gwj
2025-09-09 816b0bec9a4bcaae8ab544f0a6704d3aaa85653f
12345 技能调整
2个文件已修改
5个文件已删除
47 文件已复制
16个文件已添加
7 文件已重命名
755 ■■■■■ 已修改文件
Config/Effect.txt 136 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 81 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01.atlas.txt 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-bingdong-01_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02.atlas.txt 27 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-02_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-bingdong-01.atlas.txt 68 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-bingdong-01.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-bingdong-01.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-bingdong-01.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-liuxie-bingdong-01_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-touming_zidan.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-touming_zidan.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-touming_zidan_SkeletonData.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-touming_zidan_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi.atlas.txt 47 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi_Material-Additive.mat 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi_Material-Additive.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi_SkeletonData.asset 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_hanqi_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao.atlas.txt 70 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao_Material-Additive.mat 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao_Material-Additive.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao_SkeletonData.asset 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshao_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo.atlas.txt 76 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo.atlas.txt.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo.png.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo.skel.bytes.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo_Atlas.asset 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo_Atlas.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo_Material-Additive.mat 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo_Material-Additive.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo_SkeletonData.asset 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_eff_zhuoshaouanhuo_SkeletonData.asset.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt
@@ -57,76 +57,84 @@
1030    Spine\Common    1    pinzhikuang_SkeletonData    1                                        
1031    Spine\Common    1    dianliang_SkeletonData                                            
1032    Spine\Common    1    xunhuan_SkeletonData                                            
10001    BattleSpine\610001_tongyong    1    tex-effect-bingdong-01_SkeletonData                    0        1    0            0.5
10002    BattleSpine\610001_tongyong    1    tex_eff_hanqi_SkeletonData                    0        1    0            0.5
10003    BattleSpine\610001_tongyong    1    tex-effect-liuxie-02_SkeletonData                    0        1    0            0.5
10004    BattleSpine\610001_tongyong    1    tex_eff_zhuoshao_SkeletonData                    0        1    0            0.5
10005    BattleSpine\610001_tongyong    1    tex_eff_zhuoshaouanhuo_SkeletonData                    0        1    0            0.5
10006    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData                    1    3    1    0            0.5
100001    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                    1    3                    0.5
100002    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                            1                0.4
100002    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                    1    3    1                0.4
100003    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                    1    3                    0.5
100004    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_SkeletonData                    1    3                    0.5
100005    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_down_SkeletonData                    1    3                    0.5
100006    BattleSpine\510006_Wei_Caoyi    1    attack_up_SkeletonData                    1    1.3    1                0.5
100011    BattleSpine\510001_Wei_Caoying    1    angerskill_up_SkeletonData                    1                        0.5
100012    BattleSpine\510001_Wei_Caoying    1    attack_zidan_SkeletonData                            1                0.5
100011    BattleSpine\510001_Wei_Caoying    1    angerskill_up_SkeletonData                    1    3                    0.5
100012    BattleSpine\510001_Wei_Caoying    1    attack_zidan_SkeletonData                    1    3    1                0.5
100013    BattleSpine\510001_Wei_Caoying    1    angerskill_eft_SkeletonData                    1    3                    0.5
100014    BattleSpine\510001_Wei_Caoying    1    attack_up_SkeletonData                    1    3                    0.5
100015    BattleSpine\510001_Wei_Caoying    1    attack_eft_SkeletonData                    1    3                    0.5
100021    BattleSpine\510002_Wei_Yuejin    1    angerskill_up_SkeletonData                    1    3            0        0.5
100022    BattleSpine\510002_Wei_Yuejin    1    attack_up_SkeletonData                    1    3            0    -10|-10    0.5
100031    BattleSpine\510003_Wei_Pangde    1    angerskill_up2_SkeletonData                                0    1.5    40|-30    0.5
100032    BattleSpine\510003_Wei_Pangde    1    angerskill_down_SkeletonData                                0    0    0|-30    0.5
100033    BattleSpine\510003_Wei_Pangde    1    attack_up_SkeletonData                                0    0    0|-30    0.5
100034    BattleSpine\510003_Wei_Pangde    1    attack_eft_down_SkeletonData                                1    0.6    130|-42    0.5
100035    BattleSpine\510003_Wei_Pangde    1    angerskill_up3_SkeletonData                                            0.5
100041    BattleSpine\510004_Wei_Bianfuren    1    angerskill_eft_SkeletonData                                        300|-45    0.5
100042    BattleSpine\510004_Wei_Bianfuren    1    angerskill_up_SkeletonData                                        0|-30    0.5
100043    BattleSpine\510004_Wei_Bianfuren    1    attack_eft_SkeletonData                                        300|0    0.5
100044    BattleSpine\510004_Wei_Bianfuren    1    attack_up_SkeletonData                                            0.5
100051    BattleSpine\510005_Wei_Yujin    1    attack_up_SkeletonData                                            0.5
100052    BattleSpine\510005_Wei_Yujin    1    angerskill_up_SkeletonData                                            0.5
100053    BattleSpine\510005_Wei_Yujin    1    angerskill_eft_down_SkeletonData                                    1.35    0|120    0.45
100061    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                                            0.5
100062    BattleSpine\510006_Wei_Caoyi    1    attack_up_SkeletonData                                            0.5
100063    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                                            0.5
100064    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_SkeletonData                                            0.5
100065    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_down_SkeletonData                                1            0.5
100066    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                            1                0.5
100071    BattleSpine\510007_Wei_Lidian    1    angerskill_up_SkeletonData                                            0.5
100072    BattleSpine\510007_Wei_Lidian    1    angerskill_eft_SkeletonData                                    1.2    60|0    0.5
100073    BattleSpine\510007_Wei_Lidian    1    attack_eft_SkeletonData                                        288|-30    0.5
100081    BattleSpine\510008_Wei_Caiwenji    1    angerskill_down_SkeletonData                                            0.5
100082    BattleSpine\510008_Wei_Caiwenji    1    angerskill_since_up_SkeletonData                                            0.5
100083    BattleSpine\510008_Wei_Caiwenji    1    angerskill_up_SkeletonData                                            0.5
100084    BattleSpine\510008_Wei_Caiwenji    1    attack_hit_SkeletonData                                            0.5
100085    BattleSpine\510008_Wei_Caiwenji    1    attack_eft_SkeletonData                                            0.5
100091    BattleSpine\510009_Wei_Jiaxu    1    attack_eft_SkeletonData                                            0.5
100092    BattleSpine\510009_Wei_Jiaxu    1    angerskill_up_SkeletonData                                            0.5
100093    BattleSpine\510009_Wei_Jiaxu    1    angerskill_eft_SkeletonData                                            0.4
100094    BattleSpine\510009_Wei_Jiaxu    1    attack_up_SkeletonData                                            0.5
100101    BattleSpine\510010_Wei_Wangyi    1    angerskill_up_SkeletonData                                            0.5
100102    BattleSpine\510010_Wei_Wangyi    1    attack_up_SkeletonData                                            0.5
100103    BattleSpine\510010_Wei_Wangyi    1    passiveskill_eft_SkeletonData                                            0.5
100104    BattleSpine\510010_Wei_Wangyi    1    passiveskill_down_SkeletonData                                1            0.5
100111    BattleSpine\510011_Wei_Wangyuanji    1    skill0_eft_down_SkeletonData                                1        300|0    0.35
100112    BattleSpine\510011_Wei_Wangyuanji    1    skill0_eft_up_SkeletonData                                        300|0    0.3
100113    BattleSpine\510011_Wei_Wangyuanji    1    skill1_eft_down_SkeletonData                                1        0    0.3
100114    BattleSpine\510011_Wei_Wangyuanji    1    skill1_eft_up_SkeletonData                                        0    0.5
100121    BattleSpine\510012_Wei_Simayi    1    10004_fly-pg_SkeletonData                                            0.5
100122    BattleSpine\510012_Wei_Simayi    1    10004_hit-pg_SkeletonData                                            0.5
100123    BattleSpine\510012_Wei_Simayi    1    10004_effects-pg_SkeletonData                                            0.5
100124    BattleSpine\510012_Wei_Simayi    1    10004_effects-swbz-qn_SkeletonData                                            0.5
100125    BattleSpine\510012_Wei_Simayi    1    10004_effects-wuya-nq_SkeletonData                                            0.4
100126    BattleSpine\510012_Wei_Simayi    1    10004_hit-swbz-qn_SkeletonData                                            0.5
100127    BattleSpine\510012_Wei_Simayi    1    10004_hit-wuya-nq_SkeletonData                                            0.5
100131    BattleSpine\510013_Wei_Zhenfu    1    angerskill_up_down_SkeletonData                                            0.5
100132    BattleSpine\510013_Wei_Zhenfu    1    angerskill_up_SkeletonData                                            0.5
100133    BattleSpine\510013_Wei_Zhenfu    1    attack_eft_SkeletonData                                            0.5
100134    BattleSpine\510013_Wei_Zhenfu    1    attack_zidan_SkeletonData                                            0.5
100135    BattleSpine\510013_Wei_Zhenfu    1    attack_up_SkeletonData                                            0.5
100136    BattleSpine\510013_Wei_Zhenfu    1    angerskill_up_SkeletonData_SkeletonData                                            0.5
100141    BattleSpine\510014_Wei_Caocao    1    angerskill_eft_down_SkeletonData                                        200|0    0.5
100142    BattleSpine\510014_Wei_Caocao    1    angerskill_eft_up_SkeletonData                                        200|0    0.5
100143    BattleSpine\510014_Wei_Caocao    1    angerskill_up_SkeletonData                                            0.5
100144    BattleSpine\510014_Wei_Caocao    1    attack_eft_SkeletonData                                            0.5
100151    BattleSpine\510015_Wei_Caoren    1    attack_up_SkeletonData                                            0.5
100152    BattleSpine\510015_Wei_Caoren    1    passiveskill_up_SkeletonData                                            0.5
100153    BattleSpine\510015_Wei_Caoren    1    angerskill_down_SkeletonData                                1            0.5
100154    BattleSpine\510015_Wei_Caoren    1    angerskill_up_SkeletonData                                            0.5
100021    BattleSpine\510002_Wei_Yuejin    1    angerskill_up_SkeletonData                    1    3            0    10|0    0.5
100022    BattleSpine\510002_Wei_Yuejin    1    attack_up_SkeletonData                    1    3            0    -50|-10    0.5
100031    BattleSpine\510003_Wei_Pangde    1    angerskill_up2_SkeletonData                    1    3        0    1.5    40|-30    0.5
100032    BattleSpine\510003_Wei_Pangde    1    angerskill_down_SkeletonData                    1    3        0    0    0|-30    0.5
100033    BattleSpine\510003_Wei_Pangde    1    attack_up_SkeletonData                    1    3        0    0    0|-30    0.5
100034    BattleSpine\510003_Wei_Pangde    1    attack_eft_down_SkeletonData                    1    3        1    0.6    130|-42    0.5
100035    BattleSpine\510003_Wei_Pangde    1    angerskill_up3_SkeletonData                    1    3                    0.4
100041    BattleSpine\510004_Wei_Bianfuren    1    angerskill_eft_SkeletonData                    1    3                300|-45    0.6
100042    BattleSpine\510004_Wei_Bianfuren    1    angerskill_up_SkeletonData                    1    3                0|-30    0.5
100043    BattleSpine\510004_Wei_Bianfuren    1    attack_eft_SkeletonData                    1    3                300|-20    0.5
100044    BattleSpine\510004_Wei_Bianfuren    1    attack_up_SkeletonData                    1    3                    0.5
100051    BattleSpine\510005_Wei_Yujin    1    attack_up_SkeletonData                    1    3                    0.5
100052    BattleSpine\510005_Wei_Yujin    1    angerskill_up_SkeletonData                    1    3                    0.5
100053    BattleSpine\510005_Wei_Yujin    1    angerskill_eft_down_SkeletonData                    1    3            1.6    170|-50    0.45
100061    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                    1    3                0|-10    0.5
100062    BattleSpine\510006_Wei_Caoyi    1    attack_up_SkeletonData                    1    3                0|-10    0.5
100063    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                    1    3                    0.5
100064    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_SkeletonData                    1    3                    0.5
100065    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_down_SkeletonData                    1    3        1            0.5
100066    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                    1    3    1                0.5
100071    BattleSpine\510007_Wei_Lidian    1    angerskill_up_SkeletonData                    1    3                50|0    0.4
100072    BattleSpine\510007_Wei_Lidian    1    angerskill_eft_SkeletonData                    1    3            1.2    120|0    0.5
100073    BattleSpine\510007_Wei_Lidian    1    attack_eft_SkeletonData                    1    3                0|-30    5
100081    BattleSpine\510008_Wei_Caiwenji    1    angerskill_down_SkeletonData                    1    3                    0.5
100082    BattleSpine\510008_Wei_Caiwenji    1    angerskill_since_up_SkeletonData                    1    3                    0.5
100083    BattleSpine\510008_Wei_Caiwenji    1    angerskill_up_SkeletonData                    1    3                    0.5
100084    BattleSpine\510008_Wei_Caiwenji    1    attack_hit_SkeletonData                    1    3                    0.5
100085    BattleSpine\510008_Wei_Caiwenji    1    attack_eft_SkeletonData                    1    3                    0.5
100091    BattleSpine\510009_Wei_Jiaxu    1    attack_eft_SkeletonData                    1    3            1    290|0    0.5
100092    BattleSpine\510009_Wei_Jiaxu    1    angerskill_up_SkeletonData                    1    3                    0.5
100093    BattleSpine\510009_Wei_Jiaxu    1    angerskill_eft_SkeletonData                    1    3            1    450|0    0.4
100094    BattleSpine\510009_Wei_Jiaxu    1    attack_up_SkeletonData                    1    3                    0.5
100101    BattleSpine\510010_Wei_Wangyi    1    angerskill_up_SkeletonData                    1    3                20|-30    0.5
100102    BattleSpine\510010_Wei_Wangyi    1    attack_up_SkeletonData                    1    3                10|-20    0.5
100103    BattleSpine\510010_Wei_Wangyi    1    passiveskill_eft_SkeletonData                    1    3                    0.5
100104    BattleSpine\510010_Wei_Wangyi    1    passiveskill_down_SkeletonData                    1    3        1            0.5
100105    BattleSpine\510001_Wei_Caoying    1    attack_eft_SkeletonData                    1    3                    0.3
100111    BattleSpine\510011_Wei_Wangyuanji    1    skill0_eft_down_SkeletonData                    1    3        1        300|-50    0.6
100112    BattleSpine\510011_Wei_Wangyuanji    1    skill0_eft_up_SkeletonData                    1    3                300|-50    0.6
100113    BattleSpine\510011_Wei_Wangyuanji    1    skill1_eft_down_SkeletonData                    1    3        1        0|-40    0.25
100114    BattleSpine\510011_Wei_Wangyuanji    1    skill1_eft_up_SkeletonData                    1    3                0|-40    0.3
100121    BattleSpine\510012_Wei_Simayi    1    10004_fly-pg_SkeletonData                    1    3                    0.5
100122    BattleSpine\510012_Wei_Simayi    1    10004_hit-pg_SkeletonData                    1    3                    0.5
100123    BattleSpine\510012_Wei_Simayi    1    10004_effects-pg_SkeletonData                    1    3                    0.5
100124    BattleSpine\510012_Wei_Simayi    1    10004_effects-swbz-qn_SkeletonData                    1    3                    0.5
100125    BattleSpine\510012_Wei_Simayi    1    10004_effects-wuya-nq_SkeletonData                    1    3                100|-20    0.4
100126    BattleSpine\510012_Wei_Simayi    1    10004_hit-swbz-qn_SkeletonData                    1    3                    0.5
100127    BattleSpine\510012_Wei_Simayi    1    10004_hit-wuya-nq_SkeletonData                    1    3                    0.5
100131    BattleSpine\510013_Wei_Zhenfu    1    angerskill_up_down_SkeletonData                    1    3                    0.5
100132    BattleSpine\510013_Wei_Zhenfu    1    angerskill_up_SkeletonData                    1    3                    0.5
100133    BattleSpine\510013_Wei_Zhenfu    1    attack_eft_SkeletonData                    1    3                    0.5
100134    BattleSpine\510013_Wei_Zhenfu    1    attack_zidan_SkeletonData                    1    3                    0.5
100135    BattleSpine\510013_Wei_Zhenfu    1    attack_up_SkeletonData                    1    3                    0.5
100136    BattleSpine\510013_Wei_Zhenfu    1    angerskill_up_SkeletonData_SkeletonData                    1    3                    0.5
100141    BattleSpine\510014_Wei_Caocao    1    angerskill_eft_down_SkeletonData                    1    3        1        300|0    0.5
100142    BattleSpine\510014_Wei_Caocao    1    angerskill_eft_up_SkeletonData                    1    3        1        400|0    0.6
100143    BattleSpine\510014_Wei_Caocao    1    angerskill_up_SkeletonData                    1    3                    0.6
100144    BattleSpine\510014_Wei_Caocao    1    attack_eft_SkeletonData                    1    3            0.1    150|0    0.45
100145    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                    1    3                    0.3
100151    BattleSpine\510015_Wei_Caoren    1    attack_up_SkeletonData                    1    3                    0.5
100152    BattleSpine\510015_Wei_Caoren    1    passiveskill_up_SkeletonData                    1    3                    0.5
100153    BattleSpine\510015_Wei_Caoren    1    angerskill_down_SkeletonData                    1    3        1            0.5
100154    BattleSpine\510015_Wei_Caoren    1    angerskill_up_SkeletonData                    1    3                    0.5
100155    BattleSpine\510015_Wei_Caoren    1    angerskill_up_xunhuan_SkeletonData                            1                0.5
Config/Skill.txt
@@ -1,47 +1,60 @@
int    int    int    int    string    string    int    int    int    int    int    int    int    int    int    int    int    string    string    int    int    int[]    int    int    int    int    float    int[][]    int    int    float    int    int    int    int    int    int    int    int
SkillID    SkillTypeID    SkillLV    SkillMaxLV    SkillName    Description    FuncType    SkillType    HurtType    AtkType    TagAim    TagFriendly    TagAffect    TagCount    HappenRate    CoolDownTime    FightPower    SkillMotionName    IconName    EffectType    StartupFrames    ActiveFrames    RecoveryFrames    LoopCount    CastPosition    CastIndexNum    CastDistance    DamageDivide    BulletEffectId    BulletPath    BulletFlyTime    Scattering    ExplosionEffectId    ExplosionEffect2    ExplosionEffect3    EffectId    EffectId2    MStartEffectId    TriggerEffect
技能ID    技能TypeID    当前等级    最高等级    技能名称    技能描述    按功能分类    技能类型    伤害类型    释放方式    目标范围    目标友好    目标细分    目标个数    概率    技能冷却时间    技能战力    技能动作名    技能图标    施法特效的类型    前摇帧数    中摇帧数    后摇帧数    中摇重复次数    施法位置    CastPosition敌我的扩展    施法距离    伤害分布    子弹特效id    子弹轨迹    子弹飞行时间    是否散射    爆炸特效id    爆炸特效2    受击特效    施法特效    施法特效2    中摇开始特效ID(M=middle)    触发特效
int    int    int    int    string    string    int    int    int    int    int    int    int    int    int    int    int    string    string    int    int    int[]    int    int    int    int    float    int[][]    int    int    float    int    int    int    int    int    int    int    int    int
SkillID    SkillTypeID    SkillLV    SkillMaxLV    SkillName    Description    FuncType    SkillType    HurtType    AtkType    TagAim    TagFriendly    TagAffect    TagCount    HappenRate    CoolDownTime    FightPower    SkillMotionName    IconName    EffectType    StartupFrames    ActiveFrames    RecoveryFrames    LoopCount    CastPosition    CastIndexNum    CastDistance    DamageDivide    BulletEffectId    BulletPath    BulletFlyTime    Scattering    ExplosionEffectId    ExplosionEffect2    ExplosionEffect3    EffectId    EffectId2    MStartEffectId    BuffEffect    TriggerEffect
技能ID    技能TypeID    当前等级    最高等级    技能名称    技能描述    按功能分类    技能类型    伤害类型    释放方式    目标范围    目标友好    目标细分    目标个数    概率    技能冷却时间    技能战力    技能动作名    技能图标    施法特效的类型    前摇帧数    中摇帧数    后摇帧数    中摇重复次数    施法位置    CastPosition敌我的扩展    施法距离    伤害分布    子弹特效id    子弹轨迹    子弹飞行时间    是否散射    爆炸特效id    爆炸特效2    受击特效    施法特效    施法特效2    中摇开始特效ID(M=middle)    buff循环特效    触发特效
100    100    1    1    通用反击    造成攻击力100%物理伤害    4    1    1    1    0    0    0    1    10000    0    0                                                                                        
200    200    1    1    击晕    击晕1回合    0    14    0    0    6    0    0    0    10000    0    0                                                                                        
201    201    1    1    击晕    20%概率造成击晕1回合    0    14    0    0    6    0    0    0    2000    0    0                                                                                        
300    300    1    1    冰冻    冰冻1回合    0    14    1    0    6    0    0    0    10000    0    0
300    300    1    1    冰冻    冰冻1回合    0    14    1    0    6    0    0    0    10000    0    0                                                                10001
301    301    1    1    冰冻    冰冻2回合    0    14    1    0    6    0    0    0    10000    0    0                                                                                        
302    302    1    1    冰冻    50%概率冰冻目标2回合    0    14    1    0    6    0    0    0    5000    0    0                                                                                        
1001    1001    1    1    暴击    boss暴击概率提升    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1002    1002    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
1003    1003    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131
1004    1004    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134
1005    1005    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_137
1006    1006    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1007    1007    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
1008    1008    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131
1009    1009    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134
1010    1010    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_137
1011    1011    1    1            0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1001    1001    1    1    铁甲    提升 50% 物理抗性。    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1002    1002    1    1    灵体    提升50%法术抗性    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
1003    1003    1    1    灵巧    提升 30% 闪避率    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131
1004    1004    1    1    御敌    提升 30% 格挡率    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134
1005    1005    1    1    狂暴    提升 30% 暴击率    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_137
1006    1006    1    1    诡计    提升 30% 击晕率    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1007    1007    1    1    迅捷    提升 30% 连击率    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
1008    1008    1    1    嗜血    提升 30% 吸血率    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131
1009    1009    1    1    强攻    提升 30% 攻击率    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134
1010    1010    1    1    强壮    提升 30% 最大生命。    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_137
1011    1011    1    1    狂怒    提升 50% 怒气恢复效果    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1012    1012    1    1    荆棘    受到直接伤害时(非dot或buff),返伤攻击者25%所受伤害    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
1013    1013    1    1    瘟疫    开场时对全体敌方造成瘟疫效果,每回合造成攻击力50%,不可驱散    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131
1014    1014    1    1    统帅    提升所有友方单位 15% 的最终伤害。    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134
1015    1015    1    1    统御    提升所有友方单位 15% 的最终减伤。    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_137
1016    1016    1    1    枯竭    降低所有敌方单位 30%怒气恢复    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1017    1017    1    1    净化    每间隔2回合,驱散身上所有的负面效果    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
1018    1018    1    1    复苏    生命值低于 30% 后恢复 30% 最大生命值。    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131
1019    1019    1    1    枯萎    降低所有敌方单位 40% 的生命恢复。    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134
1020    1020    1    1    反制    单回合受到的伤害次数超过5次,对全体敌方造成一次100%的伤害    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_137
1021    1021    1    1    秘药    受到持续伤害时,恢复攻击力25%生命值    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_125
1022    1022    1    1    免控    免疫击晕、冰冻、虚弱、石化等控制效果    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128
1023    1023    1    1    磐石    吸血抵抗提高50%    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131
1024    1024    1    1    魔刃    敌方每死亡1个单位,增加10%攻击力    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134
100101    100101    1    1    枭影    对血量最低的目标造成攻击力<color=#01C15B>100%</color>物理伤害。    1    1    1    1    0    0    1    1    10000    0    0    attack    skillicondefault    1    10    11    25    0    4        9999    [[10000]]    100012    1    0.3                100015                
100102    100102    1    1    噬魄    对纵排2个目标造成攻击力<color=#01C15B>210%</color>的物理伤害    2    1    1    1    4    0    0    2    10000    0    0    angerskill    skillicondefault    1    22    23    39    0    4        350    [[10000]]    100012    1    0.3        100013        100015    100011        100014    
100107    100107    1    1    鹰视    普攻或怒气暴击后进行一次普攻追击,造成攻击力100%物理伤害,每回合最多1次    3    1    1    0    1    0    0    1    10000    0    0        skillicondefault                                    [[10000]]                                            
100108    100108    1    1    怒气    初始获得50%怒气    3    5    0    6    5    1    0    0    10000    0    0        skillicondefault                                    [[10000]]                                            
100109    100109    1    1    升变    暴击后自身恢复攻击力50%血量    3    2    0    2    5    1    0    1        0    0        skillicondefault                                    [[10000]]                                            
100201    100201    1    1    登先    对默认单体目标造成攻击力<color=#01C15B>80%</color>伤害,<color=#01C15B>50%</color>概率施加<color=#01C15B>1</color>层寒气,持续<color=#01C15B>4</color>回合的寒气,每回合造成攻击者<color=#01C15B>30%</color>法术伤害,寒气携带达到3层,必定冰冻<color=#01C15B>1</color>回合,并结算剩余寒气伤害    1    1    2    1    1    0    0    1    10000    0    0    attack    skillicondefault    2    16    17    35    0    4        100    [[10000]]                                        100022    
1002011    1002011    1    1    登先    50%概率施加1层寒气,持续4回合的寒气,每回合造成攻击者30%法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    0    4    2    1001    6    0    0    0    5000    0    0        skillicondefault
100202    100202    1    1    疾霆破垒    对单体造成攻击力<color=#01C15B>356%</color>法术伤害,有<color=#01C15B>50%</color>概率附加破甲,降低<color=#01C15B>50%</color>防御,持续<color=#01C15B>1</color>回合    2    1    2    1    1    0    0    1    10000    0    0    angerskill    skillicondefault    2    15    16|38|42|46|50|54|59    70    0    4        200    [[2000],[1000],[1000],[1000],[1000],[1000],[2000]]                            100015            100021
1002021    1002021    1    1    疾霆破垒    有50%概率附加破甲,降低50%防御,持续1回合    0    6    0    1001    6    0    0    0    5000    0    0        skillicondefault
100203    1002011    1    1    炬石    寒气附加概率增加至60%,寒气每回合伤害提升至攻击力的50%    0    6    1    0    6    0    0    0    8000    0    0        skillicondefault                                    [[10000]]
1002011    1002011    1    1    登先    50%概率施加1层寒气,持续4回合的寒气,每回合造成攻击者30%法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    0    4    2    1001    6    0    0    0    5000    0    0        skillicondefault                                                        10002
100202    100202    2    1    疾霆破垒    对单体造成攻击力<color=#01C15B>356%</color>法术伤害,有<color=#01C15B>50%</color>概率附加破甲,降低<color=#01C15B>50%</color>防御,持续<color=#01C15B>1</color>回合    2    1    2    1    1    0    0    1    10000    0    0    angerskill    skillicondefault    2    15    16|38|42|46|50|54|59    70    0    4        200    [[2000],[1000],[1000],[1000],[1000],[1000],[2000]]                            100015            100021
1002021    1002021    2    1    疾霆破垒    有50%概率附加破甲,降低50%防御,持续1回合    0    6    0    1001    6    0    0    0    5000    0    0        skillicondefault
100203    100203    1    1    炬石    寒气附加概率增加至60%,寒气每回合伤害提升至攻击力的50%    0    6    1    0    6    0    0    0    8000    0    0        skillicondefault                                    [[10000]]
100205    100205    1    1    威震逍遥    对携带寒气或冰冻目标造成伤害提升50%    3    9    0    0    5    1    0    0    10000    0    0        skillicondefault                                    [[10000]]                                            
100207    100207    1    1    折冲    对携带寒气或冰冻目标造成伤害吸血效果提升50%    3    9    0    0    5    1    0    0    10000    0    0        skillicondefault            15    1    16    0            [[18500]]                                            
100208    100208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
100209    100209    1    1    升变    对冰冻目标造成伤害提升20%    3    5    0    0    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
100301    100301    1    1    抬棺    对单体目标造成<color=#01C15B>105%</color>物理伤害    1    1    1    1    1    0    0    1    10000    0    0    attack    skillicondefault    2    18    19    38    0    4        140    [[10000]]                            100015        100034    100033
100302    100302    1    1    狂骨裂阵    对前排3个目标造成攻击力<color=#01C15B>150%</color>物理伤害,自身提升<color=#01C15B>40%</color>格挡概率,持续<color=#01C15B>2</color>回合    2    1    1    1    2    0    0    3    10000    0    0    angerskill    skillicondefault    2    9    10|15|20|25|30|35|48    75    0    4        170    [[1000],[1000],[1000],[1000],[1000],[1000],[4000]]                            100015    100032    100031
100301    100301    1    1    抬棺    对单体目标造成<color=#01C15B>105%</color>物理伤害    1    1    1    1    1    0    0    1    10000    0    0    attack    skillicondefault    2    18    19    38    0    4        140    [[10000]]                            100105        100034    100033
100302    100302    1    1    狂骨裂阵    对前排3个目标造成攻击力<color=#01C15B>150%</color>物理伤害,自身提升<color=#01C15B>40%</color>格挡概率,持续<color=#01C15B>2</color>回合    2    1    1    1    2    0    0    3    10000    0    0    angerskill    skillicondefault    2    9    10|15|20|25|30|35|48    75    0    4        170    [[1000],[1000],[1000],[1000],[1000],[1000],[4000]]                            100105    100032    100031
1003021    1003021    1    1    狂骨裂阵    自身提升40%格挡概率,持续2回合    0    6    0    0    6    0    0    0    4000    0    0        skillicondefault                                                                                
100305    100305    1    1    白马浴血    格挡成功,为攻击者附加卸甲,降低攻击者50%防御,持续2回合    3    9    0    0    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
100307    100307    1    1    樊城就义    每次格挡成功,获得最大生命值15%护盾,持续3回合    3    9    0    0    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
100308    100308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
100309    100309    1    1    升变    格挡概率+10%                                            0        skillicondefault                                    [[10000]]                                            
100401    100401    1    1    戒奢    对后排1个敌方造成攻击力65%法术伤害,50%概率冰冻目标1回合。    1    1    2    1    3    0    0    1    10000    0    0    attack    skillicondefault    2    13    20    32    0    4        280    [[10000]]                                100044        100043
100401    100401    1    1    戒奢    对后排1个敌方造成攻击力65%法术伤害,50%概率冰冻目标1回合。    1    1    2    1    3    0    0    1    10000    0    0    attack    skillicondefault    2    13    20    32    0    4        330    [[10000]]                                100044        100043
1004011    1004011    1    1    戒奢    50%概率冰冻目标1回合。    0    4    0    1001    6    0    0    0    5000    0    0        skillicondefault                                                                                
100402    100402    1    1    母仪镇乱    对全体敌人造成攻击力80%的法术伤害,并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    2    1    2    1    0    0    0    6    10000    0    0    angerskill    skillicondefault    2    35    58    60    0    4        280    [[10000]]                                100042        100041
100402    100402    1    1    母仪镇乱    对全体敌人造成攻击力80%的法术伤害,并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    2    1    2    1    0    0    0    6    10000    0    0    angerskill    skillicondefault    2    35    58    60    0    4        300    [[10000]]                            100133    100042        100041
1004021    1004021    1    1    母仪镇乱    并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    0    4    2    1001    6    0    0    0    5000    0    0        skillicondefault                                                                                
100403    100403    1    1    俭素    敌方目标被控制时,50%概率进行一次追击,造成攻击力110%的伤害,每回合最多3次    3    1    2                                0        skillicondefault                                    [[10000]]                                            
100405    100405    1    1    四子同璋    每次闪避成功,50%对攻击目标进行造成一次复仇,造成攻击力110%的法术伤害。    3    1    2                                0        skillicondefault                                    [[10000]]                                            
@@ -57,7 +70,7 @@
100508    100508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
100509    100509    1    1    升变    反击必定暴击    3    1    0                                0        skillicondefault                                    [[10000]]                                            
100601    100601    1    1    寒星    对敌方后排1个目标造成攻击力100%的物理伤害,攻击冰冻目标时,连击概率+30%    1    1    2    1    3    0    0    1    10000    0    0    attack    skillicondefault    1    8    9    20    0    4        9999    [[10000]]    100066    1    0.3        100063            100062            
100602    100602    1    1    寒霜叠嶂    对敌方后排3目标造成攻击力185%伤害,若目标处于冰冻中,本次伤害提升50%    2    1    2    1    3    0    0    3    10000    0    0    angerSkill    skillicondefault    2    15    16    32    0    4        9999    [[10000]]                    100064    100065        100061
100602    100602    1    1    寒霜叠嶂    对敌方后排3目标造成攻击力185%伤害,若目标处于冰冻中,本次伤害提升50%    2    1    2    1    3    0    0    3    10000    0    0    angerSkill    skillicondefault    1    15    16    32    0    4        9999    [[10000]]    10006    1    0.3        100064    100065    100063    100061
100603    100603    1    1    朔风    连击冰冻目标时额外附加1层寒气,持续4回合的寒气,每回合造成攻击者55%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    1    2                                0        skillicondefault                                    [[10000]]                                            
100605    100605    1    1    怒雪    普攻对冰冻目标造成的伤害翻倍    3    9    0                                0        skillicondefault                                    [[10000]]                                            
100607    100607    1    1    凝霜    普攻100%附加1层持续4回合的寒气,每回合造成攻击者35%物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    9                                    0        skillicondefault                                    [[10000]]                                            
@@ -78,26 +91,26 @@
100807    100807    1    1    续命    普攻或怒气出现暴击时,获得2枚种子(每次行动最多2枚)    3                                        0        skillicondefault                                    [[10000]]                                            
100808    100808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
100809    100809    1    1    升变    治疗效果提升10%    3                                        0        skillicondefault                                    [[10000]]                                            
100901    100901    1    1    乱武    对敌方后排造成攻击力40%的法术伤害,25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30%    1    1    2    1    3    0    0    3    10000    0    0    attack    skillicondefault    2    28    29    38    0    4        300    [[10000]]                    100091            100094
100901    100901    1    1    乱武    对敌方后排造成攻击力40%的法术伤害,25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30%    1    1    2    1    3    0    0    3    10000    0    0    attack    skillicondefault    2    28    29    38    0    4        300    [[10000]]                                100094    100091
1009011    1009011    1    1    乱武    25%概率附加易伤,持续1回合,携带易伤目标受到的伤害加深30%    0    4    0    1001    6    0    0    0    2500    0    0        skillicondefault                                                                                
100902    100902    1    1    鬼谋天地    对敌方后排造成攻击力105%伤害,50%概率降低命中目标30%生命恢复效果,持续2回合    2    1    2    1    3    0    0    3    10000    0    0    angerskill    skillicondefault    2    17    18|35    55    0    4        300    [[4000],[6000]]                    100093            100092
100902    100902    1    1    鬼谋天地    对敌方后排造成攻击力105%伤害,50%概率降低命中目标30%生命恢复效果,持续2回合    2    1    2    1    3    0    0    3    10000    0    0    angerskill    skillicondefault    2    17    18|35    55    0    4        400    [[4000],[6000]]                                100092    100093
1009021    1009021    1    1    鬼谋天地    50%概率降低命中目标30%生命恢复效果,持续2回合    0    4    0    1001    6    0    0    0    5000    0    0        skillicondefault                                                                                
100903    100903    1    1    烬谋    若对易伤目标触发连击,延长1回合易伤效果    3                                        0        skillicondefault                                    [[10000]]                                            
100905    100905    1    1    潜蛟    普攻易伤概率提升至50%    3                                        0        skillicondefault                                    [[10000]]                                            
100907    100907    1    1    祸心    触发连击将偷取目标5点怒气(3人15)    3                                        0        skillicondefault                                    [[10000]]                                            
100908    100908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
100909    100909    1    1    升变    降低生命恢复效果提升至60%    3                                        0        skillicondefault                                    [[10000]]                                            
101001    101001    1    1    穿杨    对后排1个目标造成105%伤害,若目标处于冰冻中,本次暴击率提升50%    1    1    1    1    3    0    0    1    10000    0    0    attack    skillicondefault    2    14    15    32    0    4        100    [[10000]]                                        100102
101001    101001    1    1    穿杨    对后排1个目标造成105%伤害,若目标处于冰冻中,本次暴击率提升50%    1    1    1    1    3    0    0    1    10000    0    0    attack    skillicondefault    2    14    15    32    0    4        100    [[10000]]                            100105            100102
1010011    1010011    1    1    穿杨    若目标处于冰冻中,本次暴击率提升50%    0    3    0    1001    5    1    0    1    10000    0    0        skillicondefault                                                                                
101002    101002    1    1    洞彻寒川    对后排1个目标造成380%伤害,若目标处于冰冻中,本次伤害无视防御    2    1    1    1    3    0    0    1    10000    0    0    angerSkill    skillicondefault    2    11    12|17|33|43    52    0    4        380    [[2000],[2000],[3000],[3000]]                                100101
101002    101002    1    1    洞彻寒川    对后排1个目标造成380%伤害,若目标处于冰冻中,本次伤害无视防御    2    1    1    1    3    0    0    1    10000    0    0    angerSkill    skillicondefault    2    11    12|17|33|43    52    0    4        400    [[2000],[2000],[3000],[3000]]                            100105    100101
1010021    1010021    1    1    洞彻寒川    若目标处于冰冻中,本次伤害无视防御    0    4    0    1001    6    0    0    0    10000    0    0        skillicondefault                                                                                
101003    101003    1    1    先机    战斗开始后的5个回合内,王异必定先手,对后排目标发射冰枪造成攻击力180%的伤害,50%概率对其造成1回合冰冻    3    1    1    1    3    0    0    1    10000    0    0    passiveSkill    skillicondefault    2    23    24    42    0    4        300    [[10000]]                                100103    100104        
101005    101005    1    1    戮神    每击杀1个目标,王异暴击伤害提升50%,可叠加,持续整场战斗    3                                        0        skillicondefault                                    [[10000]]                                            
101007    101007    1    1    归墟    王异死亡后以1%血量复活,回满怒气,本回合冰封自己,并获得无敌,下回合开始时,获得必定先手效果,并恢复30%血量。    3                                        0        skillicondefault                                    [[10000]]                                            
101008    101008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
101009    101009    1    1    升变    复活血量提升至50%    3                                        0        skillicondefault                                    [[10000]]                                            
101101    101101    1    1    太阴    普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力30%的法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次)    1    1    2    1    0    0    0    4    10000    0    0    attack    skillicondefault    2    18    20|23|26|29|32    44    0    4        400    [[2000],[2000],[2000],[2000],[2000]]                    100113        100114
101102    101102    1    1    瑶光坠世    对全体敌方造成攻击力115%法术伤害,对冰冻目标造成的伤害翻倍    2    1    2    1    0    0    0    6    10000    0    0    angerskill    skillicondefault    2    42    43    70    0    4        500    [[10000]]                                100112        100111
101101    101101    1    1    太阴    普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力30%的法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次)    1    1    2    1    0    0    0    4    10000    0    0    attack    skillicondefault    2    18    20|23|26|29|32    44    0    4        9999    [[2000],[2000],[2000],[2000],[2000]]    100012    4            100113        100114
101102    101102    1    1    瑶光坠世    对全体敌方造成攻击力115%法术伤害,对冰冻目标造成的伤害翻倍    2    1    2    1    0    0    0    6    10000    0    0    angerskill    skillicondefault    2    42    43    70    0    4        350    [[10000]]                                100112        100111
1011021    1011021    1    1    瑶光坠世    对冰冻目标造成的伤害翻倍(最终增伤)    0    3    0    1001    5    1    0    1    10000    0    0        skillicondefault                                                                                
101103    101103    1    1    摄魄    王元姬触发击晕时,额外附加1层寒气,每回合造成攻击力15%伤害,持续4回合,目标身上寒气层数达到3层时,冻结2回合。    3                                        0        skillicondefault                                    [[10000]]                                            
101105    101105    1    1    冰霰    普攻每次弹射都有30%概率为目标附加1层寒气,每回合造成攻击力15%伤害,持续4回合    3                                        0        skillicondefault                                    [[10000]]                                            
@@ -112,18 +125,18 @@
101207    101207    1    1    饮真止渴    普攻消耗自身5%最大生命值,对目标额外攻击力50%真实伤害,若目标处于权谋状态,附加的真实伤害翻倍    3                                        0        skillicondefault                                    [[10000]]                                            
101208    101208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
101209    101209    1    1    升变    司马懿造成真实伤害50%部分为自己治疗    3                                        0        skillicondefault                                    [[10000]]                                            
101301    101301    1    1    回春    普攻对单体目标造成攻击力65%的伤害,对我方血量最低的2个目标进行一次攻击力90%的治疗    1    1    2    1    1    0    0    1    10000    0    0    attack    skillicondefault    1    14    15    36    0    4        400    [[10000]]    100134                100133            100135
101301    101301    1    1    回春    普攻对单体目标造成攻击力65%的伤害,对我方血量最低的2个目标进行一次攻击力90%的治疗    1    1    2    1    1    0    0    1    10000    0    0    attack    skillicondefault    2    14    15    36    0    4        300    [[10000]]                            100133    100135    100134
1013011    1013011    1    1    回春    对我方血量最低的2个目标进行一次攻击力90%的治疗    0    2    2    1002    0    1    1    2    10000    0    0        skillicondefault    2                                                                            
101302    101302    1    1    鹤唳霜华    恢复我方血量最低的2个单位攻击力120%的血量,并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20%    2    2    2    2    0    1    1    2    10000    0    0    angerskill    skillicondefault    2    39    40    50    0    2    2    500    [[10000]]                    100136            100132
101302    101302    1    1    鹤唳霜华    恢复我方血量最低的2个单位攻击力120%的血量,并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20%    2    1    2    1    0    0    1    2    10000    0    0    angerskill    skillicondefault    2    39    40    50    0    2    2    9999    [[10000]]                            100136    100132
1013021    1013021    1    1    鹤唳霜华    并为其附加甄宓攻击力200%的护盾,护盾持续3回合,携带护盾友军暴击概率提升20%    0    5    0    1003    6    0    0    2    10000    0    0        skillicondefault    2                                                                            
101303    101303    1    1    织命    战斗开始,蔡文姬链接全体队友,使任意队友受到的伤害由全体均摊,持续2回合    3                                        0    attack    skillicondefault                                    [[10000]]                    100131                        
101305    101305    1    1    岐黄溯血    普攻若击晕目标,提升自己50%治疗效果,持续2回合    3                                        0        skillicondefault                                    [[10000]]                                            
101307    101307    1    1    九霄环佩    治疗额外附带目标已损失生命值的5%,最高不超过蔡文姬攻击力的150%    3                                        0        skillicondefault                                    [[10000]]                                            
101308    101308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0        skillicondefault                                    [[10000]]                                            
101309    101309    1    1    升变    治疗效果提升10%    3                                        0        skillicondefault                                    [[10000]]                                            
101401    101401    1    1    铭霜    对纵排目标造成55%物理伤害,有50%概率冰冻目标1回合    1    1    1    1    4    0    0    2    10000    0    0    attack    skillicondefault    2    24    25    65        4        100    [[10000]]                                        100144
101401    101401    1    1    铭霜    对纵排目标造成55%物理伤害,有50%概率冰冻目标1回合    1    1    1    1    4    0    0    2    10000    0    0    attack    skillicondefault    2    14    15|21|32|48    65        4        100    [[2000],[1000],[1000],[6000]]                            100145    100144
1014011    1012011    1    1    铭霜    50%概率冰冻目标1回合。    0    4    0    1001    6    0    0    0    5000    0    0        skillicondefault                                                                                
101402    101402    1    1    朔雪龙骧    对纵排目标造成240%伤害,恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0    angerskill    skillicondefault    2    37    38    67        4        250    [[10000]]                                100143    100142    100141
101402    101402    1    1    朔雪龙骧    对纵排目标造成240%伤害,恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0    angerskill    skillicondefault    2    37    38    67        4        250    [[10000]]                        100143    100145    100141    100142    100143
1014021    1014021    1    1    朔雪龙骧    恢复曹操本次造成伤害50%生命值,击中冰冻目标的恢复量为100%,释放怒气后暴击概率提升10%,持续2回合。        2    2    2    5    1    0    1    10000    0    0        skillicondefault                                                                                
101403    101403    1    1    断虹    普攻和怒气伤害对冰冻目标造成伤害翻倍(最终增伤乘区)    3                                        0        skillicondefault                                    [[10000]]                                            
101405    101405    1    1    玉翎    每有1名敌人被控制,曹操获得2枚【冰翎】(上限10枚),曹操进行任意直接攻击时,若本次伤害造成暴击,消耗所有【冰翎】,每枚使曹操本次暴击伤害+30%    3                                        0        skillicondefault                                    [[10000]]                                            
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