| | |
| | | 10022 BattleSpine\610001_tongyong 1 tongyong_zhongdu_SkeletonData hit 0 1 1 0|50 0.4
|
| | | 10023 BattleSpine\610001_tongyong 1 tongyong_meihuo_SkeletonData hit 0 1 1 0|50 0.4
|
| | | 10024 BattleSpine\610001_tongyong 1 tongyong_hunluan_SkeletonData top 0 1 1 0|-70 0.3
|
| | | 10025 BattleSpine\610001_tongyong 1 tongyong_fuhuo_SkeletonData 5001100 0 1 0.5
|
| | | 10025 BattleSpine\610001_tongyong 1 tongyong_fuhuo_SkeletonData 5001100 0 1 0|45 0.5
|
| | | 10026 BattleSpine\610001_tongyong 1 tex_eft_guanchuan_01_SkeletonData 1 1 1 0.05 0|-40 0.6
|
| | | 10027 BattleSpine\610001_tongyong 1 tex_eft_zhaojia_00_SkeletonData 1 1 1 10|10 0.6
|
| | | 10028 BattleSpine\610001_tongyong 1 tex_effect_shandia_01_SkeletonData 1 2 1 1 0|-40 1.5
|
| | |
| | | 202157 BattleSpine\530012_Wu_Zhouyu 1 angerskill_hit_SkeletonData 1 3 0 0 -300|0 0.8
|
| | | 200161 BattleSpine\520016_Shu_Machao 1 angerSkill_up_SkeletonData 1 3 1 0.5 125|0 0.5
|
| | | 200162 BattleSpine\520016_Shu_Machao 1 attack_eft_SkeletonData 1 3 1 0.5 100|0 0.5
|
| | | 200163 BattleSpine\520016_Shu_Machao 1 attack_up2_SkeletonData 5001016 1 3 1 0.5
|
| | | 200164 BattleSpine\520016_Shu_Machao 1 attack_up3_SkeletonData 1 3 1 0.5
|
| | | 200165 BattleSpine\520016_Shu_Machao 1 attack_up_SkeletonData 5001016 1 3 1 0.5
|
| | | 200163 BattleSpine\610001_tongyong 1 tex-effect-touming_zidan_SkeletonData 5001016 1 0.1 1 0.01
|
| | | 200166 BattleSpine\520016_Shu_Machao 1 passiveSkill1_SkeletonData 1 3 1 0.59 100|0 0.45
|
| | | 200167 BattleSpine\520016_Shu_Machao 1 passiveSkill2_eft_SkeletonData 1 3 1 0.5
|
| | | 200168 BattleSpine\520016_Shu_Machao 1 angerSkill_eft_SkeletonData 1 3 1 0|-40 0.5
|
| | | 202161 BattleSpine\520016_Shu_Machao_A 1 angerSkill_up_SkeletonData 1 3 1 0.5 125|0 0.5
|
| | | 202162 BattleSpine\520016_Shu_Machao_A 1 attack_eft_SkeletonData 1 3 1 0.5 100|0 0.5
|
| | | 202163 BattleSpine\520016_Shu_Machao_A 1 attack_up2_SkeletonData 5001016 1 3 1 0.5
|
| | | 202164 BattleSpine\520016_Shu_Machao_A 1 attack_up3_SkeletonData 1 3 1 0.5
|
| | | 202165 BattleSpine\520016_Shu_Machao_A 1 attack_up_SkeletonData 5001016 1 3 1 0.5
|
| | | 202166 BattleSpine\520016_Shu_Machao_A 1 passiveSkill1_SkeletonData 1 3 1 0.59 100|0 0.45
|
| | | 202167 BattleSpine\520016_Shu_Machao_A 1 passiveSkill2_eft_SkeletonData 1 3 1 0.5
|
| | | 202168 BattleSpine\520016_Shu_Machao_A 1 angerSkill_eft_SkeletonData 1 3 1 0|-40 0.5
|
| | | 202161 BattleSpine\520016_Shu_Machao_A 1 1 3 1 0.5 125|0 0.5
|
| | | 202162 BattleSpine\520016_Shu_Machao_A 1 1 3 1 0.5 100|0 0.5
|
| | | 202163 BattleSpine\610001_tongyong 1 tex-effect-touming_zidan_SkeletonData 5001016 1 0.1 1 0.01
|
| | | 202166 BattleSpine\520016_Shu_Machao_A 1 1 3 1 0.59 100|0 0.45
|
| | | 202167 BattleSpine\520016_Shu_Machao_A 1 1 3 1 0.5
|
| | | 202168 BattleSpine\520016_Shu_Machao_A 1 1 3 1 0|-40 0.5
|
| | | 300011 BattleSpine\530001_Wu_Panzhang 1 attack_eft_down_SkeletonData 1 2 0 0.1 0|-15 0.4
|
| | | 300012 BattleSpine\530001_Wu_Panzhang 1 attack_eft_up_SkeletonData 1 3 1 0.73 145|-17 0.5
|
| | | 300013 BattleSpine\530001_Wu_Panzhang 1 angerskill_up_SkeletonData 1 3 1 0.3 12|-32 0.5
|
| | |
| | | 400166 BattleSpine\540016_Qun_Zuoci 1 angerskill_up_SkeletonData 5001098 1 3 1 0|-20 0.5
|
| | | 400167 BattleSpine\540016_Qun_Zuoci 1 angerskill_eft_up_SkeletonData 5001020 1 3 1 0|-30 0.5
|
| | | 400168 BattleSpine\540016_Qun_Zuoci 1 angerskill_eft_down_SkeletonData 1 3 1 0|-30 0.5
|
| | | 402161 BattleSpine\540016_Qun_Zuoci_A 1 passiveskill_up_SkeletonData 1 3 1 0.5
|
| | | 402162 BattleSpine\540016_Qun_Zuoci_A 1 passiveskill_eft_SkeletonData 5001011 1 3 1 0.5
|
| | | 402163 BattleSpine\540016_Qun_Zuoci_A 1 attack_up_SkeletonData 1 3 1 0.5
|
| | | 402164 BattleSpine\540016_Qun_Zuoci_A 1 attack_eft_up_SkeletonData 1 3 1 0.5
|
| | | 402165 BattleSpine\540016_Qun_Zuoci_A 1 attack_eft_down_SkeletonData 1 3 0 0.5
|
| | | 402166 BattleSpine\540016_Qun_Zuoci_A 1 angerskill_up_SkeletonData 1 3 1 0.5
|
| | | 402167 BattleSpine\540016_Qun_Zuoci_A 1 angerskill_eft_up_SkeletonData 5001011 1 3 1 0.5
|
| | | 402161 BattleSpine\540016_Qun_Zuoci_A 1 attack_up_SkeletonData 5001103 1 3 1 0|-20 0.5
|
| | | 402162 BattleSpine\540016_Qun_Zuoci_A 1 attack_eft_up_SkeletonData 5001105 1 3 1 128|97 0.3
|
| | | 402163 BattleSpine\540016_Qun_Zuoci_A 1 angerskill_up_SkeletonData 5001102 1 3 1 0|-20 0.5
|
| | | 402164 BattleSpine\540016_Qun_Zuoci_A 1 angerskill_eft_up_SkeletonData 5001105 1 3 1 20|-35 0.5
|
| | | 402165 BattleSpine\540016_Qun_Zuoci_A 1 passiveskill_up_SkeletonData 5001104 1 0.9 1 0|-15 0.5
|
| | | 402166 BattleSpine\540016_Qun_Zuoci_A 1 passiveskill_eft_up_SkeletonData 1 3 0 0|-30 0.5
|
| | | 402167 BattleSpine\540016_Qun_Zuoci_A 1 passiveskill_ball_SkeletonData 1 3 0 0|-35 0.5
|
| | | 402168 BattleSpine\540016_Qun_Zuoci_A 1 angerskill_eft_down_SkeletonData 1 3 1 0.5
|
| | | 402169 BattleSpine\540016_Qun_Zuoci_A 1 angerskill_down_SkeletonData 1 3 0 0|-20 0.5
|
| | | 500011 BattleSpine\560001_huangjindaobing 1 attack_hit_SkeletonData 5001016 1 3 1 10|0 0.5
|
| | | 500012 BattleSpine\560001_huangjindaobing 1 attack_eft_SkeletonData 1 3 1 0.6 20|0 0.5
|
| | | 500013 BattleSpine\560001_huangjindaobing 1 angerSkill_up_SkeletonData 1 3 1 0.64 290|-40 0.5
|
| | |
| | | 540013 吕玲绮 1 4 5 2 2 5400130 4013010 4013020 4013020 4402013 13500 10000 12500 {"23":2500} 11 0.8 <color=#DE4747>暴击</color>·爆发 1 2 1 [2,7] [140,180,100,190,200,220,230,250] 0 0
|
| | | 540014 吕布 1 4 5 1 1 5400140 4014010 4014020 4014020 4402014 12000 10000 14000 {"29":2500} 10 0.8 <color=#3F81FC>格挡</color>·强化 0 5 1 [2,3,6] [170,140,180,100,190,200,220,230] 0 0
|
| | | 540015 张角 1 4 5 4 2 5400150 4015010 4015020 4015020 4402015 14000 10000 12000 {"21":2500} 0.8 <color=#D000AA>击晕</color>·群攻 0 1 2 [2,4] [130,140,100,190,200,220,230,250] 0 0
|
| | | 540016 左慈 1 4 5 3 2 5400160|5400161 4016010 4016020 4016020 4402016 13000 10000 13000 {"27":2500} 0.8 <color=#39BBC3>闪避</color>·复活 0 4 2 [1,3,6] [130,140,100,190,210,230,250,260] 99 1
|
| | | 540016 左慈 1 4 5 3 2 5400161|5400160 4016010 4016020 4016020 4402016 13000 10000 13000 {"27":2500} 0.8 <color=#39BBC3>闪避</color>·复活 0 4 2 [1,3,6] [130,140,100,190,210,230,250,260] 99 1
|
| | | 610001 黄巾刀兵 0 4 1 2 1 6100010 6001010 6001020 6001020 12000 9500 11500 {} 0.8 <color=#DE4747>暴击</color>·输出 0 2 1 [1,2,8] [] 0 0
|
| | | 610002 黄巾枪兵 0 4 1 3 1 6100020 6002010 6002020 6002020 12000 9500 11500 {} 0.8 <color=#39BBC3>闪避</color>·增益 0 4 2 [1,2,8] [] 0 0
|
| | | 610003 黄巾盾兵 0 4 1 1 1 6100030 6003010 6003020 6003020 12000 9500 11500 {} 0.8 <color=#3F81FC>格挡</color>·护盾 0 5 1 [1,2,3] [] 0 0
|
| | |
| | | 2013030 2013030 1 1 甘霂 自己除外的友方每进行一次行动,刘备有<color=#248b12>20%</color>概率为其恢复刘备攻击力<color=#248b12>130%</color>的生命值,<color=#248b12>40%</color>概率移除<color=#248b12>1</color>个持续伤害或减益效果,并附加<color=#248b12>5%</color>最终减伤,持续<color=#248b12>1</color>回合,蜀国阵营武将触发概率为<color=#248b12>40%</color> 3 2 0 2 0 1 1 1 10000 0 1 0 360000
|
| | | 20130301 20130301 1 1 移除 0 4000
|
| | | 20130302 20130302 1 1 减伤 减伤,持续1回合 0 5 0 0 6 0 0 0 10000 0 0 jianshang1
|
| | | 2013050 2013050 1 1 白帝托孤 刘备受到伤害将死亡时,保留<color=#248b12>1</color>点血量,并为我方全体施加刘备攻击力<color=#248b12>250%</color>的护盾,护盾持续<color=#248b12>3</color>回合。每场战斗只触发<color=#248b12>1</color>次。 3 5 0 1003 0 1 0 6 10000 99 21 600000 hudun |
| | | 2013050 2013050 1 1 白帝托孤 刘备受到伤害将死亡时,保留<color=#248b12>1</color>点血量,并为我方全体施加刘备攻击力<color=#248b12>250%</color>的护盾,护盾持续<color=#248b12>3</color>回合。每场战斗只触发<color=#248b12>1</color>次。 3 5 0 1003 0 1 0 6 10000 0 21 600000 hudun |
| | | 2013070 2013070 1 1 桃园韫义 刘备在场时,我方蜀国阵营的武将受到持续伤害降低<color=#248b12>40%</color>,我方其他阵营武将受到的持续伤害降低<color=#248b12>20%</color>,目标身上每有<color=#248b12>1</color>层持续伤害,刘备对其治疗效果<color=#248b12>+5%</color> 3 10 1 6 10000 840000 gongji1
|
| | | 2013080 2013080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 2013210 2013210 1 1 仁德之主·极 移除持续伤害概率提升至<color=#248b12>60%</color> 4 120000
|
| | |
| | | 3015210 3015210 1 1 赤壁樯橹·极 怒气伤害系数提升至<color=#248b12>300%</color> 4 120000
|
| | | 3015230 3015230 1 1 赤壁樯橹·狂 怒气基础闪避提升至<color=#248b12>40%</color> 4 360000
|
| | | 3015240 3015240 1 1 神格 赤阳给敌方施加的灼烧由<color=#248b12>1</color>层变更为<color=#248b12>3</color>层 4 480000
|
| | | 3016010 3016010 1 1 葬秋风 对随机目标造成攻击力<color=#248b12>160%</color>物理伤害,<color=#248b12>50%</color>概率将目标身上的持续伤害,复制一份给予当前目标,被复制的持续伤害不会被重复复制 1 1 1 1 0 0 0 1 10000 0 3|1 0 6000 luxun1 |
| | | 3016010 3016010 1 1 葬秋风 对随机目标造成攻击力<color=#248b12>160%</color>物理伤害,命中目标时,遴选敌方武将【灼烧】与【玄火】合计携带层数最高者,<color=#248b12>35%</color>概率复制此两种效果当前状态,将其施加给命中目标。被复制的【伪·灼烧】与【伪·玄火】不会被重复复制,但可被视为【灼烧】与【玄火】触发其它效果。 1 1 1 1 0 0 0 1 10000 0 3|1 0 6000 luxun1 |
| | | 30160101 30160101 1 1 复制 将目标身上的持续伤害复制一份附加 0 0 0 0 6 0 0 0 5000 0 0 0
|
| | | 3016020 3016020 1 1 火烧连营 对敌方全体造成攻击力<color=#248b12>135%</color>物理伤害,30%概率爆敌方身上的所有持续伤害,引爆不会清除目标身上的持续伤害效果 2 1 1 1 0 0 0 6 10000 0 4|1 0 60000 luxun2 10068 |
| | | 30160201 30160201 1 1 引爆 爆一次敌方身上的所有回合类持续伤害 0 0 1 0 6 0 0 0 4000 0 0 0 |
| | | 3016030 3016030 1 1 号令 引爆伤害转为对自身进行治疗 3 360000 |
| | | 3016070 3016050 1 1 书剑同尘 敌方被任意方式施加灼烧时(按人数算,如周瑜一次攻击就给3人分别施加2层,按人头算那么则算上了3次,跟单次上几层无关)陆逊获得1层炎剑,10(可配)层时触发,优先攻击灼烧目标,对目标造成攻击力270%伤害,并100%引爆目标身上的持续伤害 3 1 1 1 1 0 0 1 10000 840000 |
| | | 3016050 3016070 1 1 英姿 普攻复制概率提升<color=#248b12>至100%</color> 3 600000 |
| | | 3016020 3016020 1 1 火烧连营 对敌方全体造成攻击力<color=#248b12>135%</color>物理伤害,40%概率引爆敌方身上的所有持续伤害,引爆不会清除目标身上的持续伤害效果和层数 2 1 1 1 0 0 0 6 10000 0 4|1 0 60000 luxun2 10068 |
| | | 30160201 30160201 1 1 引爆 爆一次敌方身上的所有回合类持续伤害(灼烧,玄火,寒气,流血,中毒,玄火,触电,伪灼烧,伪玄火) 0 0 1 0 6 0 0 0 4000 0 0 0 |
| | | 3016030 3016030 1 1 号令 引爆伤害的50%转为对自身进行治疗 3 360000 |
| | | 3016050 3016050 1 1 书剑同尘 敌方被任意方式施加灼烧或玄火时(按人数算,如周瑜一次攻击就给3人分别施加2层,按人头算那么则算上了3次,跟单次上几层无关,周瑜的灼烧转化玄火也算重新附加,陆逊复制的伪灼烧或伪玄火也算),陆逊获得1层炎剑,10(可配)层时触发,优先攻击灼烧目标,对目标造成攻击力270%伤害,并100%引爆目标身上的持续伤害 3 1 1 1 1 0 0 1 10000 1 840000 |
| | | 30160501 30160501 1 1 引爆 爆一次敌方身上的所有回合类持续伤害 0 0 1 0 6 0 0 0 3000 |
| | | 3016070 3016070 1 1 英姿 连击触发的普攻复制概率提升<color=#248b12>至70%</color> 3 10000 600000 |
| | | 3016080 3016080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 3016090 3016090 1 1 升变 每个大回合开始,全体敌方身上每有1层(非1个)持续伤害(可包含陆逊复制,看制作难度再调值),陆逊攻击力提升1%,持续1回合 3 1080000 |
| | | 3016210 3016210 1 1 火烧连营·极 伤害系数提升<color=#248b12>至180%</color>,引爆概率提升至60% 4 120000 |
| | | 3016230 3016230 1 1 火烧连营·狂 引爆伤害提升<color=#248b12>50%</color> 4 360000 |
| | | 3016240 3016240 1 1 神格 怒气10%概率附加4层灼烧,每层造成攻击力30%法术伤害,持续3回合(可以本次怒气引爆) 4 480000 |
| | | 3016090 3016090 1 1 升变 战斗前3个回合,每回合开始陆逊有50%概率为所有敌方目标施加1层灼烧,每层造成攻击力30%法术伤害,持续3回合 3 4 1 1001 0 0 0 6 5000 1 1080000 zhuoshao |
| | | 3016210 3016210 1 1 火烧连营·极 怒气技能有10%概率附加4层灼烧,每层造成攻击力30%法术伤害,持续3回合(可以本次怒气引爆,所以上灼烧在引爆前,这个看能不能做) 4 4 1 1001 6 0 0 0 1000 0 4 zhuoshao |
| | | 3016230 3016230 1 1 火烧连营·狂 怒气技能引爆概率提升至60% 4 10000 360000 |
| | | 3016240 3016240 1 1 神格 陆逊引爆伤害提升<color=#248b12>25%</color> 4 480000 |
| | | 4001010 4001010 1 1 裂击 对敌方单体目标造成攻击力<color=#248b12>120%</color>物理伤害,普攻击晕概率提升<color=#248b12>10%</color> 1 1 1 1 1 0 0 1 10000 0 3|1 0 2500 jiling1
|
| | | 4001020 4001020 1 1 三尖两刃 对敌方前排<color=#248b12>2</color>个目标造成攻击力<color=#248b12>130%</color>物理伤害,<color=#248b12>20%</color>概率造成击晕,持续<color=#248b12>1</color>回合 2 1 1 1 2 0 0 3 10000 0 4|1 0 25000 jiling2 10064
|
| | | 40010201 40010201 1 1 眩晕 <color=#248b12>20%</color>概率造成击晕 0 14 0 0 6 0 0 0 2000 0 3 0 jiyun
|
| | |
| | | 4009020 4009020 1 1 同命锁 对敌方攻击最高的目标造成攻击力<color=#248b12>450%</color>物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续<color=#248b12>2</color>回合 2 1 1 1 0 0 5 1 10000 0 4|1 0 50000 dongbai2 10056
|
| | | 40090201 40090201 1 1 链接 使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合 3 10 6 10000 29 suoming
|
| | | 4009030 4009030 1 1 狂歌 战斗开始,自己获得<color=#248b12>5</color>点【狂热】值,每回合降低<color=#248b12>1</color>点,每点存在<color=#248b12>1</color>点【狂热】值,提升自己<color=#248b12>7%</color>攻击力,复活时,拥有<color=#248b12>5</color>点狂热值 3 5 5 10000 34 300000 kuangre
|
| | | 4009050 4009050 1 1 烛世 董白死亡后,我方全体武将获得<color=#248b12>20%</color>的最终增伤,持续<color=#248b12>2</color>回合,死亡时自身每剩余<color=#248b12>1</color>点【狂热】,最终增伤额外提升<color=#248b12>5%</color>,群雄阵营提升<color=#248b12>10%</color> 3 5 0 1 6 10000 500000 zengshang1 1
|
| | | 4009050 4009050 1 1 烛世 董白死亡后,我方全体武将获得<color=#248b12>20%</color>的最终增伤,持续<color=#248b12>2</color>回合,死亡时自身每剩余<color=#248b12>1</color>点【狂热】,最终增伤额外提升<color=#248b12>5%</color> 3 5 0 1 6 10000 500000 zengshang1 1
|
| | | 4009070 4009070 1 1 天罗 目标处于董白【链接】状态下死亡时,董白恢复<color=#248b12>20%</color>最大生命值和<color=#248b12>2</color>点狂热值 3 2 2 5 10000 700000
|
| | | 4009080 4009080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 800000
|
| | | 4009090 4009090 1 1 升变 董白每降低<color=#248b12>1%</color>最大生命值,提升<color=#248b12>0.5%</color>最终伤害 3 900000
|
| | | 4009210 4009210 1 1 同命锁·极 降低【链接】目标与自己<color=#248b12>50%</color>防御力 4 100000
|
| | | 4009230 4009230 1 1 同命锁·狂 伤害系数提升至<color=#248b12>520%</color>,并额外嘲讽链接目标,持续<color=#248b12>2</color>回合 4 300000
|
| | | 40092301 40092301 1 1 嘲讽 嘲讽链接目标,持续2回合 0 6 2 0 6 0 10000 0 9 chaofeng
|
| | | 4009240 4009240 1 1 神格 董白死亡之后的时间,若有敌方单位阵亡,董白以<color=#248b12>20%</color>血量复活,每场战斗最多触发一次 4 8 3 5 10000 400000 |
| | | 4009240 4009240 1 1 神格 董白死亡之后的时间,若有敌方单位阵亡,董白以<color=#248b12>30%</color>血量复活,每场战斗最多触发一次 4 8 3 5 10000 400000 |
| | | 4010010 4010010 1 1 灭却斩 对单体目标造成攻击力<color=#248b12>150%</color>法术伤害,若本次伤害造成暴击,获得<color=#248b12>1</color>层【魂印】,卑弥呼以任何方式复活时,消耗掉所有【魂印】,每层魂印增加自身复活后的初始血量和怒气<color=#248b12>5%</color>,【魂印】叠加上限为<color=#248b12>5</color>层,不可移除,偷取,复活消耗 1 1 2 1 1 0 0 1 10000 0 3|1 0 5000 beimihu1
|
| | | 40100101 40100101 1 1 魂印 卑弥呼以任何方式复活时,消耗掉所有【魂印】,每层魂印增加自身复活后的初始血量和怒气<color=#248b12>7%</color>,【魂印】叠加上限为5层,不可移除,偷取,复活消耗 0 5 0 0 5 0 0 0 10000 0 0 hunyin
|
| | | 4010020 4010020 1 1 天地寂灭斩 对敌方单体造成攻击力<color=#248b12>490%</color>法术伤害,怒技击杀敌人时获得1层【冥灵】,每层【冥灵】使潜能【不死印】的初始复活概率增加<color=#248b12>10%</color>,【冥灵】最多叠加<color=#248b12>3</color>层,不可移除,不可偷取,不因潜能不死印的复活效果而消耗 2 1 2 1 1 0 0 1 10000 0 4|1 0 50000 beimihu2 10055
|
| | |
| | | 4015210 4015210 1 1 苍天已死·极 怒气技能伤害系数提升至<color=#248b12>170%</color> 4 120000
|
| | | 4015230 4015230 1 1 苍天已死·狂 首次释放怒气击晕概率提升至<color=#248b12>30%</color>,后续施放击晕概率<color=#248b12>15%</color> 4 360000
|
| | | 4015240 4015240 1 1 神格 【落雷】触发概率提升至<color=#248b12>40%</color> 4 480000
|
| | | 4016010 4016010 1 1 生死符 为我方血量最低的<color=#248b12>2</color>名友方恢复左慈攻击力<color=#248b12>145%</color>的生命值,并移除其身上的控制效果 1 2 0 2 0 1 1 3 10000 0 3|1 0 6000 zuoci1 |
| | | 4016020 4016020 1 1 镜花水月 以<color=#248b12>40%</color>血量随机复活<color=#248b12>1</color>个我方阵亡友军,若无可复活目标,转为对生命最低的友军恢复左慈攻击力<color=#248b12>700%</color>的生命值 2 8 0 3 0 1 3 1 10000 0 4|1 0 60000 zuoci2 10067 |
| | | 4016010 4016010 1 1 生死符 为血量最低的<color=#248b12>2</color>名友军恢复左慈攻击力<color=#248b12>145%</color>的生命值,并移除其身上的控制效果 1 2 0 2 0 1 1 3 10000 0 3|1 0 6000 zuoci1 |
| | | 4016020 4016020 1 1 镜花水月 以<color=#248b12>40%</color>血量随机复活<color=#248b12>1</color>个阵亡友军,若无可复活目标,转为对生命最低的友军恢复左慈攻击力<color=#248b12>700%</color>的生命值 2 8 0 3 0 1 3 1 10000 0 4|1 0 60000 zuoci2 10067 |
| | | 40160201 40160201 1 1 治疗 若无可复活武将,为生命最低的友军恢复攻击力<color=#248b12>680%</color>的生命值 2 2 1 2 0 1 1 1 10000 0 0 10067
|
| | | 4016030 4016030 1 1 生生不息 我方武将每阵亡一次,左慈获得<color=#248b12>1</color>层【悲悯】,每层提升自身<color=#248b12>10%</color>强疗效果,最多叠加<color=#248b12>7</color>层,不可驱散转移,复活继承层数。 3 5 0 0 5 0 0 0 10000 360000 qiangliao
|
| | | 4016050 4016050 1 1 撒豆成兵 自身死亡时,以<color=#248b12>35%</color>血量复活自身及<color=#248b12>2</color>名随机友军,每场战斗最多触发一次。 3 8 0 3 0 2 3 3 10000 480000
|
| | | 4016070 4016070 1 1 谪仙 闪避时为我方受控武将解除控制状,并附加【谪仙】,携带【谪仙】目标获得控制免疫效果,且攻击力提升<color=#248b12>25%</color>,持续<color=#248b12>2</color>回合,若无被控制硬控目标,则为随机友方施放。 3 15 0 0 0 1 11 1 10000 600000 miankong |
| | | 40160701 40160701 1 1 攻击提高 免疫控制并提高<color=#248b12>25%</color>攻击力,持续<color=#248b12>2</color>回合。 0 5 0 0 6 0 0 0 10000 0 0 gongji1 |
| | | 4016070 4016070 1 1 谪仙 闪避时为我方受控武将解除控制状,并附加【谪仙】,携带【谪仙】目标获得控制免疫效果,且攻击力提升<color=#248b12>30%</color>,持续<color=#248b12>2</color>回合,若无被控制硬控目标,则为随机友方施放。 3 15 0 0 0 1 11 1 10000 600000 miankong |
| | | 40160701 40160701 1 1 攻击提高 免疫控制并提高<color=#248b12>30%</color>攻击力,持续<color=#248b12>2</color>回合。 0 5 0 0 6 0 0 0 10000 0 0 gongji1 |
| | | 4016080 4016080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 4016090 4016090 1 1 升变 战斗开始<color=#248b12>4</color>回合内,左慈免疫控制效果,此效果不可移除,每场战斗仅触发一次。 3 5 0 0 5 0 0 0 10000 1080000 miankong
|
| | | 4016210 4016210 1 1 镜花水月·极 镜花水月额外恢复目标<color=#248b12>50</color>点怒气 4 0 0 6 6 0 0 0 10000 100000
|
| | | 4016230 4016230 1 1 镜花水月·狂 怒气被复活目标的初始血量由<color=#248b12>40%</color>提升至<color=#248b12>55%</color> 4 10000 360000 |
| | | 4016230 4016230 1 1 镜花水月·狂 镜花水月复活目标的初始血量由<color=#248b12>40%</color>提升至<color=#248b12>55%</color> 4 10000 360000 |
| | | 4016240 4016240 1 1 神格 撒豆成兵最大复活目标数<color=#248b12>+1</color> 4 10000 480000
|
| | | 6001010 6001010 1 1 劈砍 对单体目标造成攻击力<color=#248b12>90%</color>的物理伤害 1 1 1 1 1 0 0 1 10000 1|3 2500
|
| | | 6001020 6001020 1 1 跳劈 对横排目标造成攻击力<color=#248b12>140%</color>的物理伤害 2 1 1 1 4 0 0 2 10000 1|4 25000 60001
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| | |
| | | 52001512015210 4 9999
|
| | | 52001512015230 4 9999
|
| | | 52001512015240 4 9999
|
| | | 2016010 attack 2 4 160 14 15|26|34|53 61 [[2000],[2000],[2000],[4000]] 200163 200162 |
| | | 2016020 angerskill 2 4 180 16 17|20|32|37|44|61 63 [[1500],[1500],[1500],[1500],[1500],[2500]] 200165 200161 200168 4201016 |
| | | 2016010 attack 2 4 160 14 15|26|34|53 61 [[2000],[2000],[2000],[4000]] 201163 200162 |
| | | 2016020 angerSkill 2 4 180 16 17|20|32|37|44|61 63 [[1500],[1500],[1500],[1500],[1500],[2500]] 201163 200161 200168 4201016 |
| | | 20160201 4 100 [[10000]]
|
| | | 2016030 2 4 9999 [[10000]]
|
| | | 2016050 passiveSkill1 2 4 300 20 21|24|27|40 41 [[2000],[2000],[2000],[4000]] 200165 200166 |
| | | 2016050 passiveSkill1 2 4 300 20 21|24|27|40 41 [[2000],[2000],[2000],[4000]] 200166 |
| | | 2016070 passiveSkill2 2 4 9999 19 20 28 [[10000]] 200167
|
| | | 2016080 4 9999 [[10000]]
|
| | | 2016090 4 9999 [[10000]]
|
| | |
| | | 2016230 4 9999
|
| | | 2016240 4 9999
|
| | | 52001612016010 attack 2 4 160 14 15|26|34|53 61 [[2000],[2000],[2000],[4000]] 200163 200162
|
| | | 52001612016020 angerskill 2 4 180 16 17|20|32|37|44|61 63 [[1500],[1500],[1500],[1500],[1500],[2500]] 200165 200161 200168 4201016 |
| | | 52001612016020 angerSkill 2 4 180 16 17|20|32|37|44|61 63 [[1500],[1500],[1500],[1500],[1500],[2500]] 200163 200161 200168 4201016 |
| | | 520016120160201 4 100 [[10000]]
|
| | | 52001612016030 2 4 9999 [[10000]]
|
| | | 52001612016050 passiveSkill1 2 4 300 20 21|24|27|40 41 [[2000],[2000],[2000],[4000]] 200165 200166 |
| | | 52001612016050 passiveSkill1 2 4 300 20 21|24|27|40 41 [[2000],[2000],[2000],[4000]] 200166 |
| | | 52001612016070 passiveSkill2 2 4 9999 19 20 28 [[10000]] 200167
|
| | | 52001612016080 4 9999 [[10000]]
|
| | | 52001612016090 4 9999 [[10000]]
|
| | |
| | | 4009020 angerSkill 2 4 200 14 15|20|36 58 [[2000],[2000],[6000]] 400097 400094 400093 400095 4401009
|
| | | 40090201 2 4 9999 35 36 48 [[10000]]
|
| | | 4009030 4 300 [[10000]]
|
| | | 4009050 4 9999 [[10000]] 10013 400091 |
| | | 4009050 2 4 9999 20 21 30 [[10000]] 10013 400091 |
| | | 4009070 4 300 [[10000]]
|
| | | 4009080 4 300 [[10000]]
|
| | | 4009090 4 300 [[10000]]
|
| | |
| | | 40160201 attack 2 4 9999 43 44 60 [[10000]] 400167 400168 400163 4401116
|
| | | 4016030 4 9999 [[10000]]
|
| | | 4016050 4 9999 [[10000]] 400162 400161 4401216
|
| | | 4016070 4 9999 [[10000]] 10007 10017 |
| | | 4016070 angerSkill 2 4 9999 28 29 35 [[10000]] 400045 10007 10017 |
| | | 40160701 4 9999 [[10000]]
|
| | | 40160702 angerSkill 4 9999 24 25|29|33 35 [[3000],[3000],[4000]] 400164 400165 400166 |
| | | 4016080 4 9999 [[10000]]
|
| | | 4016090 4 9999 [[10000]]
|
| | | 4016210
|
| | | 4016230
|
| | | 4016240
|
| | | 54001614016010 attack 2 4 9999 38 39|44|49 55 [[3000],[3000],[4000]] 400164 400165 400166 |
| | | 54001614016020 angerskill 2 4 9999 39 40 58 [[10000]] 400167 400168 400163 4411016 |
| | | 540016140160201 angerskill 2 4 9999 39 40 58 [[10000]] 400167 400168 400163 4411116 |
| | | 54001614016010 attack 2 4 9999 38 39|44|49 55 [[3000],[3000],[4000]] 402162 402161 |
| | | 54001614016020 angerskill 2 4 9999 44 45 58 [[10000]] 402164 402163 402169 4411016 |
| | | 540016140160201 angerskill 2 4 9999 44 45 58 [[10000]] 402164 402163 402169 4411116 |
| | | 54001614016030 4 9999 [[10000]]
|
| | | 54001614016050 4 9999 [[10000]] 400162 400161 4411216 |
| | | 54001614016070 4 9999 [[10000]] 10007 10017 |
| | | 54001614016050 4 9999 [[10000]] 402166 402165 4411216 |
| | | 54001614016070 attack 2 4 9999 48 49 55 [[10000]] 400045 10007 10017 |
| | | 540016140160701 4 9999 [[10000]]
|
| | | 540016140160702 attack 2 4 9999 38 39|44|49 55 [[3000],[3000],[4000]] 400164 400165 400166 |
| | | 54001614016080 4 9999 [[10000]]
|
| | | 54001614016090 4 9999 [[10000]]
|
| | | 54001614016210
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