hch
2025-09-08 8f68f601e2a4ef51f55d9b8a22b3fd3a7685d086
7 【武将】武将系统-测试bug记录
9个文件已修改
4578 ■■■■ 已修改文件
Config/Language.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/SysInfo.txt 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/HeroCollectionWin.prefab 4514 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/HeroGiftEatSuccessWin.prefab 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/HeroLVBreakSuccessWin.prefab 17 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/HeroTrainWin.prefab 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/xuanwo.atlas.txt 34 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/xuanwo.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/xuanwo.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Config/Language.txt
@@ -323,7 +323,7 @@
CommonQuality5    神话
HeroGift12    武将列表
HeroGift13    该武将星级较高,是否进行吞噬?
HeroGift14    {0}星
HeroGift14    星级:{0}星
HeroGift15    武将洗炼
HeroGift16    洗炼将重新随机未锁定的所有天赋,并保留等级
HeroGift17    洗炼的结果可以选择取消或者保存
Config/SysInfo.txt
@@ -27,7 +27,7 @@
FuncNoOpen_Recharge1    0    0    2    %s0开启充值    
BuyInvest_7    0    0    2    恭喜<color=#109d06ff>%s0</color>购买了<color=#109d06ff>至尊月卡</color>,28天可累计获得<color=#109d06>%s1</color>金币收益,<color=#109d06><a>我也要投资|openui=325</a></color>    
HeroRebornAwakeMax    0    0    2    今日觉醒武将重生次数已用完    
HeroReborn1    0    0    2    觉醒武将重生后可进行遣散
HeroReborn1    0    0    2    觉醒武将需先进行重生
HeroReborn2    0    0    2    暂无符合条件的武将    
HeroReborn3    0    0    2    请选择武将进行遣散    
MonthCardNoActive    0    0    2    未激活月卡特权    
@@ -43,3 +43,4 @@
HeroGift4    0    0    2    天赋洗炼结果未保存,请先前往操作    
HeroGift5    0    0    2    觉醒随机天赋未选择,请先前往操作    
HeroGift6    0    0    2    至少保留一个可洗炼的天赋技能    
HeroGift7    0    0    2    武将已满星
UI/HeroCollectionWin.prefab
Diff too large
UI/HeroGiftEatSuccessWin.prefab
@@ -1208,7 +1208,7 @@
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 7cd825c6867461a4090871836190730f, type: 3}
    m_Font: {fileID: 12800000, guid: 111f1aa530e864341a505ce1acbfc0b8, type: 3}
    m_FontSize: 30
    m_FontStyle: 0
    m_BestFit: 0
UI/HeroLVBreakSuccessWin.prefab
@@ -420,12 +420,13 @@
  m_EditorClassIdentifier: 
  m_EffectID: 1005
  speedRate: 1
  isReleaseImmediately: 0
  canvas: {fileID: 0}
  effectTarget: {fileID: 0}
  isPlaySpineLoop: 1
  isPlayOnEnable: 1
  playDelayTime: 2433
  playSpineAnimIndex: -1
  isReleaseImmediately: 0
  canvas: {fileID: 0}
  effectTarget: {fileID: 0}
--- !u!1 &2428098840194226715
GameObject:
  m_ObjectHideFlags: 0
@@ -2276,6 +2277,7 @@
  customNegativeSound: 0
  positiveSound: 0
  negativeSound: 0
  pressedScale: 1.1
--- !u!222 &6865573690416879206
CanvasRenderer:
  m_ObjectHideFlags: 0
@@ -2550,12 +2552,13 @@
  m_EditorClassIdentifier: 
  m_EffectID: 1004
  speedRate: 1
  isReleaseImmediately: 0
  canvas: {fileID: 0}
  effectTarget: {fileID: 0}
  isPlaySpineLoop: 0
  isPlayOnEnable: 1
  playDelayTime: 0
  playSpineAnimIndex: -1
  isReleaseImmediately: 0
  canvas: {fileID: 0}
  effectTarget: {fileID: 0}
--- !u!1 &7099368027977144552
GameObject:
  m_ObjectHideFlags: 0
@@ -2857,7 +2860,7 @@
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 12800000, guid: 7cd825c6867461a4090871836190730f, type: 3}
    m_Font: {fileID: 12800000, guid: 111f1aa530e864341a505ce1acbfc0b8, type: 3}
    m_FontSize: 30
    m_FontStyle: 0
    m_BestFit: 0
UI/HeroTrainWin.prefab
@@ -3526,9 +3526,9 @@
  - {fileID: 6842589112131103979}
  m_Father: {fileID: 9076360790198305369}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_AnchorMin: {x: 0.5, y: 0}
  m_AnchorMax: {x: 0.5, y: 0}
  m_AnchoredPosition: {x: 0, y: 800}
  m_SizeDelta: {x: 750, y: 1600}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3595668135643068091
UIEffect/Spine/Common/xuanwo.atlas.txt
@@ -1,45 +1,41 @@
xuanwo.png
size:512,256
size:209,492
filter:Linear,Linear
xuanwo/xuanwo_00
bounds:2,114,105,105
bounds:2,385,105,105
offsets:0,3,109,108
xuanwo/xuanwo_01
bounds:109,112,107,98
bounds:2,285,107,98
offsets:0,10,109,108
rotate:90
xuanwo/xuanwo_02
bounds:209,110,109,96
bounds:2,187,109,96
offsets:0,7,109,108
rotate:90
xuanwo/xuanwo_03
bounds:307,115,104,91
bounds:2,94,104,91
offsets:5,5,109,108
rotate:90
xuanwo/xuanwo_04
bounds:400,126,93,90
bounds:2,2,93,90
offsets:16,2,109,108
rotate:90
xuanwo/xuanwo_05
bounds:2,28,84,92
bounds:109,398,84,92
offsets:25,0,109,108
rotate:90
xuanwo/xuanwo_06
bounds:400,37,87,90
bounds:97,2,87,90
offsets:22,0,109,108
rotate:90
xuanwo/xuanwo_07
bounds:307,30,87,83
bounds:108,98,87,83
offsets:19,0,109,108
rotate:90
xuanwo/xuanwo_08
bounds:96,43,76,67
bounds:111,329,76,67
offsets:17,0,109,108
xuanwo/xuanwo_09
bounds:174,38,57,70
bounds:113,257,57,70
offsets:15,0,109,108
xuanwo/xuanwo_10
bounds:233,45,51,63
bounds:113,192,51,63
offsets:14,9,109,108
xuanwo/xuanwo_11
bounds:233,2,52,41
bounds:166,203,52,41
offsets:15,34,109,108
rotate:90
UIEffect/Spine/Common/xuanwo.png

UIEffect/Spine/Common/xuanwo.skel.bytes
Binary files differ