yyl
2025-12-10 4a3dc2e6f79d5d44b1ae3ddfe452f9b95bb6cef5
Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_resourcesout
11 文件已重命名
13个文件已修改
21 文件已复制
14个文件已添加
33个文件已删除
1880 ■■■■ 已修改文件
Audio/Battle/Effect/caocaoex.MP3 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/caocaoex.MP3.meta 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/caocaohit2.MP3 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/caocaohit2.MP3.meta 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Audio.txt 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/CTG.txt 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt 47 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/FuncConfig.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Hero.txt 66 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Language.txt 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/OrderInfo.txt 42 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 104 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/SysInfo.txt 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/BuyItemWin.prefab 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down.atlas.txt 76 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_down_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_down.atlas.txt 21 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_down.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_down.json 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_down.json.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_down.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_down_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_down_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_down_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up.atlas.txt 215 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up.json 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up.json.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up_Material-Screen.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up_Material-Screen.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up_SkeletonData.asset 35 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_eft_up_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_up.atlas.txt 101 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_up.json 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_up.json.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_up.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_up_Material-Additive.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_up_Material-Additive.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/angerskill_up_SkeletonData.asset 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff.atlas.txt 86 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff_Material-Additive.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff_Material-Additive.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff_SkeletonData.asset 10 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eff_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eft.atlas.txt 299 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eft.json 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eft.json.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eft.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eft.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eft_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eft_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eft_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510014_Wei_Caocao/attack_eft_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff.atlas.txt 50 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530007_Wu_Dingfeng/angerskill_buff_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/caocaoex.MP3
Binary files differ
Audio/Battle/Effect/caocaoex.MP3.meta
New file
@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: 01a79417773c15f48aeac75e9419228b
AudioImporter:
  externalObjects: {}
  serializedVersion: 7
  defaultSettings:
    serializedVersion: 2
    loadType: 0
    sampleRateSetting: 0
    sampleRateOverride: 44100
    compressionFormat: 1
    quality: 1
    conversionMode: 0
    preloadAudioData: 0
  platformSettingOverrides: {}
  forceToMono: 0
  normalize: 1
  loadInBackground: 0
  ambisonic: 0
  3D: 1
  userData:
  assetBundleName:
  assetBundleVariant:
Audio/Battle/Effect/caocaohit2.MP3
Binary files differ
Audio/Battle/Effect/caocaohit2.MP3.meta
New file
@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: ded3082b2c19a984ca01f01ecc89a77b
AudioImporter:
  externalObjects: {}
  serializedVersion: 7
  defaultSettings:
    serializedVersion: 2
    loadType: 0
    sampleRateSetting: 0
    sampleRateOverride: 44100
    compressionFormat: 1
    quality: 1
    conversionMode: 0
    preloadAudioData: 0
  platformSettingOverrides: {}
  forceToMono: 0
  normalize: 1
  loadInBackground: 0
  ambisonic: 0
  3D: 1
  userData:
  assetBundleName:
  assetBundleVariant:
Config/Audio.txt
@@ -254,3 +254,5 @@
5001083    Battle/Effect    diaochanhit.MP3
5001084    Battle/Effect    zhangjiaoex.MP3
5001085    Battle/Effect    zhangjiaohit.MP3
5001086    Battle/Effect    caocaoex.MP3
5001087    Battle/Effect    caocaohit2.MP3
Config/CTG.txt
@@ -14,6 +14,19 @@
115    周活跃基金        0    0    0    0    0    0    0    0    []            0    3000
116    月卡        0    0    0    0    0    0    0    0    [[1,300,0]]            0    0
117    终身卡        0    0    0    0    0    0    0    0    [[1,1980,0]]            0    0
118    开服冲榜特惠礼包1        0    3    0    0    0    0    0    0    [[1,300,0],[5,8,0]]            18    846
119    开服冲榜特惠礼包2        0    3    0    0    0    0    0    0    [[1,680,0],[5,18,0]]            18    841
120    开服冲榜特惠礼包3        0    3    0    0    0    0    0    0    [[1,1280,0],[5,35,0]]            18    865
121    开服冲榜特惠礼包4        0    3    0    0    0    0    0    0    [[1,3280,0],[5,90,0]]            18    868
122    开服高级锤炼礼包        0    1    0    0    0    0    0    0    [[1,120,0],[3,120,0],[4,10,0]]            0    1533
123    开服强力锤炼礼包        0    1    0    0    0    0    0    0    [[1,240,0],[3,180,0],[4,20,0]]            0    1283
124    开服灵犀坐骑礼包        0    1    0    0    0    0    0    0    [[1,600,0],[12,100,0],[13,20,0]]            0    1966
125    开服武将突破礼包1        0    1    0    0    0    0    0    0    [[1,600,0],[8,100,0],[7,7000,0]]            0    1000
126    开服武将突破礼包2        0    1    0    0    0    0    0    0    [[1,1360,0],[8,200,0],[7,15000,0]]            0    935
127    开服武将突破礼包3        0    1    0    0    0    0    0    0    [[1,3960,0],[8,500,0],[7,30000,0]]            0    755
128    开服招募礼包1        0    1    0    0    0    0    0    0    [[1,600,0],[5,7,0]]            0    853
129    开服招募礼包2        0    1    0    0    0    0    0    0    [[1,1360,0],[5,15,0]]            0    817
130    开服招募礼包3        0    1    0    0    0    0    0    0    [[1,3960,0],[5,45,0]]            0    836
200    60元宝        0    0    0    0    1    60        60    []        CTG_6    2    0
201    120元宝        0    0    0    0    1    120        120    []        CTG_12    2    0
202    180元宝        0    0    0    0    1    180        180    []        CTG_18    2    0
Config/Effect.txt
@@ -123,7 +123,7 @@
100016    BattleSpine\510002_Wei_Yuejin    1    attack_up_SkeletonData        5001011            1    3        1    0    -240|-30    0.5
100017    BattleSpine\510001_Wei_Caoying    1    attack_zidan_SkeletonData                    0        1    1            0.5
100018    BattleSpine\510008_Wei_Caiwenji    1    attack_hit_SkeletonData        5001017            1    3        1            0.22
100019    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001023            0            1            0.01
100019    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001023            1    3        1            0.01
100021    BattleSpine\510002_Wei_Yuejin    1    angerskill_up_SkeletonData                    1    3        1    0.08    10|-10    0.5
100022    BattleSpine\510002_Wei_Yuejin    1    attack_up_SkeletonData        5001026            1    3        1    0    -50|-25    0.35
100023    BattleSpine\510008_Wei_Caiwenji    1    attack_hit_SkeletonData        5001026            1    3        1            0.22
@@ -139,7 +139,7 @@
100043    BattleSpine\510004_Wei_Bianfuren    1    attack_eft_SkeletonData                    1    3        1        300|-20    0.5
100044    BattleSpine\510004_Wei_Bianfuren    1    attack_up_SkeletonData                    1    3        1            0.5
100045    BattleSpine\510013_Wei_Zhenfu    1    attack_eft_SkeletonData        5001031            1    2        1            0.4
100046    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001032            0            1            0.01
100046    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001032            1    3        1            0.01
100047    BattleSpine\510013_Wei_Zhenfu    1    attack_eft_SkeletonData                    1    2        1            0.4
100051    BattleSpine\510005_Wei_Yujin    1    attack_up_SkeletonData                    1    3        1            0.5
100052    BattleSpine\510005_Wei_Yujin    1    angerskill_up_SkeletonData                    1    3        1    0.1    5|-23    0.45
@@ -165,19 +165,19 @@
100092    BattleSpine\510009_Wei_Jiaxu    1    angerskill_up_SkeletonData                    1    3        1            0.5
100093    BattleSpine\510009_Wei_Jiaxu    1    angerskill_eft_SkeletonData                    1    3        1    0.4    450|0    0.4
100094    BattleSpine\510009_Wei_Jiaxu    1    attack_up_SkeletonData                    1    3        1    0.1    -10|-0.5    0.5
100095    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001031            0            1            0.01
100095    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001031            1    1        1            0.01
100101    BattleSpine\510010_Wei_Wangyi    1    angerskill_up_SkeletonData        5001034            1    3        1        20|-30    0.5
100102    BattleSpine\510010_Wei_Wangyi    1    attack_up_SkeletonData                    1    3        1        -20|-30    0.5
100103    BattleSpine\510010_Wei_Wangyi    1    passiveskill_eft_SkeletonData                    1    3        1            0.5
100104    BattleSpine\510010_Wei_Wangyi    1    passiveskill_down_SkeletonData                    1    3        0            0.5
100105    BattleSpine\510001_Wei_Caoying    1    attack_eft_SkeletonData        5001026            1    3        1        -20|00    0.3
100106    BattleSpine\510001_Wei_Caoying    1    attack_eft_SkeletonData        5001026            1    3        1            0.25
100107    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001016            0            1            0.01
100107    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001016            1    1        1            0.01
100111    BattleSpine\510011_Wei_Wangyuanji    1    skill0_eft_down_SkeletonData                    1    3        0        300|-50    0.6
100112    BattleSpine\510011_Wei_Wangyuanji    1    skill0_eft_up_SkeletonData                    1    3        1    0.06    300|-50    0.6
100113    BattleSpine\510011_Wei_Wangyuanji    1    skill1_eft_down_SkeletonData        5001038            1    3        0        0|-40    0.25
100114    BattleSpine\510011_Wei_Wangyuanji    1    skill1_eft_up_SkeletonData                    1    3        1        0|-40    0.3
100115    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001037            0            1            0.01
100115    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001037            1    1        1            0.01
100121    BattleSpine\510012_Wei_Simayi    1    10004_fly-pg_SkeletonData                    0            1            0.5
100122    BattleSpine\510012_Wei_Simayi    1    10004_hit-pg_SkeletonData        5001044            1    2        1            0.6
100123    BattleSpine\510012_Wei_Simayi    1    10004_effects-pg_SkeletonData                    1    2        1            0.5
@@ -185,24 +185,23 @@
100125    BattleSpine\510012_Wei_Simayi    1    10004_effects-wuya-nq_SkeletonData                    1    2        1        0|-35    0.4
100126    BattleSpine\510012_Wei_Simayi    1    10004_hit-swbz-qn_SkeletonData        5001011            1    2        1            0.5
100127    BattleSpine\510012_Wei_Simayi    1    10004_hit-wuya-nq_SkeletonData                    1    3        1            0.5
100128    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001043            0            1            0.01
100128    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001043            1    1        1            0.01
100131    BattleSpine\510013_Wei_Zhenfu    1    angerskill_up_down_SkeletonData                    1    3        1            0.5
100132    BattleSpine\510013_Wei_Zhenfu    1    angerskill_up_SkeletonData        5001042            1    3        1    0.5    30|-50    0.5
100133    BattleSpine\510013_Wei_Zhenfu    1    attack_eft_SkeletonData        5001011            1    3        1            0.5
100134    BattleSpine\510013_Wei_Zhenfu    1    attack_zidan_SkeletonData                    0            1            0.4
100135    BattleSpine\510013_Wei_Zhenfu    1    attack_up_SkeletonData                    1    3        1            0.5
100136    BattleSpine\510013_Wei_Zhenfu    1    angerskill_up_SkeletonData_SkeletonData        5001011            1    2.5        1        0|-35    0.5
100141    BattleSpine\510014_Wei_Caocao    1    angerskill_eft_down_SkeletonData                    1    3        0        300|-15    0.5
100142    BattleSpine\510014_Wei_Caocao    1    angerskill_eft_up_SkeletonData                    1    3        1    0.5    400|0    0.6
100143    BattleSpine\510014_Wei_Caocao    1    angerskill_up_SkeletonData                    1    3        1            0.35
100144    BattleSpine\510014_Wei_Caocao    1    attack_eft_SkeletonData                    1    3        1    0.1    150|0    0.45
100145    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData        5001045            1    3        1            0.4
100141    BattleSpine\510014_Wei_Caocao    1    attack_eff_SkeletonData        5001087            1    3        1    0.45    0|-35    0.4
100142    BattleSpine\510014_Wei_Caocao    1    angerskill_down_SkeletonData        5001086            1    3        0    0    -90|-58    0.4
100143    BattleSpine\510014_Wei_Caocao    1    angerskill_up_SkeletonData                    1    3        1    0    -80|-50    0.4
100144    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001087            1    1        1            0.01
100151    BattleSpine\510015_Wei_Caoren    1    attack_up_SkeletonData                    1    3        1    0    -10|-45    0.45
100152    BattleSpine\510015_Wei_Caoren    1    passiveskill_up_SkeletonData                    1    3        1            0.5
100153    BattleSpine\510015_Wei_Caoren    1    angerskill_down_SkeletonData                    1    3        0            0.5
100154    BattleSpine\510015_Wei_Caoren    1    angerskill_up_SkeletonData        5001041            1    1.8        1        0|-50    0.5
100155    BattleSpine\510015_Wei_Caoren    1    angerskill_up_xunhuan_SkeletonData                    0        1    1    1.57    0|-50    0.5
100156    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001019            0            1            0.01
100156    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001019            1    1        1            0.01
200011    BattleSpine\520001_Shu_Mizhu    1    angerskill_down_SkeletonData        5001020            1    3        1        0|-65    0.5
200012    BattleSpine\520001_Shu_Mizhu    1    angerskill_eft_down_SkeletonData                    1    3        0        0|-65    0.4
200013    BattleSpine\520001_Shu_Mizhu    1    angerskill_eft_up_SkeletonData                    1    3        1        0|-65    0.4
@@ -226,8 +225,8 @@
200052    BattleSpine\520005_Shu_Guanxing    1    attack_eft_down_SkeletonData                    1    3        1            0.5
200053    BattleSpine\520005_Shu_Guanxing    1    attack_up_SkeletonData                    1    3        1    0    0|-20    0.45
200054    BattleSpine\520004_Shu_Zhugeguo    1    attack_eft_SkeletonData                    1    3        1            0.5
200055    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001016            1    0.1        1            0.01
200056    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData                    1    0.1        1            0.01
200055    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001016            1    1        1            0.01
200056    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData                    1    1        1            0.01
200061    BattleSpine\520006_Shu_Ganfuren    1    angerskill_down_SkeletonData                    1    3        1            0.8
200062    BattleSpine\520006_Shu_Ganfuren    1    angerskill_eft_down_SkeletonData                    1    3        1            0.5
200063    BattleSpine\520006_Shu_Ganfuren    1    angerskill_eft_SkeletonData                    1    3        1            0.5
@@ -240,8 +239,8 @@
200072    BattleSpine\520007_Shu_Zhangxingcai    1    hudun_SkeletonData                    0        1    1    1.3    0|0    0.42
200073    BattleSpine\520007_Shu_Zhangxingcai    1    attack_eft_SkeletonData                    1    3        1            0.5
200074    BattleSpine\520007_Shu_Zhangxingcai    1    angerSkill_eft_SkeletonData                    1    1.35        1    0.68    28|-66    0.5
200075    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001047            1    0.1        1            0.01
200076    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001048            1    0.1        1            0.01
200075    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001047            1    1        1            0.01
200076    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001048            1    1        1            0.01
200081    BattleSpine\520008_Shu_Guanyinping    1    effect_gyp_pg_SkeletonData                    1    3        1    0.2    50|-40    0.5
200082    BattleSpine\520008_Shu_Guanyinping    1    effects_gyp_nq_SkeletonData                    1    3        1    0.1        0.5
200083    BattleSpine\520008_Shu_Guanyinping    1    effects_gyp_qn_SkeletonData                    1    3        1            0.5
@@ -319,7 +318,7 @@
300064    BattleSpine\530006_Wu_Simahui    1    attack_up_SkeletonData                    1    3        1            0.5
300075    BattleSpine\530001_Wu_Panzhang    1    attack_eft_up_SkeletonData        5001065            1    3        1    0.64    165|-30    0.7
300076    BattleSpine\520004_Shu_Zhugeguo    1    angerskill_up_SkeletonData                    1    3        1    1.1    0|-20    0.55
300077    BattleSpine\530003_Wu_Lingtong    1    angerskill_eft_SkeletonData        5001066            1    3        1        30|0    0.4
300077    BattleSpine\530007_Wu_Dingfeng    1    angerskill_buff_SkeletonData        5001066            1    3        1        30|0    0.4
300081    BattleSpine\530008_Wu_Sunluyu    1    attack_zhiliao_SkeletonData        5001020            1    3        1        0|-50    0.5
300082    BattleSpine\530008_Wu_Sunluyu    1    attack_xl_SkeletonData                    1    3        1        0|-50    0.5
300083    BattleSpine\530008_Wu_Sunluyu    1    angerskill_xl_SkeletonData                    1    3        1            0.5
@@ -401,13 +400,13 @@
400054    BattleSpine\540005_Qun_Hansui    1    angerSkill_up_SkeletonData                    1    3        1    1.9        0.5
400055    BattleSpine\540005_Qun_Hansui    1    angerSkill_hit_SkeletonData        5001040            1    3        1            0.4
400056    BattleSpine\540005_Qun_Hansui    1    angerSkill_eft_SkeletonData                    1    3        1        0|-10    0.5
400057    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001040            1    3        1            0.01
400057    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001040            1    1        1            0.01
400061    BattleSpine\540006_Qun_Menghuo    1    attack_up_SkeletonData                    1    3        1            0.5
400062    BattleSpine\540006_Qun_Menghuo    1    attack_eft_up_SkeletonData                    1    3        1    0.3    190|0    0.5
400063    BattleSpine\540006_Qun_Menghuo    1    attack_eft_down_SkeletonData                    1    3        0    0.3    140|-20    0.5
400064    BattleSpine\540006_Qun_Menghuo    1    angerskill_eft_up_SkeletonData                    1    3        1        130|0    0.5
400065    BattleSpine\540002_Qun_Guosi    1    attack_hit_SkeletonData                    1    3        1            0.6
400066    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001019            1    3        1            0.01
400066    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001019            1    1        1            0.01
400071    BattleSpine\540007_Qun_Zhurong    1    angerskill_eft_up_SkeletonData        5001009            1    3        1        400|0    0.5
400072    BattleSpine\540007_Qun_Zhurong    1    angerskill_eft_down_SkeletonData                    1    3        0        400|0    0.5
400073    BattleSpine\530012_Wu_Zhouyu    1    angerskill_hit_SkeletonData                    1    3        1    0    -70|0    0.1
@@ -424,7 +423,7 @@
400094    BattleSpine\540009_Qun_Dongbai    1    angerskill_eft_sl_SkeletonData                    1    0.6        1            0.6
400095    BattleSpine\540009_Qun_Dongbai    1    angerskill_eft_down_SkeletonData                    1    3        1        0|-40    0.5
400096    BattleSpine\540009_Qun_Dongbai    1    angerskill_eft_sl_SkeletonData                            1    1            0.6
400097    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001076            1    3        1            0.01
400097    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001076            1    1        1            0.01
400101    BattleSpine\540010_Qun_Beimihu    1    attack_eft_up_SkeletonData                    1    3        1    0.55    20|0    0.55
400102    BattleSpine\540010_Qun_Beimihu    1    angerskill_up_SkeletonData        5001078            1    3        1    0.5    40|0    0.5
400103    BattleSpine\540010_Qun_Beimihu    1    angerskill_eft_up_SkeletonData                    1    3        1    0.6    100|0    0.6
@@ -434,13 +433,13 @@
400113    BattleSpine\540011_Qun_Dongzhuo    1    angerSkill_up_SkeletonData        5001060            1    3        1    0.54        0.5
400114    BattleSpine\540011_Qun_Dongzhuo    1    angerSkill_eft_SkeletonData                    1    3        1    0.36    30|-50    0.5
400115    BattleSpine\540011_Qun_Dongzhuo    1    angerSkill_down_SkeletonData                    1    3        1            0.5
400116    BattleSpine\540011_Qun_Dongzhuo    1                        1    3        1            0.5
400116    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001016            1    1        1            0.01
400117    BattleSpine\540011_Qun_Dongzhuo    1                        1    3        1            0.5
400121    BattleSpine\540012_Qun_Diaochan    1    passiveskill_up_SkeletonData                    1    3        1            0.5
400122    BattleSpine\540012_Qun_Diaochan    1    attack_eft_up_SkeletonData                    1    3        1        20|-10    0.5
400123    BattleSpine\540012_Qun_Diaochan    1    angerskill_up_SkeletonData                    1    3        1        0|-30    0.5
400124    BattleSpine\540012_Qun_Diaochan    1    angerskill_eft_up_SkeletonData        5001060            1    3        1        0|-25    0.6
400125    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001083            1    3        1            0.01
400125    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001083            1    1        1            0.01
400131    BattleSpine\540013_Qun_Lvlingqi    1    attack_up_SkeletonData                    1    3        1            0.5
400132    BattleSpine\540013_Qun_Lvlingqi    1    attack_eft_up_SkeletonData        5001016            1    3        1        15|-2    0.5
400133    BattleSpine\540013_Qun_Lvlingqi    1    attack_down_SkeletonData                    1    3        1            0.5
@@ -459,8 +458,8 @@
400151    BattleSpine\540015_Qun_Zhangjiao    1    attack_up_SkeletonData                    1    3        1        10|-60    0.5
400152    BattleSpine\540015_Qun_Zhangjiao    1    attack_eft_up_SkeletonData        5001085            1    3        1        0|-30    0.4
400153    BattleSpine\540015_Qun_Zhangjiao    1    attack_eft_down_SkeletonData                    1    3        0        0|-30    0.3
400154    BattleSpine\540015_Qun_Zhangjiao    1    angerskill_up_SkeletonData        5001084            1    2        1        0|-20    0.5
400155    BattleSpine\540015_Qun_Zhangjiao    1    angerskill_eft_up_SkeletonData                    1    3        1    0.1    320|-10    0.4
400154    BattleSpine\540015_Qun_Zhangjiao    1    angerskill_up_SkeletonData                    1    2        1        0|-20    0.5
400155    BattleSpine\540015_Qun_Zhangjiao    1    angerskill_eft_up_SkeletonData        5001084            1    3        1    0.1    320|-10    0.4
400156    BattleSpine\540015_Qun_Zhangjiao    1    angerskill_eft_down_SkeletonData                    1    3        0    0.1    320|-10    0.4
400157    BattleSpine\540015_Qun_Zhangjiao    1    attack_up_SkeletonData        5001011            1    3        1        10|-100    0.6
400161    BattleSpine\540016_Qun_Zuoci    1    passiveskill_up_SkeletonData                    1    3        1            0.5
Config/FuncConfig.txt
@@ -21,7 +21,7 @@
InitDepotCellCount    200    0    0    0    0
MaxDepotCellCount    250    0    0    0    0
DepotSortPriority    81|15|16|147    0    0    0    0
InitBagCellCount    200    {"35":200}    0    0    0
InitBagCellCount    200    {"35":350}    0    0    0
MaxBagCellCount    200    0    0    0    0
PackageSortPriority    81|15|16|147    0    0    0    0
OpenPack    {"35":1}    {"35":[300,300,300,300,500]}    {"35":[25,25,25,25,50]}        
Config/Hero.txt
@@ -1,73 +1,73 @@
int    string    int    int    int    int    int    int[]    int    int    int    int    int    int    int    Dictionary<int, int>    int[]    float    string    int    int    int[]    int[]
HeroID    Name    PlayerCanUse    Country    Quality    Class    Position    SkinIDList    AtkSkillID    AngerSkillID    DeathSFX    HitSFX    AtkInheritPer    DefInheritPer    HPInheritPer    BatAttrDict    FetterIDList    UIScale    Desc    Specialty    HurtType    Specialty2    TalentList
武将物品ID    武将名    玩家可用    国家    英雄品质    英雄职业    推荐位置    皮肤ID列表    普攻技能ID    怒气技能ID    死亡音效    受击音效    攻击继承    防御继承    生命继承    其他战斗属性字典    所属的羁绊的ID    UI界面上的缩放比例    特点说明    武将特长    伤害类型(1物理2法术)    武将特点    最强天赋列表
510001    曹婴    1    1    1    2    1    5100010    1001010    1001020    1001020    4102001    10500    7500    9000    {"23":1500}        0.8    <color=#DE4747>暴击</color>·强攻    2    1    [1,2,3]    [100,110,120,130,140,150,160,170]
510001    曹婴    1    1    1    2    1    5100010    1001010    1001020    1001020    4102001    10500    7500    9000    {"23":1500}        0.8    <color=#DE4747>暴击</color>·强攻    2    2    [1,2,3]    [100,110,120,130,140,150,160,170]
510002    乐进    1    1    2    2    2    5100020    1002010    1002020    1002020    4102002    10500    8000    10000    {"31":1500}        0.8    <color=#3AB53E>吸血</color>·冰冻    6    2    [1,4,5]    [200,200,200,200,200,200,200,200]
510003    庞德    1    1    2    1    1    5100030    1003010    1003020    1003020    4102003    9500    8000    11000    {"29":1500}        0.8    <color=#3F81FC>格挡</color>·抗暴    5    1    [1,2,3]    [100,110,120,130,140,150,160,170]
510004    卞夫人    1    1    3    2    1    5100040    1004010    1004020    1004020    4102004    11500    8500    10000    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·群攻    4    2    [2,5]    [200,200,200,200,200,200,200,200]
510005    于禁    1    1    3    4    1    5100050    1005010    1005020    1005020    4102005    10500    8000    11000    {"29":1500}        0.8    <color=#3F81FC>格挡</color>·缴械    5    2    [1,4]    [110,110,110,110,110,110,110,110]
510005    于禁    1    1    3    4    1    5100050    1005010    1005020    1005020    4102005    10500    8000    11000    {"29":1500}        0.8    <color=#3F81FC>格挡</color>·缴械    5    1    [1,4]    [110,110,110,110,110,110,110,110]
510006    曹轶    1    1    3    2    1    5100060    1006010    1006020    1006020    4102006    11500    8500    10000    {"25":1500}    3    0.8    <color=#FFC548>连击</color>·群攻    3    1    [1,2]    [200,200,200,200,200,200,200,200]
510007    李典    1    1    3    1    1    5100070    1007010    1007020    1007020    4102007    10000    8500    11500    {"21":1500}    3    0.8    <color=#D000AA>击晕</color>·护盾    1    2    [2,3,5,6]    [110,110,110,110,110,110,110,110]
510008    蔡文姬    1    1    4    3    1    5100080    1008010    1008020    1008020    4102008    11500    9000    11000    {"27":1500}    2    0.8    <color=#DE4747>闪避</color>·复活    4    1    [3,6]    [200,200,200,200,200,200,200,200]
510008    蔡文姬    1    1    4    3    1    5100080    1008010    1008020    1008020    4102008    11500    9000    11000    {"27":1500}    2    0.8    <color=#DE4747>闪避</color>·复活    4    2    [3,6]    [200,200,200,200,200,200,200,200]
510009    贾诩    1    1    4    4    1    5100090    1009010    1009020    1009020    4102009    11500    9000    11000    {"25":1500}        0.8    <color=#FFC548>连击</color>·减益    3    2    [2,4]    [100,100,100,100,100,100,100,100]
510010    王异    1    1    4    2    1    5100100    1010010    1010020    1010020    4102010    11500    9000    11000    {"23":1500}        0.8    <color=#DE4747>暴击</color>·先攻    2    2    [1,7]    [200,200,200,200,200,200,200,200]
510011    王元姬    1    1    4    2    1    5100110    1011010    1011020    1011020    4102011    12000    9000    10500    {"21":1500}    2    0.8    <color=#D000AA>击晕</color>·群攻    1    1    [2,5]    [100,100,100,100,100,100,100,100]
510010    王异    1    1    4    2    1    5100100    1010010    1010020    1010020    4102010    11500    9000    11000    {"23":1500}        0.8    <color=#DE4747>暴击</color>·先攻    2    1    [1,7]    [200,200,200,200,200,200,200,200]
510011    王元姬    1    1    4    2    1    5100110    1011010    1011020    1011020    4102011    12000    9000    10500    {"21":1500}    2    0.8    <color=#D000AA>击晕</color>·群攻    1    2    [2,5]    [100,100,100,100,100,100,100,100]
510012    司马懿    1    1    5    2    1    5100120    1012010    1012020    1012020    4102012    12500    9500    11000    {"31":1500}        0.8    <color=#3AB53E>吸血</color>·自爆    6    2    [2,4]    [200,200,200,200,200,200,200,200]
510013    甄宓    1    1    5    3    1    5100130    1013010    1013020    1013020    4102013    12000    9500    11500    {"21":1500}        0.8    <color=#D000AA>击晕</color>·群疗    1    1    [1,3,6]    [100,100,100,100,100,100,100,100]
510014    曹操    1    1    5    2    1    5100140    1014010    1014020    1014020    4102014    12000    9500    11500    {"23":1500}    1    0.8    <color=#DE4747>暴击</color>·冰伤    2    2    [1,3,7]    [200,200,200,200,200,200,200,200]
510013    甄宓    1    1    5    3    1    5100130    1013010    1013020    1013020    4102013    12000    9500    11500    {"21":1500}        0.8    <color=#D000AA>击晕</color>·群疗    1    2    [1,3,6]    [100,100,100,100,100,100,100,100]
510014    曹操    1    1    5    2    1    5100140    1014010    1014020    1014020    4102014    12000    9500    11500    {"23":1500}    1    0.8    <color=#DE4747>暴击</color>·冰伤    2    1    [1,3,7]    [200,200,200,200,200,200,200,200]
510015    曹仁    1    1    5    1    1    5100150    1015010    1015020    1015020    4102015    11000    9500    12500    {"29":1500}    1    0.8    <color=#3F81FC>格挡</color>·冰盾    5    2    [1,3,6]    [100,100,100,100,100,100,100,100]
520001    糜竺    1    2    1    3    1    5200010    2001010    2001020    2001020    4202001    10000    7500    9500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·治疗    4    1    [1,6]    [100,100,100,100,100,100,100,100]
520002    鲍三娘    1    2    2    2    1    5200020    2002010    2002020    2002020    4202002    10500    8000    10000    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·群攻    4    2    [2,3]    [200,200,200,200,200,200,200,200]
520001    糜竺    1    2    1    3    1    5200010    2001010    2001020    2001020    4202001    10000    7500    9500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·治疗    4    2    [1,6]    [100,100,100,100,100,100,100,100]
520002    鲍三娘    1    2    2    2    1    5200020    2002010    2002020    2002020    4202002    10500    8000    10000    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·群攻    4    1    [2,3]    [200,200,200,200,200,200,200,200]
520003    周仓    1    2    2    1    1    5200030    2003010    2003020    2003020    4202003    9500    8000    11000    {"29":1500}        0.8    <color=#3F81FC>格挡</color>·护盾    5    1    [1,3,6]    [100,100,100,100,100,100,100,100]
520004    诸葛果    1    2    3    2    1    5200040    2004010    2004020    2004020    4202004    11500    8500    10000    {"25":1500}        0.8    <color=#FFC548>连击</color>·单攻    3    2    [1,3]    [200,200,200,200,200,200,200,200]
520005    关兴    1    2    3    2    1    5200050    2005010    2005020    2005020    4202005    11000    8500    10500    {"25":1500}    6    0.8    <color=#FFC548>连击</color>·追击    3    2    [1,8]    [100,100,100,100,100,100,100,100]
520005    关兴    1    2    3    2    1    5200050    2005010    2005020    2005020    4202005    11000    8500    10500    {"25":1500}    6    0.8    <color=#FFC548>连击</color>·追击    3    1    [1,8]    [100,100,100,100,100,100,100,100]
520006    甘夫人    1    2    3    3    1    5200060    2006010    2006020    2006020    4202006    11000    8500    10500    {"21":1500}        0.8    <color=#D000AA>击晕</color>·治疗    1    1    [1,3,6]    [200,200,200,200,200,200,200,200]
520007    张星彩    1    2    3    1    1    5200070    2007010    2007020    2007020    4202007    10000    8500    11500    {"29":1500}    6    0.8    <color=#39BBC3>闪避</color>·无敌    4    2    [1,6]    [100,100,100,100,100,100,100,100]
520008    关银屏    1    2    4    2    1    5200080    2008010    2008020    2008020    4202008    11500    9000    11000    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·追击    4    1    [2,7]    [200,200,200,200,200,200,200,200]
520008    关银屏    1    2    4    2    1    5200080    2008010    2008020    2008020    4202008    11500    9000    11000    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·追击    4    2    [2,7]    [200,200,200,200,200,200,200,200]
520009    庞统    1    2    4    4    1    5200090    2009010    2009020    2009020    4202009    11500    9000    11000    {"25":1500}        0.8    <color=#FFC548>连击</color>·减益    3    2    [2,4]    [100,100,100,100,100,100,100,100]
520010    赵云    1    2    4    2    1    5200100    2010010    2010020    2010020    4202010    11500    9000    11000    {"25":1500}        0.8    <color=#FFC548>连击</color>·暴击    3    2    [1,7,8]    [200,200,200,200,200,200,200,200]
520010    赵云    1    2    4    2    1    5200100    2010010    2010020    2010020    4202010    11500    9000    11000    {"25":1500}        0.8    <color=#FFC548>连击</color>·暴击    3    1    [1,7,8]    [200,200,200,200,200,200,200,200]
520011    黄月英    1    2    4    4    1    5200110    2011010    2011020    2011020    4202011    11500    9000    11000    {"21":1500}    5    0.8    <color=#DE4747>击晕</color>·控制    1    1    [1,3]    [100,100,100,100,100,100,100,100]
520012    诸葛亮    1    2    5    2    1    5200120    2012010    2012020    2012020    4202012    12500    9500    11000    {"25":1500}    5    0.8    <color=#FFC548>连击</color>·增益    3    2    [1,3,7]    [200,200,200,200,200,200,200,200]
520013    刘备    1    2    5    3    1    5200130    2013010    2013020    2013020    4202013    11500    9500    12000    {"25":1500}    4    0.8    <color=#FFC548>连击</color>·驱散    3    1    [1,3,6]    [100,100,100,100,100,100,100,100]
520014    关羽    1    2    5    2    1    5200140    2014010    2014020    2014020    4202014    12000    9500    11500    {"23":1500}    4    0.8    <color=#DE4747>暴击</color>·追击    2    2    [1,7,8]    [200,200,200,200,200,200,200,200]
520015    张飞    1    2    5    1    1    5200150    2015010    2015020    2015020    4202015    11000    9500    12500    {"25":1500}    4    0.8    <color=#FFC548>连击</color>·免死    3    2    [1,2,4]    [100,100,100,100,100,100,100,100]
520014    关羽    1    2    5    2    1    5200140    2014010    2014020    2014020    4202014    12000    9500    11500    {"23":1500}    4    0.8    <color=#DE4747>暴击</color>·追击    2    1    [1,7,8]    [200,200,200,200,200,200,200,200]
520015    张飞    1    2    5    1    1    5200150    2015010    2015020    2015020    4202015    11000    9500    12500    {"25":1500}    4    0.8    <color=#FFC548>连击</color>·免死    3    1    [1,2,4]    [100,100,100,100,100,100,100,100]
530001    潘璋    1    3    1    2    1    5300010    3001010    3001020    3001020    4302001    10000    7500    9500    {"23":1500}        0.8    <color=#DE4747>暴击</color>·灼烧    2    1    [1,5,7]    [100,100,100,100,100,100,100,100]
530002    吴国太    1    3    2    3    1    5300020    3002010    3002020    3002020    4302002    10500    8000    10000    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·治疗    4    2    [1,6]    [200,200,200,200,200,200,200,200]
530003    凌统    1    3    2    2    1    5300030    3003010    3003020    3003020    4302003    10500    8000    10000    {"31":1500}        0.8    <color=#3AB53E>吸血</color>·灼烧    6    1    [1,5]    [100,100,100,100,100,100,100,100]
530004    甘宁    1    3    3    2    1    5300040    3004010    3004020    3004020    4302004    11000    8500    10500    {"27":1500}    9    0.8    <color=#39BBC3>闪避</color>·打坦    4    2    [1,2,5]    [200,200,200,200,200,200,200,200]
530004    甘宁    1    3    3    2    1    5300040    3004010    3004020    3004020    4302004    11000    8500    10500    {"27":1500}    9    0.8    <color=#39BBC3>闪避</color>·打坦    4    1    [1,2,5]    [200,200,200,200,200,200,200,200]
530005    朱桓    1    3    3    4    1    5300050    3005010    3005020    3005020    4302005    10500    8500    11000    {"21":1500}        0.8    <color=#D000AA>击晕</color>·偷取    1    2    [1,2,4]    [100,100,100,100,100,100,100,100]
530006    司马徽    1    3    3    4    1    5300060    3006010    3006020    3006020    4302006    11000    8500    10500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·降疗    4    1    [2,4]    [200,200,200,200,200,200,200,200]
530006    司马徽    1    3    3    4    1    5300060    3006010    3006020    3006020    4302006    11000    8500    10500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·降疗    4    2    [2,4]    [200,200,200,200,200,200,200,200]
530007    丁奉    1    3    3    1    1    5300070    3007010    3007020    3007020    4302007    10000    8500    11500    {"29":1500}    9    0.8    <color=#3F81FC>格挡</color>·灼烧    5    1    [1,5,6]    [100,100,100,100,100,100,100,100]
530008    孙鲁育    1    3    4    3    1    5300080    3008010    3008020    3008020    4302008    12000    9000    10500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·混乱    4    1    [2,5,4]    [200,200,200,200,200,200,200,200]
530009    孙策    1    3    4    2    1    5300090    3009010    3009020    3009020    4302009    11500    9000    11000    {"23":1500}    8    0.8    <color=#DE4747>暴击</color>·斩杀    2    1    [1,7,8,5]    [100,100,100,100,100,100,100,100]
530010    孙尚香    1    3    4    2    1    5300100    3010010    3010020    3010020    4302010    12000    9000    10500    {"23":1500}        0.8    <color=#DE4747>暴击</color>·混乱    2    1    [1,7,4,5]    [200,200,200,200,200,200,200,200]
530011    大乔    1    3    4    2    1    5300110    3011010    3011020    3011020    4302011    11500    9000    11000    {"25":1500}    8    0.8    <color=#FFC548>连击</color>·降防    3    1    [2,5]    [100,100,100,100,100,100,100,100]
530012    周瑜    1    3    5    2    1    5300120    3012010    3012020    3012020    4302012    12500    9500    11000    {"31":1500}    7    0.8    <color=#3AB53E>吸血</color>·灼烧    6    1    [2,3,5,7]    [200,200,200,200,200,200,200,200]
530013    小乔    1    3    5    3    1    5300130    3013010    3013020    3013020    4302013    12000    9500    11500    {"27":1500}    7    0.8    <color=#39BBC3>闪避</color>·群疗    4    1    [2,6]    [100,100,100,100,100,100,100,100]
530014    步练师    1    3    5    2    1    5300140    3014010    3014020    3014020    4302014    12000    9500    11500    {"23":1500}        0.8    <color=#DE4747>暴击</color>·禁活    2    1    [1,4,5,7]    [200,200,200,200,200,200,200,200]
530015    孙坚    1    3    5    1    1    5300150    3015010    3015020    3015020    4302015    11000    9500    12500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·灼烧    4    1    [2,5]    [100,100,100,100,100,100,100,100]
530011    大乔    1    3    4    2    1    5300110    3011010    3011020    3011020    4302011    11500    9000    11000    {"25":1500}    8    0.8    <color=#FFC548>连击</color>·降防    3    2    [2,5]    [100,100,100,100,100,100,100,100]
530012    周瑜    1    3    5    2    1    5300120    3012010    3012020    3012020    4302012    12500    9500    11000    {"31":1500}    7    0.8    <color=#3AB53E>吸血</color>·灼烧    6    2    [2,3,5,7]    [200,200,200,200,200,200,200,200]
530013    小乔    1    3    5    3    1    5300130    3013010    3013020    3013020    4302013    12000    9500    11500    {"27":1500}    7    0.8    <color=#39BBC3>闪避</color>·群疗    4    2    [2,6]    [100,100,100,100,100,100,100,100]
530014    步练师    1    3    5    2    1    5300140    3014010    3014020    3014020    4302014    12000    9500    11500    {"23":1500}        0.8    <color=#DE4747>暴击</color>·禁活    2    2    [1,4,5,7]    [200,200,200,200,200,200,200,200]
530015    孙坚    1    3    5    1    1    5300150    3015010    3015020    3015020    4302015    11000    9500    12500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·灼烧    4    2    [2,5]    [100,100,100,100,100,100,100,100]
540001    纪灵    1    4    1    4    1    5400010    4001010    4001020    4001020    4402001    10000    7500    9500    {"21":1500}        0.8    <color=#D000AA>击晕</color>·控制    1    1    [2,4]    [100,100,100,100,100,100,100,100]
540002    郭汜    1    4    2    2    1    5400020    4002010    4002020    4002020    4402002    10500    8000    10000    {"31":1500}    13    0.8    <color=#3AB53E>吸血</color>·输出    6    1    [1,8]    [200,200,200,200,200,200,200,200]
540003    李傕    1    4    2    2    1    5400030    4003010    4003020    4003020    4402003    10500    8000    10000    {"27":1500}    13    0.8    <color=#39BBC3>闪避</color>·追击    4    1    [1,4]    [100,100,100,100,100,100,100,100]
540004    张宝    1    4    3    3    1    5400040    4004010    4004020    4004020    4402004    11000    8500    10500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·驱散    4    1    [3,6]    [200,200,200,200,200,200,200,200]
540002    郭汜    1    4    2    2    1    5400020    4002010    4002020    4002020    4402002    10500    8000    10000    {"31":1500}    13    0.8    <color=#3AB53E>吸血</color>·输出    6    2    [1,8]    [200,200,200,200,200,200,200,200]
540003    李傕    1    4    2    2    1    5400030    4003010    4003020    4003020    4402003    10500    8000    10000    {"27":1500}    13    0.8    <color=#39BBC3>闪避</color>·追击    4    2    [1,4]    [100,100,100,100,100,100,100,100]
540004    张宝    1    4    3    3    1    5400040    4004010    4004020    4004020    4402004    11000    8500    10500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·驱散    4    2    [3,6]    [200,200,200,200,200,200,200,200]
540005    韩遂    1    4    3    2    1    5400050    4005010    4005020    4005020    4402005    11000    8500    10500    {"27":1500}        0.8    <color=#39BBC3>闪避</color>·中毒    4    1    [1,7]    [100,100,100,100,100,100,100,100]
540006    孟获    1    4    3    1    1    5400060    4006010    4006020    4006020    4402006    10000    8500    11500    {"29":1500}    12    0.8    <color=#39BBC3>闪避</color>·防御    4    1    [2,3,6]    [200,200,200,200,200,200,200,200]
540007    祝融    1    4    3    2    1    5400070    4007010    4007020    4007020    4402007    11500    8500    10000    {"23":1500}    12    0.8    <color=#DE4747>暴击</color>·怒气    2    1    [2,3]    [100,100,100,100,100,100,100,100]
540008    何太后    1    4    4    4    1    5400080    4008010    4008020    4008020    4402008    11500    9000    11000    {"31":1500}        0.8    <color=#3AB53E>吸血</color>·减益    6    1    [2,4]    [200,200,200,200,200,200,200,200]
540007    祝融    1    4    3    2    1    5400070    4007010    4007020    4007020    4402007    11500    8500    10000    {"23":1500}    12    0.8    <color=#DE4747>暴击</color>·怒气    2    2    [2,3]    [100,100,100,100,100,100,100,100]
540008    何太后    1    4    4    4    1    5400080    4008010    4008020    4008020    4402008    11500    9000    11000    {"31":1500}        0.8    <color=#3AB53E>吸血</color>·减益    6    2    [2,4]    [200,200,200,200,200,200,200,200]
540009    董白    1    4    4    2    1    5400090    4009010    4009020    4009020    4402009    11500    9000    11000    {"31":1500}    11    0.8    <color=#3AB53E>吸血</color>·共伤    6    1    [1,3,7]    [100,100,100,100,100,100,100,100]
540010    卑弥呼    1    4    4    2    1    5400100    4010010    4010020    4010020    4402010    11500    9000    11000    {"23":1500}        0.8    <color=#DE4747>暴击</color>·复活    2    1    [1,3,7]    [200,200,200,200,200,200,200,200]
540010    卑弥呼    1    4    4    2    1    5400100    4010010    4010020    4010020    4402010    11500    9000    11000    {"23":1500}        0.8    <color=#DE4747>暴击</color>·复活    2    2    [1,3,7]    [200,200,200,200,200,200,200,200]
540011    董卓    1    4    4    1    1    5400110    4011010    4011020    4011020    4402011    10500    9000    12000    {"31":1500}        0.8    <color=#3AB53E>吸血</color>·生存    6    1    [1,3]    [100,100,100,100,100,100,100,100]
540012    貂蝉    1    4    5    2    1    5400120    4012010    4012020    4012020    4402012    12500    9500    11000    {"31":1500}    10    0.8    <color=#3AB53E>吸血</color>·魅惑    6    1    [2,3,6]    [200,200,200,200,200,200,200,200]
540012    貂蝉    1    4    5    2    1    5400120    4012010    4012020    4012020    4402012    12500    9500    11000    {"31":1500}    10    0.8    <color=#3AB53E>吸血</color>·魅惑    6    2    [2,3,6]    [200,200,200,200,200,200,200,200]
540013    吕玲绮    1    4    5    2    1    5400130    4013010    4013020    4013020    4402013    12000    9500    11500    {"23":1500}    11    0.8    <color=#DE4747>暴击</color>·爆发    2    1    [2,7]    [100,100,100,100,100,100,100,100]
540014    吕布    1    4    5    1    1    5400140    4014010    4014020    4014020    4402014    11000    9500    12500    {"29":1500}    10    0.8    <color=#3F81FC>格挡</color>·强化    5    1    [2,3,6]    [200,200,200,200,200,200,200,200]
540015    张角    1    4    5    4    1    5400150    4015010    4015020    4015020    4402015    12000    9500    11500    {"21":1500}        0.8    <color=#D000AA>击晕</color>·群攻    1    1    [2,4]    [100,100,100,100,100,100,100,100]
540015    张角    1    4    5    4    1    5400150    4015010    4015020    4015020    4402015    12000    9500    11500    {"21":1500}        0.8    <color=#D000AA>击晕</color>·群攻    1    2    [2,4]    [100,100,100,100,100,100,100,100]
610001    黄巾刀兵    0    4    1    2    1    6100010    6001010    6001020    6001020        12000    9500    11500    {}        0.8    <color=#DE4747>暴击</color>·输出    2    1    [1,2,8]    []
610002    黄巾枪兵    0    4    1    3    1    6100020    6002010    6002020    6002020        12000    9500    11500    {}        0.8    <color=#39BBC3>闪避</color>·增益    4    1    [1,2,8]    []
610002    黄巾枪兵    0    4    1    3    1    6100020    6002010    6002020    6002020        12000    9500    11500    {}        0.8    <color=#39BBC3>闪避</color>·增益    4    2    [1,2,8]    []
610003    黄巾盾兵    0    4    1    1    1    6100030    6003010    6003020    6003020        12000    9500    11500    {}        0.8    <color=#3F81FC>格挡</color>·护盾    5    1    [1,2,3]    []
610004    黄巾弩手    0    4    1    2    2    6100040    6004010    6004020    6004020        12000    9500    11500    {}        0.8    <color=#FFC548>连击</color>·输出    3    1    [1,2,4]    []
610005    瘟疫毒弓    0    4    1    4    2    6100050    6005010    6005020    6005020        12000    9500    11500    {}        0.8    <color=#D000AA>击晕</color>·控制    1    1    [1,2,5]    []
610004    黄巾弩手    0    4    1    2    2    6100040    6004010    6004020    6004020        12000    9500    11500    {}        0.8    <color=#FFC548>连击</color>·输出    3    2    [1,2,4]    []
610005    瘟疫毒弓    0    4    1    4    2    6100050    6005010    6005020    6005020        12000    9500    11500    {}        0.8    <color=#D000AA>击晕</color>·控制    1    2    [1,2,5]    []
610006    屠夫    0    4    1    1    1    6100060    6006010    6006020    6006020        12000    9500    11500    {}        0.8    <color=#3AB53E>吸血</color>·肉盾    6    1    [1,2,6]    []
610007    骷髅兵    0    4    1    4    2    6100070    6007010    6007020    6007020        12000    9500    11500    {}        0.8    <color=#D000AA>击晕</color>·控制    1    1    [1,2,7]    []
610007    骷髅兵    0    4    1    4    2    6100070    6007010    6007020    6007020        12000    9500    11500    {}        0.8    <color=#D000AA>击晕</color>·控制    1    2    [1,2,7]    []
610008    盈野屠夫    0    4    1    1    1    6100060    6006010    6006020    6006020        12000    9500    11500    {}        0.8    <color=#3AB53E>吸血</color>·肉盾    6    1    [1,2,8]    []
610009    魔化关羽    0    2    5    2    1    5200140    2014010    2014020    2014020        12000    9500    11500    {}        0.8    <color=#DE4747>暴击</color>·输出    2    1    [1,2,8]    []
610010    魔化王元姬    0    1    5    4    1    5100110    1011010    1011020    1011020        12000    9500    11000    {}        0.8    <color=#39BBC3>闪避</color>·控制    4    1    [1,2,8]    []
Config/Language.txt
@@ -134,12 +134,12 @@
herocard16    技能强化
herocard17    请选择新的武将天赋
herocard18    武将遣散
herocard19    遣散武将可获得一定数量的将魂,并返还<color=#ea261e>80%</color>培养消耗的武将经验,进阶丹。
herocard19    武将<color=#ea261e>满星</color>后可对同名武将可进行遣散,遣散武将可获得将魂,并返还<color=#ea261e>80%</color>培养消耗道具。
herocard20    将魂坊市
herocard21    快速选择
herocard22    遣散
herocard23    遣散说明
herocard24    1.武将遣散后消失,不需要额外消耗,80%返还武将经验、进阶丹。</r>2.已觉醒武将需重生后才可以遣散。</r>3.快速选择只能选择精英、稀有级别的武将。</r>3.武将遣散后可额外获得将魂,将魂可以前往坊市购买指定商品。
herocard24    1.武将<color=#ea261e>满星</color>后可对同名武将可进行遣散。</r>武将遣散后消失,不需要额外消耗,80%返还培养消耗道具。</r>2.已觉醒武将需重生后才可以遣散。</r>3.快速选择只能选择精英、稀有级别的武将。</r>3.武将遣散后可额外获得将魂,将魂可以前往坊市购买指定商品。
herocard25    遣散详情
herocard26    遣散后将返还以下材料
herocard27    进攻
@@ -356,7 +356,7 @@
HeroAwake19    培养
HeroAwake20    时装
herocardrule1    武将说明
herocardrule2    <color=#9D7054>一、武将出战</color></r>1.武将通过招募获得后上阵出战,每位武将具有特定的普攻、怒气技能,可为战局带来更多优势。</r>2.武将根据战斗职能分为坦克、输出、控制和辅助,其战斗属性从主公属性继承而来,适用于所有武将。</r>3.上阵中的武将对主公属性有额外加成,站位分为前、后排,可以根据武将职业进行合理布阵。</r>4.武将最大上阵数量为6个,相同阵营武将上阵数量达到一定数量时可激活阵型加成效果。</r>5.上阵特定武将,可以触发武将羁绊效果,生效后对羁绊内的武将提供额外属性加成</r>6.针对不同玩法,可以配置相对应出战阵容,竞技类玩法可同时配置进攻、防守阵容。</r><color=#9D7054>二、武将培养</color></r>1.消耗武将经验可以提升武将等级,武将升级后可提升上阵属性加成效果。</r>2.武将等级达到阶段上限后,需消耗进阶丹进行突破才能提高等级上限,每次突破将解锁潜能效果。</r>3.重复获得的武将可以进行吞噬升星,升星可提升武将上阵属性和已携带的天赋技能,也可以获得新的天赋技能。</r>4.吞噬选择高星级的武将作为材料,会额外提升其对应的星级,若额外星级超过当前升星上限,额外星级不会生效。</r>5.传奇、神话级别的武将星级达到5星后,可以消耗觉醒石进行觉醒。</r>6.觉醒可以提供属性加成,解锁觉醒效果和天赋槽位数量。</r><color=#9D7054>三、天赋洗炼</color></r>1.武将达到一定星级后可以对天赋进行洗炼。</r>2.每次洗炼需消耗洗练石,洗炼时会使所有天赋发生改变,并可以对洗炼结果进行预览。</r>3.洗炼前可以对天赋进行锁定,每锁定1个天赋,洗炼消耗的洗练石数量相应增加</r>4.针对洗炼结果,可以选择替换天赋或维持原有天赋,但消耗的洗练石不会返还。</r><color=#9D7054>四、武将重生</color></r>1.暂时用不上的武将可以进行重生或遣散。</r>2.武将重生会对武将等级、突破、觉醒进行重置,星级不重置,100%返还武将经验、进阶丹、觉醒石。</r>3.每次重生需要消耗元宝,消耗元宝数量随武将等级提高,已觉醒武将每日重生次数有限,且消耗元宝额外增加。</r>4.星级大于40星的武将,在重置后星级效果、天赋槽位会被限制在40星,重新觉醒可恢复。</r><color=#9D7054>四、武将图鉴</color></r>1.每次获得新武将,即可激活图鉴,图鉴激活可提供主公属性加成,无需上阵。</r>2.武将每次突破、升星,对应武将图鉴就可以提升等级,同时提升主公属性加成。
herocardrule2    <color=#9D7054>一、武将出战</color></r>1.武将通过招募获得后上阵出战,每位武将具有特定的普攻、怒气技能,可为战局带来更多优势。</r>2.武将根据战斗职能分为坦克、输出、控制和辅助,其战斗属性从主公属性继承而来,适用于所有武将。</r>3.上阵中的武将对主公属性有额外加成,站位分为前、后排,可以根据武将职业进行合理布阵。</r>4.武将最大上阵数量为6个,相同阵营武将上阵数量达到一定数量时可激活阵型加成效果。</r>5.上阵特定武将,可以触发武将羁绊效果,生效后对羁绊内的武将提供额外属性加成</r>6.针对不同玩法,可以配置相对应出战阵容,竞技类玩法可同时配置进攻、防守阵容。</r><color=#9D7054>二、武将培养</color></r>1.消耗武将经验可以提升武将等级,武将升级后可提升上阵属性加成效果。</r>2.武将等级达到阶段上限后,需消耗突破石进行突破才能提高等级上限,每次突破将解锁潜能效果。</r>3.重复获得的武将可以进行吞噬升星,升星可提升武将上阵属性和已携带的天赋技能,也可以获得新的天赋技能。</r>4.吞噬选择高星级的武将作为材料,会额外提升其对应的星级,若额外星级超过当前升星上限,额外星级不会生效。</r>5.传奇、神话级别的武将星级达到5星后,可以消耗觉醒石进行觉醒。</r>6.觉醒可以提供属性加成,解锁觉醒效果和天赋槽位数量。</r><color=#9D7054>三、天赋洗炼</color></r>1.武将达到一定星级后可以对天赋进行洗炼。</r>2.每次洗炼需消耗洗练石,洗炼时会使所有天赋发生改变,并可以对洗炼结果进行预览。</r>3.洗炼前可以对天赋进行锁定,每锁定1个天赋,洗炼消耗的洗练石数量相应增加</r>4.针对洗炼结果,可以选择替换天赋或维持原有天赋,但消耗的洗练石不会返还。</r><color=#9D7054>四、武将重生</color></r>1.暂时用不上的武将可以进行重生或遣散。</r>2.武将重生会对武将等级、突破、觉醒进行重置,星级不重置,100%返还武将经验、进阶丹、觉醒石。</r>3.每次重生需要消耗元宝,消耗元宝数量随武将等级提高,已觉醒武将每日重生次数有限,且消耗元宝额外增加。</r>4.星级大于40星的武将,在重置后星级效果、天赋槽位会被限制在40星,重新觉醒可恢复。</r><color=#9D7054>四、武将图鉴</color></r>1.每次获得新武将,即可激活图鉴,图鉴激活可提供主公属性加成,无需上阵。</r>2.武将每次突破、升星,对应武将图鉴就可以提升等级,同时提升主公属性加成。
SelectServer    选择服务器
Disconnected_1    断线咯~重连带众将士征战沙场
Disconnected_2    连接超时,是否尝试重新连接?
@@ -880,3 +880,4 @@
OSActivity10    活动结束:
OSActivity11    庆典积分:
OSActivity12    开服庆典
OSActivity13    兑换物品
Config/OrderInfo.txt
@@ -34,10 +34,23 @@
105    cw.jj.6    xssg    30    115    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
106    cw.tz.yk    xssg    30    116    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
107    cw.tz.yjk    xssg    198    117    198    us.djyuan.099    us.djyuan.099        us.djyuan.099
108    cw.tehui.1    xssg    6    220    6    us.djyuan.099    us.djyuan.099        us.djyuan.099
109    cw.tehui.2    xssg    12    221    12    us.djyuan.099    us.djyuan.099        us.djyuan.099
110    cw.tehui.3    xssg    18    222    18    us.djyuan.099    us.djyuan.099        us.djyuan.099
111    cw.tehuiall    xssg    30    223    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
108    cw.kfcbth.lb1    xssg    30    118    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
109    cw.kfcbth.lb2    xssg    68    119    68    us.djyuan.099    us.djyuan.099        us.djyuan.099
110    cw.kfcbth.lb3    xssg    128    120    128    us.djyuan.099    us.djyuan.099        us.djyuan.099
111    cw.kfcbth.lb4    xssg    198    121    198    us.djyuan.099    us.djyuan.099        us.djyuan.099
112    cw.kfqd.lb1    xssg    6    122    6    us.djyuan.099    us.djyuan.099        us.djyuan.099
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121    cw.tehui.1    xssg    6    220    6    us.djyuan.099    us.djyuan.099        us.djyuan.099
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1001    test.sc.1    test    6    11    6    us.djyuan.099    us.djyuan.099        us.djyuan.099
1002    test.sc.2    test    18    12    18    us.djyuan.099    us.djyuan.099        us.djyuan.099
1003    test.sc.3    test    30    13    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
@@ -71,7 +84,20 @@
1105    test.jj.6    test    30    115    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
1106    test.tz.yk    test    30    116    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
1107    test.tz.yjk    test    198    117    198    us.djyuan.099    us.djyuan.099        us.djyuan.099
1108    test.tehui.1    test    6    220    6    us.djyuan.099    us.djyuan.099        us.djyuan.099
1109    test.tehui.2    test    12    221    12    us.djyuan.099    us.djyuan.099        us.djyuan.099
1110    test.tehui.3    test    18    222    18    us.djyuan.099    us.djyuan.099        us.djyuan.099
1111    test.tehuiall    test    30    223    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
1108    test.kfcbth.lb1    test    30    118    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
1109    test.kfcbth.lb2    test    68    119    68    us.djyuan.099    us.djyuan.099        us.djyuan.099
1110    test.kfcbth.lb3    test    128    120    128    us.djyuan.099    us.djyuan.099        us.djyuan.099
1111    test.kfcbth.lb4    test    198    121    198    us.djyuan.099    us.djyuan.099        us.djyuan.099
1112    test.kfqd.lb1    test    6    122    6    us.djyuan.099    us.djyuan.099        us.djyuan.099
1113    test.kfqd.lb2    test    12    123    12    us.djyuan.099    us.djyuan.099        us.djyuan.099
1114    test.kfqd.lb3    test    30    124    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
1115    test.kfqd.lb4    test    30    125    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
1116    test.kfqd.lb5    test    68    126    68    us.djyuan.099    us.djyuan.099        us.djyuan.099
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1123    test.tehui.3    test    18    222    18    us.djyuan.099    us.djyuan.099        us.djyuan.099
1124    test.tehuiall    test    30    223    30    us.djyuan.099    us.djyuan.099        us.djyuan.099
Config/Skill.txt
@@ -40,11 +40,11 @@
1001210    1001210    1    1    噬魄·极    暴击后暴击伤害提升<color=#248b12>50%</color>,持续2回合    4                                                0                                        4        9999                                                                
1001230    1001230    1    1    噬魄·狂    怒气伤害系数提升至<color=#248b12>310%</color>    4                                                0                                        4        9999                                                                
1001240    1001240    1    1    神格    每次暴击,提升自身<color=#248b12>5%</color>强化暴伤,持续至战斗结束    4                                                0                                        4        9999                                                                
1002010    1002010    1    1    登先    对敌方单体目标造成攻击力<color=#248b12>90%</color>物理伤害,<color=#248b12>30%</color>概率施加1层寒气,持续3回合的寒气,每回合造成攻击力<color=#248b12>20%</color>物理伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    1    1    1    1    1    0    0    1    10000    0    3|1    0    3000    attack    yuejin1            2    16    17    35    0    4        100    [[10000]]                                                    100022
10020101    10020101    1    1    寒气    <color=#248b12>30%</color>概率施加1层寒气,持续3回合的寒气,每回合造成攻击力<color=#248b12>20%</color>物理伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    0    4    1    1001    6    0    0    0    3000    0        2    0            hanqi        5    16    17    35    0    4        9999    [[10000]]                    10002                                    10002    100145
1002020    1002020    2    1    疾霆破垒    对敌方单体目标造成攻击力<color=#248b12>356%</color>物理伤害,<color=#248b12>50%</color>概率附加破甲,降低<color=#248b12>50%</color>防御,持续<color=#248b12>1</color>回合    2    1    1    1    1    0    0    1    10000    0    4|1    0    30000    angerskill    yuejin2        10014    2    15    23|42|46|50|54|59    70    0    4        200    [[3000],[1000],[1000],[1000],[1000],[3000]]                            100023                4101002        100021
1002010    1002010    1    1    登先    对敌方单体目标造成攻击力<color=#248b12>90%</color>法术伤害,<color=#248b12>30%</color>概率施加1层寒气,持续3回合的寒气,每回合造成攻击力<color=#248b12>20%</color>法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    1    1    2    1    1    0    0    1    10000    0    3|1    0    3000    attack    yuejin1            2    16    17    35    0    4        100    [[10000]]                                                    100022
10020101    10020101    1    1    寒气    <color=#248b12>30%</color>概率施加1层寒气,持续3回合的寒气,每回合造成攻击力<color=#248b12>20%</color>法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    0    4    2    1001    6    0    0    0    3000    0        2    0            hanqi        5    16    17    35    0    4        9999    [[10000]]                    10002                                    10002    100145
1002020    1002020    2    1    疾霆破垒    对敌方单体目标造成攻击力<color=#248b12>356%</color>法术伤害,<color=#248b12>50%</color>概率附加破甲,降低<color=#248b12>50%</color>防御,持续<color=#248b12>1</color>回合    2    1    2    1    1    0    0    1    10000    0    4|1    0    30000    angerskill    yuejin2        10014    2    15    23|42|46|50|54|59    70    0    4        200    [[3000],[1000],[1000],[1000],[1000],[3000]]                            100023                4101002        100021
10020201    10020201    2    1    破甲    <color=#248b12>50%</color>概率附加破甲,降低<color=#248b12>50%</color>防御,持续<color=#248b12>1</color>回合    0    6    0    1001    6    0    0    0    5000    0        0    0            jianshang2        2    68    69    70        4        9999    [[10000]]                            10008                                
1002030    1002030    1    1    炬石    普攻寒气附加概率增加至<color=#248b12>50%</color>,寒气每回合伤害提升至攻击力<color=#248b12>50%</color>    0    6    1    0    6    0    0    0    8000    0        0    120000                                        4        9999    [[10000]]
1002030    1002030    1    1    炬石    普攻寒气附加概率增加至<color=#248b12>50%</color>,寒气每回合伤害提升至攻击力<color=#248b12>50%</color>    0    6    2    0    6    0    0    0    8000    0        0    120000                                        4        9999    [[10000]]
1002050    1002050    1    1    威震逍遥    对携带寒气或冰冻目标造成伤害提升<color=#248b12>30%</color>    3    9    0    0    5    1    0    0    10000    0    0        240000                                        4        9999    [[10000]]                                                            
1002070    1002070    1    1    折冲    对携带寒气或冰冻目标造成伤害吸血效果提升<color=#248b12>30%</color>    3    9    0    0    5    1    0    0    10000    0    0        360000                            15    1    16    4        9999    [[18500]]                                                            
1002080    1002080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    1    0    0    10000                420000                                        4        9999    [[10000]]                                                            
@@ -95,12 +95,12 @@
1006210    1006210    1    1    寒霜叠嶂·极    怒气系数升至<color=#248b12>250%</color>                                                    80000                                        4        9999                                                                
1006230    1006230    1    1    寒霜叠嶂·狂    怒气攻击寒气携带目标也能提升<color=#248b12>50%</color>伤害                                                    240000                                        4        9999                                                                
1006240    1006240    1    1    神格    释放怒气后,连击概率提升<color=#248b12>20%</color>                                                    320000                                        4        9999                                                                
1007010    1007010    1    1    博望    敌方单体目标造成<color=#248b12>80%</color>物理伤害,释放普攻时,击晕概率提升<color=#248b12>20%</color>    1    1    1    1    1    0    0    1    10000    0    3|1    0    4000    attack    lidian1            2    13    14    30        4        100    [[10000]]                            100073
1007020    1007020    1    1    狂岚    对敌方前排3个目标造成<color=#248b12>70%</color>物理伤害,并<color=#248b12>100%</color>附加1层寒气,寒气每回合造成攻击力<color=#248b12>20%</color>物理伤害,持续3回合,目标身上寒气数量达到3层时,冻结目标1回合,并结算剩余寒气伤害。    2    1    1    1    2    0    0    3    10000    0    4|1    0    40000    angerskill    lidian2        10069    2    11    12|40    57    0    4        100    [[4000],[6000]]                            100074        100071    100072    4101007
10070201    10070201    1    1    寒气    100%</color>附加1层寒气,寒气每回合造成攻击力<color=#248b12>20%</color>物理伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    0    4    1    1001    6    0    0    0    10000    0        2    0            hanqi        5    11    40    57        4        9999    [[10000]]                                                        10002    100145
1007010    1007010    1    1    博望    敌方单体目标造成<color=#248b12>80%</color>法术伤害,释放普攻时,击晕概率提升<color=#248b12>20%</color>    1    1    2    1    1    0    0    1    10000    0    3|1    0    4000    attack    lidian1            2    13    14    30        4        100    [[10000]]                            100073
1007020    1007020    1    1    狂岚    对敌方前排3个目标造成<color=#248b12>70%</color>法术伤害,并<color=#248b12>100%</color>附加1层寒气,寒气每回合造成攻击力<color=#248b12>20%</color>法术伤害,持续3回合,目标身上寒气数量达到3层时,冻结目标1回合,并结算剩余寒气伤害。    2    1    2    1    2    0    0    3    10000    0    4|1    0    40000    angerskill    lidian2        10069    2    11    12|40    57    0    4        100    [[4000],[6000]]                            100074        100071    100072    4101007
10070201    10070201    1    1    寒气    100%</color>附加1层寒气,寒气每回合造成攻击力<color=#248b12>20%</color>法术伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    0    4    2    1001    6    0    0    0    10000    0        2    0            hanqi        5    11    40    57        4        9999    [[10000]]                                                        10002    100145
1007030    1007030    1    1    守义    击晕目标时,自己获得1层守护,每层提升自己<color=#248b12>20%</color>防御力,最多5层,持续至战斗结束(不可清除)    3    9                                            160000                                        4        9999    [[10000]]                                                            
1007050    1007050    1    1    淯水护驾    战斗开始,我方全体获得许诸攻击力<color=#248b12>170%</color>的护盾    3    1                                            320000            hudun                            4        9999    [[10000]]                                                            
1007070    1007070    1    1    山阳遗风    受直接攻击时,<color=#248b12>50%</color>为攻击力附加1层持续4回合的寒气,每回合造成攻击力<color=#248b12>30%</color>物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    9                                            480000                                        4        9999    [[10000]]
1007070    1007070    1    1    山阳遗风    受直接攻击时,<color=#248b12>50%</color>为攻击力附加1层持续4回合的寒气,每回合造成攻击力<color=#248b12>30%</color>法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    9                                            480000                                        4        9999    [[10000]]
1007080    1007080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    1    0    0    10000                560000                                        4        9999    [[10000]]                                                            
1007090    1007090    1    1    升变    携带寒气目标对自己造成的伤害降低<color=#248b12>20%</color>    3    9                                            640000                                        4        9999    [[10000]]                                                            
1007210    1007210    1    1    狂岚·极    怒气伤害系数提升至<color=#248b12>130%</color>                                                    80000                                        4        9999                                                                
@@ -140,7 +140,7 @@
1010230    1010230    1    1    洞彻寒川·狂    怒气伤害系数提升至<color=#248b12>500%</color>                                                    300000                                        4        9999                                                                
1010240    1010240    1    1    神格    战斗开始后的5个回合内,王异必定先手,对后排目标发射冰枪造成攻击力<color=#248b12>240%</color>的伤害,<color=#248b12>50%</color>概率对其造成1回合冰冻                                                    400000                                        4        9999                                                                
1011010    1011010    1    1    太阴    普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力<color=#248b12>30%</color>法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次)    1    1    2    5    0    0    0    6    10000    0    3|1    0    5000    attack    wangyuanji1            1    18    26    44    0    4        9999    [[10000]]    10006    4    2500                100114    100113                            
1011020    1011020    1    1    瑶光坠世    对敌方全体造成攻击力<color=#248b12>115%</color>法术伤害,对冰冻目标造成的伤害翻倍    2    1    2    1    0    0    0    6    10000    0    4|1    0    50000    angerskill    wangyuanji2        10005    2    42    43    70    0    4        350    [[10000]]                                    100112    100115    4101011        100111
1011020    1011020    1    1    瑶光坠世    对敌方全体造成攻击力<color=#248b12>115%</color>法术伤害,对冰冻目标造成的伤害翻倍    2    1    2    1    0    0    0    6    10000    0    4|1    0    50000    angerskill    wangyuanji2        10005    2    42    43    70    0    4        350    [[10000]]                                    100115    100112    4101011        100111
1011030    1011030    1    1    冰霰    普攻每次弹射都有<color=#248b12>10%</color>概率为目标附加1层寒气,每回合造成攻击力<color=#248b12>20%</color>伤害,持续3回合    3                                                200000            hanqi                            4        9999    [[10000]]                                                            
1011050    1011050    1    1    摄魄    王元姬触发击晕时,攻击力提升15%,持续2回合    3                                                400000            hanqi                            4        9999    [[10000]]                                                            
1011070    1011070    1    1    璇玑天衍    普攻弹射数量变更为5~7次    3                                                600000                                        4        9999    [[10000]]                                                            
@@ -173,8 +173,8 @@
1013210    1013210    1    1    鹤唳霜华·极    怒气施加的护盾效果使用携带者暴击概率提升<color=#248b12>20%</color>,护盾破裂后效果移除,护盾未破裂持续存在                                                    120000                                        4        9999                                                                
1013230    1013230    1    1    鹤唳霜华·狂    护盾效果提升至<color=#248b12>220%</color>                                                    360000                                        4        9999                                                                
1013240    1013240    1    1    神格    我方任意英雄血量低于<color=#248b12>30%</color>时,为其治疗甄宓攻击力<color=#248b12>200%</color>的生命值,每场战斗最多触发2次                                                    480000                                        4        9999                                                                
1014010    1014010    1    1    铭霜    对横排2个目标造成<color=#248b12>80%</color>物理伤害,有<color=#248b12>15%</color>概率冰冻目标2回合    1    1    1    1    4    0    0    2    10000    0    3|1    0    6000    attack    caocao1            2    14    15|21|32|48    65        4        100    [[2000],[1000],[1000],[6000]]                            100145        100144
1014020    1014020    1    1    朔雪龙骧    对横排2个目标造成<color=#248b12>240%</color>物理伤害,恢复曹操本次造成伤害<color=#248b12>50%</color>生命值,击中冰冻目标的恢复量为<color=#248b12>100%</color>,释放怒气后暴击概率提升<color=#248b12>10%</color>,持续2回合。    2    1    1    1    4    0    0    2    10000    0    4|1    0    60000    angerskill    caocao2        10002    2    32    33|37|41|45|49|53    67        4        250    [[1000],[1000],[1000],[1000],[1000],[5000]]                            100145        100141    100142    4101014
1014010    1014010    1    1    铭霜    对横排2个目标造成<color=#248b12>80%</color>物理伤害,有<color=#248b12>15%</color>概率冰冻目标2回合    1    1    1    1    4    0    0    2    10000    0    3|1    0    6000    attack    caocao1            2    14    15|21|32|48    65        4        100    [[2000],[1000],[1000],[6000]]                            100144        100141
1014020    1014020    1    1    朔雪龙骧    对横排2个目标造成<color=#248b12>250%</color>物理伤害,恢复曹操本次造成伤害<color=#248b12>50%</color>生命值,击中冰冻目标的恢复量为<color=#248b12>100%</color>,释放怒气后暴击概率提升<color=#248b12>10%</color>,持续2回合。    2    1    1    1    4    0    0    2    10000    0    4|1    0    60000    angerskill    caocao2        10002    2    32    33|37|41|45|49|53|56|59|62|65    67        4        250    [[1000],[1000],[1000],[1000],[1000],[1000],[1000],[1000],[1000],[1000]]                            100144        100142    100143    4101014
10140201    10140201    1    1    生命恢复    恢复曹操本次造成伤害<color=#248b12>50%</color>生命值,击中冰冻目标的恢复量为<color=#248b12>100%</color>    0    2    1    2    5    1    0    1    10000    0        0    0                    2    52    53    67        4        9999    [[10000]]                            200067                            10001    
10140202    10140202    1    1    暴击    暴击概率提升<color=#248b12>10%</color>,持续2回合。    0    5    1    0    5    1    0    1    10000    0        0    0            bingling        2    52    53    67        4        9999                                10007                                
1014030    1014030    1    1    断虹    对冰冻和寒气目标造成的伤害提升<color=#248b12>50%</color>    3                                                240000                                        4        9999    [[10000]]                                                            
@@ -261,9 +261,9 @@
2005210    2005210    1    1    金戈铁马·极    怒气若造成击杀,关兴恢复<color=#248b12>20%</color>最大生命值                                                    80000                                        4        9999                                                                
2005230    2005230    1    1    金戈铁马·狂    怒气也有<color=#248b12>20%</color>概率对目标施加石化效果                                                    240000                                        4        9999                                                                
2005240    2005240    1    1    神格    关兴对虚弱目标造成的伤害提升<color=#248b12>50%</color>                                                    320000                                        4        9999                                                                
2006010    2006010    1    1    甘泉    对敌方血量最低的1个目标造成攻击<color=#248b12>80%</color>伤害,并治疗我方血量最低的1个目标攻击<color=#248b12>80%</color>生命值    1    1    2    1    0    0    1    1    10000    0    3|1    0    4000    attack    ganfuren1            1    13    14|29|48    70        4        9999    [[2000],[2000],[6000]]    200068    1    1700                200065
2006010    2006010    1    1    甘泉    对敌方血量最低的1个目标造成攻击<color=#248b12>80%</color>物理伤害,并治疗我方血量最低的1个目标攻击<color=#248b12>80%</color>生命值    1    1    1    1    0    0    1    1    10000    0    3|1    0    4000    attack    ganfuren1            1    13    14|29|48    70        4        9999    [[2000],[2000],[6000]]    200068    1    1700                200065
20060101    20060101    1    1    甘泉    治疗我方血量最低的目标攻击<color=#248b12>95%</color>生命值    0    2    0    2    0    1    1    1    10000    0        0    0                    2    13    49    70        4        9999    [[10000]]                            200067                                
2006020    2006020    1    1    云梦泽    为我方2个血量最低的英雄进行治疗,恢复攻击力<color=#248b12>240%</color>生命值,并附加追猎印记,提升其连击及追击伤害<color=#248b12>20%</color>,印记持续2回合    2    2    2    2    0    1    1    2    10000    0    4|1    0    40000    angerskill    ganfuren2        10025    2    25    26    60        4        9999    [[10000]]                    200063        200067        200064    200061    4201006
2006020    2006020    1    1    云梦泽    为我方2个血量最低的英雄进行治疗,恢复攻击力<color=#248b12>240%</color>生命值,并附加追猎印记,提升其连击及追击伤害<color=#248b12>20%</color>,印记持续2回合    2    2    1    2    0    1    1    2    10000    0    4|1    0    40000    angerskill    ganfuren2        10025    2    25    26    60        4        9999    [[10000]]                    200063        200067        200064    200061    4201006
20060201    20060201    1    1    追猎印记    追猎印记,提升其连击及追击伤害<color=#248b12>20%</color>,印记持续2回合    0    5    0    0    6    0    0    0    10000    0        0    0            zhuilie                            4        9999                                                                
2006030    2006030    1    1    魂梦    普攻有<color=#248b12>30%</color>概率为我方英雄叠加流水印记,每层提升<color=#248b12>10%</color>攻击,持续2回合,最多5层    3    7    0    0    0    0    0    0    10000                160000                                        4        9999                                                                
20060301    20060301    1    1    流水印记    每层提升<color=#248b12>10%</color>攻击,持续2回合,最多5层    0    5    0    0    6    1    0    0    3000    0        0    0            gongji1                            4        9999                                                                
@@ -310,8 +310,8 @@
2009230    2009230    1    1    火凤燎原·狂    怒气附加流血的伤害系数提升至<color=#248b12>120%</color>                                                    300000                                        4        9999                                                                
2009240    2009240    1    1    神格    目标身上的流血层数达到3层或以上时,额外降低目标25%</color>攻击力<color=#248b12>                                                    400000                                        4        9999                                                                
2010010    2010010    1    1    龙吟    对敌方单体目标造成攻击力<color=#248b12>100%</color>物理伤害,有<color=#248b12>30%</color>概率进行一次普攻追击    1    1    1    1    1    0    0    1    10000    0    3|1    0    5000    attack    zhaoyun1            2    20    21    36        4        100    [[10000]]                            200101        200102                        
2010020    2010020    1    1    七进七出    对敌方血量最低的1个目标造成攻击<color=#248b12>350%</color>物理伤害,目标每损失1%最大生命值,提升本次技能0.5%伤害,击杀目标后恢复<color=#248b12>100%</color>生命值    2    1    1    1    0    0    1    1    10000    0    4|1    0    50000    angerskill    zhaoyun2        10021    2    21    24|27|32|37|43|47|58|85    101        4        300    [[2000],[500],[500],[500],[500],[500],[500],[5000]]                            200105        200103    200104    4201010
20100201    20100201    1    1    七进七出    击杀目标恢复血量30%+500000    0    2    1    2    5    0    0    0    3000    0        0    0                    2    1    2    3        4        9999    [[10000]]                            200067
2010020    2010020    1    1    七进七出    对敌方血量最低的1个目标造成攻击<color=#248b12>375%</color>物理伤害,目标每损失1%最大生命值,提升本次技能0.5%伤害,本技能若击杀目标恢复<color=#248b12>25%+200000</color>生命值    2    1    1    1    0    0    1    1    10000    0    4|1    0    50000    angerskill    zhaoyun2        10021    2    21    24|27|32|37|43|47|58|85    101        4        300    [[2000],[500],[500],[500],[500],[500],[500],[5000]]                            200105        200103    200104    4201010
20100201    20100201    1    1    七进七出    击杀目标恢复血量25%+200000    0    2    1    2    5    0    0    0    2500    0        0    0                    2    1    2    3        4        9999    [[10000]]                            200067
2010030    2010030    1    1    血染征袍    击杀目标后进行一次普攻追击    3                                0                200000                                        4        9999    [[10000]]                                                            
2010050    2010050    1    1    龙胆    每次行动,获得1层龙胆,7层龙胆后,立即行动,额外释放一次怒气技能    3    5            5                10000            30    400000            longdan                            4        9999    [[10000]]                                                            
2010070    2010070    1    1    青釭贯虹    普攻追击触发暴击后,连击概率提升<color=#248b12>40%</color>,持续2回合。    3    5            5                10000                600000                                        4        9999    [[10000]]                                                            
@@ -353,9 +353,9 @@
2013210    2013210    1    1    仁德之主·极    移除持续伤害概率提升至<color=#248b12>50%</color>                                                    120000                                        4        9999                                                                
2013230    2013230    1    1    仁德之主·狂    怒气恢复系数提升至<color=#248b12>150%</color>,并额外为战力追高的3名友军提升<color=#248b12>10%</color>暴击率,持续2回合                                                    360000                                        4        9999                                                                
2013240    2013240    1    1    神格    友方死亡时,刘备消耗<color=#248b12>5%</color>最大生命值,将其以<color=#248b12>10%</color>血量进行复活,每场战斗最多触发2次,血量不足无法释放                                                    480000                                        4        9999                                                                
2014010    2014010    1    1    青龙偃月    对敌方血量最低的1个目标造成关羽攻击力<color=#248b12>110%</color>的伤害,额外附带目标已损失生命<color=#248b12>10%</color>伤害,附带伤害不超过关羽攻击<color=#248b12>500%</color>    1    1    1    1    0    0    1    1    10000    0    3|1    0    6000    attack    guanyu1            2    8    9|17|30    40        4        120    [[1500],[1500],[7000]]                            200144        200142
2014010    2014010    1    1    青龙偃月    对敌方血量最低的1个目标造成关羽攻击力<color=#248b12>110%</color>物理伤害,额外附带目标已损失生命<color=#248b12>10%</color>伤害,附带伤害不超过关羽攻击<color=#248b12>500%</color>    1    1    1    1    0    0    1    1    10000    0    3|1    0    6000    attack    guanyu1            2    8    9|17|30    40        4        120    [[1500],[1500],[7000]]                            200144        200142
20140101    20140101    1    1    青龙偃月    额外附带目标已损失生命<color=#248b12>10%</color>伤害,附带伤害不超过关羽攻击<color=#248b12>500%</color>    0    1    1    1    6    0    0    0    10000    0            0                    2    31    32    40        4        9999    [[10000]]                            200144                                
2014020    2014020    1    1    飞龙在天    对敌方血量最低的1个目标造成<color=#248b12>410%</color>伤害,目标血量低于<color=#248b12>50%</color>必定暴击    2    1    1    1    0    0    1    1    10000    0    4|1    0    60000    angerskill    guanyu2        10017    2    7    8|22|29|38|48|53|74    90        4        120    [[1000],[1000],[1000],[1000],[500],[500],[5000]]                            200144        200143        4201014
2014020    2014020    1    1    飞龙在天    对敌方血量最低的1个目标造成<color=#248b12>410%</color>物理伤害,目标血量低于<color=#248b12>50%</color>必定暴击    2    1    1    1    0    0    1    1    10000    0    4|1    0    60000    angerskill    guanyu2        10017    2    7    8|22|29|38|48|53|74    90        4        120    [[1000],[1000],[1000],[1000],[500],[500],[5000]]                            200144        200143        4201014
2014030    2014030    1    1    拖刀    每有1名敌方死亡时,关羽进行一次不消耗怒气的怒气技能追击,每回合最多一次    3                                                240000                                        4        9999    [[10000]]                                                            
2014050    2014050    1    1    武圣    每进行一次行动,关羽获得武圣buff,暴击伤害提升<color=#248b12>10%</color>,最多10层,持续至战斗结束    3                                                480000                                        4        9999    [[10000]]                                                            
2014070    2014070    1    1    忠义    击杀目标时,恢复关羽<color=#248b12>25%</color>最大生命值    3                                                720000                                        4        9999    [[10000]]                                                            
@@ -364,8 +364,8 @@
2014210    2014210    1    1    飞龙在天·极    普攻伤害提升至<color=#248b12>150%</color>                                                    120000                                        4        9999                                                                
2014230    2014230    1    1    飞龙在天·狂    怒气伤害系数提升至<color=#248b12>600%</color>                                                    360000                                        4        9999                                                                
2014240    2014240    1    1    神格    每层武圣,额外提升关羽<color=#248b12>3%</color>攻击力                                                    480000                                        4        9999                                                                
2015010    2015010    1    1    丈八蛇矛    对敌方单体目标造成攻击力<color=#248b12>110%</color>伤害,<color=#248b12>30%</color>概率触发普攻追击    1    1    1    1    1    0    0    1    10000    0    3|1    0    6000    attack    zhangfei1            2    17    18    32        4        100    [[10000]]                            200156                        200152
2015020    2015020    1    1    当阳啸    对前排3个目标造成攻击力<color=#248b12>150%</color>伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低<color=#248b12>50%</color>(技能减伤),持续2回合。    2    1    1    1    2    0    0    3    10000    0    4|1    0    60000    angerskill    zhangfei2        10016    2    8    9|19|68|68|70|72|74|76|78    84        4        275    [[1500],[1500],[1000],[1000],[1000],[1000],[1000],[1000],[1000]]                            200156        200154    200153    4201015        200151
2015010    2015010    1    1    丈八蛇矛    对敌方单体目标造成攻击力<color=#248b12>110%</color>物理伤害,<color=#248b12>30%</color>概率触发普攻追击    1    1    1    1    1    0    0    1    10000    0    3|1    0    6000    attack    zhangfei1            2    17    18    32        4        100    [[10000]]                            200156                        200152
2015020    2015020    1    1    当阳啸    对前排3个目标造成攻击力<color=#248b12>150%</color>物理伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低<color=#248b12>50%</color>(技能减伤),持续2回合。    2    1    1    1    2    0    0    3    10000    0    4|1    0    60000    angerskill    zhangfei2        10016    2    8    9|19|68|68|70|72|74|76|78    84        4        275    [[1500],[1500],[1000],[1000],[1000],[1000],[1000],[1000],[1000]]                            200156        200154    200153    4201015        200151
20150201    20150201    1    1    威慑    威慑目标对张飞造成的伤害降低<color=#248b12>50%</color>,持续2回合。    0    6    0    0    6    0    0    0    10000    0            0            weishe                            4        9999    [[10000]]                            10008                                
2015030    2015030    1    1    涿鹿    每次攻击或受到任意伤害时,张飞获得1层怒火,5层怒火时,张飞以普攻进行一次追击    3                                                240000                                        4        9999    [[10000]]                                                            
2015050    2015050    1    1    蚩尤噬血    张飞触发追击或连击时,回复造成伤害<color=#248b12>100%</color>的生命值    3                                                480000                                        4        9999    [[10000]]                                                            
@@ -386,9 +386,9 @@
2016210    2016210    1    1    西凉铁风·极    怒气技能伤害提升至<color=#248b12>750%</color>    4    0    0    0    0    0    0    0    10000                0                                        4        9999                                                                
2016230    2016230    1    1    西凉铁风·狂    释放怒气后,获得两个贯龙枪,贯龙枪数量上限提升至7把    4    5    0    0    0    0    0    0    10000            20    0                                        4        9999                                                                
2016240    2016240    1    1    神格    暴击伤害提升<color=#248b12>50%</color>    4    7    0    0    0    0    0    0    10000                0                                        4        9999                                                                
3001010    3001010    1    1    狂击    对敌方单体目标造成攻击力<color=#248b12>70%</color>伤害,<color=#248b12>50%</color>概率附带灼烧,每回合造成攻击力<color=#248b12>75%</color>伤害,持续2回合    1    1    1    1    1    0    0    1    10000    0    3|1    0    2500    attack    panzhang1            2    24    25    50        4        135    [[10000]]                    300011        300016        300012
3001010    3001010    1    1    狂击    对敌方单体目标造成攻击力<color=#248b12>70%</color>物理伤害,<color=#248b12>50%</color>概率附带灼烧,每回合造成攻击力<color=#248b12>75%</color>物理伤害,持续2回合    1    1    1    1    1    0    0    1    10000    0    3|1    0    2500    attack    panzhang1            2    24    25    50        4        135    [[10000]]                    300011        300016        300012
30010101    30010101    1    1    灼烧    每回合造成攻击力<color=#248b12>50%</color>灼烧伤害,持续3回合    0    4    1    1001    6    0    0    0    5000    0        4    0            zhuoshao        5    24    26    50        4        9999    [[10000]]                                                        10004    300152
3001020    3001020    1    1    怒焰    对敌方单体目标造成攻击力<color=#248b12>300%</color>伤害,额外获得<color=#248b12>10</color>点怒气    2    1    1    1    1    0    0    1    10000    0    4|1    0    25000    angerskill    panzhang2        10049    2    11    12|26|52    70        4        135    [[2000],[2000],[6000]]                    300015        300016        300013    300014    4301001
3001020    3001020    1    1    怒焰    对敌方单体目标造成攻击力<color=#248b12>300%</color>物理伤害,额外获得<color=#248b12>10</color>点怒气    2    1    1    1    1    0    0    1    10000    0    4|1    0    25000    angerskill    panzhang2        10049    2    11    12|26|52    70        4        135    [[2000],[2000],[6000]]                    300015        300016        300013    300014    4301001
30010201    30010201    1    1    回怒    额外获得<color=#248b12>10</color>点怒气    0    0    0    6    5    0    0    0    10000    0        0    0                                        4        9999    [[10000]]                                                            
3001030    3001030    1    1    淬火    对灼烧目标造成伤害时提升<color=#248b12>30%</color>    3                                                100000                                        4        9999    [[10000]]                                                            
3001050    3001050    1    1    煅玉    对灼烧目标造成伤害时提升<color=#248b12>60%</color>    3                                                200000                                        4        9999    [[10000]]                                                            
@@ -433,8 +433,8 @@
3004210    3004210    1    1    狂热爪击·极    怒气伤害系数提升至<color=#248b12>200%</color>                                                    80000                                        4        9999                                                                
3004230    3004230    1    1    狂热爪击·狂    怒气灼烧伤害提升至<color=#248b12>200%</color>每回合                                                    240000                                        4        9999                                                                
3004240    3004240    1    1    神格    初始获得<color=#248b12>50%</color>怒气                                                    320000                                        4        9999                                                                
3005010    3005010    1    1    勇烈    对敌方单体目标造成攻击力<color=#248b12>140%</color>的伤害,击晕或虚弱敌方时,若其身上存在增益,偷取一层随机增益并刷新增益时间    1    1    1    1    1    0    0    1    10000    0    3|1    0    4000    attack    zhuhuan1            2    11    12|18|28    40        4        100    [[3000],[3000],[4000]]                            300055        300053    300054
3005020    3005020    1    1    平寇千里    对敌方前排3个目标造成攻击力<color=#248b12>160%</color>的伤害,并有<color=#248b12>20%</color>概率让目标进入虚弱状态,无法行动,持续2回合    2    1    1    1    2    0    0    3    10000    0    4|1    0    40000    angerskill    zhuhuan2        10046    2    9    10|34|54    55        4        300    [[3000],[3500],[4500]]                            300055        300051    300052    4301005
3005010    3005010    1    1    勇烈    对敌方单体目标造成攻击力<color=#248b12>140%</color>法术伤害,击晕或虚弱敌方时,若其身上存在增益,偷取一层随机增益并刷新增益时间    1    1    2    1    1    0    0    1    10000    0    3|1    0    4000    attack    zhuhuan1            2    11    12|18|28    40        4        100    [[3000],[3000],[4000]]                            300055        300053    300054
3005020    3005020    1    1    平寇千里    对敌方前排3个目标造成攻击力<color=#248b12>160%</color>法术伤害,并有<color=#248b12>20%</color>概率让目标进入虚弱状态,无法行动,持续2回合    2    1    2    1    2    0    0    3    10000    0    4|1    0    40000    angerskill    zhuhuan2        10046    2    9    10|34|54    55        4        300    [[3000],[3500],[4500]]                            300055        300051    300052    4301005
30050201    30050201    1    1    虚弱    <color=#248b12>30%</color>概率让目标进入虚弱状态(扣除<color=#248b12>100%</color>防御),无法行动,持续2回合    0    6    0    0    6    0    0    0    2000    0        15    0            shihua                            4        9999    [[10000]]                                                        10021    
3005030    3005030    1    1    讨虏    普通击晕概率提升<color=#248b12>30%</color>,击晕目标必定附加一层灼烧,每回合造成攻击力<color=#248b12>130%</color>物理伤害,持续2回合    3                                                160000                                        4        9999    [[10000]]                                                            
3005050    3005050    1    1    偃旗    普攻击晕目标后,偷取<color=#248b12>25%</color>怒气    3                                                320000                                        4        9999    [[10000]]                                                            
@@ -536,13 +536,13 @@
3013210    3013210    1    1    血蝶焚心·极    治疗系数提升<color=#248b12>至650%</color>                                                    120000                                                                                                                
3013230    3013230    1    1    血蝶焚心·狂    治疗系数提升<color=#248b12>至700%</color>                                                    360000                                                                                                                
3013240    3013240    1    1    神格    吴国武将触发持续伤害时,小乔均有<color=#248b12>10%</color>的概率为该目标施加【焚血】效果,持续1回合                                                    480000                                                                                                                
3014010    3014010    1    1    照夜    对敌方单体目标造成攻击力<color=#248b12>100%</color>物理伤害,<color=#248b12>50%</color>概率施加1层【灼烧】,每回合造成攻击力<color=#248b12>80%</color>伤害持续3回合,    1    1    1    1    1    0    0    1    10000    0    3|1    0    6000    attack    bulianshi1            2    18    19    54        4        100    [[10000]]                            300141        300142
30140101    30140101    1    1    灼烧    <color=#248b12>50%</color>概率施加1层【灼烧】,每回合造成攻击力<color=#248b12>80%</color>伤害持续3回合,    0    4    1    1001    6    0    0    0    5000    0        4    0            zhuoshao        5    18    19    54        4        9999    [[10000]]                                                        10004    300152
3014020    3014020    1    1    离火净秽    对敌方单体目标造成攻击力<color=#248b12>460%</color>物理伤害,对灼烧目标造成暴击时,敌方身上每层灼烧,使本次暴击伤害提升<color=#248b12>30%</color>,最多提升<color=#248b12>210%</color>,且为命中目标施加无法复活效果,持续3回合    2    1    1    1    1    0    0    1    10000    0    4|1    0    60000    angerskill    bulianshi2        10036    2    15    16|32|43|62|64|66|68|70    82        4        100    [[1000],[1000],[3000],[1000],[1000],[1000],[1000],[1000]]                            300146        300144    300145    4301014        300143
30140201    30140201    1    1    复活禁止    无法复活效果,持续3回合    0    6    1    0    6    0    0    0    10000    0        25    0            suoming                            4        9999    [[10000]]                            10008                            10004    100015
3014010    3014010    1    1    照夜    对敌方单体目标造成攻击力<color=#248b12>100%</color>法术伤害,<color=#248b12>50%</color>概率施加1层【灼烧】,每回合造成攻击力<color=#248b12>80%</color>伤害持续3回合,    1    1    2    1    1    0    0    1    10000    0    3|1    0    6000    attack    bulianshi1            2    18    19    54        4        100    [[10000]]                            300141        300142
30140101    30140101    1    1    灼烧    <color=#248b12>50%</color>概率施加1层【灼烧】,每回合造成攻击力<color=#248b12>80%</color>伤害持续3回合,    0    4    2    1001    6    0    0    0    5000    0        4    0            zhuoshao        5    18    19    54        4        9999    [[10000]]                                                        10004    300152
3014020    3014020    1    1    离火净秽    对敌方单体目标造成攻击力<color=#248b12>460%</color>法术伤害,对灼烧目标造成暴击时,敌方身上每层灼烧,使本次暴击伤害提升<color=#248b12>30%</color>,最多提升<color=#248b12>210%</color>,且为命中目标施加无法复活效果,持续3回合    2    1    2    1    1    0    0    1    10000    0    4|1    0    60000    angerskill    bulianshi2        10036    2    15    16|32|43|62|64|66|68|70    82        4        100    [[1000],[1000],[3000],[1000],[1000],[1000],[1000],[1000]]                            300146        300144    300145    4301014        300143
30140201    30140201    1    1    复活禁止    无法复活效果,持续3回合    0    6    2    0    6    0    0    0    10000    0        25    0            suoming                            4        9999    [[10000]]                            10008                            10004    100015
3014030    3014030    1    1    燃犀    命中灼烧目标时,自己获得2层【燃竭】(无持续时间),每层【燃竭】使步练师造成的伤害提升<color=#248b12>20%</color>,可叠加,最多10层,受到直接攻击时,降低1层    3                                                240000            ranjie                            4        300    [[10000]]                                                            
3014050    3014050    1    1    流火    受控制或负面效果时,若【燃竭】层数大于5层,免疫负面和控制效果    3                                                480000                                        4        300    [[10000]]                                                            
3014070    3014070    1    1    金乌    普攻暴击时必定给目标附加2层【灼烧】,每回合造成攻击力<color=#248b12>75%</color>的物理伤害,持续2回合    3                                                720000                                        4        300    [[10000]]
3014070    3014070    1    1    金乌    普攻暴击时必定给目标附加2层【灼烧】,每回合造成攻击力<color=#248b12>75%</color>的法术伤害,持续2回合    3                                                720000                                        4        300    [[10000]]
3014080    3014080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    1    0    0    10000                840000                                        4        300    [[10000]]                                                            
3014090    3014090    1    1    升变    触发天赋3效果后,再次获得3层燃竭    3                                                960000                                        4        300    [[10000]]                                                            
3014210    3014210    1    1    离火净秽·极    怒气技能伤害系数提升<color=#248b12>至300%</color>                                                    120000                                                                                                                
@@ -593,9 +593,9 @@
4002210    4002210    1    1    万魂俱灭·极    技能系数提升<color=#248b12>至300%</color>                                                    0                                                                                                                
4002230    4002230    1    1    万魂俱灭·狂    技能相互提升<color=#248b12>至350%</color>                                                    0                                                                                                                
4002240    4002240    1    1    神格    怒气额外攻击一个目标                                                    0                                                                                                                
4003010    4003010    1    1    掠血    对敌方单体目标造成攻击力<color=#248b12>100%</color>物理伤害,<color=#248b12>50%</color>概率附加破甲,降低目标<color=#248b12>25%</color>防御,持续2回合。    1    1    1    1    1    0    0    1    10000    0    3|1    0    3000    attack    lijue1            2    10    11|20    37        4        100    [[5000],[5000]]                            400034
4003010    4003010    1    1    掠血    对敌方单体目标造成攻击力<color=#248b12>100%</color>法术伤害,<color=#248b12>50%</color>概率附加破甲,降低目标<color=#248b12>25%</color>防御,持续2回合。    1    1    2    1    1    0    0    1    10000    0    3|1    0    3000    attack    lijue1            2    10    11|20    37        4        100    [[5000],[5000]]                            400034
40030101    40030101    1    1    破甲    <color=#248b12>50%</color>概率附加破甲,降低目标<color=#248b12>25%</color>防御,持续2回合。    0    6    0    0    6    0    0    0    5000    0            0            jianshang2        2                    4        9999    [[10000]]                            10008                                
4003020    4003020    1    1    烈火焚城    对敌方单体目标造成攻击力<color=#248b12>330%</color>物理伤害,自身闪避提升<color=#248b12>20%</color>,持续2回合    2    1    1    1    1    0    0    1    10000    0    4|1    0    30000    angerSkill    lijue2        10062    2    21    22    33        4        200    [[10000]]                            400033        400031    400032    4401003
4003020    4003020    1    1    烈火焚城    对敌方单体目标造成攻击力<color=#248b12>330%</color>法术伤害,自身闪避提升<color=#248b12>20%</color>,持续2回合    2    1    2    1    1    0    0    1    10000    0    4|1    0    30000    angerSkill    lijue2        10062    2    21    22    33        4        200    [[10000]]                            400033        400031    400032    4401003
40030201    40030201    1    1    闪避    自身闪避提升<color=#248b12>20%</color>,持续2回合    0    5    0    0    5    0    0    0    10000    0        0    0            shanbi1                                                                    10007                                
4003030    4003030    1    1    劫掠    每成功闪避1次,获得1层【锐气】,每层使自己的暴击概率+<color=#248b12>20%</color>,暴击后清除层数    3                                                120000                                        4        300    [[10000]]                                                            
4003050    4003050    1    1    狂袭    每层锐气使自己的暴击伤害提升<color=#248b12>50%</color>    3                                                240000                                        4        300    [[10000]]                                                            
@@ -618,7 +618,7 @@
4004230    4004230    1    1    太平清领·狂    治疗系数提升至<color=#248b12>200%</color>                                                    240000                                                                                                                
4004240    4004240    1    1    神格    【黄天垂怜】触发格挡后,立即净化我方一名目标身上的控制和减益效果,额外提升目标<color=#248b12>20%</color>攻击力,持续2回合                                                    320000                                                                                                                
4005010    4005010    1    1    紫炎    对敌方后排单体目标造成攻击力<color=#248b12>100%</color>物理伤害    1    1    1    1    3    0    0    1    10000    0    3|1    0    4000    attack    hansui1            2    3    4|10|19|21|32    40        4        100    [[2000],[2000],[1000],[1000],[6000]]                            400057        400052    400051                    
4005020    4005020    1    1    破甲摧城    对敌方后排单体目标造成攻击力<color=#248b12>350%</color>伤害,对护盾造成双倍伤害。    2    1    1    1    3    0    0    1    10000    0    4|1    0    40000    angerskill    hansui2        10060    2    4    5|20|66    90        4        100    [[1000],[2000],[6000]]                            400055        400053    400056    4401005        400054
4005020    4005020    1    1    破甲摧城    对敌方后排单体目标造成攻击力<color=#248b12>350%</color>物理伤害,对护盾造成双倍伤害。    2    1    1    1    3    0    0    1    10000    0    4|1    0    40000    angerskill    hansui2        10060    2    4    5|20|66    90        4        100    [[1000],[2000],[6000]]                            400055        400053    400056    4401005        400054
4005030    4005030    1    1    闪雷    每回合在自身行动前,闪避概率提升<color=#248b12>50%</color>,行动后清除此加成。    3                                                160000                                        4        300    [[10000]]                                                            
4005050    4005050    1    1    淬毒    每次成功闪避,积累1层【毒刃】,下次攻击将根据毒刃层数给目标附加对应层数的中毒效果,每层每回合造成攻击力<color=#248b12>115%</color>伤害,持续2回合    3                                                320000            duren                            4        300    [[10000]]                                                            
4005070    4005070    1    1    汲取    普攻或怒气攻击中毒目标时,为自己恢复对其造成伤害<color=#248b12>150%</color>的生命值    3                                                480000                                        4        300    [[10000]]                                                            
@@ -686,9 +686,9 @@
4010210    4010210    1    1    天地寂灭斩·极    怒气伤害系数提升至<color=#248b12>550%</color>                                                    100000                                                                                                                
4010230    4010230    1    1    天地寂灭斩·狂    怒气伤害系数提升至<color=#248b12>650%</color>                                                    300000                                                                                                                
4010240    4010240    1    1    神格    复活初始血量提升至<color=#248b12>50%</color>,需解锁潜能【不死印】                                                    400000                                                                                                                
4011010    4011010    1    1    狼烟    对单体目标造成攻击力<color=#248b12>150%</color>物理伤害,恢复本次造成伤害20%生命值    1    1    1    1    1    0    0    1    10000    0    3|1    0    5000    attack    dongzhuo1            2    13    14|22|30|36|48    70        4        100    [[1000],[1000],[1000],[1000],[6000]]                            100105        400111    400112
4011010    4011010    1    1    狼烟    对单体目标造成攻击力<color=#248b12>150%</color>物理伤害,恢复本次造成伤害20%生命值    1    1    1    1    1    0    0    1    10000    0    3|1    0    5000    attack    dongzhuo1            2    13    14|22|30|36|48    70        4        100    [[1000],[1000],[1000],[1000],[6000]]                            400116        400111    400112
40110101    40110101    1    1    生命恢复    恢复本次造成伤害20%生命值    0    2    0    2    5    0    0    0    10000    0        0    0                    2    13    49    70        4        9999    [[10000]]                            200067                                
4011020    4011020    1    1    西凉鬼骑    对敌方前排造成攻击力<color=#248b12>110%</color>物理伤害,若目标身上拥有护盾,偷取其身上的护盾(继承护盾当前值和剩余时间),本伤害额外附带董卓最大生命值<color=#248b12>8%</color>的伤害,    2    1    1    1    2    0    0    3    10000    0    4|1    0    50000    angerSkill    dongzhuo2        10054    2    14    15    36        4        100    [[10000]]                            100105        400113    400114    4401011
4011020    4011020    1    1    西凉鬼骑    对敌方前排造成攻击力<color=#248b12>110%</color>物理伤害,若目标身上拥有护盾,偷取其身上的护盾(继承护盾当前值和剩余时间),本伤害额外附带董卓最大生命值<color=#248b12>8%</color>的伤害,    2    1    1    1    2    0    0    3    10000    0    4|1    0    50000    angerSkill    dongzhuo2        10054    2    14    15    36        4        100    [[10000]]                            400116        400113    400114    4401011
40110201    40110201    1    1    额外伤害    额外附带董卓最大生命值<color=#248b12>8%</color>的伤害,    0    1    1    1    6    0    0    0    10000                0                    2    8    26    40        4        9999    [[10000]]                                                            
4011030    4011030    1    1    暴虐    普攻伤害额外附加董卓最大生命上限的<color=#248b12>2%</color>    3    1    1    1    6                10000                200000                                        4        300    [[10000]]                                                            
4011050    4011050    1    1    酒池    自身血量低于30%时,恢复最大生命值20%血量,我方武将每少于敌方武将1人,本次恢复额外增加10%,每场战队仅可触发1次    3                                                400000                                        4        300    [[10000]]                                                            
@@ -710,9 +710,9 @@
4012210    4012210    1    1    红颜枯骨·极    怒气魅惑效果,即使是女性也会生效                                                    120000                                                                                                                
4012230    4012230    1    1    红颜枯骨·狂    怒气伤害系数提升至<color=#248b12>180%</color>                                                    360000                                                                                                                
4012240    4012240    1    1    神格    魅惑时间提升至2回合                                                    480000                                                                                                                
4013010    4013010    1    1    飞将遗戟    对敌方后排单体目标造成攻击力<color=#248b12>125%</color>法术伤害,额外恢复<color=#248b12>25</color>点怒气    1    1    2    1    3    0    0    1    10000    0    3|1    0    6000    attack    lvlingqi1            2    26    6|11|15|27    49        4        100    [[1000],[1000],[1000],[7000]]                            400139        400132    400133
4013010    4013010    1    1    飞将遗戟    对敌方后排单体目标造成攻击力<color=#248b12>125%</color>物理伤害,额外恢复<color=#248b12>25</color>点怒气    1    1    1    1    3    0    0    1    10000    0    3|1    0    6000    attack    lvlingqi1            2    26    6|11|15|27    49        4        100    [[1000],[1000],[1000],[7000]]                            400139        400132    400133
40130101    40130101    1    1    怒气    额外恢复<color=#248b12>25</color>点怒气    0    0    0    6    5    0    0    0    10000                42                                        4        300    [[10000]]                                                            
4013020    4013020    1    1    温侯余烈    对敌方后排3个目标造成攻击力180%的法术伤害,造成伤害的30%转化对自己进行治疗    2    1    2    1    3    0    0    3    10000    0    4|1    0    60000    angerSkill    lvlingqi2        10052    2    16    17|29|35|43|61    85        4        210    [[2000],[2000],[2000],[2000],[2000]]                            400139        400134    400136    4401013
4013020    4013020    1    1    温侯余烈    对敌方后排3个目标造成攻击力180%的物理伤害,造成伤害的30%转化对自己进行治疗    2    1    1    1    3    0    0    3    10000    0    4|1    0    60000    angerSkill    lvlingqi2        10052    2    16    17|29|35|43|61    85        4        210    [[2000],[2000],[2000],[2000],[2000]]                            400139        400134    400136    4401013
40130201    40130201    1    1    治疗    造成伤害的30%转化对自己进行治疗    0    2    1    2    5    0    0    0    10000    0        0    42                                        4        9999    [[10000]]                                                            
4013030    4013030    1    1    赤兔踏炎    友方死亡时立刻解除自身控制(硬控和软控),获得100点怒气,并消耗当前所有怒气,释放1次怒气技    3                                                240000                                        4        300    [[10000]]                                                            
4013050    4013050    1    1    陷阵无回    受到的单次伤害最高不超最大生命值<color=#248b12>25%</color>(最多=25%)    3                                                480000                                        4        300    [[10000]]                                                            
@@ -759,12 +759,12 @@
4016230    4016230    1    1    镜花水月·狂    怒气被复活目标的初始血量由<color=#248b12>15%</color>提升至<color=#248b12>30%</color>                                                    0                                                                                                                
4016240    4016240    1    1    神格    撒豆成兵效果变更为左慈死亡后,以<color=#248b12>10%</color>血量复活全部阵亡友军(包含自己)。并为我方治疗左慈攻击力<color=#248b12>1000%</color>生命值,本次治疗由我方全体友军平摊治疗量                                                    0                                                                                                                
6001010    6001010    1    1    劈砍    对单体目标造成攻击力<color=#248b12>90%</color>的物理伤害    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    37        4        100    [[10000]]                            500011        500012                        
6001020    6001020    1    1    跳劈    对横排目标造成攻击力<color=#248b12>140%</color>的法术伤害    2    1    2    1    4    0    0    2    10000        1|4        25000    angerSkill            60001    2    17    18    27        4        200    [[10000]]                            500014        500015    500013            500016
6001020    6001020    1    1    跳劈    对横排目标造成攻击力<color=#248b12>140%</color>的物理伤害    2    1    1    1    4    0    0    2    10000        1|4        25000    angerSkill            60001    2    17    18    27        4        200    [[10000]]                            500014        500015    500013            500016
6002010    6002010    1    1    刺击    对单体目标造成攻击力<color=#248b12>60%</color>的法术伤害    1    1    2    1    1    0    0    1    10000        1|3        2500    attack                2    10    11    26        4        100    [[10000]]                            500022        500021                        
6002020    6002020    1    1    鼓舞    为全体友军提升<color=#248b12>30%</color>攻击力,持续2回合,最多叠加5层    2    5    0    1    0    1    0    2    10000    0    1|4        25000    angerskill        gongji1    60002    2    35    36    48        4        9999    [[10000]]                            500023                                
6003010    6003010    1    1    重斩    对单体目标造成攻击力<color=#248b12>70%</color>物理伤害,20%概率击晕1回合    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    33        4        100    [[10000]]                            500031        500032
6003010    6003010    1    1    重斩    对单体目标造成攻击力<color=#248b12>70%</color>法术伤害,20%概率击晕1回合    1    1    2    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    33        4        100    [[10000]]                            500031        500032
60030101    60030101    1    1    眩晕    <color=#248b12>20%</color>概率造成击晕    0    14    0    0    6    0    0    0    2000    0        3    0            jiyun        2    17    18    27        4        9999    [[10000]]                                                        10009    
6003020    6003020    1    1    刀盾连击    对单体目标造成攻击力<color=#248b12>200%</color>物理伤害,自身获得<color=#248b12>30%</color>最大生命值的护盾,护盾持续2回合    2    1    1    1    1    0    0    1    10000        1|4        25000    angerskill            60003    2    17    22|40    48        4        100    [[7000],[3000]]                            500034        500033    500035
6003020    6003020    1    1    刀盾连击    对单体目标造成攻击力<color=#248b12>200%</color>法术伤害,自身获得<color=#248b12>30%</color>最大生命值的护盾,护盾持续2回合    2    1    2    1    1    0    0    1    10000        1|4        25000    angerskill            60003    2    17    22|40    48        4        100    [[7000],[3000]]                            500034        500033    500035
60030201    60030201    1    1    护盾    自身获得<color=#248b12>10%</color>最大生命值的护盾,护盾持续2回合    0    5    0    1003    5    0    0    0    10000    0    1|4    21    0            hudun            17    40    48                                                                            10016    
6004010    6004010    1    1    弩箭    对单体目标造成攻击力<color=#248b12>140%</color>的物理伤害    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                1    8    9    20        4        9999    [[10000]]    500043    1    1800                500042        500041                        
6004020    6004020    1    1    散射    对前排目标造成攻击力<color=#248b12>110%</color>的物理伤害    2    1    1    1    2    0    0    3    10000        1|4        25000    angerskill            60004    1    11    12    23        1    2    300    [[10000]]    500046    1    1800    1            500045        500044                        
@@ -783,35 +783,35 @@
60080201    60080201    1    1    生命恢复    造成伤害的<color=#248b12>50%</color>为自己治疗    0    2    1    2    5    1    0    1    10000    0        0    0                    2    41    42    50        4        9999    [[10000]]                            200067                                
6008030    60080201    1    1    腐败之血    每间隔2回合,召唤最多5只继承自己20%属性的骷髅兵(根据布阵空位,有多少空位召唤多少只)    0    2    2    2    5    1    0    1    10000    0    1|4    0    0                        15    41    52                                                                                
6001110    6001110    1    1    劈砍    对单体目标造成攻击力<color=#248b12>90%</color>的物理伤害    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    37        4        100    [[10000]]                            500011        500012                        
6001120    6001120    1    1    跳劈    对横排目标造成攻击力<color=#248b12>140%</color>的物理伤害    2    1    2    1    4    0    0    2    10000        1|4        25000    angerSkill            60001    2    17    18    27        4        200    [[10000]]                            500014        500015    500013            500016
60011201    60011201    1    1    寒气    30%</color>附加1层寒气,寒气每回合造成攻击力<color=#248b12>20%</color>物理伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    0    4    1    1001    6    0    0    0    3000    0        2    0            hanqi        5    11    40    57        4        9999    [[10000]]                                                        10002    100145
6001120    6001120    1    1    跳劈    对横排目标造成攻击力<color=#248b12>140%</color>的物理伤害    2    1    1    1    4    0    0    2    10000        1|4        25000    angerSkill            60001    2    17    18    27        4        200    [[10000]]                            500014        500015    500013            500016
60011201    60011201    1    1    寒气    30%</color>附加1层寒气,寒气每回合造成攻击力<color=#248b12>20%</color>物理伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    0    4    2    1001    6    0    0    0    3000    0        2    0            hanqi        5    11    40    57        4        9999    [[10000]]                                                        10002    100145
6002110    6002110    1    1    刺击    对单体目标造成攻击力<color=#248b12>60%</color>的法术伤害    1    1    2    1    1    0    0    1    10000        1|3        2500    attack                2    10    11    26        4        100    [[10000]]                            500022        500021                        
6002120    6002120    1    1    鼓舞    为2友军提升<color=#248b12>30%</color>暴击,持续2回合,最多叠加5层    2    5    0    1    0    1    0    2    10000    0    1|4        25000    angerskill        baoji1    60002    2    35    36    48        4        9999    [[10000]]                            10007                                
6003110    6003110    1    1    重斩    对单体目标造成攻击力<color=#248b12>70%</color>物理伤害,20%概率冰冻1回合    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    33        4        100    [[10000]]                            500031        500032
6003110    6003110    1    1    重斩    对单体目标造成攻击力<color=#248b12>70%</color>法术伤害,20%概率冰冻1回合    1    1    2    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    33        4        100    [[10000]]                            500031        500032
60031101    60031101    1    1    冰冻    <color=#248b12>20%</color>概率造成击晕    0    14    0    0    6    0    0    0    2000    0        1    0            bingdoing        2    17    18    27        4        9999    [[10000]]                                                        10001    
6003120    6003120    1    1    刀盾连击    对单体目标造成攻击力<color=#248b12>200%</color>物理伤害,自身获得<color=#248b12>30%</color>最大生命值的护盾,护盾持续2回合    2    1    1    1    1    0    0    1    10000        1|4        25000    angerskill            60003    2    17    22|40    48        4        100    [[7000],[3000]]                            500034        500033    500035
6003120    6003120    1    1    刀盾连击    对单体目标造成攻击力<color=#248b12>200%</color>法术伤害,自身获得<color=#248b12>30%</color>最大生命值的护盾,护盾持续2回合    2    1    2    1    1    0    0    1    10000        1|4        25000    angerskill            60003    2    17    22|40    48        4        100    [[7000],[3000]]                            500034        500033    500035
60031201    60031201    1    1    护盾    自身获得<color=#248b12>10%</color>最大生命值的护盾,护盾持续2回合    0    5    0    1003    5    0    0    0    10000    0    1|4    21    0            hudun            17    40    48                                                                            10016    
6004110    6004110    1    1    弩箭    对单体目标造成攻击力<color=#248b12>140%</color>的法术伤害    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                1    8    9    20        4        9999    [[10000]]    500043    1    1800                500042        500041
6004120    6004120    1    1    散射    对前排目标造成攻击力<color=#248b12>110%</color>的法术伤害    2    1    1    1    2    0    0    3    10000        1|4        25000    angerskill            60004    1    11    12    23        1    2    300    [[10000]]    500046    1    1800    1            500045        500044
60041201    60041201    1    1    寒气    20%</color>附加1层寒气,寒气每回合造成攻击力<color=#248b12>20%</color>法术伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    0    4    1    1001    6    0    0    0    2000    0        2    0            hanqi        5    11    40    57        4        9999    [[10000]]                                                        10002    100145
6004110    6004110    1    1    弩箭    对单体目标造成攻击力<color=#248b12>140%</color>的物理伤害    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                1    8    9    20        4        9999    [[10000]]    500043    1    1800                500042        500041
6004120    6004120    1    1    散射    对前排目标造成攻击力<color=#248b12>110%</color>的物理伤害    2    1    1    1    2    0    0    3    10000        1|4        25000    angerskill            60004    1    11    12    23        1    2    300    [[10000]]    500046    1    1800    1            500045        500044
60041201    60041201    1    1    寒气    20%</color>附加1层寒气,寒气每回合造成攻击力<color=#248b12>20%</color>物理伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    0    4    1    1001    6    0    0    0    2000    0        2    0            hanqi        5    11    40    57        4        9999    [[10000]]                                                        10002    100145
6001210    6001210    1    1    劈砍    对单体目标造成攻击力<color=#248b12>90%</color>的物理伤害,15%概率进行普攻追击    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    37        4        100    [[10000]]                            500011        500012                        
6001220    6001220    1    1    跳劈    对横排目标造成攻击力<color=#248b12>140%</color>的法术伤害    2    1    2    1    4    0    0    2    10000        1|4        25000    angerSkill            60001    2    17    18    27        4        200    [[10000]]                            500014        500015    500013            500016
6001220    6001220    1    1    跳劈    对横排目标造成攻击力<color=#248b12>140%</color>的物理伤害    2    1    1    1    4    0    0    2    10000        1|4        25000    angerSkill            60001    2    17    18    27        4        200    [[10000]]                            500014        500015    500013            500016
6002210    6002210    1    1    刺击    对单体目标造成攻击力<color=#248b12>60%</color>的法术伤害    1    1    2    1    1    0    0    1    10000        1|3        2500    attack                2    10    11    26        4        100    [[10000]]                            500022        500021                        
6002220    6002220    1    1    鼓舞    为2友军提升<color=#248b12>30%</color>连击概率,持续2回合,最多叠加5层    2    5    0    1    0    1    0    2    10000    0    1|4        25000    angerskill        lianji1    60002    2    35    36    48        4        9999    [[10000]]                            10011                                
6003210    6003210    1    1    重斩    对单体目标造成攻击力<color=#248b12>70%</color>物理伤害,20%概率击晕1回合    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    33        4        100    [[10000]]                            500031        500032
6003210    6003210    1    1    重斩    对单体目标造成攻击力<color=#248b12>70%</color>法术伤害,20%概率击晕1回合    1    1    2    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    33        4        100    [[10000]]                            500031        500032
60032101    60032101    1    1    眩晕    <color=#248b12>20%</color>概率造成击晕    0    14    0    0    6    0    0    0    2000    0        3    0            jiyun        2    17    18    27        4        9999    [[10000]]                                                        10009    
6003220    6003220    1    1    刀盾连击    对单体目标造成攻击力<color=#248b12>200%</color>物理伤害,自身获得<color=#248b12>30%</color>最大生命值的护盾,护盾持续2回合    2    1    1    1    1    0    0    1    10000        1|4        25000    angerskill            60003    2    17    22|40    48        4        100    [[7000],[3000]]                            500034        500033    500035
6003220    6003220    1    1    刀盾连击    对单体目标造成攻击力<color=#248b12>200%</color>法术伤害,自身获得<color=#248b12>30%</color>最大生命值的护盾,护盾持续2回合    2    1    2    1    1    0    0    1    10000        1|4        25000    angerskill            60003    2    17    22|40    48        4        100    [[7000],[3000]]                            500034        500033    500035
60032201    60032201    1    1    护盾    自身获得<color=#248b12>10%</color>最大生命值的护盾,护盾持续2回合    0    5    0    1003    5    0    0    0    10000    0    1|4    21    0            hudun            17    40    48                                                                            10016    
6004210    6004210    1    1    弩箭    对单体目标造成攻击力<color=#248b12>140%</color>的物理伤害,15%概率进行普攻追击    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                1    8    9    20        4        9999    [[10000]]    500043    1    1800                500042        500041                        
6004220    6004220    1    1    散射    对前排目标造成攻击力<color=#248b12>110%</color>的物理伤害    2    1    1    1    2    0    0    3    10000        1|4        25000    angerskill            60004    1    11    12    23        1    2    300    [[10000]]    500046    1    1800    1            500045        500044                        
6001310    6001310    1    1    劈砍    对单体目标造成攻击力<color=#248b12>90%</color>的物理伤害    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    37        4        100    [[10000]]                            500011        500012                        
6001320    6001320    1    1    跳劈    对横排目标造成攻击力<color=#248b12>140%</color>的法术伤害    2    1    2    1    4    0    0    2    10000        1|4        25000    angerSkill            60001    2    17    18    27        4        200    [[10000]]                            500014        500015    500013            500016
6001320    6001320    1    1    跳劈    对横排目标造成攻击力<color=#248b12>140%</color>的物理伤害    2    1    1    1    4    0    0    2    10000        1|4        25000    angerSkill            60001    2    17    18    27        4        200    [[10000]]                            500014        500015    500013            500016
60013201    60013201    1    1    弱疗    <color=#248b12>30%</color>概率降低目标50%</color>吸血和受治疗效果,持续2回合,    0    6    0    0    6    0    0    0    3000    0        0    42            ruoliao                            4        9999    [[10000]]                            10008                                
6002310    6002310    1    1    刺击    对单体目标造成攻击力<color=#248b12>60%</color>的法术伤害    1    1    2    1    1    0    0    1    10000        1|3        2500    attack                2    10    11    26        4        100    [[10000]]                            500022        500021                        
6002320    6002320    1    1    鼓舞    为全体友军提升<color=#248b12>50%</color>持续增伤,持续2回合,最多叠加5层    2    5    0    1    0    1    0    2    10000    0    1|4        25000    angerskill        gongji1    60002    2    35    36    48        4        9999    [[10000]]                            10013                                
6003310    6003310    1    1    重斩    对单体目标造成攻击力<color=#248b12>70%</color>物理伤害,20%概率击晕1回合    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                2    21    22    33        4        100    [[10000]]                            500031        500032
60033101    60033101    1    1    灼烧    有<color=#248b12>50%</color>概率施加灼烧,持续2回合,每回合造成攻击力<color=#248b12>50%</color>的物理伤害    0    4    1    1001    6    0    0    0    5000    0        4    0            zhuoshao        5                    4        9999    [[10000]]                                                        10004    300152
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