| UI/HeroCallWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/HeroCallWin.prefab
@@ -7048,7 +7048,7 @@ m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 m_IsActive: 0 --- !u!224 &4874194856300065367 RectTransform: m_ObjectHideFlags: 0 @@ -7058,8 +7058,8 @@ m_GameObject: {fileID: 6893089929145849813} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_LocalScale: {x: 0, y: 0, z: 0} m_ConstrainProportionsScale: 1 m_Children: - {fileID: 3406187148047109466} - {fileID: 6133368501953877334}