gwj
2 天以前 80713d7343f23911b69744dea3d7c888672a11f8
11111 技能,资源
2个文件已修改
28个文件已添加
779 ■■■■■ 已修改文件
Config/Effect.txt 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01.atlas.txt 60 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02.atlas.txt 51 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-02_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt
@@ -76,6 +76,7 @@
10008    BattleSpine\610001_tongyong    1    tex-effect-jianyi-hong-01_SkeletonData                    1    0.5        1            0.7
10009    BattleSpine\610001_tongyong    1    tex-effect-xuanyun-01_SkeletonData                    0        1    1        0|70    0.5
10010    BattleSpine\610001_tongyong    1    tex-effect-zhiliao-01_SkeletonData                    1    3        1            0.5
19999
100001    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                    1    3        1            0.5
100002    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                    0        1    1            0.4
100003    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                    1    3        1            0.4
Config/Skill.txt
@@ -42,7 +42,7 @@
1001230    1001230    1    1    噬魄·狂    怒气伤害系数提升至<color=#2E8B57>310%</color>                                                                                    4        9999                                                        
1001240    1001240    1    1    神格    每次暴击,提升自身<color=#2E8B57>5%</color>强化暴伤,持续至战斗结束                                                                                    4        9999                                                        
1002010    1002010    1    1    登先    对敌方单体目标造成攻击力<color=#2E8B57>90%</color>物理伤害,<color=#2E8B57>30%</color>概率施加1层寒气,持续3回合的寒气,每回合造成攻击力<color=#2E8B57>20%</color>物理伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    1    1    1    1    1    0    0    1    10000    0    0    attack    yuejin1            2    16    17    35    0    4        100    [[10000]]                                            100022        
10020101    10020101    1    1    登先    30%</color>概率施加1层寒气,持续4回合的寒气,每回合造成攻击力<color=#2E8B57>20%</color>法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    0    4    1    1001    6    0    0    0    3000    0    0                    2    16    17    35    0    4        9999    [[10000]]                    10002                            10002    100015
10020101    10020101    1    1    登先    30%</color>概率施加1层寒气,持续4回合的寒气,每回合造成攻击力<color=#2E8B57>20%</color>法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    0    4    1    1001    6    0    0    0    3000    0    0            hanqi        2    16    17    35    0    4        9999    [[10000]]                    10002                            10002    100015
1002020    1002020    2    1    疾霆破垒    对敌方单体目标造成攻击力<color=#2E8B57>356%</color>物理伤害,<color=#2E8B57>50%</color>概率附加破甲,降低<color=#2E8B57>50%</color>防御,持续<color=#2E8B57>1</color>回合    2    1    1    1    1    0    0    1    10000    0    0    angerskill    yuejin2            2    15    23|42|46|50|54|59    70    0    4        200    [[3000],[1000],[1000],[1000],[1000],[3000]]                            100084                100021        
10020201    10020201    2    1    疾霆破垒    有<color=#2E8B57>50%</color>概率附加破甲,降低<color=#2E8B57>50%</color>防御,持续1回合    0    6    0    1001    6    0    0    0    5000    0    0                                        4        9999                                10008                        
1002030    1002030    1    1    炬石    普攻寒气附加概率增加至<color=#2E8B57>50%</color>,寒气每回合伤害提升至攻击力<color=#2E8B57>50%</color>    0    6    1    0    6    0    0    0    8000    0    0                                        4        9999    [[10000]]                                                    
@@ -148,7 +148,7 @@
1010220    1010220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                    4        9999                                                        
1010230    1010230    1    1    洞彻寒川·狂    怒气伤害系数提升至<color=#2E8B57>500%</color>                                                                                    4        9999                                                        
1010240    1010240    1    1    神格    战斗开始后的5个回合内,王异必定先手,对后排目标发射冰枪造成攻击力<color=#2E8B57>240%</color>的伤害,<color=#2E8B57>50%</color>概率对其造成1回合冰冻                                                                                    4        9999                                                        
1011010    1011010    1    1    太阴    普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力<color=#2E8B57>30%</color>法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次)    1    1    2    5    0    0    0    4    10000    0    0    attack    wangyuanji1            1    18    20|23|26|29|32    44    0    4        9999    [[2000],[2000],[2000],[2000],[2000]]    100012    4            100113        100114
1011010    1011010    1    1    太阴    普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力<color=#2E8B57>30%</color>法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次)    1    1    2    1    0    0    0    4    10000    0    0    attack    wangyuanji1            2    18    26    44    0    4        9999    [[10000]]                    100113        100114
1011020    1011020    1    1    瑶光坠世    对敌方全体造成攻击力<color=#2E8B57>115%</color>法术伤害,对冰冻目标造成的伤害翻倍    2    1    2    1    0    0    0    6    10000    0    0    angerskill    wangyuanji2            2    42    43    70    0    4        350    [[10000]]                                    100112        100111        
1011030    1011030    1    1    摄魄    王元姬触发击晕时,额外附加1层寒气,每回合造成攻击力<color=#2E8B57>20%</color>伤害,持续3回合,目标身上寒气层数达到3层时,冻结2回合。    3                                        0                                        4        9999    [[10000]]                                                    
1011050    1011050    1    1    冰霰    普攻每次弹射都有<color=#2E8B57>10%</color>概率为目标附加1层寒气,每回合造成攻击力<color=#2E8B57>20%</color>伤害,持续3回合    3                                        0                                        4        9999    [[10000]]                                                    
@@ -334,7 +334,7 @@
2009240    2009240    1    1    神格    目标身上的流血层数达到3层或以上时,额外降低目标25%</color>攻击力<color=#2E8B57>                                                                                    4        9999                                                        
2010010    2010010    1    1    龙吟    对敌方前排1个目标造成攻击力<color=#2E8B57>100%</color>物理伤害,有<color=#2E8B57>30%</color>概率进行一次普攻追击    1    1    1    1    2    0    0    1    10000    0    0    attack    zhaoyun1            2    20    21    36        4        100    [[10000]]                            200023                        
2010020    2010020    1    1    七进七出    对敌方血量最低的1个目标进行7次攻击,每次造成攻击<color=#2E8B57>50%</color>伤害,每次伤害提升<color=#2E8B57>5%</color>暴击概率和<color=#2E8B57>10%</color>暴击伤害,最多7层,持续1回合,击杀目标后恢复<color=#2E8B57>100%</color>生命值    2    1    1    1    0    0    1    1    10000    0    0    angerskil    zhaoyun2            2    21    22|26|30|34|37|42|45|51|75    90        4        230    [[2000],[500],[500],[500],[500],[500],[500],[2000],[3000]]                            200023                        
20100201    20100201    1    1    七进七出    击杀目标恢复血量100%    0    2    1    2    5    1    0    1    10000    0                            99    100    101        4        9999    [[10000]]                            200067
20100201    20100201    1    1    七进七出    击杀目标恢复血量100%    0    2    1    2    5    1    0    1    10000    0    0                    2    88    89    90        4        9999    [[10000]]                            200067
2010030    2010030    1    1    血染征袍    追击或连击造成伤害的<color=#2E8B57>50%</color>为赵云进行治疗    3                                        0                                        4        9999    [[10000]]                                                    
2010050    2010050    1    1    龙胆    每次行动,获得1层龙胆,7层龙胆后,立即行动,额外释放一次怒气技能    3                                        0                                        4        9999    [[10000]]                                                    
2010070    2010070    1    1    青釭贯虹    普攻追击触发暴击后,连击概率提升<color=#2E8B57>40%</color>,持续2回合。    3                                        0                                        4        9999    [[10000]]                                                    
@@ -358,7 +358,6 @@
2011240    2011240    1    1    神格    怒气额外提升战力最高英雄<color=#2E8B57>50%</color>暴击伤害                                                                                    4        9999                                                        
2012010    2012010    1    1    两仪    对敌方单体目标造成攻击力<color=#2E8B57>105%</color>法术伤害,若攻击目标职业为肉盾职业,该伤害提升<color=#2E8B57>50%</color>。    1    1    2    1    1    0    0    1    10000    0    0    attack    zhugeliang1            1    18    19    33        4        9999    [[10000]]    200123    1    2300        200094                                
2012020    2012020    1    1    苍龙濯世    对敌方攻击力最高的1个目标造成攻击力<color=#2E8B57>330%</color>法术伤害,并施加军令,使我方攻击最高的武将立即对其进行一次普攻,其他武将按战力排序依次以<color=#2E8B57>50%</color>、<color=#2E8B57>40%</color>、<color=#2E8B57>30%</color>、<color=#2E8B57>20%</color>、<color=#2E8B57>10%</color>概率对该目标进行一次普攻追击,蜀国武将的概率翻倍    2    1    2    1    0    0    5    1    10000    0    0    angerskill    zhugeliang2            2    60    54|57|60|63|66    67        2    5    50    [[2000],[2000],[2000],[2000],[2000]]                    200122                    200121            
20120201    20120201    1    1    军令    受到对方武将集火    0    6    0    0    6    0    0    0    10000    0                                            4        9999
2012030    2012030    1    1    北斗    战斗开始获得北斗星图(7枚),我方英雄每进行一次行动,(诸葛除外)诸葛亮都有<color=#2E8B57>15%</color>的概率消耗1枚七星图进行一次普攻追击,蜀国武将行动时,诸葛追击概率为<color=#2E8B57>30%</color>    3                                        0                                        4        9999    [[10000]]                                    200125                
2012050    2012050    1    1    借东风    诸葛亮在场时,我方追击和连击伤害提高<color=#2E8B57>20%</color>    3                                        0                                        4        9999    [[10000]]                                                    
2012070    2012070    1    1    八阵图    诸葛亮每次触发追击或连击,为战力最高的武将额外恢复<color=#2E8B57>25</color>点怒气(包含自己)。    3                                        0                                        4        9999    [[10000]]                                                    
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01.atlas.txt
New file
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tex-effect-gedang-01.png
size:487,509
filter:Linear,Linear
scale:0.9
glow/glow_00000
bounds:234,359,147,148
offsets:14,14,181,176
glow1/glow_00
bounds:2,281,230,226
offsets:0,0,230,230
lizi/lizi_01
bounds:408,2,57,60
offsets:38,28,128,121
rotate:90
lizi/lizi_02
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offsets:36,22,128,121
rotate:90
lizi/lizi_03
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offsets:27,15,128,121
rotate:90
lizi/lizi_05
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rotate:90
lizi/lizi_06
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lizi/lizi_07
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lizi/lizi_09
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lizi/lizi_10
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offsets:0,7,128,121
lizi/lizi_11
bounds:371,129,99,105
offsets:18,8,128,121
lizi/lizi_12
bounds:2,86,80,100
offsets:20,15,128,121
rotate:90
lizi/lizi_13
bounds:383,405,69,102
offsets:17,14,128,121
yuan/yuan_01
bounds:339,60,67,67
offsets:5,6,78,78
yuan/yuan_03
bounds:178,47,67,67
offsets:5,6,78,78
yuan/yuan_05
bounds:2,17,67,67
offsets:5,6,78,78
yuan/yuan_07
bounds:408,61,67,66
offsets:5,7,78,78
UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01.atlas.txt.meta
New file
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UIEffect/BattleSpine/610001_tongyong/tex-effect-gedang-01.png.meta
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