| | |
| | | 200145 BattleSpine\520014_Shu_Guanyu 1 1 3 1 0.5
|
| | | 200146 BattleSpine\520014_Shu_Guanyu 1 1 3 1 0.5
|
| | | 200147 BattleSpine\520014_Shu_Guanyu 1 1 3 1 0.5
|
| | | 200151 BattleSpine\520015_Shu_Zhangfei 1 1016_effects_dg_nq_SkeletonData 1 3 1 0.5
|
| | | 200151 BattleSpine\520015_Shu_Zhangfei 1 1016_effects_dg_nq_SkeletonData 1 3 1 100|0 0.5
|
| | | 200152 BattleSpine\520015_Shu_Zhangfei 1 1016_effects_dg_pg_SkeletonData 1 3 1 0 0.5
|
| | | 200153 BattleSpine\520015_Shu_Zhangfei 1 1016_effects_kx_qn_SkeletonData 1 3 1 1.7 -230|-20 0.5
|
| | | 200154 BattleSpine\520015_Shu_Zhangfei 1 1016_effects_shihou_nq_SkeletonData 1 3 1 2.08 10|0 0.55
|
| | | 200154 BattleSpine\520015_Shu_Zhangfei 1 1016_effects_shihou_nq_SkeletonData 1 3 1 2.08 300|0 0.55
|
| | | 200155 BattleSpine\520015_Shu_Zhangfei 1 1016_hit_dg_nq_SkeletonData 1 3 1 0.5
|
| | | 200156 BattleSpine\520015_Shu_Zhangfei 1 1016_hit_dg_pg_SkeletonData 1 3 1 0.5
|
| | | 200161 BattleSpine\520016_Shu_Machao 1 1 3 1 0.5
|
| | |
| | | 5300160 test10 [70,500,1,0] herohead_wu_luxun herohead_big_wu_luxun 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | | 5400010 jiling [50,520,1,0] herohead_qun_jiling herohead_big_qun_jiling 540001_Qun_Jiling/Qun_Jiling_xs_SkeletonData
|
| | | 5400020 guosi [0,480,1.05,0] herohead_qun_guosi herohead_big_qun_guosi 540002_Qun_Guosi/Qun_Guosi_xs_SkeletonData
|
| | | 5400030 lijue [50,450,0.7,0] herohead_qun_lijue herohead_big_qun_lijue 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | | 5400040 zhangbao [50,600,1.06,0] herohead_qun_zhangbao herohead_big_qun_zhangbao 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | | 5400030 lijue [50,450,0.7,0] herohead_qun_lijue herohead_big_qun_lijue 540003_Qun_Lijue/qun_lijue_xs_SkeletonData
|
| | | 5400040 zhangbao [50,600,1.06,0] herohead_qun_zhangbao herohead_big_qun_zhangbao 540004_Qun_Zhangbao/qun_zhangxiaobao_xs_SkeletonData
|
| | | 5400050 hansui [80,500,1,0] herohead_qun_hansui herohead_big_qun_hansui 540005_Qun_Hansui/Qun_Hansui_xs_SkeletonData
|
| | | 5400060 menghuo [-130,450,1.1,0] herohead_qun_menghuo herohead_big_qun_menghuo 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | | 5400070 zhurong [-30,580,1.1,0] herohead_qun_zhurong herohead_big_qun_zhurong 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | | 5400080 hetaihou [-10,550,1.1,0] herohead_qun_hetaihou herohead_big_qun_hetaihou 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | | 5400090 dongbai [10,480,1.1,0] herohead_qun_dongbai herohead_big_qun_dongbai 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | | 5400060 menghuo [-130,450,1.1,0] herohead_qun_menghuo herohead_big_qun_menghuo 540006_Qun_Menghuo/qun_menghuo_xs_SkeletonData
|
| | | 5400070 zhurong [-30,580,1.1,0] herohead_qun_zhurong herohead_big_qun_zhurong 540007_Qun_Zhurong/qun_zhurongfuren_xs_SkeletonData
|
| | | 5400080 hetaihou [-10,550,1.1,0] herohead_qun_hetaihou herohead_big_qun_hetaihou 540008_Qun_Hetaihou/qun_hetaihou_xs_SkeletonData
|
| | | 5400090 dongbai [10,480,1.1,0] herohead_qun_dongbai herohead_big_qun_dongbai 540009_Qun_Dongbai/qun_dongxiaobai_xs_SkeletonData
|
| | | 5400100 beimihu [-20,580,1,0] herohead_qun_beimihu herohead_big_qun_beimihu 540010_Qun_Beimihu/Qun_Beimihu_xs_SkeletonData
|
| | | 5400110 dongzhuo [-110,400,1,0] herohead_qun_dongzhou1 herohead_big_qun_dongzhuo 540011_Qun_Dongzhuo/Qun_Dongzhuo_xs_SkeletonData
|
| | | 5400120 diaochan [0,490,1,0] herohead_qun_diaochan herohead_big_qun_diaochan 540012_Qun_Diaochan/Qun_Diaochan_xs_SkeletonData
|
| | | 5400130 lvlingqi [-50,480,1.2,0] herohead_qun_lvlingqi herohead_big_qun_lvlingqi 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | | 5400130 lvlingqi [-50,480,1.2,0] herohead_qun_lvlingqi herohead_big_qun_lvlingqi 540013_Qun_Lvlingqi/qun_nvqilin_xs_SkeletonData
|
| | | 5400140 lvbu [0,460,1.1,0] herohead_qun_lvbu herohead_big_qun_lvbu 540014_Qun_Lvbu/Qun_Lvbu_xs_SkeletonData
|
| | | 5400150 zhangjiao [0,600,1.1,0] herohead_qun_zhangjiao herohead_big_qun_zhangjiao 540015_Qun_Zhangjiao/Qun_Zhangjiao_xs_SkeletonData
|
| | | 5400160 zuoci [100,450,1,0] herohead_qun_zuoci herohead_big_qun_zuoci 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | | 5400160 zuoci [100,450,1,0] herohead_qun_zuoci herohead_big_qun_zuoci 540016_Qun_Zuoci/qun_zuoci_xs_SkeletonData
|
| | | 6100010 test10 [70,500,1,0] 560001_huang_huangjindaobing/huangjing_daobing_xs_SkeletonData
|
| | | 6100020 test10 [70,500,1,0] 560002_huang_huangjinqiangbing/Npc_qiangbing_xs_SkeletonData
|
| | | 6100030 test10 [70,500,1,0] 560003_huang_huangjindunbing/Huangjing_Dunbing_SkeletonData
|
| | | 6100030 test10 [70,500,1,0] 560003_huang_huangjindunbing/Huangjing_Dunbing_xs_SkeletonData
|
| | | 6100040 test10 [70,500,1,0] 560004_huang_huangjinsheshou/npc_huoqiangshou_xs_SkeletonData
|
| | | 6100050 test10 [70,500,1,0] 560005_huang_wenyidugong/Npc_jianshigongshou_xs_SkeletonData
|
| | | 6100060 test10 [70,500,1,0] 560006_huang_tufu/jiangshishibing_xs_SkeletonData
|
| | |
| | | 2014230 2014230 1 1 飞龙在天·狂 怒气伤害系数提升至<color=#2E8B57>600%</color> 4 9999
|
| | | 2014240 2014240 1 1 神格 每层武圣,额外提升关羽<color=#2E8B57>3%</color>攻击力 4 9999
|
| | | 2015010 2015010 1 1 丈八蛇矛 对敌方单体目标造成攻击力<color=#2E8B57>110%</color>伤害,<color=#2E8B57>20%</color>概率触发普攻追击 1 1 1 1 1 0 0 1 10000 0 0 attack zhangfei1 2 17 18 32 4 100 [[10000]] 200156 200152
|
| | | 2015020 2015020 1 1 当阳啸 对前排3个目标造成攻击力<color=#2E8B57>150%</color>伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低<color=#2E8B57>50%</color>(技能减伤),持续2回合。 2 1 1 1 2 0 0 3 10000 0 0 angerskill zhangfei2 10016 2 8 9|19|68|68|70|72|74|76|78 84 4 100 [[1500],[1500],[1000],[1000],[1000],[1000],[1000],[1000],[1000]] 200156 200153 200154 200151 |
| | | 2015020 2015020 1 1 当阳啸 对前排3个目标造成攻击力<color=#2E8B57>150%</color>伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低<color=#2E8B57>50%</color>(技能减伤),持续2回合。 2 1 1 1 2 0 0 3 10000 0 0 angerskill zhangfei2 10016 2 8 9|19|68|68|70|72|74|76|78 84 4 275 [[1500],[1500],[1000],[1000],[1000],[1000],[1000],[1000],[1000]] 200156 200153 200154 200151 |
| | | 20150201 20150201 1 1 威慑 威慑目标对张飞造成的伤害降低<color=#2E8B57>50%</color>,持续2回合。 0 6 0 0 6 0 0 0 10000 0 4 9999
|
| | | 2015030 2015030 1 1 涿鹿 每次攻击或受到任意伤害时,张飞获得1层怒火,5层怒火时,张飞以普攻进行一次追击 3 0 4 9999 [[10000]]
|
| | | 2015050 2015050 1 1 蚩尤噬血 张飞触发追击或连击时,回复造成伤害<color=#2E8B57>100%</color>的生命值 3 0 4 9999 [[10000]]
|
| | |
| | | 3015220 3015220 1 1 破境 最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color>
|
| | | 3015230 3015230 1 1 赤壁樯橹·狂 基础获得闪避概率提升<color=#2E8B57>至40%</color>
|
| | | 3015240 3015240 1 1 神格 赤阳给敌方施加的灼烧由1层变更为3层
|
| | | 3016010 3016010 1 1 葬秋风 对敌方单体目标造成攻击力<color=#2E8B57>120%</color>法术伤害,<color=#2E8B57>30%</color>概率将当前携带灼烧层数最高的敌方身上的灼烧效果,复制一份给予当前攻击目标 1 1 2 1 0 0 0 1 10000 0 0 luxun1 2 4 300 [[10000]] 100105 |
| | | 3016020 3016020 1 1 火烧连营 对敌方全体造成<color=#2E8B57>50%</color>法术伤害,并引爆一次敌方身上的所有持续伤害 2 1 2 1 0 0 0 6 10000 0 0 luxun2 10068 2 4 300 [[10000]] 100105 |
| | | 3016010 3016010 1 1 葬秋风 对敌方单体目标造成攻击力<color=#2E8B57>120%</color>法术伤害,<color=#2E8B57>30%</color>概率将当前携带灼烧层数最高的敌方身上的灼烧效果,复制一份给予当前攻击目标 1 1 2 1 0 0 0 1 10000 0 0 attack luxun1 2 4 300 [[10000]] 100105 |
| | | 3016020 3016020 1 1 火烧连营 对敌方全体造成<color=#2E8B57>50%</color>法术伤害,并引爆一次敌方身上的所有持续伤害 2 1 2 1 0 0 0 6 10000 0 0 angerskill luxun2 10068 2 4 300 [[10000]] 100105 |
| | | 3016030 3016030 1 1 号令 陆逊为敌方施加灼烧时,为全体友方提升<color=#2E8B57>10%</color>攻击力,最多叠加3层,陆逊死亡时效果消失 3 0 4 300 [[10000]]
|
| | | 3016050 3016050 1 1 英姿 普攻附加灼烧概率提升<color=#2E8B57>至100%</color> 3 0 4 300 [[10000]]
|
| | | 3016070 3016070 1 1 书剑同尘 触发连击时,结算一次目标身上持续伤害,每回合最多触发2次 3 0 4 300 [[10000]]
|
| | |
| | | 4002220 4002220 1 1 破境 最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>
|
| | | 4002230 4002230 1 1 万魂俱灭·狂 技能相互提升<color=#2E8B57>至350%</color>
|
| | | 4002240 4002240 1 1 神格 怒气额外攻击一个目标
|
| | | 4003010 4003010 1 1 掠血 对敌方单体目标造成攻击力<color=#2E8B57>100%</color>物理伤害,<color=#2E8B57>50%</color>概率附加破甲,降低目标<color=#2E8B57>25%</color>防御,持续2回合。 1 1 1 1 1 0 1 1 10000 0 0 lijue1 2 4 300 [[10000]] 100105 |
| | | 4003010 4003010 1 1 掠血 对敌方单体目标造成攻击力<color=#2E8B57>100%</color>物理伤害,<color=#2E8B57>50%</color>概率附加破甲,降低目标<color=#2E8B57>25%</color>防御,持续2回合。 1 1 1 1 1 0 1 1 10000 0 0 attack lijue1 2 10 11|20 37 4 100 [[5000],[5000]] 100105 |
| | | 40030101 40030101 1 1 破甲 <color=#2E8B57>50%</color>概率附加破甲,降低目标<color=#2E8B57>25%</color>防御,持续2回合。 0 6 0 0 0 0 0 0 5000 0 2 4 9999 [[10000]] 10008
|
| | | 4003020 4003020 1 1 烈火焚城 对敌方单体目标造成攻击力<color=#2E8B57>400%</color>物理伤害,自身闪避提升<color=#2E8B57>20%</color>,持续2回合 2 1 1 1 1 0 0 2 10000 0 0 lijue2 10062 2 4 300 [[10000]] 100105 |
| | | 4003020 4003020 1 1 烈火焚城 对敌方单体目标造成攻击力<color=#2E8B57>400%</color>物理伤害,自身闪避提升<color=#2E8B57>20%</color>,持续2回合 2 1 1 1 1 0 0 2 10000 0 0 angerSkill lijue2 10062 2 21 22 33 4 300 [[10000]] 100105 |
| | | 40030201 40030201 1 1 烈火焚城 自身闪避提升<color=#2E8B57>20%</color>,持续2回合 0 5 0 0 5 2 0 1 10000 0 10007
|
| | | 4003030 4003030 1 1 劫掠 每成功闪避1次,获得1层【锐气】,每层使自己的暴击概率+<color=#2E8B57>20%</color>,暴击后清除层数 3 0 4 300 [[10000]]
|
| | | 4003050 4003050 1 1 狂袭 每层锐气使自己的暴击伤害提升<color=#2E8B57>50%</color> 3 0 4 300 [[10000]]
|
| | |
| | | 4003220 4003220 1 1 破境 最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>
|
| | | 4003230 4003230 1 1 烈火焚城·狂 释放怒气后上臂概率提升至<color=#2E8B57>40%</color>
|
| | | 4003240 4003240 1 1 神格 闪避成功后,攻击力提升<color=#2E8B57>20%</color>,持续2回合,最多叠加5层
|
| | | 4004010 4004010 1 1 地公符法 发射治疗波在我方随机目标弹射3次,每次治疗张宝攻击力<color=#2E8B57>45%</color>的生命值,<color=#2E8B57>30%</color>概率净化其身上的控制和减益效果。 1 2 2 5 0 1 0 3 10000 0 0 zhangbao1 2 4 300 [[10000]] |
| | | 4004020 4004020 1 1 太平要术 对我方血量最低的2个目标治疗张宝攻击<color=#2E8B57>160%</color>的生命值,并施加疗愈效果,每回合开始恢复张宝攻击力<color=#2E8B57>70%</color>生命值,持续2回合。 2 1 2 1 0 1 1 2 10000 0 0 zhangbao2 10057 2 4 300 [[10000]] |
| | | 4004010 4004010 1 1 地公符法 发射治疗波在我方随机目标弹射3次,每次治疗张宝攻击力<color=#2E8B57>45%</color>的生命值,<color=#2E8B57>30%</color>概率净化其身上的控制和减益效果。 1 2 2 5 0 1 0 3 10000 0 0 attack zhangbao1 2 19 20 36 4 9999 [[10000]] 200067 |
| | | 4004020 4004020 1 1 太平要术 对我方血量最低的2个目标治疗张宝攻击<color=#2E8B57>160%</color>的生命值,并施加疗愈效果,每回合开始恢复张宝攻击力<color=#2E8B57>70%</color>生命值,持续2回合。 2 1 2 1 0 1 1 2 10000 0 0 angerSkill zhangbao2 10057 2 21 22 36 4 9999 [[10000]] 200067 |
| | | 4004030 4004030 1 1 护佑 对受到控制友军的治疗效果提升<color=#2E8B57>100%</color> 3 0 4 300 [[10000]]
|
| | | 4004050 4004050 1 1 黄天垂怜 格挡提升<color=#2E8B57>10%</color>,触发格挡后,立即净化我方一名目标身上的控制和建议效果。 3 0 4 300 [[10000]]
|
| | | 4004070 4004070 1 1 青囊 触发格挡后,立刻释放一次普攻治疗 3 0 4 300 [[10000]]
|
| | |
| | | 4005220 4005220 1 1 破境 最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>
|
| | | 4005230 4005230 1 1 破甲摧城·狂 驱散目标身上的护盾效果
|
| | | 4005240 4005240 1 1 神格 怒气对中毒目标造成的伤害提升<color=#2E8B57>30%</color>
|
| | | 4006010 4006010 1 1 南蛮劈山 对横排2个目标造成攻击力<color=#2E8B57>60%</color>物理伤害,本次伤害无法闪避。 1 1 1 1 4 0 0 2 10000 0 0 menghuo1 2 4 300 [[10000]] |
| | | 4006020 4006020 1 1 万兽俯首 对敌方全体造成攻击力<color=#2E8B57>105%</color>物理伤害,并有<color=#2E8B57>20%</color>概率降低目标<color=#2E8B57>50%</color>闪避,持续2回合。 2 1 1 1 0 0 0 6 10000 0 0 menghuo2 10059 2 4 300 [[10000]] |
| | | 4006010 4006010 1 1 南蛮劈山 对横排2个目标造成攻击力<color=#2E8B57>60%</color>物理伤害,本次伤害无法闪避。 1 1 1 1 4 0 0 2 10000 0 0 attack menghuo1 2 17 18 32 4 100 [[10000]] 100105 |
| | | 4006020 4006020 1 1 万兽俯首 对敌方全体造成攻击力<color=#2E8B57>105%</color>物理伤害,并有<color=#2E8B57>20%</color>概率降低目标<color=#2E8B57>50%</color>闪避,持续2回合。 2 1 1 1 0 0 0 6 10000 0 0 angerSkill menghuo2 10059 2 13 14|24|33|45 58 4 100 [[2000],[2000],[2000],[4000]] 100105 |
| | | 40060201 40060201 1 1 万兽俯首 并有<color=#2E8B57>20%</color>概率降低目标<color=#2E8B57>50%</color>闪避,持续2回合。 0 6 0 0 6 0 0 0 2000 0 4 9999 [[10000]] 10008
|
| | | 4006030 4006030 1 1 藤甲 受控制后,防御力提升<color=#2E8B57>50%</color>,持续2回合 3 0 4 300 [[10000]]
|
| | | 4006050 4006050 1 1 象冢 自身死亡后,为场上剩余友军施加孟获攻击力<color=#2E8B57>500%</color>的护盾,持续3回合 3 0 4 300 [[10000]]
|
| | | 4006070 4006070 1 1 御兽 自身提升<color=#2E8B57>20%</color>格挡概率,每次格挡成功,获得<color=#2E8B57>6%</color>最大生命值护盾。 3 0 4 300 [[10000]]
|
| | | 4006080 4006080 1 1 怒气 初始获得<color=#2E8B57>50</color>点怒气 3 0 0 6 5 1 0 0 10000 0 4 300 [[10000]]
|
| | | 4006090 4006090 1 1 升变 受到控制后,防御力提升<color=#2E8B57>200%</color> 3 0 4 300 [[10000]]
|
| | | 4007010 4007010 1 1 八纳洞主 每个大回合开始为自己增加<color=#2E8B57>25</color>点怒气,不进行普攻,无法触发连击(可反击) 1 0 2 6 5 1 0 1 10000 0 0 zhurong1 10058 2 4 300 [[10000]] |
| | | 4007020 4007020 1 1 飞火流星 无论当前多少怒气值都可释放,对敌方全体造成攻击力<color=#2E8B57>160%</color>的法术伤害,每消耗1点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害,释放怒气后眩晕自己1回合,不可驱散 2 1 2 1 0 0 0 6 10000 0 0 zhurong2 2 4 300 [[10000]] |
| | | 4007010 4007010 1 1 八纳洞主 每个大回合开始为自己增加<color=#2E8B57>25</color>点怒气,不进行普攻,无法触发连击(可反击) 1 0 2 6 5 1 0 1 10000 0 0 attack zhurong1 10058 2 1 1 1 4 300 [[10000]] |
| | | 4007020 4007020 1 1 飞火流星 无论当前多少怒气值都可释放,对敌方全体造成攻击力<color=#2E8B57>160%</color>的法术伤害,每消耗1点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害,释放怒气后眩晕自己1回合,不可驱散 2 1 2 1 0 0 0 6 10000 0 0 angerSkill zhurong2 2 16 17|23|28|32 39 4 300 [[2000],[2000],[2000],[4000]] 100105 |
| | | 4006210 4006210 1 1 万兽俯首·极 怒气伤害系数提升<color=#2E8B57>至200%</color>
|
| | | 4006220 4006220 1 1 破境 最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color>
|
| | | 4006230 4006230 1 1 万兽俯首·狂 额外有<color=#2E8B57>20%</color>概率降低目中目标<color=#2E8B57>50%</color>抗闪避
|
| | |
| | | 4007220 4007220 1 1 破境 最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>
|
| | | 4007230 4007230 1 1 飞火流星·狂 每消耗一点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害变更为<color=#2E8B57>1.5%</color>
|
| | | 4007240 4007240 1 1 神格 释放怒气击晕自身时,获得攻击力<color=#2E8B57>100%</color>护盾,护盾持续1回合
|
| | | 4008010 4008010 1 1 鸾袖 对随机3个敌方目标造成攻击力<color=#2E8B57>60%</color>法术伤害,并有<color=#2E8B57>30%</color>附加1回合脆弱,友方攻击脆弱目标时,额外获得<color=#2E8B57>10%</color>吸血 1 1 2 1 0 0 0 3 10000 0 0 hetaihou1 shehun 2 4 300 [[10000]] |
| | | 4008020 4008020 1 1 阴后威仪 对敌方前排3个目标造成攻击力<color=#2E8B57>150%</color>法术伤害,释放怒气消耗<color=#2E8B57>10%</color>血量,使本次伤害额外附带消耗血量<color=#2E8B57>150%</color>的伤害,血量不足释放时,技能变更为自陨(自爆),依然视为消耗<color=#2E8B57>10%</color>血量,且额外伤害由<color=#2E8B57>150%</color>提升至<color=#2E8B57>200%</color>,自爆效果结束后,自身死亡。(自爆类若仅剩自己一人,自爆炸死对面,先判断本次伤害,自爆结束再将自己血量清零,自爆炸死对面算自己胜) 2 1 2 1 2 0 0 3 10000 0 0 hetaihou2 10061 2 4 300 [[10000]] |
| | | 4008010 4008010 1 1 鸾袖 对随机3个敌方目标造成攻击力<color=#2E8B57>60%</color>法术伤害,并有<color=#2E8B57>30%</color>附加1回合脆弱,友方攻击脆弱目标时,额外获得<color=#2E8B57>10%</color>吸血 1 1 2 1 0 0 0 3 10000 0 0 attack hetaihou1 shehun 2 13 14|18|22|28 39 4 300 [[2000],[2000],[2000],[4000]] 100105 |
| | | 4008020 4008020 1 1 阴后威仪 对敌方前排3个目标造成攻击力<color=#2E8B57>150%</color>法术伤害,释放怒气消耗<color=#2E8B57>10%</color>血量,使本次伤害额外附带消耗血量<color=#2E8B57>150%</color>的伤害,血量不足释放时,技能变更为自陨(自爆),依然视为消耗<color=#2E8B57>10%</color>血量,且额外伤害由<color=#2E8B57>150%</color>提升至<color=#2E8B57>200%</color>,自爆效果结束后,自身死亡。(自爆类若仅剩自己一人,自爆炸死对面,先判断本次伤害,自爆结束再将自己血量清零,自爆炸死对面算自己胜) 2 1 2 1 2 0 0 3 10000 0 0 angerSkill hetaihou2 10061 2 34 35 53 4 300 [[10000]] 100105 |
| | | 4008030 4008030 1 1 密诏 附加脆弱概率提升<color=#2E8B57>至60%</color>,吸血效果提升至<color=#2E8B57>20%</color> 3 0 4 300 [[10000]]
|
| | | 4008050 4008050 1 1 鸩酒 自身对脆弱目标造成伤害提升<color=#2E8B57>30%</color> 3 0 4 300 [[10000]]
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| | | 4008070 4008070 1 1 汉宫 自身死亡后,对全体敌方造成一次攻击力<color=#2E8B57>50%</color>的物理伤害,并有<color=#2E8B57>50%</color>概率附加阴咒,携带目标吸血抵抗下降<color=#2E8B57>50%</color>,持续3回合 3 0 4 300 [[10000]]
|
| | |
| | | 4008220 4008220 1 1 破境 最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>
|
| | | 4008230 4008230 1 1 阴后威仪·狂 怒气吸血概率提升<color=#2E8B57>30%</color>
|
| | | 4008240 4008240 1 1 神格 吸血概率提升<color=#2E8B57>20%</color>
|
| | | 4009010 4009010 1 1 魔姬 消耗<color=#2E8B57>5%</color>血量,对敌方单体目标造成攻击力<color=#2E8B57>275%</color>物理伤害 1 1 1 1 1 0 0 1 10000 0 0 dongbai1 2 4 300 [[10000]] |
| | | 4009020 4009020 1 1 同命锁 对敌方攻击最高的1个目标造成攻击力<color=#2E8B57>450%</color>物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合,自己获得2回合狂怒,主动为血最低的队友抵挡2次直接攻击。 2 1 1 1 0 0 5 1 10000 0 0 dongbai2 suoming 10056 2 4 300 [[10000]] |
| | | 4009010 4009010 1 1 魔姬 消耗<color=#2E8B57>5%</color>血量,对敌方单体目标造成攻击力<color=#2E8B57>275%</color>物理伤害 1 1 1 1 1 0 0 1 10000 0 0 attack dongbai1 2 12 13|18 32 4 200 [[5000],[5000]] 100105 |
| | | 4009020 4009020 1 1 同命锁 对敌方攻击最高的1个目标造成攻击力<color=#2E8B57>450%</color>物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合,自己获得2回合狂怒,主动为血最低的队友抵挡2次直接攻击。 2 1 1 1 0 0 5 1 10000 0 0 angerSkill dongbai2 suoming 10056 2 14 15|20|36 58 4 200 [[2000],[2000],[6000]] 100105 |
| | | 4009030 4009030 1 1 狂歌 战斗开始,自己获得5点【狂热】值,每回合降低1点,每点存在1点【狂热】值,提升自己<color=#2E8B57>10%</color>攻击力<color=#2E8B57>,复活将回满【狂热】值 3 0 4 300 [[10000]]
|
| | | 4009050 4009050 1 1 烛世 董白死亡后,我方全体武将获得<color=#2E8B57>25%</color>的增伤,持续3回合,死亡时自身每剩余1点【狂热】,增伤额外提升<color=#2E8B57>5%</color>,群雄阵营提升<color=#2E8B57>10%</color> 3 0 4 300 [[10000]]
|
| | | 4009070 4009070 1 1 天罗 每降低<color=#2E8B57>1%</color>最大生命值,提升<color=#2E8B57>0.5%</color>最终增伤 3 0 4 300 [[10000]]
|
| | |
| | | 4012220 4012220 1 1 破境 最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>
|
| | | 4012230 4012230 1 1 红颜枯骨·狂 怒气伤害系数提升至<color=#2E8B57>180%</color>
|
| | | 4012240 4012240 1 1 神格 魅惑时间提升至2回合
|
| | | 4013010 4013010 1 1 飞将遗戟 对敌方后排单体目标造成攻击力<color=#2E8B57>115%</color>物理伤害,额外恢复<color=#2E8B57>25</color>点怒气 1 1 1 1 3 0 0 1 10000 0 0 lvlingqi1 2 4 300 [[10000]] |
| | | 4013020 4013020 1 1 温侯余烈 对敌方后排3个目标造成攻击力<color=#2E8B57>180%</color>物理伤害,造成伤害的<color=#2E8B57>50%</color>转化分摊给友方进行治疗 2 1 1 1 3 0 0 3 10000 0 0 lvlingqi2 10052 2 4 300 [[10000]] |
| | | 4013010 4013010 1 1 飞将遗戟 对敌方后排单体目标造成攻击力<color=#2E8B57>115%</color>物理伤害,额外恢复<color=#2E8B57>25</color>点怒气 1 1 1 1 3 0 0 1 10000 0 0 attack lvlingqi1 2 26 27 49 4 100 [[10000]] 100105 |
| | | 4013020 4013020 1 1 温侯余烈 对敌方后排3个目标造成攻击力<color=#2E8B57>180%</color>物理伤害,造成伤害的<color=#2E8B57>50%</color>转化分摊给友方进行治疗 2 1 1 1 3 0 0 3 10000 0 0 angerSkill lvlingqi2 10052 2 28 29|35|43|61 85 4 300 [[2000],[2000],[2000],[4000]] 100105 |
| | | 4013030 4013030 1 1 赤兔踏炎 友方死亡时立刻释放一次怒气,解除自身控制,并立刻消耗当前所有怒气,释放1次怒气技 3 0 4 300 [[10000]]
|
| | | 4013050 4013050 1 1 陷阵无回 受到的单次伤害最高不超最大生命值<color=#2E8B57>15%</color> 3 0 4 300 [[10000]]
|
| | | 4013070 4013070 1 1 狼骑 战斗开始5个回合内,若吕玲绮在场,敌方男性获取怒气降低<color=#2E8B57>50%</color> 3 0 4 300 [[10000]]
|
| | |
| | | 4015220 4015220 1 1 破境 最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>
|
| | | 4015230 4015230 1 1 苍天已死·狂 首次释放怒气击晕概率提升至<color=#2E8B57>50%</color>
|
| | | 4015240 4015240 1 1 神格 落雷伤害概率提升至<color=#2E8B57>150%</color>
|
| | | 4016010 4016010 1 1 生死符 为我方血量最低的3名友方恢复左慈攻击力<color=#2E8B57>60%</color>的生命值 1 1 2 1 0 0 1 1 10000 0 0 zuoci1 2 4 300 [[10000]] |
| | | 4016020 4016020 1 1 镜花水月 释放怒气后以<color=#2E8B57>15%</color>血量复活1个已方已死亡英雄,并为其恢复左慈攻击力<color=#2E8B57>150%</color>的生命值,若无可复活武将,为生命最低的友军恢复攻击力<color=#2E8B57>300%</color>的生命值 2 1 2 1 4 0 0 2 10000 0 0 zuoci2 10067 2 4 300 [[10000]] |
| | | 4016010 4016010 1 1 生死符 为我方血量最低的3名友方恢复左慈攻击力<color=#2E8B57>60%</color>的生命值 1 1 2 1 0 0 1 1 10000 0 0 angerSkill zuoci1 2 24 25 35 4 300 [[10000]] 200067 |
| | | 4016020 4016020 1 1 镜花水月 释放怒气后以<color=#2E8B57>15%</color>血量复活1个已方已死亡英雄,并为其恢复左慈攻击力<color=#2E8B57>150%</color>的生命值,若无可复活武将,为生命最低的友军恢复攻击力<color=#2E8B57>300%</color>的生命值 2 1 2 1 4 0 0 2 10000 0 0 attack zuoci2 10067 2 21 22|33|44|55 60 4 300 [[2000],[2000],[2000],[4000]] 200067 |
| | | 4016030 4016030 1 1 生生不息 普攻额外对血量最低的1目标施加愈合之风,每回合恢复左慈攻击力<color=#2E8B57>50%</color>的生命值,持续2回合 3 0 4 300 [[10000]]
|
| | | 4016050 4016050 1 1 撒豆成兵 自身死亡时,以<color=#2E8B57>10%</color>血量复活最多2随机名友军,并为我方治疗左慈攻击力<color=#2E8B57>500%</color>生命值,本次治疗由我方全体友军平摊治疗量 3 0 4 300 [[10000]]
|
| | | 4016060 4016060 1 1 特性 闪避时为战力最高武将解除控制,并附加1回合免控效果 3 0 4 300 [[10000]]
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