量最低的英雄进行治疗,恢复攻击力260%生命值,并附加追击印记,且追击伤害提升20%,印记持续2回合    2    2    0    2    0    1    1    2    10000    0    0        skillicondefault                                    [[10000]]
200603    200603    1    1    魂梦    普攻有30%概率为我方英雄叠加流水印记,每层提升10%攻击,持续2回合,最多5层    3                                        0        skillicondefault                                    [[10000]]
200605    200605    1    1    解佩    普攻有30%概率为敌方施加易伤印记,每层使其受到的伤害提升5%,持续2回合,最多5层    3                                        0        skillicondefault                                    [[10000]]
200607    200607    1    1    凌波    击晕敌方目标时,额外附加1层易伤印记    3                                        0        skillicondefault                                    [[10000]]
200608    200608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
200609    200609    1    1    升变    治疗效果提升10%    3                                        0        skillicondefault                                    [[10000]]
200701    200701    1    1    炫彩    对单体目标造成攻击力85%伤害,30%概率触发一次追击,追击伤害为攻击力的80%    1    1    1    1    0    0    0    1    10000    0    0        skillicondefault                                    [[10000]]
2007011    2007011    1    1    炫彩    30%概率触发一次追击    0    6    0    1001    6    0    0    0    3000    0            skillicondefault
200702    200702    1    1    明镜止水    为自己施加无敌护盾,持续1回合,无敌护盾存在期间,张星彩受到所有伤害将进行积攒,并在效果结束时对自身及血量最低的一名友方进行治疗,每人治疗量为积攒伤害的25%    2                                    0    0        skillicondefault                                    [[10000]]
200703    200703    1    1    霓裳    受到持续伤害时,50%概率免疫本次伤害    3                                        0        skillicondefault                                    [[10000]]
200705    200705    1    1    虹鳞    每任意行动积攒1层【虹鳞】,每层增20%格挡概率,触发1次格挡后,消耗所有层数,每消耗1层,为自己附加最大生命值5%护盾,持续1回合    3                                        0        skillicondefault                                    [[10000]]
200707    200707    1    1    浣纱    触发格挡后,防御和攻击提高30%,持续2回合。    3                                        0        skillicondefault                                    [[10000]]
200708    200708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
200709    200709    1    1    升变    触发格挡时,攻击和防御增幅提升至50%    3                                        0        skillicondefault                                    [[10000]]
200751    200751    1    1    追击    追击伤害为攻击力的80%    0    1    1    1    0    0    0    1    10000    0            skillicondefault
200801    200801    1    1    啸林    对敌方前排造成攻击力50%物理伤害    1    1    2    1    2    0    0    3    10000    0    0        skillicondefault                                    [[10000]]
200802    200802    1    1    春秋刀域    对敌方前排进行横扫,造成攻击力210%物理伤害    2    1    2    1    2    0    0    3    10000    0    0        skillicondefault                                    [[10000]]
200803    200803    1    1    刀意盈袖    我方任意角色每行动一次,关银屏积攒一层刀意,15层时立即释放一次怒气    3                                        0        skillicondefault                                    [[10000]]
200805    200805    1    1    踏雪    关银屏成功闪避,立刻获得2层刀意    3                                        0        skillicondefault                                    [[10000]]
200807    200807    1    1    破虚    刀意触发的怒气技能系数变更为无视防御    3                                        0        skillicondefault                                    [[10000]]
200808    200808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
200809    200809    1    1    升变    刀意触发的怒气所需层数降低至10层。    3                                        0        skillicondefault                                    [[10000]]
200901    200901    1    1    铁索横江    对单体目标造成攻击力70%法术伤害,50%概率降低目标20%抗暴几率,持续1回合    1    1    2    1    0    0    0    1    10000        0        skillicondefault                                    [[10000]]
200902    200902    1    1    火凤燎原    对敌方群体造成攻击力75%法术伤害,并有50%施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力80%的流血伤,持续2回合    2    1    2    1    0    0    0    6    10000        0        skillicondefault                                    [[10000]]
2009021    2009021    1    1    火凤燎原    并有50%施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力80%的流血伤,持续2回合    0    4    2    1001    6    0    0    0    5000    0    0        skillicondefault
200903    200903    1    1    连环    我方武将触发追击或连击时,有50%概率为目标附加流血效果,每回合造成庞统攻击力65%的流血伤害,持续2回合    3                                        0        skillicondefault                                    [[10000]]
200905    200905    1    1    余火    目标身上携带流血效果时,我方任意武将对该目标造成伤害,该武将将恢复造成伤害20%的生命值    3                                        0        skillicondefault                                    [[10000]]
200907    200907    1    1    断谋    目标身上的流血层数达到3层或以上时,额外降低目标50%抗暴几率    3                                        0        skillicondefault                                    [[10000]]
200908    200908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
200909    200909    1    1    升变    施加的流血伤害提升30%    3                                        0        skillicondefault                                    [[10000]]
201001    201001    1    1    龙吟    对前排1个目标造成攻击力80%的物理伤害,有50%概率进行一次普攻追击    1    1    1    1    2    0    0    1    10000    0    0        skillicondefault                                    [[10000]]
201002    201002    1    1    七进七出    对敌方血量最低的目标进行7次攻击,每次造成攻击50%伤害,每次伤害提升5%暴击概率和10%暴击伤害,最多7层,持续1回合,击杀目标后进行一次普攻追击    2    1    1    1    0    0    1    1    10000    0    0        skillicondefault                                    [[10000]]
201003    201003    1    1    血染征袍    追击或连击造成伤害的50%为赵云进行治疗    3                                        0        skillicondefault                                    [[10000]]
201005    201005    1    1    龙胆    每次行动,获得1层龙胆,7层龙胆后,立即行动,额外释放一次怒气技能    3                                        0        skillicondefault                                    [[10000]]
201007    201007    1    1    青釭贯虹    普攻追击触发暴击后,连击概率提升40%,持续2回合。    3                                        0        skillicondefault                                    [[10000]]
201008    201008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
201009    201009    1    1    升变    消耗龙胆触发的怒气伤害提升20%    3                                        0        skillicondefault                                    [[10000]]
201101    201101    1    1    流矢    普攻对随机目标造成攻击力80%的法术伤害,50%附加破甲,降低防御50%,持续2回合    1                                        0        skillicondefault                                    [[10000]]
201102    201102    1    1    璇玑再动    对目标造成攻击力240%法术伤害,使我方战力最高的英雄额外行动一次,若战力最高英雄处于不可行动状态,沿顺到战力次高的英雄    2                                        0        skillicondefault                                    [[10000]]
201103    201103    1    1    机枢    30%概率对命中目标施加机关锁,使其无法行动,持续2回合。    3                                        0        skillicondefault                                    [[10000]]
201105    201105    1    1    移祸禳灾    触发暴击时,若黄月英身上存在减益或持续伤害效果,将转移给攻击目标,每转移1层,黄月英攻击力提升25%,持续3回合    3                                        0        skillicondefault                                    [[10000]]
201107    201107    1    1    雷火迸破    普攻50%概率为目标植入爆破,携带爆破目标受到4次直接攻击后,引爆,对同排目标造成黄月英攻击力170%的法术伤害    3                                        0        skillicondefault                                    [[10000]]
201108    201108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]
201109    201109    1    1    升变    触发连击时,额外转移一个友军身上的持续伤害或减益效果。    3                                        0        skillicondefault                                    [[10000]]
201201    201201    1    1    两仪    对敌方单体目标造成攻击力105%的法术伤害,若攻击目标职业为肉盾职业,该伤害提升50%。    1                                        0        skillicondefault                                    [[10000]]
201202    201202    1    1    苍龙濯世    对敌方战力最高目标造成攻击力330%法术伤害,并施加军令,使我方攻击最高的武将立即对其造成一次普攻,其他武将按战力排序依次以40%、30%、20%、10%概率对判断是否对该目标进行一次普攻追击,蜀国武将的概率翻倍    2                                        0        skillicondefault                                    [[10000]]
201203    201203    1    1    北斗    战斗开始获得北斗星图,我方英雄每进行一次行动,(诸葛除外)诸葛亮都有10%的概率消耗1枚七星图进行一次普攻追击,蜀国武将行动时,诸葛追击概率为20%    3                                        0        skillicondefault                                    [[10000]]
201205    201205    1    1    借东风    诸葛亮在场时,我方追击和连击伤害提高20%    3                                        0        skillicondefault                                    [[10000]]
201207    201207    1    1    八阵图    诸葛亮每次触发追击或连击,为战力最高的武将额外恢复25点怒气(包含自己)。    3                                        0        skillicondefault                                    [[10000]]
201208    201208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
201209    201209    1    1    升变    连击伤害提升20%    3                                        0        skillicondefault
201301    201301    1    1    剑鸣    对单体目标造成攻击力85%物理伤害,每进行一次普攻,30%概率移除我方随机目标身上的1层减益或持续伤害效果    1                                        0        skillicondefault
201302    201302    1    1    仁德之主    恢复我方全体武将基于刘备攻击力100%的生命值,并提升20%攻击力,持续2回合。    2                                        0        skillicondefault
201303    201303    1    1    甘霂    友方(不包括刘备自己)每进行一次行动,刘备有15%概率为其恢复刘备攻击力150%的生命值,蜀国阵营武将触发概率为30%    3                                        0        skillicondefault
201305    201305    1    1    白帝托孤    刘备受到伤害将使血量低于1时(仅首次),当前生命值最高的武将为其承受本次伤害,仅刘备一人时不生效,护主触发后,我方全体获得最大生命值15%的护盾,护盾持续3回合。    3                                        0        skillicondefault
201307    201307    1    1    桃园韫义    刘备在场时,我方蜀国阵营的武将受到持续伤害降低30%,我方其他阵营武将受到的持续伤害降低15%,目标身上每有1层持续伤害,刘备对其治疗效果+20%    3                                        0        skillicondefault
201308    201308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
201309    201309    1    1    升变    治疗效果提升10%    3                                        0        skillicondefault
201401    201401    1    1    青龙偃月    对血量最低目标造成关羽攻击力80%的伤害,额外附带目标已损失生命5%伤害,附带伤害不超过关羽攻击500%    1                                        0        skillicondefault
201402    201402    1    1    飞龙在天    对血量最低的目标造成410%伤害,目标血量低于50%必定暴击    2                                        0        skillicondefault
201403    201403    1    1    拖刀    每有1名敌方死亡时,关羽进行一次不消耗怒气的怒气技能追击,每回合最多一次    3                                        0        skillicondefault
201405    201405    1    1    武圣    每进行一次行动,关羽获得武圣buff,暴击伤害提升10%,最多10层,持续至战斗结束    3                                        0        skillicondefault
201407    201407    1    1    忠义    击杀目标时,恢复关羽25%最大生命值    3                                        0        skillicondefault
201408    201408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
201409    201409    1    1    升变    暴击伤害提升20%    3                                        0        skillicondefault
201501    201501    1    1    丈八蛇矛    对单体目标造成攻击力110%伤害,普攻连击概率提升20%    1                                        0        skillicondefault
201502    201502    1    1    当阳啸    对前排单位造成攻击力150%伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低50%,持续2回合。    2                                        0        skillicondefault
201503    201503    1    1    涿鹿    每次攻击或受到任意伤害时,张飞获得1层怒火,5层怒火时,张飞以普攻进行一次追击    3                                        0        skillicondefault
201505    201505    1    1    蚩尤噬血    张飞触发追击或连击时,回复造成伤害100%的生命值    3                                        0        skillicondefault
201507    201507    1    1    刑天舞戚    张飞受到致命伤害时,触发不屈,保留1点血量,立刻获得2层怒火,后续受到伤害时,身上每有1层怒火,额外抵挡一次任意伤害,不屈效果持续2回合,不屈结束前,张飞不再消耗怒火追击,结束后,恢复张飞15%最大生命值,整场战斗仅触发1次    3                                        0        skillicondefault
201508    201508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
201509    201509    1    1    升变    回复生命时,效果提升50%    3                                        0        skillicondefault
201601    201601    1    1    银枪照雪    对单体目标造成攻击力120%物理伤害,对血量高于50%的目标造成的伤害提升25%    1                                        0        skillicondefault
201602    201602    1    1    西凉铁风    对单体目标造成550%伤害,若击杀目标,回收所有贯龙枪    2                                        0        skillicondefault
201603    201603    1    1    贯龙    受到任意效果时(增益、减益、控制、dot、治疗、怒气灌注)得一柄贯龙枪,最多获得5把,释放怒气消耗所有贯龙枪,每把额外造成攻击力50%伤害    3                                        0        skillicondefault
201605    201605    1    1    苍狼    马超每点暴击都将额外转化为0.5%的增伤    3                                        0        skillicondefault
201607    201607    1    1    骠骑    普攻额外恢复25点怒气    3                                        0        skillicondefault
201608    201608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
201609    201609    1    1    升变    每把贯龙枪造成的伤害额外附带目标3%最大生命值    3                                        0        skillicondefault
300101    300101    1    1    狂击    对目标造成70%伤害,50%概率附带灼烧,每回合造成攻击力75%伤害,持续2回合    1    1    1    1    1    0    0    1    10000    0    0        skillicondefault
3001011    3001011    1    1    狂击    每回合造成攻击力75%灼烧伤害,持续2回合    0    4    1    1001    6    0    0    0    10000    0    0        skillicondefault
300102    300102    1    1    怒焰    对目标造成伤300%伤害,额外获得10点怒气    2    1    1    1    1    0    0    1    10000    0    0        skillicondefault
3001021    3001021    1    1    怒焰    额外获得10点怒气    0    0    0    6    5    0    0    0    10000    0    0        skillicondefault
300103    300103    1    1    淬火    对灼烧目标造成伤害时提升30%    3                                        0        skillicondefault
300105    300105    1    1    煅玉    对灼烧目标造成伤害时提升60%    3                                        0        skillicondefault
300107    300107    1    1    凝粹    对灼烧目标造成伤害时,额外追击一次普攻    3                                        0        skillicondefault
300108    300108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
300109    300109    1    1    升变    暴击伤害提升20%    3                                        0        skillicondefault
300201    300201    1    1    筑台    对目标造成105%伤害,    1                                        0        skillicondefault
300202    300202    1    1    慈航善度    为我方血量最低的3个单位治疗吴国太攻击力170%的生命值    2                                        0        skillicondefault
300203    300203    1    1    采莲愈    闪避后为我方随机2个目标治疗攻击力130%生命值    3                                        0        skillicondefault
300205    300205    1    1    避暑    自身闪避概率+20%    3                                        0        skillicondefault
300207    300207    1    1    垂帘    普攻50%概率降低目标40%攻击力,持续2回合    3                                        0        skillicondefault
300208    300208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
300209    300209    1    1    升变    治疗效果提升10%    3                                        0        skillicondefault
300301    300301    1    1    青锦蔽江    对目标造成90%伤害,有50%附加灼烧,每回合造成攻击力40%伤害,持续2回合    1                                        0        skillicondefault
300302    300302    1    1    解衣共死    对纵排目标造成225%伤害,若目标处于灼烧,恢复本次造成伤害50%的生命值    2                                        0        skillicondefault
300303    300303    1    1    断索    普攻对灼烧目标造成的伤害有100%吸血效果    3                                        0        skillicondefault
300305    300305    1    1    国士衔环    普攻50%概率降低目标30%攻击力,持续3回合    3                                        0        skillicondefault
300307    300307    1    1    百骑劫营    普攻50%概率降低目标30%闪避抵抗,持续3回合    3                                        0        skillicondefault
300308    300308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
300309    300309    1    1    升变    血量低于50%时,吸血效果提升20%    3                                        0        skillicondefault
300401    300401    1    1    勇烈    对敌方单体造成100%伤害,若敌方职业为坦克,额外附带5%最大生命伤害,最多不超自身攻击500%    1                                        0        skillicondefault
300402    300402    1    1    平寇千里    对敌方前排造成攻击力110%伤害,有50%概率施加灼烧,持续2回合,每回合造成攻击力105%的物理伤害    2                                        0        skillicondefault
300403    300403    1    1    讨虏    对坦克额外伤害提升至最大生命10%,若敌方目标若存在灼烧,非坦克职业也会附带10%最大生命伤害,    3                                        0        skillicondefault
300405    300405    1    1    偃旗    闪避后获得1层杀机,使用怒气时消耗所有层数,每层使怒气伤害提升50%,最多提升200%    3                                        0        skillicondefault
300407    300407    1    1    奋武    血量低于20%后,闪避概率提升50%,绝对闪避提升50%(可闪避任何伤害),持续至战斗结束,每场战斗仅触发一次    3                                        0        skillicondefault
300408    300408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
300409    300409    1    1    升变    怒气技能施加灼烧时,额外偷取目标25%怒气    3                                        0        skillicondefault
300501    300501    1    1    嗜焰    对单体目标造成攻击力140%的伤害,若击晕目标,若敌方身上存在增益,偷取一层随机增益    1                                        0        skillicondefault
300502    300502    1    1    狂热爪击    对敌方前排造成攻击力160%的伤害,并有30%概率让目标进入虚弱状态,无法行动,持续2回合    2                                        0        skillicondefault
300503    300503    1    1    战意    普通击晕概率提升30%,击晕目标必定附加一层灼烧,每回合造成攻击力130%物理伤害,持续2回合    3                                        0        skillicondefault
300505    300505    1    1    惊涛    普攻击晕目标后,偷取25%怒气    3                                        0        skillicondefault
300507    300507    1    1    游侠    对击晕目标造成的伤害提升100%    3                                        0        skillicondefault
300508    300508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
300509    300509    1    1    升变    对击晕目标造成的伤害提升50%    3                                        0        skillicondefault
300601    300601    1    1    流铄    对随机2个目标造成攻击力50%的法术伤害,20%概率附加2回合沉默    1                                        0        skillicondefault
300602    300602    1    1    八门锁命    对后排目标造成攻击力145%的法术伤害,30%概率降低目标50%吸血和受治疗效果,持续2回合,    2                                        0        skillicondefault
300603    300603    1    1    镜心    沉默概率提升至40%    3                                        0        skillicondefault
300605    300605    1    1    隐世明哲    闪避时,获得明哲效果,每层提升10%攻击力,持续1回合,最多叠加10层    3                                        0        skillicondefault
300607    300607    1    1    解惑    普攻目标数+2    3                                        0        skillicondefault
300608    300608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
300609    300609    1    1    升变    对沉默目标造成的伤害提升40%    3                                        0        skillicondefault
300701    300701    1    1    火刀    对单体目标造成攻击力100%的伤害,50%概率附加持续2回合的灼烧,每回合造成攻击力70%的物理伤害    1                                        0        skillicondefault
300702    300702    1    1    薪尽火传    为自己附加最大生命值20%的护盾,护盾存在期间,丁奉每受到一次攻击,都将对攻击者反弹所受伤害100%的伤害,护盾存在2回合    2                                        0        skillicondefault
300703    300703    1    1    奋进    若目标身上存在灼烧,50%概率额外附加1层灼烧,每回合造成攻击力70%伤害,持续2回合    3                                        0        skillicondefault
300705    300705    1    1    断金    每降低10%生命值,提高10%格挡概率    3                                        0        skillicondefault
300707    300707    1    1    火烬    格挡反击时,目标身上每有1层灼烧,反击伤害提高100%    3                                        0        skillicondefault
300708    300708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
300709    300709    1    1    升变    最大生命值上限提升10%    3                                        0        skillicondefault
300801    300801    1    1    春风    对我方血量最低的2个单位造成攻击力85%的治疗效果    1                                        0        skillicondefault
300802    300802    1    1    炎炎幻景    对敌方随机2个目标造成伤害150%伤害,并有50%概率施加混乱效果,持续1回合,本次造成伤害的50%将对我方全体进行分摊治疗。    2                                        0        skillicondefault
300803    300803    1    1    金枝    自身闪避成功后,我方全体闪避提升20%,持续1回合    3                                        0        skillicondefault
300805    300805    1    1    暖火    成功闪避时,获得1层繁育,释放普攻或怒气技能时消耗所有层数,每消耗1层使治疗效果提升100%,    3                                        0        skillicondefault
300807    300807    1    1    绚阳    提升治疗目标50%的击晕抵抗,持续2回合    3                                        0        skillicondefault
300808    300808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
300809    300809    1    1    升变    怒气技能额外攻击1个目标    3                                        0        skillicondefault
300901    300901    1    1    霸王枪    对敌方血量最低目标造成攻击力100%的物理伤害    1                                        0        skillicondefault
300902    300902    1    1    江东绝绁    对血量最低目标造成攻击力300%的伤害,若本次伤害击杀目标,为血量最低的敌方单位附加5层灼烧,每层每回合造成攻击力70%物理伤害,持续2回合    2                                        0        skillicondefault
300903    300903    1    1    镇敌    造成任意伤害时,若目标血量低于10%,将额外造成目标最大生命值10%的真实伤害,最高不超过孙策攻击力的500%(不无视免死)    3                                        0        skillicondefault
300905    300905    1    1    射鼋    敌方身上每有1层灼烧,斩杀血线+2%,最多不超过孙策攻击力的1000%    3                                        0        skillicondefault
300907    300907    1    1    讨逆    孙策格挡概率提升30%,格挡反击附带天赋的斩杀效果    3                                        0        skillicondefault
300908    300908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
300909    300909    1    1    升变    连击伤害提升20%    3                                        0        skillicondefault
301001    301001    1    1    掠炎    对敌方单体目标造成攻击力120%物理伤害,若目标携带灼烧,本次攻击造成暴击概率提升50%    1                                        0        skillicondefault
301002    301002    1    1    枭姬箭雨    优先攻击灼烧目标造成550%伤害,若目标身上有增益效果,将随机1层增益效果转为1层灼烧,每回合造成孙尚香攻击力65%物理伤害,持续2回合。    2                                        0        skillicondefault
301003    301003    1    1    射潮焚    普攻攻击灼烧目标50%概率造成混乱,持续1回合    3                                        0        skillicondefault
301005    301005    1    1    熔金    普攻暴击伤害提升50%    3                                        0        skillicondefault
301007    301007    1    1    破晓    目标身上每携带一层灼烧或玄火,提高孙尚香对其造成的伤害伤害10%(最终增伤)    3                                        0        skillicondefault
301008    301008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
301009    301009    1    1    升变    普攻对灼烧目标额外附带最大生命值10%的伤害    3                                        0        skillicondefault
301101    301101    1    1    离雁    对后排3目标造成一次30%伤害,30%概率附加灼烧,每回合造成攻击力45%法术伤害,持续2回合    1                                        0        skillicondefault
301102    301102    1    1    鹊桥星散    对后排造成攻击力90%伤害,30%概率为目标附加破甲,降低目标50%防御,持续2回合    2                                        0        skillicondefault
301103    301103    1    1    暮云    自身回合结束时,对敌方后排造成一次攻击力30%的追击,若命中目标携带灼烧,我方武将攻击力提升10%,持续1回合    3                                        0        skillicondefault
301105    301105    1    1    烛烬    暮云追击灼烧目标时,我方武将攻击增益提升至20%,持续1回合    3                                        0        skillicondefault
301107    301107    1    1    归巢    连击灼烧目标时,延长其身上所有灼烧效果1回合    3                                        0        skillicondefault
301108    301108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
301109    301109    1    1    升变    暴击概率提升10%    3                                        0        skillicondefault
301201    301201    1    1    焦尾    对随机3个目标造成攻击力50%法术伤害,50%概率给命中目标伤附加1层灼烧,每回合造成周瑜攻击力50%的法术伤害,持续2回合    1                                        0        skillicondefault
301202    301202    1    1    江枫渔祭    对全体目标造成攻击力130%法术伤害,敌方身上每有1层灼烧或玄火,本次伤害提升10%,并有40%概率附加毒奶效果,使携带毒奶的目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    2                                        0        skillicondefault
301203    301203    1    1    焚桐    周瑜在场时,持续伤害提升15%,灼烧或玄火伤害额外提高15%,周瑜造成的持续伤害50%转为对周瑜进行治疗    3                                        0        skillicondefault
301205    301205    1    1    业火涅槃    周瑜释放怒气技能后,敌方身上携带的灼烧全部变为【玄火】,玄火可被视为灼烧触发其他效果,但不可驱散,且造成的伤害为真实伤害    3                                        0        skillicondefault
301207    301207    1    1    琴瑟鸾劫    小乔死亡时,周瑜立即对敌方全体造成500%伤害,本次伤害由剩余敌方目标分摊,敌方身上每有1层灼烧或玄火,本次伤害提升10%    3                                        0        skillicondefault
301208    301208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
301209    301209    1    1    升变    怒气附加毒奶概率变更为80%    3                                        0        skillicondefault
301301    301301    1    1    流霞    对我方全体武将进行治疗,恢复攻击力35%的血量。    1                                        0        skillicondefault
301302    301302    1    1    血蝶焚心    对我方全体进行治疗小乔攻击力600%的生命值,由我方全体平摊,若敌方身上存在,【火毒】,转为对敌方进行治疗,由携带【火毒】的敌方单位平摊。    2                                        0        skillicondefault
301303    301303    1    1    烟汀    小乔在场时,提升我方武将10%吸血抵抗,我方每存在1个吴国武将,额外提升2%    3                                        0        skillicondefault
301305    301305    1    1    镜湖倒燃    周瑜死亡时,小乔消耗当前生命值的50%,对击杀周瑜的目标造成献祭血量200%的真实伤害。    3                                        0        skillicondefault
301307    301307    1    1    霓裳愈仙    触发闪避后,使小乔下次对我方治疗效果提升50%,对吴国武将额外提升100%    3                                        0        skillicondefault
301308    301308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
301309    301309    1    1    升变    怒气技能倍率由600%提升至750%    3                                        0        skillicondefault
301401    301401    1    1    照夜    对单体目标造成90%物理伤害,50%概率施加1层【灼烧】,每回合造成攻击力90%伤害持续2回合,    1                                        0        skillicondefault
301402    301402    1    1    离火净秽    对敌方纵排造成230%伤害,对灼烧目标造成暴击时,敌方身上每层灼烧,使本次暴击伤害提升30%,最多提升210%,且为命中目标施加无法复活效果,持续3回合    2                                        0        skillicondefault
301403    301403    1    1    燃犀    命中灼烧目标时,自己获得2层【燃竭】(无持续时间),每层【燃竭】使步练师造成的伤害提升20%,可叠加,最多10层,受到直接攻击时,降低1层    3                                        0        skillicondefault
301405    301405    1    1    灰灭阳燧    受控制或负面效果时,若【燃竭】层数大于5层,免疫负面和控制效果    3                                        0        skillicondefault
301407    301407    1    1    金乌    普攻暴击时必定给目标附加2层【灼烧】,每回合造成攻击力75%的物理伤害,持续2回合    3                                        0        skillicondefault
301408    301408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
301409    301409    1    1    升变    触发天赋3效果后,再次获得3层燃竭    3                                        0        skillicondefault
301501    301501    1    1    炎斩    对单体目标造成攻击力70%物理伤害,若该目标身上携带灼烧效果,孙坚恢复自身10%最大生命值血量。    1                                        0        skillicondefault
301502    301502    1    1    赤壁樯橹    对前排3目标造成240%伤害,并提升20%闪避,每击中一名灼烧目标,闪避提升额外+10%,持续2回合。    2                                        0        skillicondefault
301503    301503    1    1    焚羽    受到攻击时50%概率给敌方施加1层灼烧,持续2回合,每回合造成攻击力70%的物理伤害    3                                        0        skillicondefault
301505    301505    1    1    避炎舞    闪避成功时,恢复5%最大生命值,闪避后获得1层赤阳,3层时清除,给敌方全体施加1层灼烧,每回合造成孙坚攻击力45%物理伤害,持续2回合    3                                        0        skillicondefault
301507    301507    1    1    吴钩饮血    闪避时,若攻击者携带灼烧,孙坚的血量恢复提升至15%    3                                        0        skillicondefault
301508    301508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
301509    301509    1    1    升变    孙坚造成灼烧伤害的50%转为对自己治疗    3                                        0        skillicondefault
301601    301601    1    1    葬秋风    对单体目标造成攻击力120%法术伤害,30%概率将当前携带灼烧层数最高的敌方身上的灼烧效果,复制一份给予当前攻击目标    1                                        0        skillicondefault
301602    301602    1    1    火烧连营    对敌方全体造成50%伤害,并引爆一次敌方身上的持续伤害    2                                        0        skillicondefault
301603    301603    1    1    号令    自身为敌方施加灼烧时,为全体友方提升陆逊10%攻击力,最多叠加3层,陆逊死亡时效果消失    3                                        0        skillicondefault
301605    301605    1    1    英姿    普攻附加灼烧概率提升至100%    3                                        0        skillicondefault
301607    301607    1    1    书剑同尘    触发连击时,结算一次目标身上持续伤害,每回合最多触发2次    3                                        0        skillicondefault
301608    301608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
301609    301609    1    1    升变    攻击灼烧目标时,额外获得25点怒气    3                                        0        skillicondefault
400101    400101    1    1        对单体目标造成攻击力120%物理伤害,普攻击晕概率提升10%    1    1    1    1    1    0    0    1    10000    0    0        skillicondefault
400102    400102    1    1        对前排目标造成攻击力130%物理伤害,20%概率造成击晕    2    1    1    1    2    0    0    0    10000    0    0        skillicondefault
4001021    4001021    1    1    额外击晕    20%概率造成击晕    0    14    0    0    6    0    0    0    2000    0    0        skillicondefault
400103    400103    1    1    骁将    击晕目标时恢复自身10%最大生命值血量    3                                        0        skillicondefault
400104    400104    1    1    力战    击晕目标时恢复自身20%最大生命值血量    3                                        0        skillicondefault
400105    400105    1    1    锋刃    怒气击晕效果提升40%    3                                        0        skillicondefault
400108    400108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
400109    400109    1    1    升变    击晕目标时,清除目标25%怒气    3                                        0        skillicondefault
400201    400201    1    1        对后排随机目标造成攻击力100%法术伤害    1    1    2    1    3    0    0    1    10000    0    0        skillicondefault
400202    400202    1    1        对后排2个目标造成攻击力220%法术伤害    2    1    2    1    3    0    0    2    10000    0    0        skillicondefault
400203    400203    1    1    纵兵    每触发一次吸血,攻击力提升5%,最多10层,持续至战斗结束    3                                        0        skillicondefault
400205    400205    1    1    裂土    造成伤害并吸血时,额外对目标再次造成本次吸血值的真实伤害    3                                        0        skillicondefault
400207    400207    1    1    反目    吸血效果提升20%    3                                        0        skillicondefault
400208    400208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
400209    400209    1    1    升变    触发吸血后,本次吸血的50%为血量最低的友军进行治疗。    3                                        0        skillicondefault
400301    400301    1    1    掠血    对单体目标造成攻击力100%物理伤害,50%概率附加破甲,降低目标25%防御,持续2回合。    1                                        0        skillicondefault
400302    400302    1    1    烈火焚城    对单体造成攻击400%物理伤害,自身闪避提升20%,持续2回合    2                                        0        skillicondefault
400303    400303    1    1    劫掠    每成功闪避1次,获得1层【锐气】,每层使自己的暴击概率+20%,暴击后清除层数    3                                        0        skillicondefault
400305    400305    1    1    狂袭    每层锐气使自己的暴击伤害提升50%    3                                        0        skillicondefault
400307    400307    1    1    狼戾    成功闪避时,有35%概率进行怒气追击,每回合最多触发2次    3                                        0        skillicondefault
400308    400308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
400309    400309    1    1    升变    闪避后的怒气追击概率提升至50%    3                                        0        skillicondefault
400401    400401    1    1    地公符法    发射治疗波在我方随机目标弹射3次,每次治疗张宝攻击力45%的生命值,30%概率净化其身上的控制和减益效果。    1                                        0        skillicondefault
400402    400402    1    1    太平清领    立即对我方血量最低的2个武将治疗张宝攻击160%的生命值,并施加疗愈效果,每回合开始恢复张宝攻击力的70%生命值,持续2回合。    2                                        0        skillicondefault
400403    400403    1    1    护佑    对受到控制友军的治疗效果提升100%    3                                        0        skillicondefault
400405    400405    1    1    黄天垂怜    格挡提升10%,触发格挡后,立即净化我方一名目标身上的控制和建议效果。    3                                        0        skillicondefault
400407    400407    1    1    青囊    触发格挡后,立刻释放一次普攻治疗    3                                        0        skillicondefault
400408    400408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
400409    400409    1    1    升变    格挡触发的治疗效果提升100%    3                                        0        skillicondefault
400501    400501    1    1    疾风斩    对后排单体目标造成攻击力100%物理伤害    1                                        0        skillicondefault
400502    400502    1    1    破甲摧城    对后排单体目标造成攻击力450%伤害,对护盾造成双倍伤害。    2                                        0        skillicondefault
400503    400503    1    1    闪雷    每回合在自身行动前,闪避概率提升50%,行动后清除此加成。    3                                        0        skillicondefault
400505    400505    1    1    淬毒    每次成功闪避,积累1层【毒刃】,下次攻击将根据毒刃层数给目标附加对应层数的中毒效果,每层每回合造成攻击力115%伤害,持续2回合    3                                        0        skillicondefault
400507    400507    1    1    汲取    普攻或怒气攻击中毒目标时,为自己恢复对其造成伤害150%的生命值    3                                        0        skillicondefault
400508    400508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
400509    400509    1    1    升变    造成的中毒伤害必定暴击    3                                        0        skillicondefault
400601    400601    1    1    南蛮劈山    对纵排目标造成60%攻击伤害,本次伤害无法闪避。    1                                        0        skillicondefault
400602    400602    1    1    万兽俯首    对敌方全体目标造成攻击力105%物理伤害,并有20%概率降低目标50%闪避,持续2回合。    2                                        0        skillicondefault
400603    400603    1    1    藤甲    受控制后,防御力提升50%,持续2回合    3                                        0        skillicondefault
400605    400605    1    1    象冢    自身死亡后,为场上剩余友军施加孟获攻击力500%的护盾,持续3回合    3                                        0        skillicondefault
400607    400607    1    1    御兽    自身提升20%格挡概率,每次格挡成功,获得6%最大生命值护盾。    3                                        0        skillicondefault
400608    400608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
400609    400609    1    1    升变    受到控制后,防御力提升200%    3                                        0        skillicondefault
400701    400701    1    1    八纳洞主    每个大回合开始为自己增加25点怒气,不进行普攻,无法触发连击(可反击)    1                                        0        skillicondefault
400702    400702    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力80%的法术伤害,每消耗1点怒气,提高怒气技能1%的伤害。    2                                        0        skillicondefault
400703    400703    1    1    彩云之南    每有一个队友死亡,怒气伤害增加10%    3                                        0        skillicondefault
400705    400705    1    1    毒瘴    释放怒气技能有,有20%概率再次释放1次怒气技能,被动效果每回合最多触发1次    3                                        0        skillicondefault
400706    400706    1    1    特性    暴击概率提升10%,连击概率的20%转化为暴击概率    3                                        0        skillicondefault
400707    400707    1    1    猎虎    怒气技能击杀目标后,额外释放1次怒气技能。    3                                        0        skillicondefault
400708    400708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
400709    400709    1    1    升变    初始获得100%怒气    3                                        0        skillicondefault
400801    400801    1    1    鸾袖    对随机3敌方造成攻击力60%法术伤害,并有30%附加1回合脆弱,友方攻击脆弱目标时,额外获得10%吸血    1                                        0        skillicondefault
400802    400802    1    1    阴后威仪    对前排敌方造成150%伤害,释放怒气消耗10%血量,使本次伤害额外附带消耗血量150%的伤害,血量不足释放时,技能变更为自陨(自爆),依然视为消耗10%血量,且额外伤害由150%提升至200%,自爆效果结束后,自身死亡。(自爆类若仅剩自己一人,自爆炸死对面,先判断本次伤害,自爆结束再将自己血量清零,自爆炸死对面算自己胜)    2                                        0        skillicondefault
400803    400803    1    1    密诏    附加脆弱概率提升至60%,吸血效果提升至20%    3                                        0        skillicondefault
400805    400805    1    1    鸩酒    自身对脆弱目标造成伤害提升30%    3                                        0        skillicondefault
400807    400807    1    1    汉宫    自身死亡后,对全体敌方造成一次攻击力50%的物理伤害,并有50%概率附加阴咒,携带目标吸血抵抗下降50%,持续3回合    3                                        0        skillicondefault
400808    400808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
400809    400809    1    1    升变    阴咒降低暴击概率效果最多提升至60%    3                                        0        skillicondefault
400901    400901    1    1    魔姬    消耗5%血量,对目标造成攻击力275%物理伤害    1                                        0        skillicondefault
400902    400902    1    1    同命锁    对敌方战力最高的目标造成攻击力450%物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合,自己获得2回合狂怒,主动为血最低的队友抵挡2次直接攻击。    2                                        0        skillicondefault
400903    400903    1    1    狂歌    战斗开始,自己获得5点【狂热】值,每回合降低1点,每点存在1点【狂热】值,提升自己10%攻击力,复活将回满【狂热】值    3                                        0        skillicondefault
400905    400905    1    1    烛世    董白死亡后,我方全体武将获得25%的增伤,持续3回合,死亡时自身每剩余1点【狂热】,增伤额外提升5%,群雄阵营提升10%    3                                        0        skillicondefault
400907    400907    1    1    天罗    每降低1%最大生命值,提升0.5%最终增伤    3                                        0        skillicondefault
400908    400908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
400909    400909    1    1    升变    提升等同于自己身防御力的攻击力    3                                        0        skillicondefault
401001    401001    1    1    灭却斩    对单体目标造成攻击力120%物理伤害,若次伤害造成暴击,提升自身复活后的血量和怒气5%,最多累计50%    1                                        0        skillicondefault
401002    401002    1    1    天地寂灭斩    对敌方单体造成攻击力480%物理伤害,每击杀一名敌人,自身死亡后,初始复活概率+10%,最多增加30%复活概率。    2                                        0        skillicondefault
401003    401003    1    1    不死印    死亡后下回合有20%概率以15%血量复活,每经过回一个回合复活概率10%,5回合后必定复活    3                                        0        skillicondefault
401005    401005    1    1    黄泉返渡    卑弥呼每次复活,最终增伤提升10%,不会因死亡清除该增益,持续至战斗结束    3                                        0        skillicondefault
401007    401007    1    1    新王    复活初始血量提升至25%,并获得50点怒气    3                                        0        skillicondefault
401008    401008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
401009    401009    1    1    升变    初始复活血量提升至35%    3                                        0        skillicondefault
401101    401101    1    1    狼烟    对敌方前排造成攻击力65%的物理伤害,本伤害对护盾值削减翻倍    1                                        0        skillicondefault
401102    401102    1    1    西凉鬼骑    对敌方单体造成攻击力310%的物理伤害,额外附带董卓最大生命值10%的伤害,若敌方身上存在护盾,将直接偷取目标护盾。    2                                        0        skillicondefault
401103    401103    1    1    暴虐    普攻伤害额外附加董卓最大生命上限的2%    3                                        0        skillicondefault
401105    401105    1    1    酒池    自身血量低于30%时,恢复最大生命值20%血量,本场战斗没每有一名友方死亡,董卓额外恢复最大生命值的10%,若阵亡的是群雄单位,效果翻倍,每场战斗只触发一次。    3                                        0        skillicondefault
401107    401107    1    1    毁灭    董卓每次受到治疗或吸血,自身提高2%最大生命值上限,友方死亡提高10%,hp上限每提升10%体型放大10%,防御+30%,防御最多提升150%    3                                        0        skillicondefault
401108    401108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
401109    401109    1    1    升变    最大生命值提升10%    3                                        0        skillicondefault
401201    401201    1    1    红蝶    对竖排2个敌人造成45%的法术伤害,造成伤害的50%为貂蝉进行治疗    1                                        0        skillicondefault
401202    401202    1    1    红颜枯骨    对敌方随机3个目标造成攻击力100%法术伤害,若目标为男性,有50%概率被魅惑2个回合,被魅惑的目标无法释放怒气,每回合以普攻随机攻击自己的队友。(一样朝向目标)    2                                        0        skillicondefault
401203    401203    1    1    倾城    每回合开始或我方英雄死亡,均可获得1层倾城(最多5点),普攻消耗所有倾城,消耗1~5点倾城,分别使本次普攻伤害提高40%,80%,160%,320%,640%    3                                        0        skillicondefault
401205    401205    1    1    同生共死    和吕布同时在场时,任意1人死亡,对方消耗10%血量将其以15%生命进行复活,血量不足无法释放    3                                        0        skillicondefault
401207    401207    1    1    乱世    貂蝉在场时,我方全体武将吸血概率提升10%,每有一名友军阵亡,额外提升2%,貂蝉死亡后失效,复活后继承已有层数    3                                        0        skillicondefault
401208    401208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
401209    401209    1    1    升变    每次吸血,提升吸血量5%的攻击力    3                                        0        skillicondefault
401301    401301    1    1    飞将遗戟    对后排单体目标造成攻击力115%的物理伤害,额外恢复25点怒气    1                                        0        skillicondefault
401302    401302    1    1    陷阵无回    对敌方后排造成攻击力180%的物理伤害,造成伤害的50%转化分摊给友方进行治疗    2                                        0        skillicondefault
401303    401303    1    1    赤兔踏炎    友方死亡时立刻释放一次怒气,解除自身控制,并立刻消耗当前所有怒气,释放1次怒气技    3                                        0        skillicondefault
401305    401305    1    1    温侯余烈    受到的单次伤害最高不超最大生命值15%    3                                        0        skillicondefault
401307    401307    1    1    狼骑    战斗开始5个回合内,若吕玲绮在场,敌方男性获取怒气降低50%    3                                        0        skillicondefault
401308    401308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
401309    401309    1    1    升变    怒气伤害变更540%,由命中目标平摊    3                                        0        skillicondefault
401401    401401    1    1    方天画狱    对前排造成70%物理伤害,受到普攻伤害降低20%    1                                        0        skillicondefault
401402    401402    1    1    魔神再临    对敌方全体造成攻击力130%的物理伤害,造成伤害的50%为吕布治疗    2                                        0        skillicondefault
401403    401403    1    1    饕餮    每次成功格挡,回复攻击力160%的生命值    3                                        0        skillicondefault
401405    401405    1    1    同生共死    和貂蝉同时在场时,任意1人死亡,对方消耗10%血量将其以15%生命进行复活,血量不足无法释放    3                                        0        skillicondefault
401407    401407    1    1    修罗    我方武将每死亡一次,吕布格挡提升5%,群雄武将阵亡提升效果为10%,最多30%,若友军阵亡次数达到3次或以上,吕布每次普攻后额外释放一次普攻。    3                                        0        skillicondefault
401408    401408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
401409    401409    1    1    升变    格挡恢复生命提升至攻击力的220%    3                                        0        skillicondefault
401501    401501    1    1    太平雷符    召唤落雷对随机3个敌人造成攻击力55%法术伤害    1                                        0        skillicondefault
401502    401502    1    1    苍天已死    对全部敌人造成攻击力75%的法术伤害,首次释放怒气有50%概率击晕目标,持续2回合,后续释放的击晕概率为10%    2                                        0        skillicondefault
401503    401503    1    1    截天    落雷有50%概率偷取目标10点能量,每成功偷取1次能量,张角提高10%攻击力,可叠加,持1回合    3                                        0        skillicondefault
401505    401505    1    1    大贤良诏    张角触发击晕后,额外对目标施加持续3回合的触电效果,每回合造成张角攻击力70%的法术伤害,最多叠加5层    3                                        0        skillicondefault
401507    401507    1    1    惊雷    开场释放,敌方英雄个人回合内首次行动(每次可能克制蜀国,再看),张角都有35%的概率释放一道单体落雷攻击目标,造成攻击力75%法术伤害。    3                                        0        skillicondefault
401508    401508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
401509    401509    1    1    升变    天赋5触发单体落雷伤害提升至100%    3                                        0        skillicondefault
401601    401601    1    1    生死符    为我方血量最低的3名友方恢复左慈攻击力60%的生命值    1                                        0        skillicondefault
401602    401602    1    1    镜花水月    释放怒气后以15%血量复活1个已方已死亡英雄,并为其恢复左慈攻击力150%的生命值,若无可复活武将,为生命最低的友军恢复攻击力300%的生命值    2                                        0        skillicondefault
401603    401603    1    1    生生不息    普攻额外对血量最低的1目标施加愈合之风,每回合恢复左慈攻击力50%的生命值,持续2回合    3                                        0        skillicondefault
401605    401605    1    1    撒豆成兵    自身死亡时,以10%血量复活最多2随机名友军,并为我方治疗左慈攻击力500%生命值,本次治疗由我方全体友军平摊治疗量    3                                        0        skillicondefault
401606    401606    1    1    特性    闪避时为战力最高武将解除控制,并附加1回合免控效果    3                                        0        skillicondefault
401607    401607    1    1    谪仙    为我全体恢复左慈攻击力50%的生命值    3                                        0        skillicondefault
401608    401608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault
401609    401609    1    1    升变    怒气技能的复活数量+1    3                                        0        skillicondefault
Config/TreasureSet.txt
@@ -1,5 +1,5 @@
int    int    int    int    int[]    int    int[]    int    int[]    int    int    int    int    Dictionary<int, int>    int    int    Dictionary<int, int[]>
TreasureType    PackType    DailyMaxCount    DailyFreeCount    TreasureCountList    CostItemID    CostItemCountList    CostMoneyType    CostMoneyList    EnsureCount    OnceLucky    FullLucky    LuckyGridNum    GridNumMaxLimitInfo    AwardMoneyType    AwardMoneyValue    ProbabilityDisplay
寻宝类型    放入背包    每日最大次数    每日免费次数    抽奖次数列表    消耗道具ID    消耗个数列表    消耗货币类型    消耗货币列表    每x次必出    单次幸运值    满幸运值    幸运格子编号    格子最大产出次数限制    额外获得货币类型    单次奖励货币数    概率展示
12    35    99999    1    [1, 10]    5    [1, 10]    1    [200, 2000]    100    0    0    0    {}    51    10    {"5":[25,22],"4":[24,21],"3":[23,20],"0":[26]}
13    35    99999    0    [1, 10]    0    []    51    [1000]    0    0    0    0    {}    0    0    {"5":[25,22],"4":[24,21],"3":[23,20],"0":[26]}
12    35    99999    1    [1, 10]    5    [1, 10]    1    [200, 2000]    100    0    0    0    {}    51    10
13    35    99999    0    [1, 10]    0    []    51    [1000]    0    0    0    0    {}    0    0
Hero/SpineRes/510001_Wei_Caoying/Wei_Caoying.atlas.txt
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