gwj
2025-10-23 a4bd15fdda9d33fd77225d329fec4601cf03efb3
11111 像素战斗资源配置
10个文件已修改
96个文件已添加
2751 ■■■■■ 已修改文件
Config/Effect.txt 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/HeroSkin.txt 18 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 38 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520015_Shu_Zhangfei/Shu_Zhangfei_xs.atlas.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520015_Shu_Zhangfei/Shu_Zhangfei_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520015_Shu_Zhangfei/Shu_Zhangfei_xs.png.meta 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520015_Shu_Zhangfei/Shu_Zhangfei_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520015_Shu_Zhangfei/Shu_Zhangfei_xs_Atlas.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520015_Shu_Zhangfei/Shu_Zhangfei_xs_Material.mat 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520015_Shu_Zhangfei/Shu_Zhangfei_xs_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs.atlas.txt 59 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540003_Qun_Lijue/qun_lijue_xs_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs.atlas.txt 65 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540004_Qun_Zhangbao/qun_zhangxiaobao_xs_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs.atlas.txt 59 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540006_Qun_Menghuo/qun_menghuo_xs_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs.atlas.txt 75 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540007_Qun_Zhurong/qun_zhurongfuren_xs_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs.atlas.txt 84 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540008_Qun_Hetaihou/qun_hetaihou_xs_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs.atlas.txt 59 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540009_Qun_Dongbai/qun_dongxiaobai_xs_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs.atlas.txt 87 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540013_Qun_Lvlingqi/qun_nvqilin_xs_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs.atlas.txt 70 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/540016_Qun_Zuoci/qun_zuoci_xs_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt
@@ -239,10 +239,10 @@
200145    BattleSpine\520014_Shu_Guanyu    1                        1    3        1            0.5
200146    BattleSpine\520014_Shu_Guanyu    1                        1    3        1            0.5
200147    BattleSpine\520014_Shu_Guanyu    1                        1    3        1            0.5
200151    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_dg_nq_SkeletonData                    1    3        1            0.5
200151    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_dg_nq_SkeletonData                    1    3        1        100|0    0.5
200152    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_dg_pg_SkeletonData                    1    3        1    0        0.5
200153    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_kx_qn_SkeletonData                    1    3        1    1.7    -230|-20    0.5
200154    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_shihou_nq_SkeletonData                    1    3        1    2.08    10|0    0.55
200154    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_shihou_nq_SkeletonData                    1    3        1    2.08    300|0    0.55
200155    BattleSpine\520015_Shu_Zhangfei    1    1016_hit_dg_nq_SkeletonData                    1    3        1            0.5
200156    BattleSpine\520015_Shu_Zhangfei    1    1016_hit_dg_pg_SkeletonData                    1    3        1            0.5
200161    BattleSpine\520016_Shu_Machao    1                        1    3        1            0.5
Config/HeroSkin.txt
@@ -51,23 +51,23 @@
5300160                    test10    [70,500,1,0]    herohead_wu_luxun    herohead_big_wu_luxun    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400010                    jiling    [50,520,1,0]    herohead_qun_jiling    herohead_big_qun_jiling    540001_Qun_Jiling/Qun_Jiling_xs_SkeletonData
5400020                    guosi    [0,480,1.05,0]    herohead_qun_guosi    herohead_big_qun_guosi    540002_Qun_Guosi/Qun_Guosi_xs_SkeletonData
5400030                    lijue    [50,450,0.7,0]    herohead_qun_lijue    herohead_big_qun_lijue    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400040                    zhangbao    [50,600,1.06,0]    herohead_qun_zhangbao    herohead_big_qun_zhangbao    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400030                    lijue    [50,450,0.7,0]    herohead_qun_lijue    herohead_big_qun_lijue    540003_Qun_Lijue/qun_lijue_xs_SkeletonData
5400040                    zhangbao    [50,600,1.06,0]    herohead_qun_zhangbao    herohead_big_qun_zhangbao    540004_Qun_Zhangbao/qun_zhangxiaobao_xs_SkeletonData
5400050                    hansui    [80,500,1,0]    herohead_qun_hansui    herohead_big_qun_hansui    540005_Qun_Hansui/Qun_Hansui_xs_SkeletonData
5400060                    menghuo    [-130,450,1.1,0]    herohead_qun_menghuo    herohead_big_qun_menghuo    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400070                    zhurong    [-30,580,1.1,0]    herohead_qun_zhurong    herohead_big_qun_zhurong    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400080                    hetaihou    [-10,550,1.1,0]    herohead_qun_hetaihou    herohead_big_qun_hetaihou    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400090                    dongbai    [10,480,1.1,0]    herohead_qun_dongbai    herohead_big_qun_dongbai    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400060                    menghuo    [-130,450,1.1,0]    herohead_qun_menghuo    herohead_big_qun_menghuo    540006_Qun_Menghuo/qun_menghuo_xs_SkeletonData
5400070                    zhurong    [-30,580,1.1,0]    herohead_qun_zhurong    herohead_big_qun_zhurong    540007_Qun_Zhurong/qun_zhurongfuren_xs_SkeletonData
5400080                    hetaihou    [-10,550,1.1,0]    herohead_qun_hetaihou    herohead_big_qun_hetaihou    540008_Qun_Hetaihou/qun_hetaihou_xs_SkeletonData
5400090                    dongbai    [10,480,1.1,0]    herohead_qun_dongbai    herohead_big_qun_dongbai    540009_Qun_Dongbai/qun_dongxiaobai_xs_SkeletonData
5400100                    beimihu    [-20,580,1,0]    herohead_qun_beimihu    herohead_big_qun_beimihu    540010_Qun_Beimihu/Qun_Beimihu_xs_SkeletonData
5400110                    dongzhuo    [-110,400,1,0]    herohead_qun_dongzhou1    herohead_big_qun_dongzhuo    540011_Qun_Dongzhuo/Qun_Dongzhuo_xs_SkeletonData
5400120                    diaochan    [0,490,1,0]    herohead_qun_diaochan    herohead_big_qun_diaochan    540012_Qun_Diaochan/Qun_Diaochan_xs_SkeletonData
5400130                    lvlingqi    [-50,480,1.2,0]    herohead_qun_lvlingqi    herohead_big_qun_lvlingqi    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400130                    lvlingqi    [-50,480,1.2,0]    herohead_qun_lvlingqi    herohead_big_qun_lvlingqi    540013_Qun_Lvlingqi/qun_nvqilin_xs_SkeletonData
5400140                    lvbu    [0,460,1.1,0]    herohead_qun_lvbu    herohead_big_qun_lvbu    540014_Qun_Lvbu/Qun_Lvbu_xs_SkeletonData
5400150                    zhangjiao    [0,600,1.1,0]    herohead_qun_zhangjiao    herohead_big_qun_zhangjiao    540015_Qun_Zhangjiao/Qun_Zhangjiao_xs_SkeletonData
5400160                    zuoci    [100,450,1,0]    herohead_qun_zuoci    herohead_big_qun_zuoci    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5400160                    zuoci    [100,450,1,0]    herohead_qun_zuoci    herohead_big_qun_zuoci    540016_Qun_Zuoci/qun_zuoci_xs_SkeletonData
6100010                    test10    [70,500,1,0]            560001_huang_huangjindaobing/huangjing_daobing_xs_SkeletonData
6100020                    test10    [70,500,1,0]            560002_huang_huangjinqiangbing/Npc_qiangbing_xs_SkeletonData
6100030                    test10    [70,500,1,0]            560003_huang_huangjindunbing/Huangjing_Dunbing_SkeletonData
6100030                    test10    [70,500,1,0]            560003_huang_huangjindunbing/Huangjing_Dunbing_xs_SkeletonData
6100040                    test10    [70,500,1,0]            560004_huang_huangjinsheshou/npc_huoqiangshou_xs_SkeletonData
6100050                    test10    [70,500,1,0]            560005_huang_wenyidugong/Npc_jianshigongshou_xs_SkeletonData
6100060                    test10    [70,500,1,0]            560006_huang_tufu/jiangshishibing_xs_SkeletonData
Config/Skill.txt
@@ -392,7 +392,7 @@
2014230    2014230    1    1    飞龙在天·狂    怒气伤害系数提升至<color=#2E8B57>600%</color>                                                                                    4        9999                                                        
2014240    2014240    1    1    神格    每层武圣,额外提升关羽<color=#2E8B57>3%</color>攻击力                                                                                    4        9999                                                        
2015010    2015010    1    1    丈八蛇矛    对敌方单体目标造成攻击力<color=#2E8B57>110%</color>伤害,<color=#2E8B57>20%</color>概率触发普攻追击    1    1    1    1    1    0    0    1    10000    0    0    attack    zhangfei1            2    17    18    32        4        100    [[10000]]                            200156                200152        
2015020    2015020    1    1    当阳啸    对前排3个目标造成攻击力<color=#2E8B57>150%</color>伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低<color=#2E8B57>50%</color>(技能减伤),持续2回合。    2    1    1    1    2    0    0    3    10000    0    0    angerskill    zhangfei2        10016    2    8    9|19|68|68|70|72|74|76|78    84        4        100    [[1500],[1500],[1000],[1000],[1000],[1000],[1000],[1000],[1000]]                            200156        200153    200154    200151
2015020    2015020    1    1    当阳啸    对前排3个目标造成攻击力<color=#2E8B57>150%</color>伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低<color=#2E8B57>50%</color>(技能减伤),持续2回合。    2    1    1    1    2    0    0    3    10000    0    0    angerskill    zhangfei2        10016    2    8    9|19|68|68|70|72|74|76|78    84        4        275    [[1500],[1500],[1000],[1000],[1000],[1000],[1000],[1000],[1000]]                            200156        200153    200154    200151
20150201    20150201    1    1    威慑    威慑目标对张飞造成的伤害降低<color=#2E8B57>50%</color>,持续2回合。    0    6    0    0    6    0    0    0    10000    0                                            4        9999                                                        
2015030    2015030    1    1    涿鹿    每次攻击或受到任意伤害时,张飞获得1层怒火,5层怒火时,张飞以普攻进行一次追击    3                                        0                                        4        9999    [[10000]]                                                    
2015050    2015050    1    1    蚩尤噬血    张飞触发追击或连击时,回复造成伤害<color=#2E8B57>100%</color>的生命值    3                                        0                                        4        9999    [[10000]]                                                    
@@ -602,8 +602,8 @@
3015220    3015220    1    1    破境    最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color>                                                                                                                                                    
3015230    3015230    1    1    赤壁樯橹·狂    基础获得闪避概率提升<color=#2E8B57>至40%</color>                                                                                                                                                    
3015240    3015240    1    1    神格    赤阳给敌方施加的灼烧由1层变更为3层                                                                                                                                                    
3016010    3016010    1    1    葬秋风    对敌方单体目标造成攻击力<color=#2E8B57>120%</color>法术伤害,<color=#2E8B57>30%</color>概率将当前携带灼烧层数最高的敌方身上的灼烧效果,复制一份给予当前攻击目标    1    1    2    1    0    0    0    1    10000    0    0        luxun1            2                    4        300    [[10000]]                            100105
3016020    3016020    1    1    火烧连营    对敌方全体造成<color=#2E8B57>50%</color>法术伤害,并引爆一次敌方身上的所有持续伤害    2    1    2    1    0    0    0    6    10000    0    0        luxun2        10068    2                    4        300    [[10000]]                            100105
3016010    3016010    1    1    葬秋风    对敌方单体目标造成攻击力<color=#2E8B57>120%</color>法术伤害,<color=#2E8B57>30%</color>概率将当前携带灼烧层数最高的敌方身上的灼烧效果,复制一份给予当前攻击目标    1    1    2    1    0    0    0    1    10000    0    0    attack    luxun1            2                    4        300    [[10000]]                            100105
3016020    3016020    1    1    火烧连营    对敌方全体造成<color=#2E8B57>50%</color>法术伤害,并引爆一次敌方身上的所有持续伤害    2    1    2    1    0    0    0    6    10000    0    0    angerskill    luxun2        10068    2                    4        300    [[10000]]                            100105
3016030    3016030    1    1    号令    陆逊为敌方施加灼烧时,为全体友方提升<color=#2E8B57>10%</color>攻击力,最多叠加3层,陆逊死亡时效果消失    3                                        0                                        4        300    [[10000]]                                                    
3016050    3016050    1    1    英姿    普攻附加灼烧概率提升<color=#2E8B57>至100%</color>    3                                        0                                        4        300    [[10000]]                                                    
3016070    3016070    1    1    书剑同尘    触发连击时,结算一次目标身上持续伤害,每回合最多触发2次    3                                        0                                        4        300    [[10000]]                                                    
@@ -636,9 +636,9 @@
4002220    4002220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                    
4002230    4002230    1    1    万魂俱灭·狂    技能相互提升<color=#2E8B57>至350%</color>                                                                                                                                                    
4002240    4002240    1    1    神格    怒气额外攻击一个目标                                                                                                                                                    
4003010    4003010    1    1    掠血    对敌方单体目标造成攻击力<color=#2E8B57>100%</color>物理伤害,<color=#2E8B57>50%</color>概率附加破甲,降低目标<color=#2E8B57>25%</color>防御,持续2回合。    1    1    1    1    1    0    1    1    10000    0    0        lijue1            2                    4        300    [[10000]]                            100105
4003010    4003010    1    1    掠血    对敌方单体目标造成攻击力<color=#2E8B57>100%</color>物理伤害,<color=#2E8B57>50%</color>概率附加破甲,降低目标<color=#2E8B57>25%</color>防御,持续2回合。    1    1    1    1    1    0    1    1    10000    0    0    attack    lijue1            2    10    11|20    37        4        100    [[5000],[5000]]                            100105
40030101    40030101    1    1    破甲    <color=#2E8B57>50%</color>概率附加破甲,降低目标<color=#2E8B57>25%</color>防御,持续2回合。    0    6    0    0    0    0    0    0    5000    0                        2                    4        9999    [[10000]]                            10008                        
4003020    4003020    1    1    烈火焚城    对敌方单体目标造成攻击力<color=#2E8B57>400%</color>物理伤害,自身闪避提升<color=#2E8B57>20%</color>,持续2回合    2    1    1    1    1    0    0    2    10000    0    0        lijue2        10062    2                    4        300    [[10000]]                            100105
4003020    4003020    1    1    烈火焚城    对敌方单体目标造成攻击力<color=#2E8B57>400%</color>物理伤害,自身闪避提升<color=#2E8B57>20%</color>,持续2回合    2    1    1    1    1    0    0    2    10000    0    0    angerSkill    lijue2        10062    2    21    22    33        4        300    [[10000]]                            100105
40030201    40030201    1    1    烈火焚城    自身闪避提升<color=#2E8B57>20%</color>,持续2回合    0    5    0    0    5    2    0    1    10000    0                                                                                    10007                        
4003030    4003030    1    1    劫掠    每成功闪避1次,获得1层【锐气】,每层使自己的暴击概率+<color=#2E8B57>20%</color>,暴击后清除层数    3                                        0                                        4        300    [[10000]]                                                    
4003050    4003050    1    1    狂袭    每层锐气使自己的暴击伤害提升<color=#2E8B57>50%</color>    3                                        0                                        4        300    [[10000]]                                                    
@@ -649,8 +649,8 @@
4003220    4003220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                    
4003230    4003230    1    1    烈火焚城·狂    释放怒气后上臂概率提升至<color=#2E8B57>40%</color>                                                                                                                                                    
4003240    4003240    1    1    神格    闪避成功后,攻击力提升<color=#2E8B57>20%</color>,持续2回合,最多叠加5层                                                                                                                                                    
4004010    4004010    1    1    地公符法    发射治疗波在我方随机目标弹射3次,每次治疗张宝攻击力<color=#2E8B57>45%</color>的生命值,<color=#2E8B57>30%</color>概率净化其身上的控制和减益效果。    1    2    2    5    0    1    0    3    10000    0    0        zhangbao1            2                    4        300    [[10000]]
4004020    4004020    1    1    太平要术    对我方血量最低的2个目标治疗张宝攻击<color=#2E8B57>160%</color>的生命值,并施加疗愈效果,每回合开始恢复张宝攻击力<color=#2E8B57>70%</color>生命值,持续2回合。    2    1    2    1    0    1    1    2    10000    0    0        zhangbao2        10057    2                    4        300    [[10000]]
4004010    4004010    1    1    地公符法    发射治疗波在我方随机目标弹射3次,每次治疗张宝攻击力<color=#2E8B57>45%</color>的生命值,<color=#2E8B57>30%</color>概率净化其身上的控制和减益效果。    1    2    2    5    0    1    0    3    10000    0    0    attack    zhangbao1            2    19    20    36        4        9999    [[10000]]                            200067
4004020    4004020    1    1    太平要术    对我方血量最低的2个目标治疗张宝攻击<color=#2E8B57>160%</color>的生命值,并施加疗愈效果,每回合开始恢复张宝攻击力<color=#2E8B57>70%</color>生命值,持续2回合。    2    1    2    1    0    1    1    2    10000    0    0    angerSkill    zhangbao2        10057    2    21    22    36        4        9999    [[10000]]                            200067
4004030    4004030    1    1    护佑    对受到控制友军的治疗效果提升<color=#2E8B57>100%</color>    3                                        0                                        4        300    [[10000]]                                                    
4004050    4004050    1    1    黄天垂怜    格挡提升<color=#2E8B57>10%</color>,触发格挡后,立即净化我方一名目标身上的控制和建议效果。    3                                        0                                        4        300    [[10000]]                                                    
4004070    4004070    1    1    青囊    触发格挡后,立刻释放一次普攻治疗    3                                        0                                        4        300    [[10000]]                                                    
@@ -671,16 +671,16 @@
4005220    4005220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                    
4005230    4005230    1    1    破甲摧城·狂    驱散目标身上的护盾效果                                                                                                                                                    
4005240    4005240    1    1    神格    怒气对中毒目标造成的伤害提升<color=#2E8B57>30%</color>                                                                                                                                                    
4006010    4006010    1    1    南蛮劈山    对横排2个目标造成攻击力<color=#2E8B57>60%</color>物理伤害,本次伤害无法闪避。    1    1    1    1    4    0    0    2    10000    0    0        menghuo1            2                    4        300    [[10000]]
4006020    4006020    1    1    万兽俯首    对敌方全体造成攻击力<color=#2E8B57>105%</color>物理伤害,并有<color=#2E8B57>20%</color>概率降低目标<color=#2E8B57>50%</color>闪避,持续2回合。    2    1    1    1    0    0    0    6    10000    0    0        menghuo2        10059    2                    4        300    [[10000]]
4006010    4006010    1    1    南蛮劈山    对横排2个目标造成攻击力<color=#2E8B57>60%</color>物理伤害,本次伤害无法闪避。    1    1    1    1    4    0    0    2    10000    0    0    attack    menghuo1            2    17    18    32        4        100    [[10000]]                            100105
4006020    4006020    1    1    万兽俯首    对敌方全体造成攻击力<color=#2E8B57>105%</color>物理伤害,并有<color=#2E8B57>20%</color>概率降低目标<color=#2E8B57>50%</color>闪避,持续2回合。    2    1    1    1    0    0    0    6    10000    0    0    angerSkill    menghuo2        10059    2    13    14|24|33|45    58        4        100    [[2000],[2000],[2000],[4000]]                            100105
40060201    40060201    1    1    万兽俯首    并有<color=#2E8B57>20%</color>概率降低目标<color=#2E8B57>50%</color>闪避,持续2回合。    0    6    0    0    6    0    0    0    2000    0                                            4        9999    [[10000]]                            10008                        
4006030    4006030    1    1    藤甲    受控制后,防御力提升<color=#2E8B57>50%</color>,持续2回合    3                                        0                                        4        300    [[10000]]                                                    
4006050    4006050    1    1    象冢    自身死亡后,为场上剩余友军施加孟获攻击力<color=#2E8B57>500%</color>的护盾,持续3回合    3                                        0                                        4        300    [[10000]]                                                    
4006070    4006070    1    1    御兽    自身提升<color=#2E8B57>20%</color>格挡概率,每次格挡成功,获得<color=#2E8B57>6%</color>最大生命值护盾。    3                                        0                                        4        300    [[10000]]                                                    
4006080    4006080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000        0                                        4        300    [[10000]]                                                    
4006090    4006090    1    1    升变    受到控制后,防御力提升<color=#2E8B57>200%</color>    3                                        0                                        4        300    [[10000]]                                                    
4007010    4007010    1    1    八纳洞主    每个大回合开始为自己增加<color=#2E8B57>25</color>点怒气,不进行普攻,无法触发连击(可反击)    1    0    2    6    5    1    0    1    10000    0    0        zhurong1        10058    2                    4        300    [[10000]]
4007020    4007020    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力<color=#2E8B57>160%</color>的法术伤害,每消耗1点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害,释放怒气后眩晕自己1回合,不可驱散    2    1    2    1    0    0    0    6    10000    0    0        zhurong2            2                    4        300    [[10000]]
4007010    4007010    1    1    八纳洞主    每个大回合开始为自己增加<color=#2E8B57>25</color>点怒气,不进行普攻,无法触发连击(可反击)    1    0    2    6    5    1    0    1    10000    0    0    attack    zhurong1        10058    2    1    1    1        4        300    [[10000]]
4007020    4007020    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力<color=#2E8B57>160%</color>的法术伤害,每消耗1点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害,释放怒气后眩晕自己1回合,不可驱散    2    1    2    1    0    0    0    6    10000    0    0    angerSkill    zhurong2            2    16    17|23|28|32    39        4        300    [[2000],[2000],[2000],[4000]]                            100105
4006210    4006210    1    1    万兽俯首·极    怒气伤害系数提升<color=#2E8B57>至200%</color>                                                                                                                                                    
4006220    4006220    1    1    破境    最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color>                                                                                                                                                    
4006230    4006230    1    1    万兽俯首·狂    额外有<color=#2E8B57>20%</color>概率降低目中目标<color=#2E8B57>50%</color>抗闪避                                                                                                                                                    
@@ -695,8 +695,8 @@
4007220    4007220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                    
4007230    4007230    1    1    飞火流星·狂    每消耗一点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害变更为<color=#2E8B57>1.5%</color>                                                                                                                                                    
4007240    4007240    1    1    神格    释放怒气击晕自身时,获得攻击力<color=#2E8B57>100%</color>护盾,护盾持续1回合                                                                                                                                                    
4008010    4008010    1    1    鸾袖    对随机3个敌方目标造成攻击力<color=#2E8B57>60%</color>法术伤害,并有<color=#2E8B57>30%</color>附加1回合脆弱,友方攻击脆弱目标时,额外获得<color=#2E8B57>10%</color>吸血    1    1    2    1    0    0    0    3    10000    0    0        hetaihou1    shehun        2                    4        300    [[10000]]
4008020    4008020    1    1    阴后威仪    对敌方前排3个目标造成攻击力<color=#2E8B57>150%</color>法术伤害,释放怒气消耗<color=#2E8B57>10%</color>血量,使本次伤害额外附带消耗血量<color=#2E8B57>150%</color>的伤害,血量不足释放时,技能变更为自陨(自爆),依然视为消耗<color=#2E8B57>10%</color>血量,且额外伤害由<color=#2E8B57>150%</color>提升至<color=#2E8B57>200%</color>,自爆效果结束后,自身死亡。(自爆类若仅剩自己一人,自爆炸死对面,先判断本次伤害,自爆结束再将自己血量清零,自爆炸死对面算自己胜)    2    1    2    1    2    0    0    3    10000    0    0        hetaihou2        10061    2                    4        300    [[10000]]
4008010    4008010    1    1    鸾袖    对随机3个敌方目标造成攻击力<color=#2E8B57>60%</color>法术伤害,并有<color=#2E8B57>30%</color>附加1回合脆弱,友方攻击脆弱目标时,额外获得<color=#2E8B57>10%</color>吸血    1    1    2    1    0    0    0    3    10000    0    0    attack    hetaihou1    shehun        2    13    14|18|22|28    39        4        300    [[2000],[2000],[2000],[4000]]                            100105
4008020    4008020    1    1    阴后威仪    对敌方前排3个目标造成攻击力<color=#2E8B57>150%</color>法术伤害,释放怒气消耗<color=#2E8B57>10%</color>血量,使本次伤害额外附带消耗血量<color=#2E8B57>150%</color>的伤害,血量不足释放时,技能变更为自陨(自爆),依然视为消耗<color=#2E8B57>10%</color>血量,且额外伤害由<color=#2E8B57>150%</color>提升至<color=#2E8B57>200%</color>,自爆效果结束后,自身死亡。(自爆类若仅剩自己一人,自爆炸死对面,先判断本次伤害,自爆结束再将自己血量清零,自爆炸死对面算自己胜)    2    1    2    1    2    0    0    3    10000    0    0    angerSkill    hetaihou2        10061    2    34    35    53        4        300    [[10000]]                            100105
4008030    4008030    1    1    密诏    附加脆弱概率提升<color=#2E8B57>至60%</color>,吸血效果提升至<color=#2E8B57>20%</color>    3                                        0                                        4        300    [[10000]]                                                    
4008050    4008050    1    1    鸩酒    自身对脆弱目标造成伤害提升<color=#2E8B57>30%</color>    3                                        0                                        4        300    [[10000]]                                                    
4008070    4008070    1    1    汉宫    自身死亡后,对全体敌方造成一次攻击力<color=#2E8B57>50%</color>的物理伤害,并有<color=#2E8B57>50%</color>概率附加阴咒,携带目标吸血抵抗下降<color=#2E8B57>50%</color>,持续3回合    3                                        0                                        4        300    [[10000]]                                                    
@@ -706,8 +706,8 @@
4008220    4008220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                    
4008230    4008230    1    1    阴后威仪·狂    怒气吸血概率提升<color=#2E8B57>30%</color>                                                                                                                                                    
4008240    4008240    1    1    神格    吸血概率提升<color=#2E8B57>20%</color>                                                                                                                                                    
4009010    4009010    1    1    魔姬    消耗<color=#2E8B57>5%</color>血量,对敌方单体目标造成攻击力<color=#2E8B57>275%</color>物理伤害    1    1    1    1    1    0    0    1    10000    0    0        dongbai1            2                    4        300    [[10000]]
4009020    4009020    1    1    同命锁    对敌方攻击最高的1个目标造成攻击力<color=#2E8B57>450%</color>物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合,自己获得2回合狂怒,主动为血最低的队友抵挡2次直接攻击。    2    1    1    1    0    0    5    1    10000    0    0        dongbai2    suoming    10056    2                    4        300    [[10000]]
4009010    4009010    1    1    魔姬    消耗<color=#2E8B57>5%</color>血量,对敌方单体目标造成攻击力<color=#2E8B57>275%</color>物理伤害    1    1    1    1    1    0    0    1    10000    0    0    attack    dongbai1            2    12    13|18    32        4        200    [[5000],[5000]]                            100105
4009020    4009020    1    1    同命锁    对敌方攻击最高的1个目标造成攻击力<color=#2E8B57>450%</color>物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合,自己获得2回合狂怒,主动为血最低的队友抵挡2次直接攻击。    2    1    1    1    0    0    5    1    10000    0    0    angerSkill    dongbai2    suoming    10056    2    14    15|20|36    58        4        200    [[2000],[2000],[6000]]                            100105
4009030    4009030    1    1    狂歌    战斗开始,自己获得5点【狂热】值,每回合降低1点,每点存在1点【狂热】值,提升自己<color=#2E8B57>10%</color>攻击力<color=#2E8B57>,复活将回满【狂热】值    3                                        0                                        4        300    [[10000]]                                                    
4009050    4009050    1    1    烛世    董白死亡后,我方全体武将获得<color=#2E8B57>25%</color>的增伤,持续3回合,死亡时自身每剩余1点【狂热】,增伤额外提升<color=#2E8B57>5%</color>,群雄阵营提升<color=#2E8B57>10%</color>    3                                        0                                        4        300    [[10000]]                                                    
4009070    4009070    1    1    天罗    每降低<color=#2E8B57>1%</color>最大生命值,提升<color=#2E8B57>0.5%</color>最终增伤    3                                        0                                        4        300    [[10000]]                                                    
@@ -751,8 +751,8 @@
4012220    4012220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                    
4012230    4012230    1    1    红颜枯骨·狂    怒气伤害系数提升至<color=#2E8B57>180%</color>                                                                                                                                                    
4012240    4012240    1    1    神格    魅惑时间提升至2回合                                                                                                                                                    
4013010    4013010    1    1    飞将遗戟    对敌方后排单体目标造成攻击力<color=#2E8B57>115%</color>物理伤害,额外恢复<color=#2E8B57>25</color>点怒气    1    1    1    1    3    0    0    1    10000    0    0        lvlingqi1            2                    4        300    [[10000]]
4013020    4013020    1    1    温侯余烈    对敌方后排3个目标造成攻击力<color=#2E8B57>180%</color>物理伤害,造成伤害的<color=#2E8B57>50%</color>转化分摊给友方进行治疗    2    1    1    1    3    0    0    3    10000    0    0        lvlingqi2        10052    2                    4        300    [[10000]]
4013010    4013010    1    1    飞将遗戟    对敌方后排单体目标造成攻击力<color=#2E8B57>115%</color>物理伤害,额外恢复<color=#2E8B57>25</color>点怒气    1    1    1    1    3    0    0    1    10000    0    0    attack    lvlingqi1            2    26    27    49        4        100    [[10000]]                            100105
4013020    4013020    1    1    温侯余烈    对敌方后排3个目标造成攻击力<color=#2E8B57>180%</color>物理伤害,造成伤害的<color=#2E8B57>50%</color>转化分摊给友方进行治疗    2    1    1    1    3    0    0    3    10000    0    0    angerSkill    lvlingqi2        10052    2    28    29|35|43|61    85        4        300    [[2000],[2000],[2000],[4000]]                            100105
4013030    4013030    1    1    赤兔踏炎    友方死亡时立刻释放一次怒气,解除自身控制,并立刻消耗当前所有怒气,释放1次怒气技    3                                        0                                        4        300    [[10000]]                                                    
4013050    4013050    1    1    陷阵无回    受到的单次伤害最高不超最大生命值<color=#2E8B57>15%</color>    3                                        0                                        4        300    [[10000]]                                                    
4013070    4013070    1    1    狼骑    战斗开始5个回合内,若吕玲绮在场,敌方男性获取怒气降低<color=#2E8B57>50%</color>    3                                        0                                        4        300    [[10000]]                                                    
@@ -786,8 +786,8 @@
4015220    4015220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                    
4015230    4015230    1    1    苍天已死·狂    首次释放怒气击晕概率提升至<color=#2E8B57>50%</color>                                                                                                                                                    
4015240    4015240    1    1    神格    落雷伤害概率提升至<color=#2E8B57>150%</color>                                                                                                                                                    
4016010    4016010    1    1    生死符    为我方血量最低的3名友方恢复左慈攻击力<color=#2E8B57>60%</color>的生命值    1    1    2    1    0    0    1    1    10000    0    0        zuoci1            2                    4        300    [[10000]]
4016020    4016020    1    1    镜花水月    释放怒气后以<color=#2E8B57>15%</color>血量复活1个已方已死亡英雄,并为其恢复左慈攻击力<color=#2E8B57>150%</color>的生命值,若无可复活武将,为生命最低的友军恢复攻击力<color=#2E8B57>300%</color>的生命值    2    1    2    1    4    0    0    2    10000    0    0        zuoci2        10067    2                    4        300    [[10000]]
4016010    4016010    1    1    生死符    为我方血量最低的3名友方恢复左慈攻击力<color=#2E8B57>60%</color>的生命值    1    1    2    1    0    0    1    1    10000    0    0    angerSkill    zuoci1            2    24    25    35        4        300    [[10000]]                            200067
4016020    4016020    1    1    镜花水月    释放怒气后以<color=#2E8B57>15%</color>血量复活1个已方已死亡英雄,并为其恢复左慈攻击力<color=#2E8B57>150%</color>的生命值,若无可复活武将,为生命最低的友军恢复攻击力<color=#2E8B57>300%</color>的生命值    2    1    2    1    4    0    0    2    10000    0    0    attack    zuoci2        10067    2    21    22|33|44|55    60        4        300    [[2000],[2000],[2000],[4000]]                            200067
4016030    4016030    1    1    生生不息    普攻额外对血量最低的1目标施加愈合之风,每回合恢复左慈攻击力<color=#2E8B57>50%</color>的生命值,持续2回合    3                                        0                                        4        300    [[10000]]                                                    
4016050    4016050    1    1    撒豆成兵    自身死亡时,以<color=#2E8B57>10%</color>血量复活最多2随机名友军,并为我方治疗左慈攻击力<color=#2E8B57>500%</color>生命值,本次治疗由我方全体友军平摊治疗量    3                                        0                                        4        300    [[10000]]                                                    
4016060    4016060    1    1    特性    闪避时为战力最高武将解除控制,并附加1回合免控效果    3                                        0                                        4        300    [[10000]]                                                    
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