| | |
| | | 400045 BattleSpine\540004_Qun_Zhangbao 1 1 3 1 0.5
|
| | | 400046 BattleSpine\540004_Qun_Zhangbao 1 1 3 1 0.5
|
| | | 400047 BattleSpine\540004_Qun_Zhangbao 1 1 3 1 0.5
|
| | | 400051 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.5
|
| | | 400052 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.5
|
| | | 400053 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.5
|
| | | 400054 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.5
|
| | | 400055 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.5
|
| | | 400056 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.5
|
| | | 400057 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.5
|
| | | 400051 BattleSpine\540005_Qun_Hansui 1 attack_hit_SkeletonData 1 3 1 100|0 0.5
|
| | | 400052 BattleSpine\540005_Qun_Hansui 1 attack_eft_SkeletonData 1 3 1 0.5
|
| | | 400053 BattleSpine\540005_Qun_Hansui 1 angerSkill_xl_SkeletonData 1 3 1 1.4 -10|-10 0.5
|
| | | 400054 BattleSpine\540005_Qun_Hansui 1 angerSkill_up_SkeletonData 1 3 1 1.9 0.5
|
| | | 400055 BattleSpine\540005_Qun_Hansui 1 angerSkill_hit_SkeletonData 1 3 1 0.4
|
| | | 400056 BattleSpine\540005_Qun_Hansui 1 angerSkill_eft_SkeletonData 1 3 1 0|-10 0.5
|
| | | 400057 BattleSpine\540005_Qun_Hansui 1 1 3 1 0.4
|
| | | 400061 BattleSpine\540006_Qun_Menghuo 1 attack_up_SkeletonData 1 3 1 0.5
|
| | | 400062 BattleSpine\540006_Qun_Menghuo 1 attack_eft_up_SkeletonData 1 3 1 0.3 190|0 0.5
|
| | | 400063 BattleSpine\540006_Qun_Menghuo 1 attack_eft_down_SkeletonData 1 3 0 0.3 140|-20 0.5
|
| | |
| | | 1010220 1010220 1 1 破境 最终增伤提升<color=#248b12>10%</color>,最终减伤提升<color=#248b12>5%</color> 4 9999
|
| | | 1010230 1010230 1 1 洞彻寒川·狂 怒气伤害系数提升至<color=#248b12>500%</color> 4 9999
|
| | | 1010240 1010240 1 1 神格 战斗开始后的5个回合内,王异必定先手,对后排目标发射冰枪造成攻击力<color=#248b12>240%</color>的伤害,<color=#248b12>50%</color>概率对其造成1回合冰冻 4 9999
|
| | | 1011010 1011010 1 1 太阴 普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力<color=#248b12>30%</color>法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次) 1 1 2 5 0 0 0 6 10000 0 3|1 0 0 attack wangyuanji1 2 18 26 44 0 4 9999 [[10000]] 100114 100113 |
| | | 1011010 1011010 1 1 太阴 普攻将在敌方随机目标上进行3~5次弹射,每次造成攻击力<color=#248b12>30%</color>法术伤害,(优先弹射未弹过的目标,仅有一个目标原地弹3~5次) 1 1 2 5 0 0 0 6 10000 0 3|1 0 0 attack wangyuanji1 1 18 26 44 0 4 9999 [[10000]] 10006 4 2500 100114 100113 |
| | | 1011020 1011020 1 1 瑶光坠世 对敌方全体造成攻击力<color=#248b12>115%</color>法术伤害,对冰冻目标造成的伤害翻倍 2 1 2 1 0 0 0 6 10000 0 4|1 0 0 angerskill wangyuanji2 10005 2 42 43 70 0 4 350 [[10000]] 100112 100111
|
| | | 1011030 1011030 1 1 摄魄 王元姬触发击晕时,额外附加1层寒气,每回合造成攻击力<color=#248b12>20%</color>伤害,持续3回合,目标身上寒气层数达到3层时,冻结2回合。 3 0 hanqi 4 9999 [[10000]]
|
| | | 1011050 1011050 1 1 冰霰 普攻每次弹射都有<color=#248b12>10%</color>概率为目标附加1层寒气,每回合造成攻击力<color=#248b12>20%</color>伤害,持续3回合 3 0 hanqi 4 9999 [[10000]]
|
| | |
| | | 4004220 4004220 1 1 破境 最终增伤提升<color=#248b12>5%</color>,最终减伤提升<color=#248b12>10%</color>
|
| | | 4004230 4004230 1 1 太平清领·狂 治疗系数提升至<color=#248b12>200%</color>
|
| | | 4004240 4004240 1 1 神格 【黄天垂怜】触发格挡后,立即净化我方一名目标身上的控制和减益效果,额外提升目标<color=#248b12>20%</color>攻击力,持续2回合
|
| | | 4005010 4005010 1 1 紫炎 对敌方后排单体目标造成攻击力<color=#248b12>100%</color>物理伤害 1 1 1 1 3 0 0 1 10000 0 3|1 0 0 attack hansui1 2 3 4|10|19|21|32 40 4 100 [[2000],[2000],[1000],[1000],[6000]] 100105 |
| | | 4005020 4005020 1 1 破甲摧城 对敌方后排单体目标造成攻击力<color=#248b12>350%</color>伤害,对护盾造成双倍伤害。 2 1 1 1 3 0 0 1 10000 0 4|1 0 0 angerskill hansui2 10060 2 4 5|22|66 90 4 100 [[1000],[2000],[6000]] 100105 |
| | | 4005010 4005010 1 1 紫炎 对敌方后排单体目标造成攻击力<color=#248b12>100%</color>物理伤害 1 1 1 1 3 0 0 1 10000 0 3|1 0 0 attack hansui1 2 3 4|10|19|21|32 40 4 100 [[2000],[2000],[1000],[1000],[6000]] 400052 400051 |
| | | 4005020 4005020 1 1 破甲摧城 对敌方后排单体目标造成攻击力<color=#248b12>350%</color>伤害,对护盾造成双倍伤害。 2 1 1 1 3 0 0 1 10000 0 4|1 0 0 angerskill hansui2 10060 2 4 5|20|66 90 4 100 [[1000],[2000],[6000]] 400055 400053 400056 400054 |
| | | 4005030 4005030 1 1 闪雷 每回合在自身行动前,闪避概率提升<color=#248b12>50%</color>,行动后清除此加成。 3 0 4 300 [[10000]]
|
| | | 4005050 4005050 1 1 淬毒 每次成功闪避,积累1层【毒刃】,下次攻击将根据毒刃层数给目标附加对应层数的中毒效果,每层每回合造成攻击力<color=#248b12>115%</color>伤害,持续2回合 3 0 duren 4 300 [[10000]]
|
| | | 4005070 4005070 1 1 汲取 普攻或怒气攻击中毒目标时,为自己恢复对其造成伤害<color=#248b12>150%</color>的生命值 3 0 4 300 [[10000]]
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