gwj
2026-01-29 96fff7aca3a2224a9100a1f56136d8fa31b4f23f
1111 技能配置
12个文件已添加
2个文件已修改
343 ■■■■■ 已修改文件
Config/Effect.txt 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 30 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01.atlas.txt 48 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt
@@ -163,6 +163,7 @@
10025    BattleSpine\610001_tongyong    1    tongyong_fuhuo_SkeletonData                    0            1            0.5
10026    BattleSpine\610001_tongyong    1    tex_eft_guanchuan_01_SkeletonData                    1    1        1    0.05    0|-40    0.6
10027    BattleSpine\610001_tongyong    1    tex_eft_zhaojia_00_SkeletonData                    1    1        1        10|10    0.6
10028    BattleSpine\610001_tongyong    1    tex_effect_shandia_01_SkeletonData                    1    1        1        0|-40    1.5
19999    BattleSpine\610001_tongyong    1    tex-effect-gedang-01_SkeletonData        5001018            1    1        1            0.65
20000    BattleSpine\540016_Qun_Zuoci    1    attack_eft_up_SkeletonData                    1    3        1            0.5
100001    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                    1    3        1            0.5
Config/Skill.txt
@@ -808,14 +808,14 @@
6004310    6004310    1    1    弩箭    对单体目标造成攻击力<color=#248b12>140%</color>的物理伤害    1    1    1    1    1    0    0    1    10000        1|3        2500    attack                1    8    9    20        4        9999    [[10000]]    500043    1    1800                500042        500041                            
6004320    6004320    1    1    散射    对前排目标造成攻击力<color=#248b12>110%</color>的物理伤害    2    1    1    1    2    0    0    3    10000        1|4        25000    angerskill            60004    1    11    12    23        1    2    300    [[10000]]    500046    1    1800    1            500045        500044                            
60043201    60043201    1    1    灼烧    有<color=#248b12>50%</color>概率施加灼烧,持续3回合,每回合造成攻击力<color=#248b12>50%</color>的物理伤害    0    4    1    1001    6    0    0    0    5000    0        4    0            zhuoshao        5                    4        9999    [[10000]]                                                        10004    300152    
9000011    9000011    1    4    狂风1    追击造成直接伤害后,额外附带目标最大生命值1%伤害,最多不超队伍平均攻击的100%;全队获【狂风】,每层提升2%追击增伤,上限20层,持续至战斗结束    5    11    3    1    6    0    0    0    10000                500000                    2    25    26    40        4        9999    [[10000]]
90000111    90000111    1    1    狂风        5    10    0    0    0    1    0    0    10000    0            0            qinglong                                                                    10007
9000012    9000011    2    4    狂风2    追击造成直接伤害后,额外附带目标最大生命值2%伤害,最多不超队伍平均攻击的150%;全队获【狂风】,每层提升4%追击增伤,上限20层,持续至战斗结束    5    11    3    1    6    0    0    0    10000                1000000                    2    25    26    40        4        9999    [[10000]]
90000121    90000121    1    1    狂风        5    10    0    0    0    1    0    0    10000    0            0            qinglong                                                                    10007
9000013    9000011    3    4    狂风3    追击造成直接伤害后,额外附带目标最大生命值3%伤害,最多不超队伍平均攻击的200%;全队获【狂风】,每层提升6%追击增伤,上限20层,持续至战斗结束    5    11    3    1    6    0    0    0    10000                1500000                    2    25    26    40        4        9999    [[10000]]
90000131    90000131    1    1    狂风        5    10    0    0    0    1    0    0    10000    0            0            qinglong                                                                    10007
9000014    9000011    4    4    狂风4    追击造成直接伤害后,额外附带目标最大生命值4%伤害,最多不超队伍平均攻击的250%;全队获【狂风】,每层提升8%追击增伤,上限20层,持续至战斗结束    5    11    3    1    6    0    0    0    10000                2000000                    2    25    26    40        4        9999    [[10000]]
90000141    90000141    1    1    狂风        5    10    0    0    0    1    0    0    10000    0            0            qinglong                                                                    10007
9000011    9000011    1    4    狂风1    追击造成直接伤害后,额外附带目标最大生命值1%伤害,最多不超队伍平均攻击的100%;全队获【狂风】,每层提升2%追击增伤,上限20层,持续至战斗结束    5    11    3    1    6    0    0    0    10000                500000                    5    35    36    40        4        9999    [[10000]]                                                            10028
90000111    90000111    1    1    狂风        5    10    0    0    0    1    0    0    10000    0            0            qinglong
9000012    9000011    2    4    狂风2    追击造成直接伤害后,额外附带目标最大生命值2%伤害,最多不超队伍平均攻击的150%;全队获【狂风】,每层提升4%追击增伤,上限20层,持续至战斗结束    5    11    3    1    6    0    0    0    10000                1000000                    5    35    36    40        4        9999    [[10000]]                                                            10028
90000121    90000121    1    1    狂风        5    10    0    0    0    1    0    0    10000    0            0            qinglong
9000013    9000011    3    4    狂风3    追击造成直接伤害后,额外附带目标最大生命值3%伤害,最多不超队伍平均攻击的200%;全队获【狂风】,每层提升6%追击增伤,上限20层,持续至战斗结束    5    11    3    1    6    0    0    0    10000                1500000                    5    35    36    40        4        9999    [[10000]]                                                            10028
90000131    90000131    1    1    狂风        5    10    0    0    0    1    0    0    10000    0            0            qinglong
9000014    9000011    4    4    狂风4    追击造成直接伤害后,额外附带目标最大生命值4%伤害,最多不超队伍平均攻击的250%;全队获【狂风】,每层提升8%追击增伤,上限20层,持续至战斗结束    5    11    3    1    6    0    0    0    10000                2000000                    5    35    36    40        4        9999    [[10000]]                                                            10028
90000141    90000141    1    1    狂风        5    10    0    0    0    1    0    0    10000    0            0            qinglong
9000021    9000021    1    4    凝霜1    冰冻目标时,全队获得3%生命的承伤盾及【凝霜】效果,每层对寒气和冰冻目标增伤提升3%,上限15层,持续至战斗结束    5    5    0    1003        1            10000    0        21    500000            hudun        2                    4        9999                                                            10016        
90000211    90000211    1    1    凝霜        5    10    0    0    0    1    0    0    10000    0            0            bingshang                                                                    10007                                    
9000022    9000021    2    4    凝霜2    冰冻目标时,全队获得6%生命的承伤盾及【凝霜】效果,每层对寒气和冰冻目标增伤提升6%,上限15层,持续至战斗结束    5    5    0    1003        1            10000    0        21    1000000            hudun        2                    4        9999                                                            10016        
@@ -832,14 +832,14 @@
90000331    90000331    1    1    焚焰        5    10    0    0    0    1    0    0    10000    0            0            zhuque                                                                    10007                                    
9000034    9000031    4    4    焚焰4    每回合结束,额外结算敌方身上持续伤害总量60%的伤害;对敌方目标附加持续伤害时,全队获得【焚焰】效果,每层提升12%持续增伤,最多叠加20层,持续至战斗结束    5    0    0    0    0    0    0    0    10000                2000000                    5    5    6    16        4        9999    [[10000]]                                                            400073    
90000341    90000341    1    1    焚焰        5    10    0    0    0    1    0    0    10000    0            0            zhuque                                                                    10007                                    
9000041    9000041    1    4    浴血    第2回合后,我方英雄阵亡时,以10%血量将其复活,冷却2回合;每次友方复活时,全队获得【浴血】,每层提升1.5%攻击,上限15层,持续至战斗结束,    5    10    0    0    0    1    0    0    10000    0            500000            xuanwu                                                                    10007
90000411    90000411    1    1    浴血    每间隔2回合,20%血量复活我方一个阵亡英雄    5    8    0    3    0    1    3    1    10000    1            0    passiveskill                2    14    15    26        4    0    9999    [[10000]]
9000042    9000041    2    4    浴血    第2回合后,我方英雄阵亡时,以20%血量将其复活,冷却2回合;每次友方复活时,全队获得【浴血】,每层提升3%攻击,上限15层,持续至战斗结束,    5    10    0    0    0    1    0    0    10000    0            1000000            xuanwu                                                                    10007
90000421    90000421    1    1    浴血    每间隔2回合,25%血量复活我方一个阵亡英雄    5    8    0    3    0    1    3    1    10000    1            0    passiveskill                2    14    15    26        4    0    9999    [[10000]]
9000043    9000041    3    4    浴血    第2回合后,我方英雄阵亡时,以30%血量将其复活,冷却2回合;每次友方复活时,全队获得【浴血】,每层提升4.5%攻击,上限15层,持续至战斗结束,    5    10    0    0    0    1    0    0    10000    0            1500000            xuanwu                                                                    10007
9000041    9000041    1    4    浴血    回合开始时,以10%血量复活1个阵亡武将,冷却2回合;每次友方复活时,全队获得【浴血】,每层提升1.5%攻击,上限15层,持续至战斗结束    5    10    0    0    0    1    0    0    10000    0            500000            xuanwu                                                                    10007
90000411    90000411    1    1    浴血    每间隔2回合,10%血量复活我方一个阵亡英雄    5    8    0    3    0    1    3    1    10000    1            0    passiveskill                2    14    15    26        4    0    9999    [[10000]]
9000042    9000041    2    4    浴血    回合开始时,以20%血量复活1个阵亡武将,冷却2回合;每次友方复活时,全队获得【浴血】,每层提升3%攻击,上限15层,持续至战斗结束    5    10    0    0    0    1    0    0    10000    0            1000000            xuanwu                                                                    10007
90000421    90000421    1    1    浴血    每间隔2回合,20%血量复活我方一个阵亡英雄    5    8    0    3    0    1    3    1    10000    1            0    passiveskill                2    14    15    26        4    0    9999    [[10000]]
9000043    9000041    3    4    浴血    回合开始时,以30%血量复活1个阵亡武将,冷却2回合;每次友方复活时,全队获得【浴血】,每层提升4.5%攻击,上限15层,持续至战斗结束    5    10    0    0    0    1    0    0    10000    0            1500000            xuanwu                                                                    10007
90000431    90000431    1    1    浴血    每间隔2回合,30%血量复活我方一个阵亡英雄    5    8    0    3    0    1    3    1    10000    1            0    passiveskill                2    14    15    26        4    0    9999    [[10000]]                                                                
9000044    9000041    4    4    浴血    第2回合后,我方英雄阵亡时,以40%血量将其复活,冷却2回合;每次友方复活时,全队获得【浴血】,每层提升6%攻击,上限15层,持续至战斗结束,    5    10    0    0    0    1    0    0    10000    0            2000000            xuanwu                                                                    10007
90000441    90000441    1    1    浴血    每间隔2回合,35%血量复活我方一个阵亡英雄    5    8    0    3    0    1    3    1    10000    1            0    passiveskill                2    14    15    26        4    0    9999    [[10000]]
9000044    9000041    4    4    浴血    回合开始时,以40%血量复活1个阵亡武将,冷却2回合;每次友方复活时,全队获得【浴血】,每层提升6%攻击,上限15层,持续至战斗结束    5    10    0    0    0    1    0    0    10000    0            2000000            xuanwu                                                                    10007
90000441    90000441    1    1    浴血    每间隔2回合,40%血量复活我方一个阵亡英雄    5    8    0    3    0    1    3    1    10000    1            0    passiveskill                2    14    15    26        4    0    9999    [[10000]]
9000051    9000051    1    4    破天    暴击时,全队暴击伤害提升2%,最多叠加15层,持续至战斗结束    5    10    0    0    0    1    0    0    10000    0            500000            baoshang1                                                                    10007                                    
9000052    9000051    2    4    破天    暴击时,全队暴击伤害提升4%,最多叠加15层,持续至战斗结束    5    10    0    0    0    1    0    0    10000    0            1000000            baoshang1                                                                    10007                                    
9000053    9000051    3    4    破天    暴击时,全队暴击伤害提升6%,最多叠加15层,持续至战斗结束    5    10    0    0    0    1    0    0    10000    0            1500000            baoshang1                                                                    10007                                    
UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01.atlas.txt
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tex_effect_shandia_01.png
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UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01.atlas.txt.meta
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UIEffect/BattleSpine/610001_tongyong/tex_effect_shandia_01.png.meta
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