2个文件已修改
5个文件已删除
47 文件已复制
16个文件已添加
7 文件已重命名
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| | | 1030 Spine\Common 1 pinzhikuang_SkeletonData 1
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| | | 1031 Spine\Common 1 dianliang_SkeletonData
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| | | 1032 Spine\Common 1 xunhuan_SkeletonData
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| | | 10001 BattleSpine\610001_tongyong 1 tex-effect-bingdong-01_SkeletonData 0 1 0 0.5
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| | | 10002 BattleSpine\610001_tongyong 1 tex_eff_hanqi_SkeletonData 0 1 0 0.5
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| | | 10003 BattleSpine\610001_tongyong 1 tex-effect-liuxie-02_SkeletonData 0 1 0 0.5
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| | | 10004 BattleSpine\610001_tongyong 1 tex_eff_zhuoshao_SkeletonData 0 1 0 0.5
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| | | 10005 BattleSpine\610001_tongyong 1 tex_eff_zhuoshaouanhuo_SkeletonData 0 1 0 0.5
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| | | 10006 BattleSpine\610001_tongyong 1 tex-effect-touming_zidan_SkeletonData 1 3 1 0 0.5
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| | | 100001 BattleSpine\510006_Wei_Caoyi 1 angerskill_up_SkeletonData 1 3 0.5
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| | | 100002 BattleSpine\510006_Wei_Caoyi 1 attack_zidan_SkeletonData 1 0.4
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| | | 100002 BattleSpine\510006_Wei_Caoyi 1 attack_zidan_SkeletonData 1 3 1 0.4
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| | | 100003 BattleSpine\510006_Wei_Caoyi 1 attack_eft_SkeletonData 1 3 0.5
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| | | 100004 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_SkeletonData 1 3 0.5
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| | | 100005 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_down_SkeletonData 1 3 0.5
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| | | 100006 BattleSpine\510006_Wei_Caoyi 1 attack_up_SkeletonData 1 1.3 1 0.5
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| | | 100011 BattleSpine\510001_Wei_Caoying 1 angerskill_up_SkeletonData 1 0.5
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| | | 100012 BattleSpine\510001_Wei_Caoying 1 attack_zidan_SkeletonData 1 0.5
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| | | 100011 BattleSpine\510001_Wei_Caoying 1 angerskill_up_SkeletonData 1 3 0.5
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| | | 100012 BattleSpine\510001_Wei_Caoying 1 attack_zidan_SkeletonData 1 3 1 0.5
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| | | 100013 BattleSpine\510001_Wei_Caoying 1 angerskill_eft_SkeletonData 1 3 0.5
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| | | 100014 BattleSpine\510001_Wei_Caoying 1 attack_up_SkeletonData 1 3 0.5
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| | | 100015 BattleSpine\510001_Wei_Caoying 1 attack_eft_SkeletonData 1 3 0.5
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| | | 100021 BattleSpine\510002_Wei_Yuejin 1 angerskill_up_SkeletonData 1 3 0 0.5
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| | | 100022 BattleSpine\510002_Wei_Yuejin 1 attack_up_SkeletonData 1 3 0 -10|-10 0.5
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| | | 100031 BattleSpine\510003_Wei_Pangde 1 angerskill_up2_SkeletonData 0 1.5 40|-30 0.5
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| | | 100032 BattleSpine\510003_Wei_Pangde 1 angerskill_down_SkeletonData 0 0 0|-30 0.5
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| | | 100033 BattleSpine\510003_Wei_Pangde 1 attack_up_SkeletonData 0 0 0|-30 0.5
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| | | 100034 BattleSpine\510003_Wei_Pangde 1 attack_eft_down_SkeletonData 1 0.6 130|-42 0.5
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| | | 100035 BattleSpine\510003_Wei_Pangde 1 angerskill_up3_SkeletonData 0.5
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| | | 100041 BattleSpine\510004_Wei_Bianfuren 1 angerskill_eft_SkeletonData 300|-45 0.5
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| | | 100042 BattleSpine\510004_Wei_Bianfuren 1 angerskill_up_SkeletonData 0|-30 0.5
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| | | 100043 BattleSpine\510004_Wei_Bianfuren 1 attack_eft_SkeletonData 300|0 0.5
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| | | 100044 BattleSpine\510004_Wei_Bianfuren 1 attack_up_SkeletonData 0.5
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| | | 100051 BattleSpine\510005_Wei_Yujin 1 attack_up_SkeletonData 0.5
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| | | 100052 BattleSpine\510005_Wei_Yujin 1 angerskill_up_SkeletonData 0.5
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| | | 100053 BattleSpine\510005_Wei_Yujin 1 angerskill_eft_down_SkeletonData 1.35 0|120 0.45
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| | | 100061 BattleSpine\510006_Wei_Caoyi 1 angerskill_up_SkeletonData 0.5
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| | | 100062 BattleSpine\510006_Wei_Caoyi 1 attack_up_SkeletonData 0.5
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| | | 100063 BattleSpine\510006_Wei_Caoyi 1 attack_eft_SkeletonData 0.5
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| | | 100064 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_SkeletonData 0.5
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| | | 100065 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_down_SkeletonData 1 0.5
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| | | 100066 BattleSpine\510006_Wei_Caoyi 1 attack_zidan_SkeletonData 1 0.5
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| | | 100071 BattleSpine\510007_Wei_Lidian 1 angerskill_up_SkeletonData 0.5
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| | | 100072 BattleSpine\510007_Wei_Lidian 1 angerskill_eft_SkeletonData 1.2 60|0 0.5
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| | | 100073 BattleSpine\510007_Wei_Lidian 1 attack_eft_SkeletonData 288|-30 0.5
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| | | 100081 BattleSpine\510008_Wei_Caiwenji 1 angerskill_down_SkeletonData 0.5
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| | | 100082 BattleSpine\510008_Wei_Caiwenji 1 angerskill_since_up_SkeletonData 0.5
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| | | 100083 BattleSpine\510008_Wei_Caiwenji 1 angerskill_up_SkeletonData 0.5
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| | | 100084 BattleSpine\510008_Wei_Caiwenji 1 attack_hit_SkeletonData 0.5
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| | | 100085 BattleSpine\510008_Wei_Caiwenji 1 attack_eft_SkeletonData 0.5
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| | | 100091 BattleSpine\510009_Wei_Jiaxu 1 attack_eft_SkeletonData 0.5
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| | | 100092 BattleSpine\510009_Wei_Jiaxu 1 angerskill_up_SkeletonData 0.5
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| | | 100093 BattleSpine\510009_Wei_Jiaxu 1 angerskill_eft_SkeletonData 0.4
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| | | 100094 BattleSpine\510009_Wei_Jiaxu 1 attack_up_SkeletonData 0.5
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| | | 100101 BattleSpine\510010_Wei_Wangyi 1 angerskill_up_SkeletonData 0.5
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| | | 100102 BattleSpine\510010_Wei_Wangyi 1 attack_up_SkeletonData 0.5
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| | | 100103 BattleSpine\510010_Wei_Wangyi 1 passiveskill_eft_SkeletonData 0.5
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| | | 100104 BattleSpine\510010_Wei_Wangyi 1 passiveskill_down_SkeletonData 1 0.5
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| | | 100111 BattleSpine\510011_Wei_Wangyuanji 1 skill0_eft_down_SkeletonData 1 300|0 0.35
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| | | 100112 BattleSpine\510011_Wei_Wangyuanji 1 skill0_eft_up_SkeletonData 300|0 0.3
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| | | 100113 BattleSpine\510011_Wei_Wangyuanji 1 skill1_eft_down_SkeletonData 1 0 0.3
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| | | 100114 BattleSpine\510011_Wei_Wangyuanji 1 skill1_eft_up_SkeletonData 0 0.5
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| | | 100121 BattleSpine\510012_Wei_Simayi 1 10004_fly-pg_SkeletonData 0.5
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| | | 100122 BattleSpine\510012_Wei_Simayi 1 10004_hit-pg_SkeletonData 0.5
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| | | 100123 BattleSpine\510012_Wei_Simayi 1 10004_effects-pg_SkeletonData 0.5
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| | | 100124 BattleSpine\510012_Wei_Simayi 1 10004_effects-swbz-qn_SkeletonData 0.5
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| | | 100125 BattleSpine\510012_Wei_Simayi 1 10004_effects-wuya-nq_SkeletonData 0.4
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| | | 100126 BattleSpine\510012_Wei_Simayi 1 10004_hit-swbz-qn_SkeletonData 0.5
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| | | 100127 BattleSpine\510012_Wei_Simayi 1 10004_hit-wuya-nq_SkeletonData 0.5
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| | | 100131 BattleSpine\510013_Wei_Zhenfu 1 angerskill_up_down_SkeletonData 0.5
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| | | 100132 BattleSpine\510013_Wei_Zhenfu 1 angerskill_up_SkeletonData 0.5
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| | | 100133 BattleSpine\510013_Wei_Zhenfu 1 attack_eft_SkeletonData 0.5
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| | | 100134 BattleSpine\510013_Wei_Zhenfu 1 attack_zidan_SkeletonData 0.5
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| | | 100135 BattleSpine\510013_Wei_Zhenfu 1 attack_up_SkeletonData 0.5
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| | | 100136 BattleSpine\510013_Wei_Zhenfu 1 angerskill_up_SkeletonData_SkeletonData 0.5
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| | | 100141 BattleSpine\510014_Wei_Caocao 1 angerskill_eft_down_SkeletonData 200|0 0.5
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| | | 100142 BattleSpine\510014_Wei_Caocao 1 angerskill_eft_up_SkeletonData 200|0 0.5
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| | | 100143 BattleSpine\510014_Wei_Caocao 1 angerskill_up_SkeletonData 0.5
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| | | 100144 BattleSpine\510014_Wei_Caocao 1 attack_eft_SkeletonData 0.5
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| | | 100151 BattleSpine\510015_Wei_Caoren 1 attack_up_SkeletonData 0.5
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| | | 100152 BattleSpine\510015_Wei_Caoren 1 passiveskill_up_SkeletonData 0.5
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| | | 100153 BattleSpine\510015_Wei_Caoren 1 angerskill_down_SkeletonData 1 0.5
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| | | 100154 BattleSpine\510015_Wei_Caoren 1 angerskill_up_SkeletonData 0.5
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| | | 100021 BattleSpine\510002_Wei_Yuejin 1 angerskill_up_SkeletonData 1 3 0 10|0 0.5
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| | | 100022 BattleSpine\510002_Wei_Yuejin 1 attack_up_SkeletonData 1 3 0 -50|-10 0.5
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| | | 100031 BattleSpine\510003_Wei_Pangde 1 angerskill_up2_SkeletonData 1 3 0 1.5 40|-30 0.5
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| | | 100032 BattleSpine\510003_Wei_Pangde 1 angerskill_down_SkeletonData 1 3 0 0 0|-30 0.5
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| | | 100033 BattleSpine\510003_Wei_Pangde 1 attack_up_SkeletonData 1 3 0 0 0|-30 0.5
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| | | 100034 BattleSpine\510003_Wei_Pangde 1 attack_eft_down_SkeletonData 1 3 1 0.6 130|-42 0.5
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| | | 100035 BattleSpine\510003_Wei_Pangde 1 angerskill_up3_SkeletonData 1 3 0.4
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| | | 100041 BattleSpine\510004_Wei_Bianfuren 1 angerskill_eft_SkeletonData 1 3 300|-45 0.6
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| | | 100042 BattleSpine\510004_Wei_Bianfuren 1 angerskill_up_SkeletonData 1 3 0|-30 0.5
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| | | 100043 BattleSpine\510004_Wei_Bianfuren 1 attack_eft_SkeletonData 1 3 300|-20 0.5
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| | | 100044 BattleSpine\510004_Wei_Bianfuren 1 attack_up_SkeletonData 1 3 0.5
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| | | 100051 BattleSpine\510005_Wei_Yujin 1 attack_up_SkeletonData 1 3 0.5
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| | | 100052 BattleSpine\510005_Wei_Yujin 1 angerskill_up_SkeletonData 1 3 0.5
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| | | 100053 BattleSpine\510005_Wei_Yujin 1 angerskill_eft_down_SkeletonData 1 3 1.6 170|-50 0.45
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| | | 100061 BattleSpine\510006_Wei_Caoyi 1 angerskill_up_SkeletonData 1 3 0|-10 0.5
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| | | 100062 BattleSpine\510006_Wei_Caoyi 1 attack_up_SkeletonData 1 3 0|-10 0.5
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| | | 100063 BattleSpine\510006_Wei_Caoyi 1 attack_eft_SkeletonData 1 3 0.5
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| | | 100064 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_SkeletonData 1 3 0.5
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| | | 100065 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_down_SkeletonData 1 3 1 0.5
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| | | 100066 BattleSpine\510006_Wei_Caoyi 1 attack_zidan_SkeletonData 1 3 1 0.5
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| | | 100071 BattleSpine\510007_Wei_Lidian 1 angerskill_up_SkeletonData 1 3 50|0 0.4
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| | | 100072 BattleSpine\510007_Wei_Lidian 1 angerskill_eft_SkeletonData 1 3 1.2 120|0 0.5
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| | | 100073 BattleSpine\510007_Wei_Lidian 1 attack_eft_SkeletonData 1 3 0|-30 5
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| | | 100081 BattleSpine\510008_Wei_Caiwenji 1 angerskill_down_SkeletonData 1 3 0.5
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| | | 100082 BattleSpine\510008_Wei_Caiwenji 1 angerskill_since_up_SkeletonData 1 3 0.5
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| | | 100083 BattleSpine\510008_Wei_Caiwenji 1 angerskill_up_SkeletonData 1 3 0.5
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| | | 100084 BattleSpine\510008_Wei_Caiwenji 1 attack_hit_SkeletonData 1 3 0.5
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| | | 100085 BattleSpine\510008_Wei_Caiwenji 1 attack_eft_SkeletonData 1 3 0.5
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| | | 100091 BattleSpine\510009_Wei_Jiaxu 1 attack_eft_SkeletonData 1 3 1 290|0 0.5
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| | | 100092 BattleSpine\510009_Wei_Jiaxu 1 angerskill_up_SkeletonData 1 3 0.5
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| | | 100093 BattleSpine\510009_Wei_Jiaxu 1 angerskill_eft_SkeletonData 1 3 1 450|0 0.4
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| | | 100094 BattleSpine\510009_Wei_Jiaxu 1 attack_up_SkeletonData 1 3 0.5
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| | | 100101 BattleSpine\510010_Wei_Wangyi 1 angerskill_up_SkeletonData 1 3 20|-30 0.5
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| | | 100102 BattleSpine\510010_Wei_Wangyi 1 attack_up_SkeletonData 1 3 10|-20 0.5
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| | | 100103 BattleSpine\510010_Wei_Wangyi 1 passiveskill_eft_SkeletonData 1 3 0.5
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| | | 100104 BattleSpine\510010_Wei_Wangyi 1 passiveskill_down_SkeletonData 1 3 1 0.5
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| | | 100105 BattleSpine\510001_Wei_Caoying 1 attack_eft_SkeletonData 1 3 0.3
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| | | 100111 BattleSpine\510011_Wei_Wangyuanji 1 skill0_eft_down_SkeletonData 1 3 1 300|-50 0.6
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| | | 100112 BattleSpine\510011_Wei_Wangyuanji 1 skill0_eft_up_SkeletonData 1 3 300|-50 0.6
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| | | 100113 BattleSpine\510011_Wei_Wangyuanji 1 skill1_eft_down_SkeletonData 1 3 1 0|-40 0.25
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| | | 100114 BattleSpine\510011_Wei_Wangyuanji 1 skill1_eft_up_SkeletonData 1 3 0|-40 0.3
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| | | 100121 BattleSpine\510012_Wei_Simayi 1 10004_fly-pg_SkeletonData 1 3 0.5
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| | | 100122 BattleSpine\510012_Wei_Simayi 1 10004_hit-pg_SkeletonData 1 3 0.5
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| | | 100123 BattleSpine\510012_Wei_Simayi 1 10004_effects-pg_SkeletonData 1 3 0.5
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| | | 100124 BattleSpine\510012_Wei_Simayi 1 10004_effects-swbz-qn_SkeletonData 1 3 0.5
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| | | 100125 BattleSpine\510012_Wei_Simayi 1 10004_effects-wuya-nq_SkeletonData 1 3 100|-20 0.4
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| | | 100126 BattleSpine\510012_Wei_Simayi 1 10004_hit-swbz-qn_SkeletonData 1 3 0.5
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| | | 100127 BattleSpine\510012_Wei_Simayi 1 10004_hit-wuya-nq_SkeletonData 1 3 0.5
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| | | 100131 BattleSpine\510013_Wei_Zhenfu 1 angerskill_up_down_SkeletonData 1 3 0.5
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| | | 100132 BattleSpine\510013_Wei_Zhenfu 1 angerskill_up_SkeletonData 1 3 0.5
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| | | 100133 BattleSpine\510013_Wei_Zhenfu 1 attack_eft_SkeletonData 1 3 0.5
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| | | 100134 BattleSpine\510013_Wei_Zhenfu 1 attack_zidan_SkeletonData 1 3 0.5
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| | | 100135 BattleSpine\510013_Wei_Zhenfu 1 attack_up_SkeletonData 1 3 0.5
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| | | 100136 BattleSpine\510013_Wei_Zhenfu 1 angerskill_up_SkeletonData_SkeletonData 1 3 0.5
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| | | 100141 BattleSpine\510014_Wei_Caocao 1 angerskill_eft_down_SkeletonData 1 3 1 300|0 0.5
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| | | 100142 BattleSpine\510014_Wei_Caocao 1 angerskill_eft_up_SkeletonData 1 3 1 400|0 0.6
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| | | 100143 BattleSpine\510014_Wei_Caocao 1 angerskill_up_SkeletonData 1 3 0.6
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| | | 100144 BattleSpine\510014_Wei_Caocao 1 attack_eft_SkeletonData 1 3 0.1 150|0 0.45
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| | | 100145 BattleSpine\510006_Wei_Caoyi 1 attack_eft_SkeletonData 1 3 0.3
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| | | 100151 BattleSpine\510015_Wei_Caoren 1 attack_up_SkeletonData 1 3 0.5
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| | | 100152 BattleSpine\510015_Wei_Caoren 1 passiveskill_up_SkeletonData 1 3 0.5
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| | | 100153 BattleSpine\510015_Wei_Caoren 1 angerskill_down_SkeletonData 1 3 1 0.5
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| | | 100154 BattleSpine\510015_Wei_Caoren 1 angerskill_up_SkeletonData 1 3 0.5
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| | | 100155 BattleSpine\510015_Wei_Caoren 1 angerskill_up_xunhuan_SkeletonData 1 0.5
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| | | int int int int string string int int int int int int int int int int int string string int int int[] int int int int float int[][] int int float int int int int int int int int
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| | | SkillID SkillTypeID SkillLV SkillMaxLV SkillName Description FuncType SkillType HurtType AtkType TagAim TagFriendly TagAffect TagCount HappenRate CoolDownTime FightPower SkillMotionName IconName EffectType StartupFrames ActiveFrames RecoveryFrames LoopCount CastPosition CastIndexNum CastDistance DamageDivide BulletEffectId BulletPath BulletFlyTime Scattering ExplosionEffectId ExplosionEffect2 ExplosionEffect3 EffectId EffectId2 MStartEffectId TriggerEffect
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| | | 技能ID 技能TypeID 当前等级 最高等级 技能名称 技能描述 按功能分类 技能类型 伤害类型 释放方式 目标范围 目标友好 目标细分 目标个数 概率 技能冷却时间 技能战力 技能动作名 技能图标 施法特效的类型 前摇帧数 中摇帧数 后摇帧数 中摇重复次数 施法位置 CastPosition敌我的扩展 施法距离 伤害分布 子弹特效id 子弹轨迹 子弹飞行时间 是否散射 爆炸特效id 爆炸特效2 受击特效 施法特效 施法特效2 中摇开始特效ID(M=middle) 触发特效
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| | | int int int int string string int int int int int int int int int int int string string int int int[] int int int int float int[][] int int float int int int int int int int int int
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| | | SkillID SkillTypeID SkillLV SkillMaxLV SkillName Description FuncType SkillType HurtType AtkType TagAim TagFriendly TagAffect TagCount HappenRate CoolDownTime FightPower SkillMotionName IconName EffectType StartupFrames ActiveFrames RecoveryFrames LoopCount CastPosition CastIndexNum CastDistance DamageDivide BulletEffectId BulletPath BulletFlyTime Scattering ExplosionEffectId ExplosionEffect2 ExplosionEffect3 EffectId EffectId2 MStartEffectId BuffEffect TriggerEffect
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| | | 技能ID 技能TypeID 当前等级 最高等级 技能名称 技能描述 按功能分类 技能类型 伤害类型 释放方式 目标范围 目标友好 目标细分 目标个数 概率 技能冷却时间 技能战力 技能动作名 技能图标 施法特效的类型 前摇帧数 中摇帧数 后摇帧数 中摇重复次数 施法位置 CastPosition敌我的扩展 施法距离 伤害分布 子弹特效id 子弹轨迹 子弹飞行时间 是否散射 爆炸特效id 爆炸特效2 受击特效 施法特效 施法特效2 中摇开始特效ID(M=middle) buff循环特效 触发特效
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| | | 100 100 1 1 通用反击 造成攻击力100%物理伤害 4 1 1 1 0 0 0 1 10000 0 0
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| | | 200 200 1 1 击晕 击晕1回合 0 14 0 0 6 0 0 0 10000 0 0
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| | | 201 201 1 1 击晕 20%概率造成击晕1回合 0 14 0 0 6 0 0 0 2000 0 0
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| | | 300 300 1 1 冰冻 冰冻1回合 0 14 1 0 6 0 0 0 10000 0 0 |
| | | 300 300 1 1 冰冻 冰冻1回合 0 14 1 0 6 0 0 0 10000 0 0 10001 |
| | | 301 301 1 1 冰冻 冰冻2回合 0 14 1 0 6 0 0 0 10000 0 0
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| | | 302 302 1 1 冰冻 50%概率冰冻目标2回合 0 14 1 0 6 0 0 0 5000 0 0
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| | | 1001 1001 1 1 暴击 boss暴击概率提升 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_125 |
| | | 1002 1002 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_128 |
| | | 1003 1003 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_131 |
| | | 1004 1004 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_134 |
| | | 1005 1005 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_137 |
| | | 1006 1006 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_125 |
| | | 1007 1007 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_128 |
| | | 1008 1008 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_131 |
| | | 1009 1009 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_134 |
| | | 1010 1010 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_137 |
| | | 1011 1011 1 1 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_125 |
| | | 1001 1001 1 1 铁甲 提升 50% 物理抗性。 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_125 |
| | | 1002 1002 1 1 灵体 提升50%法术抗性 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_128 |
| | | 1003 1003 1 1 灵巧 提升 30% 闪避率 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_131 |
| | | 1004 1004 1 1 御敌 提升 30% 格挡率 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_134 |
| | | 1005 1005 1 1 狂暴 提升 30% 暴击率 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_137 |
| | | 1006 1006 1 1 诡计 提升 30% 击晕率 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_125 |
| | | 1007 1007 1 1 迅捷 提升 30% 连击率 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_128 |
| | | 1008 1008 1 1 嗜血 提升 30% 吸血率 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_131 |
| | | 1009 1009 1 1 强攻 提升 30% 攻击率 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_134 |
| | | 1010 1010 1 1 强壮 提升 30% 最大生命。 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_137 |
| | | 1011 1011 1 1 狂怒 提升 50% 怒气恢复效果 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_125 |
| | | 1012 1012 1 1 荆棘 受到直接伤害时(非dot或buff),返伤攻击者25%所受伤害 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_128 |
| | | 1013 1013 1 1 瘟疫 开场时对全体敌方造成瘟疫效果,每回合造成攻击力50%,不可驱散 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_131 |
| | | 1014 1014 1 1 统帅 提升所有友方单位 15% 的最终伤害。 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_134 |
| | | 1015 1015 1 1 统御 提升所有友方单位 15% 的最终减伤。 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_137 |
| | | 1016 1016 1 1 枯竭 降低所有敌方单位 30%怒气恢复 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_125 |
| | | 1017 1017 1 1 净化 每间隔2回合,驱散身上所有的负面效果 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_128 |
| | | 1018 1018 1 1 复苏 生命值低于 30% 后恢复 30% 最大生命值。 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_131 |
| | | 1019 1019 1 1 枯萎 降低所有敌方单位 40% 的生命恢复。 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_134 |
| | | 1020 1020 1 1 反制 单回合受到的伤害次数超过5次,对全体敌方造成一次100%的伤害 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_137 |
| | | 1021 1021 1 1 秘药 受到持续伤害时,恢复攻击力25%生命值 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_125 |
| | | 1022 1022 1 1 免控 免疫击晕、冰冻、虚弱、石化等控制效果 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_128 |
| | | 1023 1023 1 1 磐石 吸血抵抗提高50% 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_131 |
| | | 1024 1024 1 1 魔刃 敌方每死亡1个单位,增加10%攻击力 0 5 0 0 5 1 0 1 10000 0 0 mainboss_img_134 |
| | | 100101 100101 1 1 枭影 对血量最低的目标造成攻击力<color=#01C15B>100%</color>物理伤害。 1 1 1 1 0 0 1 1 10000 0 0 attack skillicondefault 1 10 11 25 0 4 9999 [[10000]] 100012 1 0.3 100015
|
| | | 100102 100102 1 1 噬魄 对纵排2个目标造成攻击力<color=#01C15B>210%</color>的物理伤害 2 1 1 1 4 0 0 2 10000 0 0 angerskill skillicondefault 1 22 23 39 0 4 350 [[10000]] 100012 1 0.3 100013 100015 100011 100014
|
| | | 100107 100107 1 1 鹰视 普攻或怒气暴击后进行一次普攻追击,造成攻击力100%物理伤害,每回合最多1次 3 1 1 0 1 0 0 1 10000 0 0 skillicondefault [[10000]]
|
| | | 100108 100108 1 1 怒气 初始获得50%怒气 3 5 0 6 5 1 0 0 10000 0 0 skillicondefault [[10000]]
|
| | | 100109 100109 1 1 升变 暴击后自身恢复攻击力50%血量 3 2 0 2 5 1 0 1 0 0 skillicondefault [[10000]]
|
| | | 100201 100201 1 1 登先 对默认单体目标造成攻击力<color=#01C15B>80%</color>伤害,<color=#01C15B>50%</color>概率施加<color=#01C15B>1</color>层寒气,持续<color=#01C15B>4</color>回合的寒气,每回合造成攻击者<color=#01C15B>30%</color>法术伤害,寒气携带达到3层,必定冰冻<color=#01C15B>1</color>回合,并结算剩余寒气伤害 1 1 2 1 1 0 0 1 10000 0 0 attack skillicondefault 2 16 17 35 0 4 100 [[10000]] 100022
|
| | | 1002011 1002011 1 1 登先 50%概率施加1层寒气,持续4回合的寒气,每回合造成攻击者30%法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害 0 4 2 1001 6 0 0 0 5000 0 0 skillicondefault |
| | | 100202 100202 1 1 疾霆破垒 对单体造成攻击力<color=#01C15B>356%</color>法术伤害,有<color=#01C15B>50%</color>概率附加破甲,降低<color=#01C15B>50%</color>防御,持续<color=#01C15B>1</color>回合 2 1 2 1 1 0 0 1 10000 0 0 angerskill skillicondefault 2 15 16|38|42|46|50|54|59 70 0 4 200 [[2000],[1000],[1000],[1000],[1000],[1000],[2000]] 100015 100021 |
| | | 1002021 1002021 1 1 疾霆破垒 有50%概率附加破甲,降低50%防御,持续1回合 0 6 0 1001 6 0 0 0 5000 0 0 skillicondefault |
| | | 100203 1002011 1 1 炬石 寒气附加概率增加至60%,寒气每回合伤害提升至攻击力的50% 0 6 1 0 6 0 0 0 8000 0 0 skillicondefault [[10000]] |
| | | 1002011 1002011 1 1 登先 50%概率施加1层寒气,持续4回合的寒气,每回合造成攻击者30%法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害 0 4 2 1001 6 0 0 0 5000 0 0 skillicondefault 10002 |
| | | 100202 100202 2 1 疾霆破垒 对单体造成攻击力<color=#01C15B>356%</color>法术伤害,有<color=#01C15B>50%</color>概率附加破甲,降低<color=#01C15B>50%</color>防御,持续<color=#01C15B>1</color>回合 2 1 2 1 1 0 0 1 10000 0 0 angerskill skillicondefault 2 15 16|38|42|46|50|54|59 70 0 4 200 [[2000],[1000],[1000],[1000],[1000],[1000],[2000]] 100015 100021 |
| | | 1002021 1002021 2 1 疾霆破垒 有50%概率附加破甲,降低50%防御,持续1回合 0 6 0 1001 6 0 0 0 5000 0 0 skillicondefault |
| | | 100203 100203 1 1 炬石 寒气附加概率增加至60%,寒气每回合伤害提升至攻击力的50% 0 6 1 0 6 0 0 0 8000 0 0 skillicondefault [[10000]] |
| | | 100205 100205 1 1 威震逍遥 对携带寒气或冰冻目标造成伤害提升50% 3 9 0 0 5 1 0 0 10000 0 0 skillicondefault [[10000]]
|
| | | 100207 100207 1 1 折冲 对携带寒气或冰冻目标造成伤害吸血效果提升50% 3 9 0 0 5 1 0 0 10000 0 0 skillicondefault 15 1 16 0 [[18500]]
|
| | | 100208 100208 1 1 怒气 初始获得50%怒气 3 1 0 6 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 100209 100209 1 1 升变 对冰冻目标造成伤害提升20% 3 5 0 0 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 100301 100301 1 1 抬棺 对单体目标造成<color=#01C15B>105%</color>物理伤害 1 1 1 1 1 0 0 1 10000 0 0 attack skillicondefault 2 18 19 38 0 4 140 [[10000]] 100015 100034 100033 |
| | | 100302 100302 1 1 狂骨裂阵 对前排3个目标造成攻击力<color=#01C15B>150%</color>物理伤害,自身提升<color=#01C15B>40%</color>格挡概率,持续<color=#01C15B>2</color>回合 2 1 1 1 2 0 0 3 10000 0 0 angerskill skillicondefault 2 9 10|15|20|25|30|35|48 75 0 4 170 [[1000],[1000],[1000],[1000],[1000],[1000],[4000]] 100015 100032 100031 |
| | | 100301 100301 1 1 抬棺 对单体目标造成<color=#01C15B>105%</color>物理伤害 1 1 1 1 1 0 0 1 10000 0 0 attack skillicondefault 2 18 19 38 0 4 140 [[10000]] 100105 100034 100033 |
| | | 100302 100302 1 1 狂骨裂阵 对前排3个目标造成攻击力<color=#01C15B>150%</color>物理伤害,自身提升<color=#01C15B>40%</color>格挡概率,持续<color=#01C15B>2</color>回合 2 1 1 1 2 0 0 3 10000 0 0 angerskill skillicondefault 2 9 10|15|20|25|30|35|48 75 0 4 170 [[1000],[1000],[1000],[1000],[1000],[1000],[4000]] 100105 100032 100031 |
| | | 1003021 1003021 1 1 狂骨裂阵 自身提升40%格挡概率,持续2回合 0 6 0 0 6 0 0 0 4000 0 0 skillicondefault
|
| | | 100305 100305 1 1 白马浴血 格挡成功,为攻击者附加卸甲,降低攻击者50%防御,持续2回合 3 9 0 0 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 100307 100307 1 1 樊城就义 每次格挡成功,获得最大生命值15%护盾,持续3回合 3 9 0 0 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 100308 100308 1 1 怒气 初始获得50%怒气 3 1 0 6 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 100309 100309 1 1 升变 格挡概率+10% 0 skillicondefault [[10000]]
|
| | | 100401 100401 1 1 戒奢 对后排1个敌方造成攻击力65%法术伤害,50%概率冰冻目标1回合。 1 1 2 1 3 0 0 1 10000 0 0 attack skillicondefault 2 13 20 32 0 4 280 [[10000]] 100044 100043 |
| | | 100401 100401 1 1 戒奢 对后排1个敌方造成攻击力65%法术伤害,50%概率冰冻目标1回合。 1 1 2 1 3 0 0 1 10000 0 0 attack skillicondefault 2 13 20 32 0 4 330 [[10000]] 100044 100043 |
| | | 1004011 1004011 1 1 戒奢 50%概率冰冻目标1回合。 0 4 0 1001 6 0 0 0 5000 0 0 skillicondefault
|
| | | 100402 100402 1 1 母仪镇乱 对全体敌人造成攻击力80%的法术伤害,并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害 2 1 2 1 0 0 0 6 10000 0 0 angerskill skillicondefault 2 35 58 60 0 4 280 [[10000]] 100042 100041 |
| | | 100402 100402 1 1 母仪镇乱 对全体敌人造成攻击力80%的法术伤害,并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害 2 1 2 1 0 0 0 6 10000 0 0 angerskill skillicondefault 2 35 58 60 0 4 300 [[10000]] 100133 100042 100041 |
| | | 1004021 1004021 1 1 母仪镇乱 并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害 0 4 2 1001 6 0 0 0 5000 0 0 skillicondefault
|
| | | 100403 100403 1 1 俭素 敌方目标被控制时,50%概率进行一次追击,造成攻击力110%的伤害,每回合最多3次 3 1 2 0 skillicondefault [[10000]]
|
| | | 100405 100405 1 1 四子同璋 每次闪避成功,50%对攻击目标进行造成一次复仇,造成攻击力110%的法术伤害。 3 1 2 0 skillicondefault [[10000]]
|
| | |
| | | 100508 100508 1 1 怒气 初始获得50%怒气 3 1 0 6 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 100509 100509 1 1 升变 反击必定暴击 3 1 0 0 skillicondefault [[10000]]
|
| | | 100601 100601 1 1 寒星 对敌方后排1个目标造成攻击力100%的物理伤害,攻击冰冻目标时,连击概率+30% 1 1 2 1 3 0 0 1 10000 0 0 attack skillicondefault 1 8 9 20 0 4 9999 [[10000]] 100066 1 0.3 100063 100062
|
| | | 100602 100602 1 1 寒霜叠嶂 对敌方后排3目标造成攻击力185%伤害,若目标处于冰冻中,本次伤害提升50% 2 1 2 1 3 0 0 3 10000 0 0 angerSkill skillicondefault 2 15 16 32 0 4 9999 [[10000]] 100064 100065 100061 |
| | | 100602 100602 1 1 寒霜叠嶂 对敌方后排3目标造成攻击力185%伤害,若目标处于冰冻中,本次伤害提升50% 2 1 2 1 3 0 0 3 10000 0 0 angerSkill skillicondefault 1 15 16 32 0 4 9999 [[10000]] 10006 1 0.3 100064 100065 100063 100061 |
| | | 100603 100603 1 1 朔风 连击冰冻目标时额外附加1层寒气,持续4回合的寒气,每回合造成攻击者55%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害 3 1 2 0 skillicondefault [[10000]]
|
| | | 100605 100605 1 1 怒雪 普攻对冰冻目标造成的伤害翻倍 3 9 0 0 skillicondefault [[10000]]
|
| | | 100607 100607 1 1 凝霜 普攻100%附加1层持续4回合的寒气,每回合造成攻击者35%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害 3 9 0 skillicondefault [[10000]]
|
| | |
| | | 100807 100807 1 1 续命 普攻或怒气出现暴击时,获得2枚种子(每次行动最多2枚) 3 0 skillicondefault [[10000]]
|
| | | 100808 100808 1 1 怒气 初始获得50%怒气 3 1 0 6 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 100809 100809 1 1 升变 治疗效果提升10% 3 0 skillicondefault [[10000]]
|
| | | 100901 100901 1 1 乱武 对敌方后排造成攻击力40%的法术伤害,25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30% 1 1 2 1 3 0 0 3 10000 0 0 attack skillicondefault 2 28 29 38 0 4 300 [[10000]] 100091 100094 |
| | | 100901 100901 1 1 乱武 对敌方后排造成攻击力40%的法术伤害,25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30% 1 1 2 1 3 0 0 3 10000 0 0 attack skillicondefault 2 28 29 38 0 4 300 [[10000]] 100094 100091 |
| | | 1009011 1009011 1 1 乱武 25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30% 0 4 0 1001 6 0 0 0 2500 0 0 skillicondefault
|
| | | 100902 100902 1 1 鬼谋天地 对敌方后排造成攻击力105%伤害,50%概率降低命中目标30%生命恢复效果,持续2回合 2 1 2 1 3 0 0 3 10000 0 0 angerskill skillicondefault 2 17 18|35 55 0 4 300 [[4000],[6000]] 100093 100092 |
| | | 100902 100902 1 1 鬼谋天地 对敌方后排造成攻击力105%伤害,50%概率降低命中目标30%生命恢复效果,持续2回合 2 1 2 1 3 0 0 3 10000 0 0 angerskill skillicondefault 2 17 18|35 55 0 4 400 [[4000],[6000]] 100092 100093 |
| | | 1009021 1009021 1 1 鬼谋天地 50%概率降低命中目标30%生命恢复效果,持续2回合 0 4 0 1001 6 0 0 0 5000 0 0 skillicondefault
|
| | | 100903 100903 1 1 烬谋 若对易伤目标触发连击,延长1回合易伤效果 3 0 skillicondefault [[10000]]
|
| | | 100905 100905 1 1 潜蛟 普攻易伤概率提升至50% 3 0 skillicondefault [[10000]]
|
| | | 100907 100907 1 1 祸心 触发连击将偷取目标5点怒气(3人15) 3 0 skillicondefault [[10000]]
|
| | | 100908 100908 1 1 怒气 初始获得50%怒气 3 1 0 6 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 100909 100909 1 1 升变 降低生命恢复效果提升至60% 3 0 skillicondefault [[10000]]
|
| | | 101001 101001 1 1 穿杨 对后排1个目标造成105%伤害,若目标处于冰冻中,本次暴击率提升50% 1 1 1 1 3 0 0 1 10000 0 0 attack skillicondefault 2 14 15 32 0 4 100 [[10000]] 100102 |
| | | 101001 101001 1 1 穿杨 对后排1个目标造成105%伤害,若目标处于冰冻中,本次暴击率提升50% 1 1 1 1 3 0 0 1 10000 0 0 attack skillicondefault 2 14 15 32 0 4 100 [[10000]] 100105 100102 |
| | | 1010011 1010011 1 1 穿杨 若目标处于冰冻中,本次暴击率提升50% 0 3 0 1001 5 1 0 1 10000 0 0 skillicondefault
|
| | | 101002 101002 1 1 洞彻寒川 对后排1个目标造成380%伤害,若目标处于冰冻中,本次伤害无视防御 2 1 1 1 3 0 0 1 10000 0 0 angerSkill skillicondefault 2 11 12|17|33|43 52 0 4 380 [[2000],[2000],[3000],[3000]] 100101 |
| | | 101002 101002 1 1 洞彻寒川 对后排1个目标造成380%伤害,若目标处于冰冻中,本次伤害无视防御 2 1 1 1 3 0 0 1 10000 0 0 angerSkill skillicondefault 2 11 12|17|33|43 52 0 4 400 [[2000],[2000],[3000],[3000]] 100105 100101 |
| | | 1010021 1010021 1 1 洞彻寒川 若目标处于冰冻中,本次伤害无视防御 0 4 0 1001 6 0 0 0 10000 0 0 skillicondefault
|
| | | 101003 101003 1 1 先机 战斗开始后的5个回合内,王异必定先手,对后排目标发射冰枪造成攻击力180%的伤害,50%概率对其造成1回合冰冻 3 1 1 1 3 0 0 1 10000 0 0 passiveSkill skillicondefault 2 23 24 42 0 4 300 [[10000]] 100103 100104
|
| | | 101005 101005 1 1 戮神 每击杀1个目标,王异暴击伤害提升50%,可叠加,持续整场战斗 3 0 skillicondefault [[10000]]
|
| | | 101007 101007 1 1 归墟 王异死亡后以1%血量复活,回满怒气,本回合冰封自己,并获得无敌,下回合开始时,获得必定先手效果,并恢复30%血量。 3 0 skillicondefault [[10000]]
|
| | | 101008 101008 1 1 怒气 初始获得50%怒气 3 1 0 6 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 101009 101009 1 1 升变 复活血量提升至50% 3 0 skillicondefault [[10000]]
|
| | | 101101 101101 1 1 太阴 普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力30%的法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次) 1 1 2 1 0 0 0 4 10000 0 0 attack skillicondefault 2 18 20|23|26|29|32 44 0 4 400 [[2000],[2000],[2000],[2000],[2000]] 100113 100114 |
| | | 101102 101102 1 1 瑶光坠世 对全体敌方造成攻击力115%法术伤害,对冰冻目标造成的伤害翻倍 2 1 2 1 0 0 0 6 10000 0 0 angerskill skillicondefault 2 42 43 70 0 4 500 [[10000]] 100112 100111 |
| | | 101101 101101 1 1 太阴 普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力30%的法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次) 1 1 2 1 0 0 0 4 10000 0 0 attack skillicondefault 2 18 20|23|26|29|32 44 0 4 9999 [[2000],[2000],[2000],[2000],[2000]] 100012 4 100113 100114 |
| | | 101102 101102 1 1 瑶光坠世 对全体敌方造成攻击力115%法术伤害,对冰冻目标造成的伤害翻倍 2 1 2 1 0 0 0 6 10000 0 0 angerskill skillicondefault 2 42 43 70 0 4 350 [[10000]] 100112 100111 |
| | | 1011021 1011021 1 1 瑶光坠世 对冰冻目标造成的伤害翻倍(最终增伤) 0 3 0 1001 5 1 0 1 10000 0 0 skillicondefault
|
| | | 101103 101103 1 1 摄魄 王元姬触发击晕时,额外附加1层寒气,每回合造成攻击力15%伤害,持续4回合,目标身上寒气层数达到3层时,冻结2回合。 3 0 skillicondefault [[10000]]
|
| | | 101105 101105 1 1 冰霰 普攻每次弹射都有30%概率为目标附加1层寒气,每回合造成攻击力15%伤害,持续4回合 3 0 skillicondefault [[10000]]
|
| | |
| | | 101207 101207 1 1 饮真止渴 普攻消耗自身5%最大生命值,对目标额外攻击力50%真实伤害,若目标处于权谋状态,附加的真实伤害翻倍 3 0 skillicondefault [[10000]]
|
| | | 101208 101208 1 1 怒气 初始获得50%怒气 3 1 0 6 5 1 0 0 10000 0 skillicondefault [[10000]]
|
| | | 101209 101209 1 1 升变 司马懿造成真实伤害50%部分为自己治疗 3 0 skillicondefault [[10000]]
|
| | | 101301 101301 1 1 回春 普攻对单体目标造成攻击力65%的伤害,对我方血量最低的2个目标进行一次攻击力90%的治疗 1 1 2 1 1 0 0 1 10000 0 0 attack skillicondefault 1 14 15 36 0 4 400 [[10000]] 100134 100133 100135 |
| | | 101301 101301 1 1 回春 普攻对单体目标造成攻击力65%的伤害,对我方血量最低的2个目标进行一次攻击力90%的治疗 1 1 2 1 1 0 0 1 10000 0 0 attack skillicondefault 2 14 15 36 0 4 300 [[10000]] 100133 100135 100134 |
| | | 1013011 1013011 1 1 回春 对我方血量最低的2个目标进行一次攻击力90%的治疗 0 2 2 1002 0 1 1 2 10000 0 0 skillicondefault 2
|
| | | 101302 101302 1 1 鹤唳霜华 恢复我方血量最低的2个单位攻击力120%的血量,并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20% 2 2 2 2 0 1 1 2 10000 0 0 angerskill skillicondefault 2 39 40 50 0 2 2 500 [[10000]] 100136 100132 |
| | | 101302 101302 1 1 鹤唳霜华 恢复我方血量最低的2个单位攻击力120%的血量,并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20% 2 1 2 1 0 0 1 2 10000 0 0 angerskill skillicondefault 2 39 40 50 0 2 2 9999 [[10000]] 100136 100132 |
| | | 1013021 1013021 1 1 鹤唳霜华 并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20% 0 5 0 1003 6 0 0 2 10000 0 0 skillicondefault 2
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| | | 101303 101303 1 1 织命 战斗开始,蔡文姬链接全体队友,使任意队友受到的伤害由全体均摊,持续2回合 3 0 attack skillicondefault [[10000]] 100131
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| | | 101305 101305 1 1 岐黄溯血 普攻若击晕目标,提升自己50%治疗效果,持续2回合 3 0 skillicondefault [[10000]]
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| | | 101307 101307 1 1 九霄环佩 治疗额外附带目标已损失生命值的5%,最高不超过蔡文姬攻击力的150% 3 0 skillicondefault [[10000]]
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| | | 101308 101308 1 1 怒气 初始获得50%怒气 3 1 0 6 5 1 0 0 10000 0 skillicondefault [[10000]]
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| | | 101309 101309 1 1 升变 治疗效果提升10% 3 0 skillicondefault [[10000]]
|
| | | 101401 101401 1 1 铭霜 对纵排目标造成55%物理伤害,有50%概率冰冻目标1回合 1 1 1 1 4 0 0 2 10000 0 0 attack skillicondefault 2 24 25 65 4 100 [[10000]] 100144 |
| | | 101401 101401 1 1 铭霜 对纵排目标造成55%物理伤害,有50%概率冰冻目标1回合 1 1 1 1 4 0 0 2 10000 0 0 attack skillicondefault 2 14 15|21|32|48 65 4 100 [[2000],[1000],[1000],[6000]] 100145 100144 |
| | | 1014011 1012011 1 1 铭霜 50%概率冰冻目标1回合。 0 4 0 1001 6 0 0 0 5000 0 0 skillicondefault
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| | | 101402 101402 1 1 朔雪龙骧 对纵排目标造成240%伤害,恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。 2 1 1 1 4 0 0 2 10000 0 0 angerskill skillicondefault 2 37 38 67 4 250 [[10000]] 100143 100142 100141 |
| | | 101402 101402 1 1 朔雪龙骧 对纵排目标造成240%伤害,恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。 2 1 1 1 4 0 0 2 10000 0 0 angerskill skillicondefault 2 37 38 67 4 250 [[10000]] 100143 100145 100141 100142 100143 |
| | | 1014021 1014021 1 1 朔雪龙骧 恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。 2 2 2 5 1 0 1 10000 0 0 skillicondefault
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| | | 101403 101403 1 1 断虹 普攻和怒气伤害对冰冻目标造成伤害翻倍(最终增伤乘区) 3 0 skillicondefault [[10000]]
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| | | 101405 101405 1 1 玉翎 每有1名敌人被控制,曹操获得2枚【冰翎】(上限10枚),曹操进行任意直接攻击时,若本次伤害造成暴击,消耗所有【冰翎】,每枚使曹操本次暴击伤害+30% 3 0 skillicondefault [[10000]]
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