| | |
| | | 400056 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.5
|
| | | 400057 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.5
|
| | | 400061 BattleSpine\540006_Qun_Menghuo 1 attack_up_SkeletonData 1 3 1 0.5
|
| | | 400062 BattleSpine\540006_Qun_Menghuo 1 attack_eft_up_SkeletonData 1 3 1 200|0 0.5
|
| | | 400063 BattleSpine\540006_Qun_Menghuo 1 attack_eft_down_SkeletonData 1 3 0 145|-20 0.5
|
| | | 400062 BattleSpine\540006_Qun_Menghuo 1 attack_eft_up_SkeletonData 1 3 1 0.3 190|0 0.5
|
| | | 400063 BattleSpine\540006_Qun_Menghuo 1 attack_eft_down_SkeletonData 1 3 0 0.3 140|-20 0.5
|
| | | 400064 BattleSpine\540006_Qun_Menghuo 1 angerskill_eft_up_SkeletonData 1 3 1 130|0 0.5
|
| | | 400065 BattleSpine\540002_Qun_Guosi 1 attack_hit_SkeletonData 1 3 1 0.6
|
| | | 400066 BattleSpine\540006_Qun_Menghuo 1 1 3 1 0.5
|
| | |
| | | 400125 BattleSpine\540012_Qun_Diaochan 1 1 3 1 0.5
|
| | | 400126 BattleSpine\540012_Qun_Diaochan 1 1 3 1 0.5
|
| | | 400127 BattleSpine\540012_Qun_Diaochan 1 1 3 1 0.5
|
| | | 400131 BattleSpine\540013_Qun_Lvlingqi 1 1 3 1 0.5
|
| | | 400132 BattleSpine\540013_Qun_Lvlingqi 1 1 3 1 0.5
|
| | | 400133 BattleSpine\540013_Qun_Lvlingqi 1 1 3 1 0.5
|
| | | 400134 BattleSpine\540013_Qun_Lvlingqi 1 1 3 1 0.5
|
| | | 400135 BattleSpine\540013_Qun_Lvlingqi 1 1 3 1 0.5
|
| | | 400136 BattleSpine\540013_Qun_Lvlingqi 1 1 3 1 0.5
|
| | | 400137 BattleSpine\540013_Qun_Lvlingqi 1 1 3 1 0.5
|
| | | 400131 BattleSpine\540013_Qun_Lvlingqi 1 attack_up_SkeletonData 1 3 1 0.5
|
| | | 400132 BattleSpine\540013_Qun_Lvlingqi 1 attack_eft_up_SkeletonData 1 3 1 15|-2 0.5
|
| | | 400133 BattleSpine\540013_Qun_Lvlingqi 1 attack_down_SkeletonData 1 3 1 0.5
|
| | | 400134 BattleSpine\540013_Qun_Lvlingqi 1 angerskill_xl_SkeletonData 1 3 1 0|-70 0.5
|
| | | 400135 BattleSpine\540013_Qun_Lvlingqi 1 angerskill_up_SkeletonData 1 3 1 0.5
|
| | | 400136 BattleSpine\540013_Qun_Lvlingqi 1 angerskill_eft_up_SkeletonData 1 3 1 240|30 0.5
|
| | | 400137 BattleSpine\540013_Qun_Lvlingqi 1 angerskill_down_SkeletonData 1 3 1 15|-50 0.5
|
| | | 400138 BattleSpine\540013_Qun_Lvlingqi 1 angerskill_di_SkeletonData 1 3 1 0.5
|
| | | 400139 BattleSpine\540009_Qun_Dongbai 1 passiveskill_hit_SkeletonData 1 3 1 5|-48 0.22
|
| | | 400141 BattleSpine\540014_Qun_Lvbu 1 passiveskill_up_SkeletonData 1 3 1 0.5
|
| | | 400142 BattleSpine\540014_Qun_Lvbu 1 attack_eft_up_SkeletonData 1 3 1 0.05 70|0 0.5
|
| | | 400143 BattleSpine\540014_Qun_Lvbu 1 angerskill_up_SkeletonData 1 3 1 0.03 0|-80 0.5
|
| | |
| | | 400165 BattleSpine\540016_Qun_Zuoci 1 attack_eft_down_SkeletonData 1 3 0 0.5
|
| | | 400166 BattleSpine\540016_Qun_Zuoci 1 angerskill_up_SkeletonData 1 3 1 0.5
|
| | | 400167 BattleSpine\540016_Qun_Zuoci 1 angerskill_eft_up_SkeletonData 1 3 1 0.5
|
| | | 400168 BattleSpine\540016_Qun_Zuoci 1 angerskill_eft_down_SkeletonData 1 3 0 0.5
|
| | | 400168 BattleSpine\540016_Qun_Zuoci 1 angerskill_eft_down_SkeletonData 1 3 1 0.5
|
| | | 500011 BattleSpine\560001_huangjindaobing 1 attack_hit_SkeletonData 1 3 1 10|0 0.5
|
| | | 500012 BattleSpine\560001_huangjindaobing 1 attack_eft_SkeletonData 1 3 1 0.6 20|0 0.5
|
| | | 500013 BattleSpine\560001_huangjindaobing 1 angerSkill_up_SkeletonData 1 3 1 0.64 290|-40 0.5
|
| | | 500014 BattleSpine\560001_huangjindaobing 1 angerSkill_hit_SkeletonData 1 3 1 10|0 0.5
|
| | | 500015 BattleSpine\560001_huangjindaobing 1 angerSkill_eft_SkeletonData 1 3 1 0.5 100|10 0.5
|
| | | 500016 BattleSpine\560001_huangjindaobing 1 angerSkill_down_SkeletonData 1 3 0 290|-32 0.5
|
| | | 500041 BattleSpine\560004_huangjinnushou 1 attack_xl_SkeletonData 1 3 1 0|-40 0.5
|
| | | 500042 BattleSpine\560004_huangjinnushou 1 attack_hit_SkeletonData 1 2 1 0.5
|
| | | 500043 BattleSpine\560004_huangjinnushou 1 attack_fly_SkeletonData 0 1 1 -30|0 0.5
|
| | |
| | | 500053 BattleSpine\560005_jiangshisheshou 1 angerskill_xl_SkeletonData 1 3 1 0.5
|
| | | 500054 BattleSpine\560005_jiangshisheshou 1 angerskill_hit_SkeletonData 1 3 1 0.5
|
| | | 500055 BattleSpine\560005_jiangshisheshou 1 angerskill_fly_SkeletonData 0 1 1 30|0 0.5
|
| | | 500071 BattleSpine\560007_kuloubing 1 kuloubing_xs4_SkeletonData 1 3 1 0.5
|
| | | 500072 BattleSpine\560007_kuloubing 1 attack_eft_SkeletonData 1 3 1 0.65 -10|0 0.5
|
| | | 500073 BattleSpine\560007_kuloubing 1 angerSkill_hit_SkeletonData 1 3 1 0.5
|
| | | 500074 BattleSpine\560007_kuloubing 1 angerSkill_eft_SkeletonData 1 3 1 0.5 130|-35 0.5
|
| | |
| | | 1008 1008 1 1 嗜血 提升30%吸血率 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_131 xixue1
|
| | | 1009 1009 1 1 强攻 提升30%攻击 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_134 gongji1
|
| | | 1010 1010 1 1 强壮 提升30%最大生命 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_137 jianxin
|
| | | 1011 1011 1 1 狂怒 提升50%怒气恢复效果 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_125 |
| | | 1012 1012 1 1 荆棘 受到直接伤害时(非dot或buff),返还25%所受伤害 0 1 0 1 6 0 0 0 10000 0 0 mainboss_img_128 100015 |
| | | 1011 1011 1 1 狂怒 提升50%怒气恢复效果 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_125 kuangre |
| | | 1012 1012 1 1 荆棘 受到直接伤害时(非dot或buff),返还25%所受伤害 0 1 0 1 6 0 0 0 10000 0 0 mainboss_img_128 jingji 100015 |
| | | 1013 1013 1 1 瘟疫 开场时对全体敌方造成瘟疫效果,每回合造成攻击力50%伤害,不可驱散 0 4 0 1001 0 0 0 0 10000 0 0 mainboss_img_131 huodu 10005 100015
|
| | | 1014 1014 1 1 统帅 提升所有友方单位15%的最终伤害。 0 5 0 0 0 1 0 0 10000 0 0 mainboss_img_134 10007 |
| | | 1015 1015 1 1 统御 提升所有友方单位15%的最终减伤。 0 5 0 0 0 1 0 0 10000 0 0 mainboss_img_137 10007 |
| | | 1014 1014 1 1 统帅 提升所有友方单位15%的最终伤害。 0 5 0 0 0 1 0 0 10000 0 0 mainboss_img_134 zengshang1 10007 |
| | | 1015 1015 1 1 统御 提升所有友方单位15%的最终减伤。 0 5 0 0 0 1 0 0 10000 0 0 mainboss_img_137 jianshang1 10007 |
| | | 1016 1016 1 1 枯竭 降低所有敌方单位30%怒气恢复 0 6 0 0 0 0 0 0 10000 0 0 mainboss_img_125 kejie 10008
|
| | | 1017 1017 1 1 净化 每间隔2回合,驱散身上所有的负面效果 0 15 0 0 5 0 0 0 10000 2 0 mainboss_img_128 10007
|
| | | 1018 1018 1 1 复苏 生命值低于30%后恢复30%最大生命值,每场战斗仅触发一次。 0 2 0 2 5 0 0 0 10000 0 0 attack mainboss_img_131 2 14 15 42 0 4 9999 [[10000]] 200067
|
| | |
| | | 4012220 4012220 1 1 破境 最终增伤提升<color=#248b12>10%</color>,最终减伤提升<color=#248b12>5%</color>
|
| | | 4012230 4012230 1 1 红颜枯骨·狂 怒气伤害系数提升至<color=#248b12>180%</color>
|
| | | 4012240 4012240 1 1 神格 魅惑时间提升至2回合
|
| | | 4013010 4013010 1 1 飞将遗戟 对敌方后排单体目标造成攻击力<color=#248b12>115%</color>物理伤害,额外恢复<color=#248b12>25</color>点怒气 1 1 1 1 3 0 0 1 10000 0 3|1 0 0 attack lvlingqi1 2 26 27 49 4 100 [[10000]] 100105 |
| | | 4013020 4013020 1 1 温侯余烈 对敌方后排单体攻击力550%的物理伤害,造成伤害的30%转化对自己进行治疗 2 1 1 1 3 0 0 3 10000 0 4|1 0 0 angerSkill lvlingqi2 10052 2 28 29|35|43|61 85 4 210 [[2000],[2000],[2000],[4000]] 100105 |
| | | 4013010 4013010 1 1 飞将遗戟 对敌方后排单体目标造成攻击力<color=#248b12>115%</color>物理伤害,额外恢复<color=#248b12>25</color>点怒气 1 1 1 1 3 0 0 1 10000 0 3|1 0 0 attack lvlingqi1 2 26 6|11|15|27 49 4 100 [[1000],[1000],[1000],[7000]] 400139 400132 400133 |
| | | 4013020 4013020 1 1 温侯余烈 对敌方后排3个目标造成攻击力180%的物理伤害,造成伤害的30%转化对自己进行治疗 2 1 1 1 3 0 0 3 10000 0 4|1 0 0 angerSkill lvlingqi2 10052 2 28 29|35|43|61 85 4 210 [[2000],[2000],[2000],[4000]] 400134 400136 |
| | | 4013030 4013030 1 1 赤兔踏炎 友方死亡时立刻解除自身控制(硬控和软控),获得100点怒气,并消耗当前所有怒气,释放1次怒气技 3 0 4 300 [[10000]]
|
| | | 4013050 4013050 1 1 陷阵无回 受到的单次伤害最高不超最大生命值<color=#248b12>25%</color>(最多=25%) 3 0 4 300 [[10000]]
|
| | | 4013070 4013070 1 1 狼骑 战斗开始5个回合内,若吕玲绮在场,敌方男性获取怒气降低<color=#248b12>50%</color> 3 0 4 300 [[10000]]
|
| | | 4013080 4013080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 1 0 0 10000 0 4 300 [[10000]]
|
| | | 4013090 4013090 1 1 升变 自身死亡时,召唤一名继承自身属性、等级、星级、觉醒,且满怒满血的吕布上场,并使吕布立刻行动,吕布存在2回合,若吕绮玲获得复活效果,吕布立刻消失(该吕布为幻象不与貂蝉羁绊) 3 0 4 300 [[10000]]
|
| | | 4013210 4013210 1 1 温侯余烈·极 怒气伤害系数提升至<color=#248b12>650%</color> |
| | | 4013210 4013210 1 1 温侯余烈·极 怒气伤害系数提升至<color=#248b12>210%</color> |
| | | 4013220 4013220 1 1 破境 最终增伤提升<color=#248b12>10%</color>,最终减伤提升<color=#248b12>5%</color>
|
| | | 4013230 4013230 1 1 温侯余烈·狂 怒气伤害系数提升至<color=#248b12>750%</color> |
| | | 4013230 4013230 1 1 温侯余烈·狂 怒气伤害系数提升至<color=#248b12>260%</color> |
| | | 4013240 4013240 1 1 神格 受到的单次伤害最高不超过最大生命值的<color=#248b12>20%</color>
|
| | | 4014010 4014010 1 1 方天画戟 对敌方前排3个目标造成攻击力<color=#248b12>70%</color>物理伤害,自身获得20%普攻减伤,持续1回合 1 1 1 1 2 0 0 3 10000 0 3|1 0 0 attack lvbu1 2 17 18 32 4 100 [[10000]] 400142
|
| | | 4014020 4014020 1 1 魔神再临 对敌方全体造成攻击力<color=#248b12>130%</color>物理伤害,造成伤害的<color=#248b12>50%</color>为吕布治疗 2 1 1 1 0 0 0 6 10000 0 4|1 0 0 angerskill lvbu2 10051 2 32 33 50 4 250 [[10000]] 400145 400143 400144
|
| | |
| | | 4016220 4016220 1 1 破境 最终增伤提升<color=#248b12>5%</color>,最终减伤提升<color=#248b12>10%</color>
|
| | | 4016230 4016230 1 1 镜花水月·狂 怒气被复活目标的初始血量由<color=#248b12>15%</color>提升至<color=#248b12>30%</color>
|
| | | 4016240 4016240 1 1 神格 撒豆成兵效果变更为左慈死亡后,以<color=#248b12>10%</color>血量复活全部阵亡友军(包含自己)。并为我方治疗左慈攻击力<color=#248b12>1000%</color>生命值,本次治疗由我方全体友军平摊治疗量
|
| | | 6001010 6001010 1 1 劈砍 对单体目标造成攻击力<color=#248b12>100%</color>的物理伤害 1 1 1 1 1 0 0 1 10000 1|3 attack 2 21 22 37 4 100 [[10000]] 100015 |
| | | 6001020 6001020 1 1 跳劈 对横排目标造成攻击力<color=#248b12>150%</color>的法术伤害 2 1 2 1 4 0 0 2 10000 1|4 angerSkill 60001 2 17 18 27 4 200 [[10000]] 100015 |
| | | 6001010 6001010 1 1 劈砍 对单体目标造成攻击力<color=#248b12>100%</color>的物理伤害 1 1 1 1 1 0 0 1 10000 1|3 attack 2 21 22 37 4 100 [[10000]] 500011 500012 |
| | | 6001020 6001020 1 1 跳劈 对横排目标造成攻击力<color=#248b12>150%</color>的法术伤害 2 1 2 1 4 0 0 2 10000 1|4 angerSkill 60001 2 17 18 27 4 200 [[10000]] 500014 500015 500013 500016 |
| | | 6002010 6002010 1 1 刺击 对单体目标造成攻击力<color=#248b12>80%</color>的法术伤害 1 1 2 1 1 0 0 1 10000 1|3 attack 2 10 11 26 4 100 [[10000]] 100015
|
| | | 6002020 6002020 1 1 鼓舞 为全体友军提升<color=#248b12>10%</color>攻击力,持续2回合,最多叠加5层 2 5 0 1 0 1 0 6 10000 0 1|4 angerskill gongji1 60002 2 35 36 48 4 9999 [[10000]] 10007
|
| | | 6003010 6003010 1 1 重斩 对单体目标造成攻击力<color=#248b12>80%</color>物理伤害 1 1 1 1 1 0 0 1 10000 1|3 attack 2 21 22 33 4 100 [[10000]] 100015
|
| | |
| | | 6006010 6006010 1 1 狂砍 对单体目标造成150%</color>法术伤害 1 1 2 1 1 0 0 1 10000 1|3 attack 2 19 20 32 4 100 [[10000]] 100015
|
| | | 6006020 6006020 1 1 剔骨 对前排目标造成攻击力<color=#248b12>130%</color>法术伤害,为自己恢复本次造成伤害<color=#248b12>50%</color>的生命值 2 1 2 1 2 0 0 3 10000 1|4 angerSkill 60006 2 15 16|41 52 4 100 [[3000],[7000]] 100015
|
| | | 60060201 60060201 1 1 生命恢复 造成伤害的<color=#248b12>50%</color>为吕布治疗 0 2 1 2 5 1 0 1 10000 0 0 2 41 42 50 4 9999 [[10000]] 200067
|
| | | 6007010 6007010 1 1 本能挥砍 对单体目标造成攻击力<color=#248b12>100%</color>的物理伤害 1 1 1 1 1 0 0 1 10000 0 1|3 0 0 attack 2 21 22 37 4 100 [[10000]] 100015 |
| | | 6007010 6007010 1 1 本能挥砍 对单体目标造成攻击力<color=#248b12>100%</color>的物理伤害 1 1 1 1 1 0 0 1 10000 0 1|3 0 0 attack 2 21 22 37 4 120 [[10000]] 500071 500072 |
| | | 60070101 60070101 1 1 流血 每回合造成攻击力<color=#248b12>75%</color>灼烧伤害,持续2回合 0 4 1 1001 6 0 0 0 5000 0 4 0 liuxue 2 21 22 37 4 9999 [[10000]] 10003
|
| | | 6007020 6007020 1 1 粉身碎骨 对前排目标造成攻击力<color=#248b12>150%</color>的物理伤害 2 1 1 1 1 0 0 1 10000 1|4 angerSkill 60008 2 17 18 27 4 200 [[10000]] 100015 |
| | | 6007020 6007020 1 1 粉身碎骨 对前排目标造成攻击力<color=#248b12>150%</color>的物理伤害 2 1 1 1 1 0 0 1 10000 1|4 angerSkill 60008 2 17 18 27 4 200 [[10000]] 500073 500074 |
| | | 60070201 60070201 1 1 额外击晕 <color=#248b12>20%</color>概率造成击晕 0 14 0 0 6 0 0 0 2000 0 3 0 jiyun 2 17 18 27 4 9999 [[10000]] 10009
|
| | | 6008010 6008010 1 1 狂砍 对单体目标造成150%</color>法术伤害 1 1 2 1 1 0 0 1 10000 1|3 attack 2 19 20 32 4 100 [[10000]] 100015
|
| | | 6008020 6008020 1 1 剔骨 对前排目标造成攻击力<color=#248b12>130%</color>法术伤害,为自己恢复本次造成伤害<color=#248b12>50%</color>的生命值 2 1 2 1 2 0 0 3 10000 1|4 angerSkill 60006 2 15 16|41 52 4 100 [[3000],[7000]] 100015
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