gwj
2 天以前 b361685d96c09375fa97b6bddb28995e9f920f94
1111 特效相关
86个文件已修改
118个文件已添加
6361 ■■■■ 已修改文件
Config/Effect.txt 35 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Hero.txt 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 37 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/SkillSkin.txt 26 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510011_Wei_Wangyuanji_A/skill0_eft_down_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510011_Wei_Wangyuanji_A/skill0_eft_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510011_Wei_Wangyuanji_A/skill0_eft_up_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510011_Wei_Wangyuanji_A/skill0_up_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510011_Wei_Wangyuanji_A/skill1_eft_down_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510011_Wei_Wangyuanji_A/skill1_eft_up_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/angerskill_down.atlas.txt 210 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/angerskill_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/angerskill_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/angerskill_up.atlas.txt 158 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/angerskill_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/angerskill_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/angerskill_up_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_down.atlas.txt 118 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_down_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_up.atlas.txt 161 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_up_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_xl.atlas.txt 54 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_xl.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_xl.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill1_xl_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill2-up.atlas.txt 53 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill2-up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill2-up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill2_down.atlas.txt 135 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill2_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill2_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_down.atlas.txt 156 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_down_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_ljf.atlas.txt 76 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_ljf.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_ljf.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_ljf_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_up.atlas.txt 28 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia/pg_up_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_down.atlas.txt 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_hit.atlas.txt 71 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_up.atlas.txt 435 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill1_gj.atlas.txt 225 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill1_gj.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill1_gj.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill1_hit.atlas.txt 99 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill1_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill1_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill2_hit.atlas.txt 78 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill2_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill2_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill2_zd.atlas.txt 55 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill2_zd.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill2_zd.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_down.atlas.txt 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_up.atlas.txt 71 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_xl.atlas.txt 81 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_xl.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_xl.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/angerskill_bz.atlas.txt 69 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/angerskill_bz.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/angerskill_down.atlas.txt 53 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/angerskill_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/angerskill_up.atlas.txt 113 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/angerskill_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/attack_xl.atlas.txt 68 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/attack_xl.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/attack_zhiliao.atlas.txt 88 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530008_Wu_Sunluyu_A/attack_zhiliao.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down.atlas.txt 81 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_down_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down.atlas.txt 28 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_down_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up.atlas.txt 115 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_eft_up_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up.atlas.txt 79 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/angerskill_up_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up.atlas.txt 55 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_eft_up_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up.atlas.txt 93 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/attack_up_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball.atlas.txt 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_ball_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up.atlas.txt 51 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_eft_up_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up.atlas.txt 289 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/540016_Qun_Zuoci_A/passiveskill_up_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt
@@ -186,7 +186,7 @@
10022    BattleSpine\610001_tongyong    1    tongyong_zhongdu_SkeletonData            hit        0        1    1        0|50    0.4
10023    BattleSpine\610001_tongyong    1    tongyong_meihuo_SkeletonData            hit        0        1    1        0|50    0.4
10024    BattleSpine\610001_tongyong    1    tongyong_hunluan_SkeletonData            top        0        1    1        0|-70    0.3
10025    BattleSpine\610001_tongyong    1    tongyong_fuhuo_SkeletonData        5001100            0            1            0.5
10025    BattleSpine\610001_tongyong    1    tongyong_fuhuo_SkeletonData        5001100            0            1        0|45    0.5
10026    BattleSpine\610001_tongyong    1    tex_eft_guanchuan_01_SkeletonData                    1    1        1    0.05    0|-40    0.6
10027    BattleSpine\610001_tongyong    1    tex_eft_zhaojia_00_SkeletonData                    1    1        1        10|10    0.6
10028    BattleSpine\610001_tongyong    1    tex_effect_shandia_01_SkeletonData                    1    2        1    1    0|-40    1.5
@@ -448,20 +448,16 @@
202157    BattleSpine\530012_Wu_Zhouyu    1    angerskill_hit_SkeletonData                    1    3        0    0    -300|0    0.8
200161    BattleSpine\520016_Shu_Machao    1    angerSkill_up_SkeletonData                    1    3        1    0.5    125|0    0.5
200162    BattleSpine\520016_Shu_Machao    1    attack_eft_SkeletonData                    1    3        1    0.5    100|0    0.5
200163    BattleSpine\520016_Shu_Machao    1    attack_up2_SkeletonData        5001016            1    3        1            0.5
200164    BattleSpine\520016_Shu_Machao    1    attack_up3_SkeletonData                    1    3        1            0.5
200165    BattleSpine\520016_Shu_Machao    1    attack_up_SkeletonData        5001016            1    3        1            0.5
200163    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001016            1    0.1        1            0.01
200166    BattleSpine\520016_Shu_Machao    1    passiveSkill1_SkeletonData                    1    3        1    0.59    100|0    0.45
200167    BattleSpine\520016_Shu_Machao    1    passiveSkill2_eft_SkeletonData                    1    3        1            0.5
200168    BattleSpine\520016_Shu_Machao    1    angerSkill_eft_SkeletonData                    1    3        1        0|-40    0.5
202161    BattleSpine\520016_Shu_Machao_A    1    angerSkill_up_SkeletonData                    1    3        1    0.5    125|0    0.5
202162    BattleSpine\520016_Shu_Machao_A    1    attack_eft_SkeletonData                    1    3        1    0.5    100|0    0.5
202163    BattleSpine\520016_Shu_Machao_A    1    attack_up2_SkeletonData        5001016            1    3        1            0.5
202164    BattleSpine\520016_Shu_Machao_A    1    attack_up3_SkeletonData                    1    3        1            0.5
202165    BattleSpine\520016_Shu_Machao_A    1    attack_up_SkeletonData        5001016            1    3        1            0.5
202166    BattleSpine\520016_Shu_Machao_A    1    passiveSkill1_SkeletonData                    1    3        1    0.59    100|0    0.45
202167    BattleSpine\520016_Shu_Machao_A    1    passiveSkill2_eft_SkeletonData                    1    3        1            0.5
202168    BattleSpine\520016_Shu_Machao_A    1    angerSkill_eft_SkeletonData                    1    3        1        0|-40    0.5
202161    BattleSpine\520016_Shu_Machao_A    1                        1    3        1    0.5    125|0    0.5
202162    BattleSpine\520016_Shu_Machao_A    1                        1    3        1    0.5    100|0    0.5
202163    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData        5001016            1    0.1        1            0.01
202166    BattleSpine\520016_Shu_Machao_A    1                        1    3        1    0.59    100|0    0.45
202167    BattleSpine\520016_Shu_Machao_A    1                        1    3        1            0.5
202168    BattleSpine\520016_Shu_Machao_A    1                        1    3        1        0|-40    0.5
300011    BattleSpine\530001_Wu_Panzhang    1    attack_eft_down_SkeletonData                    1    2        0    0.1    0|-15    0.4
300012    BattleSpine\530001_Wu_Panzhang    1    attack_eft_up_SkeletonData                    1    3        1    0.73    145|-17    0.5
300013    BattleSpine\530001_Wu_Panzhang    1    angerskill_up_SkeletonData                    1    3        1    0.3    12|-32    0.5
@@ -719,14 +715,15 @@
400166    BattleSpine\540016_Qun_Zuoci    1    angerskill_up_SkeletonData        5001098            1    3        1        0|-20    0.5
400167    BattleSpine\540016_Qun_Zuoci    1    angerskill_eft_up_SkeletonData        5001020            1    3        1        0|-30    0.5
400168    BattleSpine\540016_Qun_Zuoci    1    angerskill_eft_down_SkeletonData                    1    3        1        0|-30    0.5
402161    BattleSpine\540016_Qun_Zuoci_A    1    passiveskill_up_SkeletonData                    1    3        1            0.5
402162    BattleSpine\540016_Qun_Zuoci_A    1    passiveskill_eft_SkeletonData        5001011            1    3        1            0.5
402163    BattleSpine\540016_Qun_Zuoci_A    1    attack_up_SkeletonData                    1    3        1            0.5
402164    BattleSpine\540016_Qun_Zuoci_A    1    attack_eft_up_SkeletonData                    1    3        1            0.5
402165    BattleSpine\540016_Qun_Zuoci_A    1    attack_eft_down_SkeletonData                    1    3        0            0.5
402166    BattleSpine\540016_Qun_Zuoci_A    1    angerskill_up_SkeletonData                    1    3        1            0.5
402167    BattleSpine\540016_Qun_Zuoci_A    1    angerskill_eft_up_SkeletonData        5001011            1    3        1            0.5
402161    BattleSpine\540016_Qun_Zuoci_A    1    attack_up_SkeletonData        5001103            1    3        1        0|-20    0.5
402162    BattleSpine\540016_Qun_Zuoci_A    1    attack_eft_up_SkeletonData        5001105            1    3        1        128|97    0.3
402163    BattleSpine\540016_Qun_Zuoci_A    1    angerskill_up_SkeletonData        5001102            1    3        1        0|-20    0.5
402164    BattleSpine\540016_Qun_Zuoci_A    1    angerskill_eft_up_SkeletonData        5001105            1    3        1        20|-35    0.5
402165    BattleSpine\540016_Qun_Zuoci_A    1    passiveskill_up_SkeletonData        5001104            1    0.9        1        0|-15    0.5
402166    BattleSpine\540016_Qun_Zuoci_A    1    passiveskill_eft_up_SkeletonData                    1    3        0        0|-30    0.5
402167    BattleSpine\540016_Qun_Zuoci_A    1    passiveskill_ball_SkeletonData                    1    3        0        0|-35    0.5
402168    BattleSpine\540016_Qun_Zuoci_A    1    angerskill_eft_down_SkeletonData                    1    3        1            0.5
402169    BattleSpine\540016_Qun_Zuoci_A    1    angerskill_down_SkeletonData                    1    3        0        0|-20    0.5
500011    BattleSpine\560001_huangjindaobing    1    attack_hit_SkeletonData        5001016            1    3        1        10|0    0.5
500012    BattleSpine\560001_huangjindaobing    1    attack_eft_SkeletonData                    1    3        1    0.6    20|0    0.5
500013    BattleSpine\560001_huangjindaobing    1    angerSkill_up_SkeletonData                    1    3        1    0.64    290|-40    0.5
Config/Hero.txt
@@ -64,7 +64,7 @@
540013    吕玲绮    1    4    5    2    2    5400130    4013010    4013020    4013020    4402013    13500    10000    12500    {"23":2500}    11    0.8    <color=#DE4747>暴击</color>·爆发    1    2    1    [2,7]    [140,180,100,190,200,220,230,250]    0    0
540014    吕布    1    4    5    1    1    5400140    4014010    4014020    4014020    4402014    12000    10000    14000    {"29":2500}    10    0.8    <color=#3F81FC>格挡</color>·强化    0    5    1    [2,3,6]    [170,140,180,100,190,200,220,230]    0    0
540015    张角    1    4    5    4    2    5400150    4015010    4015020    4015020    4402015    14000    10000    12000    {"21":2500}        0.8    <color=#D000AA>击晕</color>·群攻    0    1    2    [2,4]    [130,140,100,190,200,220,230,250]    0    0
540016    左慈    1    4    5    3    2    5400160|5400161    4016010    4016020    4016020    4402016    13000    10000    13000    {"27":2500}        0.8    <color=#39BBC3>闪避</color>·复活    0    4    2    [1,3,6]    [130,140,100,190,210,230,250,260]    99    1
540016    左慈    1    4    5    3    2    5400161|5400160    4016010    4016020    4016020    4402016    13000    10000    13000    {"27":2500}        0.8    <color=#39BBC3>闪避</color>·复活    0    4    2    [1,3,6]    [130,140,100,190,210,230,250,260]    99    1
610001    黄巾刀兵    0    4    1    2    1    6100010    6001010    6001020    6001020        12000    9500    11500    {}        0.8    <color=#DE4747>暴击</color>·输出    0    2    1    [1,2,8]    []    0    0
610002    黄巾枪兵    0    4    1    3    1    6100020    6002010    6002020    6002020        12000    9500    11500    {}        0.8    <color=#39BBC3>闪避</color>·增益    0    4    2    [1,2,8]    []    0    0
610003    黄巾盾兵    0    4    1    1    1    6100030    6003010    6003020    6003020        12000    9500    11500    {}        0.8    <color=#3F81FC>格挡</color>·护盾    0    5    1    [1,2,3]    []    0    0
Config/Skill.txt
@@ -342,7 +342,7 @@
2013030    2013030    1    1    甘霂    自己除外的友方每进行一次行动,刘备有<color=#248b12>20%</color>概率为其恢复刘备攻击力<color=#248b12>130%</color>的生命值,<color=#248b12>40%</color>概率移除<color=#248b12>1</color>个持续伤害或减益效果,并附加<color=#248b12>5%</color>最终减伤,持续<color=#248b12>1</color>回合,蜀国阵营武将触发概率为<color=#248b12>40%</color>    3    2    0    2    0    1    1    1    10000    0    1    0    360000                    
20130301    20130301    1    1    移除        0                                4000                                    
20130302    20130302    1    1    减伤    减伤,持续1回合    0    5    0    0    6    0    0    0    10000    0        0            jianshang1            
2013050    2013050    1    1    白帝托孤    刘备受到伤害将死亡时,保留<color=#248b12>1</color>点血量,并为我方全体施加刘备攻击力<color=#248b12>250%</color>的护盾,护盾持续<color=#248b12>3</color>回合。每场战斗只触发<color=#248b12>1</color>次。    3    5    0    1003    0    1    0    6    10000    99        21    600000        hudun
2013050    2013050    1    1    白帝托孤    刘备受到伤害将死亡时,保留<color=#248b12>1</color>点血量,并为我方全体施加刘备攻击力<color=#248b12>250%</color>的护盾,护盾持续<color=#248b12>3</color>回合。每场战斗只触发<color=#248b12>1</color>次。    3    5    0    1003    0    1    0    6    10000    0        21    600000        hudun
2013070    2013070    1    1    桃园韫义    刘备在场时,我方蜀国阵营的武将受到持续伤害降低<color=#248b12>40%</color>,我方其他阵营武将受到的持续伤害降低<color=#248b12>20%</color>,目标身上每有<color=#248b12>1</color>层持续伤害,刘备对其治疗效果<color=#248b12>+5%</color>    3    10                1        6    10000                840000        gongji1            
2013080    2013080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                    
2013210    2013210    1    1    仁德之主·极    移除持续伤害概率提升至<color=#248b12>60%</color>    4                                                120000                    
@@ -557,18 +557,19 @@
3015210    3015210    1    1    赤壁樯橹·极    怒气伤害系数提升至<color=#248b12>300%</color>    4                                                120000                    
3015230    3015230    1    1    赤壁樯橹·狂    怒气基础闪避提升至<color=#248b12>40%</color>    4                                                360000                    
3015240    3015240    1    1    神格    赤阳给敌方施加的灼烧由<color=#248b12>1</color>层变更为<color=#248b12>3</color>层    4                                                480000                    
3016010    3016010    1    1    葬秋风    对随机目标造成攻击力<color=#248b12>160%</color>物理伤害,<color=#248b12>50%</color>概率将目标身上的持续伤害,复制一份给予当前目标,被复制的持续伤害不会被重复复制    1    1    1    1    0    0    0    1    10000    0    3|1    0    6000    luxun1
3016010    3016010    1    1    葬秋风    对随机目标造成攻击力<color=#248b12>160%</color>物理伤害,命中目标时,遴选敌方武将【灼烧】与【玄火】合计携带层数最高者,<color=#248b12>35%</color>概率复制此两种效果当前状态,将其施加给命中目标。被复制的【伪·灼烧】与【伪·玄火】不会被重复复制,但可被视为【灼烧】与【玄火】触发其它效果。    1    1    1    1    0    0    0    1    10000    0    3|1    0    6000    luxun1
30160101    30160101    1    1    复制    将目标身上的持续伤害复制一份附加    0    0    0    0    6    0    0    0    5000    0        0    0                    
3016020    3016020    1    1    火烧连营    对敌方全体造成攻击力<color=#248b12>135%</color>物理伤害,30%概率爆敌方身上的所有持续伤害,引爆不会清除目标身上的持续伤害效果    2    1    1    1    0    0    0    6    10000    0    4|1    0    60000    luxun2        10068
30160201    30160201    1    1    引爆    爆一次敌方身上的所有回合类持续伤害    0    0    1    0    6    0    0    0    4000    0        0    0
3016030    3016030    1    1    号令    引爆伤害转为对自身进行治疗    3                                                360000
3016070    3016050    1    1    书剑同尘    敌方被任意方式施加灼烧时(按人数算,如周瑜一次攻击就给3人分别施加2层,按人头算那么则算上了3次,跟单次上几层无关)陆逊获得1层炎剑,10(可配)层时触发,优先攻击灼烧目标,对目标造成攻击力270%伤害,并100%引爆目标身上的持续伤害    3    1    1    1    1    0    0    1    10000                840000
3016050    3016070    1    1    英姿    普攻复制概率提升<color=#248b12>至100%</color>    3                                                600000
3016020    3016020    1    1    火烧连营    对敌方全体造成攻击力<color=#248b12>135%</color>物理伤害,40%概率引爆敌方身上的所有持续伤害,引爆不会清除目标身上的持续伤害效果和层数    2    1    1    1    0    0    0    6    10000    0    4|1    0    60000    luxun2        10068
30160201    30160201    1    1    引爆    爆一次敌方身上的所有回合类持续伤害(灼烧,玄火,寒气,流血,中毒,玄火,触电,伪灼烧,伪玄火)    0    0    1    0    6    0    0    0    4000    0        0    0
3016030    3016030    1    1    号令    引爆伤害的50%转为对自身进行治疗    3                                                360000
3016050    3016050    1    1    书剑同尘    敌方被任意方式施加灼烧或玄火时(按人数算,如周瑜一次攻击就给3人分别施加2层,按人头算那么则算上了3次,跟单次上几层无关,周瑜的灼烧转化玄火也算重新附加,陆逊复制的伪灼烧或伪玄火也算),陆逊获得1层炎剑,10(可配)层时触发,优先攻击灼烧目标,对目标造成攻击力270%伤害,并100%引爆目标身上的持续伤害    3    1    1    1    1    0    0    1    10000        1        840000
30160501    30160501    1    1    引爆    爆一次敌方身上的所有回合类持续伤害    0    0    1    0    6    0    0    0    3000
3016070    3016070    1    1    英姿    连击触发的普攻复制概率提升<color=#248b12>至70%</color>    3                                10000                600000
3016080    3016080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                    
3016090    3016090    1    1    升变    每个大回合开始,全体敌方身上每有1层(非1个)持续伤害(可包含陆逊复制,看制作难度再调值),陆逊攻击力提升1%,持续1回合    3                                                1080000
3016210    3016210    1    1    火烧连营·极    伤害系数提升<color=#248b12>至180%</color>,引爆概率提升至60%    4                                                120000
3016230    3016230    1    1    火烧连营·狂    引爆伤害提升<color=#248b12>50%</color>    4                                                360000
3016240    3016240    1    1    神格    怒气10%概率附加4层灼烧,每层造成攻击力30%法术伤害,持续3回合(可以本次怒气引爆)    4                                                480000
3016090    3016090    1    1    升变    战斗前3个回合,每回合开始陆逊有50%概率为所有敌方目标施加1层灼烧,每层造成攻击力30%法术伤害,持续3回合    3    4    1    1001    0    0    0    6    5000        1        1080000        zhuoshao
3016210    3016210    1    1    火烧连营·极    怒气技能有10%概率附加4层灼烧,每层造成攻击力30%法术伤害,持续3回合(可以本次怒气引爆,所以上灼烧在引爆前,这个看能不能做)    4    4    1    1001    6    0    0    0    1000    0        4            zhuoshao
3016230    3016230    1    1    火烧连营·狂    怒气技能引爆概率提升至60%    4                                10000                360000
3016240    3016240    1    1    神格    陆逊引爆伤害提升<color=#248b12>25%</color>    4                                                480000
4001010    4001010    1    1    裂击    对敌方单体目标造成攻击力<color=#248b12>120%</color>物理伤害,普攻击晕概率提升<color=#248b12>10%</color>    1    1    1    1    1    0    0    1    10000    0    3|1    0    2500    jiling1                
4001020    4001020    1    1    三尖两刃    对敌方前排<color=#248b12>2</color>个目标造成攻击力<color=#248b12>130%</color>物理伤害,<color=#248b12>20%</color>概率造成击晕,持续<color=#248b12>1</color>回合    2    1    1    1    2    0    0    3    10000    0    4|1    0    25000    jiling2        10064        
40010201    40010201    1    1    眩晕    <color=#248b12>20%</color>概率造成击晕    0    14    0    0    6    0    0    0    2000    0        3    0        jiyun            
@@ -653,14 +654,14 @@
4009020    4009020    1    1    同命锁    对敌方攻击最高的目标造成攻击力<color=#248b12>450%</color>物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续<color=#248b12>2</color>回合    2    1    1    1    0    0    5    1    10000    0    4|1    0    50000    dongbai2        10056        
40090201    40090201    1    1    链接    使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合    3    10            6                10000            29            suoming            
4009030    4009030    1    1    狂歌    战斗开始,自己获得<color=#248b12>5</color>点【狂热】值,每回合降低<color=#248b12>1</color>点,每点存在<color=#248b12>1</color>点【狂热】值,提升自己<color=#248b12>7%</color>攻击力,复活时,拥有<color=#248b12>5</color>点狂热值    3    5            5                10000            34    300000        kuangre            
4009050    4009050    1    1    烛世    董白死亡后,我方全体武将获得<color=#248b12>20%</color>的最终增伤,持续<color=#248b12>2</color>回合,死亡时自身每剩余<color=#248b12>1</color>点【狂热】,最终增伤额外提升<color=#248b12>5%</color>,群雄阵营提升<color=#248b12>10%</color>    3    5            0    1        6    10000                500000        zengshang1            1
4009050    4009050    1    1    烛世    董白死亡后,我方全体武将获得<color=#248b12>20%</color>的最终增伤,持续<color=#248b12>2</color>回合,死亡时自身每剩余<color=#248b12>1</color>点【狂热】,最终增伤额外提升<color=#248b12>5%</color>    3    5            0    1        6    10000                500000        zengshang1            1
4009070    4009070    1    1    天罗    目标处于董白【链接】状态下死亡时,董白恢复<color=#248b12>20%</color>最大生命值和<color=#248b12>2</color>点狂热值    3    2        2    5                10000                700000                    
4009080    4009080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                800000                    
4009090    4009090    1    1    升变    董白每降低<color=#248b12>1%</color>最大生命值,提升<color=#248b12>0.5%</color>最终伤害    3                                                900000                    
4009210    4009210    1    1    同命锁·极    降低【链接】目标与自己<color=#248b12>50%</color>防御力    4                                                100000                    
4009230    4009230    1    1    同命锁·狂    伤害系数提升至<color=#248b12>520%</color>,并额外嘲讽链接目标,持续<color=#248b12>2</color>回合    4                                                300000                    
40092301    40092301    1    1    嘲讽    嘲讽链接目标,持续2回合    0    6    2    0    6    0            10000    0        9            chaofeng            
4009240    4009240    1    1    神格    董白死亡之后的时间,若有敌方单位阵亡,董白以<color=#248b12>20%</color>血量复活,每场战斗最多触发一次    4    8        3    5                10000                400000
4009240    4009240    1    1    神格    董白死亡之后的时间,若有敌方单位阵亡,董白以<color=#248b12>30%</color>血量复活,每场战斗最多触发一次    4    8        3    5                10000                400000
4010010    4010010    1    1    灭却斩    对单体目标造成攻击力<color=#248b12>150%</color>法术伤害,若本次伤害造成暴击,获得<color=#248b12>1</color>层【魂印】,卑弥呼以任何方式复活时,消耗掉所有【魂印】,每层魂印增加自身复活后的初始血量和怒气<color=#248b12>5%</color>,【魂印】叠加上限为<color=#248b12>5</color>层,不可移除,偷取,复活消耗    1    1    2    1    1    0    0    1    10000    0    3|1    0    5000    beimihu1                
40100101    40100101    1    1    魂印    卑弥呼以任何方式复活时,消耗掉所有【魂印】,每层魂印增加自身复活后的初始血量和怒气<color=#248b12>7%</color>,【魂印】叠加上限为5层,不可移除,偷取,复活消耗    0    5    0    0    5    0    0    0    10000    0            0        hunyin            
4010020    4010020    1    1    天地寂灭斩    对敌方单体造成攻击力<color=#248b12>490%</color>法术伤害,怒技击杀敌人时获得1层【冥灵】,每层【冥灵】使潜能【不死印】的初始复活概率增加<color=#248b12>10%</color>,【冥灵】最多叠加<color=#248b12>3</color>层,不可移除,不可偷取,不因潜能不死印的复活效果而消耗    2    1    2    1    1    0    0    1    10000    0    4|1    0    50000    beimihu2        10055        
@@ -739,17 +740,17 @@
4015210    4015210    1    1    苍天已死·极    怒气技能伤害系数提升至<color=#248b12>170%</color>    4                                                120000                    
4015230    4015230    1    1    苍天已死·狂    首次释放怒气击晕概率提升至<color=#248b12>30%</color>,后续施放击晕概率<color=#248b12>15%</color>    4                                                360000                    
4015240    4015240    1    1    神格    【落雷】触发概率提升至<color=#248b12>40%</color>    4                                                480000                    
4016010    4016010    1    1    生死符    为我方血量最低的<color=#248b12>2</color>名友方恢复左慈攻击力<color=#248b12>145%</color>的生命值,并移除其身上的控制效果    1    2    0    2    0    1    1    3    10000    0    3|1    0    6000    zuoci1
4016020    4016020    1    1    镜花水月    以<color=#248b12>40%</color>血量随机复活<color=#248b12>1</color>个我方阵亡友军,若无可复活目标,转为对生命最低的友军恢复左慈攻击力<color=#248b12>700%</color>的生命值    2    8    0    3    0    1    3    1    10000    0    4|1    0    60000    zuoci2        10067
4016010    4016010    1    1    生死符    为血量最低的<color=#248b12>2</color>名友军恢复左慈攻击力<color=#248b12>145%</color>的生命值,并移除其身上的控制效果    1    2    0    2    0    1    1    3    10000    0    3|1    0    6000    zuoci1
4016020    4016020    1    1    镜花水月    以<color=#248b12>40%</color>血量随机复活<color=#248b12>1</color>个阵亡友军,若无可复活目标,转为对生命最低的友军恢复左慈攻击力<color=#248b12>700%</color>的生命值    2    8    0    3    0    1    3    1    10000    0    4|1    0    60000    zuoci2        10067
40160201    40160201    1    1    治疗    若无可复活武将,为生命最低的友军恢复攻击力<color=#248b12>680%</color>的生命值    2    2    1    2    0    1    1    1    10000    0        0                10067        
4016030    4016030    1    1    生生不息    我方武将每阵亡一次,左慈获得<color=#248b12>1</color>层【悲悯】,每层提升自身<color=#248b12>10%</color>强疗效果,最多叠加<color=#248b12>7</color>层,不可驱散转移,复活继承层数。    3    5    0    0    5    0    0    0    10000                360000        qiangliao            
4016050    4016050    1    1    撒豆成兵    自身死亡时,以<color=#248b12>35%</color>血量复活自身及<color=#248b12>2</color>名随机友军,每场战斗最多触发一次。    3    8    0    3    0    2    3    3    10000                480000                    
4016070    4016070    1    1    谪仙    闪避时为我方受控武将解除控制状,并附加【谪仙】,携带【谪仙】目标获得控制免疫效果,且攻击力提升<color=#248b12>25%</color>,持续<color=#248b12>2</color>回合,若无被控制硬控目标,则为随机友方施放。    3    15    0    0    0    1    11    1    10000                600000        miankong
40160701    40160701    1    1    攻击提高    免疫控制并提高<color=#248b12>25%</color>攻击力,持续<color=#248b12>2</color>回合。    0    5    0    0    6    0    0    0    10000    0        0            gongji1
4016070    4016070    1    1    谪仙    闪避时为我方受控武将解除控制状,并附加【谪仙】,携带【谪仙】目标获得控制免疫效果,且攻击力提升<color=#248b12>30%</color>,持续<color=#248b12>2</color>回合,若无被控制硬控目标,则为随机友方施放。    3    15    0    0    0    1    11    1    10000                600000        miankong
40160701    40160701    1    1    攻击提高    免疫控制并提高<color=#248b12>30%</color>攻击力,持续<color=#248b12>2</color>回合。    0    5    0    0    6    0    0    0    10000    0        0            gongji1
4016080    4016080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                    
4016090    4016090    1    1    升变    战斗开始<color=#248b12>4</color>回合内,左慈免疫控制效果,此效果不可移除,每场战斗仅触发一次。    3    5    0    0    5    0    0    0    10000                1080000        miankong            
4016210    4016210    1    1    镜花水月·极    镜花水月额外恢复目标<color=#248b12>50</color>点怒气    4    0    0    6    6    0    0    0    10000                100000                    
4016230    4016230    1    1    镜花水月·狂    怒气被复活目标的初始血量由<color=#248b12>40%</color>提升至<color=#248b12>55%</color>    4                                10000                360000
4016230    4016230    1    1    镜花水月·狂    镜花水月复活目标的初始血量由<color=#248b12>40%</color>提升至<color=#248b12>55%</color>    4                                10000                360000
4016240    4016240    1    1    神格    撒豆成兵最大复活目标数<color=#248b12>+1</color>    4                                10000                480000                    
6001010    6001010    1    1    劈砍    对单体目标造成攻击力<color=#248b12>90%</color>的物理伤害    1    1    1    1    1    0    0    1    10000        1|3        2500                    
6001020    6001020    1    1    跳劈    对横排目标造成攻击力<color=#248b12>140%</color>的物理伤害    2    1    1    1    4    0    0    2    10000        1|4        25000            60001        
Config/SkillSkin.txt
@@ -523,11 +523,11 @@
52001512015210            4        9999                                                                            
52001512015230            4        9999                                                                            
52001512015240            4        9999                                                                            
2016010    attack    2    4        160    14    15|26|34|53    61        [[2000],[2000],[2000],[4000]]                        200163        200162
2016020    angerskill    2    4        180    16    17|20|32|37|44|61    63        [[1500],[1500],[1500],[1500],[1500],[2500]]                        200165        200161    200168    4201016
2016010    attack    2    4        160    14    15|26|34|53    61        [[2000],[2000],[2000],[4000]]                        201163        200162
2016020    angerSkill    2    4        180    16    17|20|32|37|44|61    63        [[1500],[1500],[1500],[1500],[1500],[2500]]                        201163        200161    200168    4201016
20160201            4        100                    [[10000]]                                                        
2016030        2    4        9999                    [[10000]]                                                        
2016050    passiveSkill1    2    4        300    20    21|24|27|40    41        [[2000],[2000],[2000],[4000]]                        200165        200166
2016050    passiveSkill1    2    4        300    20    21|24|27|40    41        [[2000],[2000],[2000],[4000]]                                200166
2016070    passiveSkill2    2    4        9999    19    20    28        [[10000]]                                200167                        
2016080            4        9999                    [[10000]]                                                        
2016090            4        9999                    [[10000]]                                                        
@@ -535,10 +535,10 @@
2016230            4        9999                                                                            
2016240            4        9999                                                                            
52001612016010    attack    2    4        160    14    15|26|34|53    61        [[2000],[2000],[2000],[4000]]                        200163        200162                        
52001612016020    angerskill    2    4        180    16    17|20|32|37|44|61    63        [[1500],[1500],[1500],[1500],[1500],[2500]]                        200165        200161    200168    4201016
52001612016020    angerSkill    2    4        180    16    17|20|32|37|44|61    63        [[1500],[1500],[1500],[1500],[1500],[2500]]                        200163        200161    200168    4201016
520016120160201            4        100                    [[10000]]                                                        
52001612016030        2    4        9999                    [[10000]]                                                        
52001612016050    passiveSkill1    2    4        300    20    21|24|27|40    41        [[2000],[2000],[2000],[4000]]                        200165        200166
52001612016050    passiveSkill1    2    4        300    20    21|24|27|40    41        [[2000],[2000],[2000],[4000]]                                200166
52001612016070    passiveSkill2    2    4        9999    19    20    28        [[10000]]                                200167                        
52001612016080            4        9999                    [[10000]]                                                        
52001612016090            4        9999                    [[10000]]                                                        
@@ -899,7 +899,7 @@
4009020    angerSkill    2    4        200    14    15|20|36    58        [[2000],[2000],[6000]]                        400097    400094    400093    400095    4401009                
40090201        2    4        9999    35    36    48        [[10000]]                                                        
4009030            4        300                    [[10000]]                                                        
4009050            4        9999                    [[10000]]                        10013        400091
4009050        2    4        9999    20    21    30        [[10000]]                        10013        400091
4009070            4        300                    [[10000]]                                                        
4009080            4        300                    [[10000]]                                                        
4009090            4        300                    [[10000]]                                                        
@@ -1057,22 +1057,20 @@
40160201    attack    2    4        9999    43    44    60        [[10000]]                        400167    400168        400163    4401116                
4016030            4        9999                    [[10000]]                                                        
4016050            4        9999                    [[10000]]                        400162        400161        4401216                
4016070            4        9999                    [[10000]]                        10007                            10017
4016070    angerSkill    2    4        9999    28    29    35        [[10000]]                        400045    10007                        10017
40160701            4        9999                    [[10000]]                                                        
40160702    angerSkill        4        9999    24    25|29|33    35        [[3000],[3000],[4000]]                        400164    400165        400166
4016080            4        9999                    [[10000]]                                                        
4016090            4        9999                    [[10000]]                                                        
4016210                                                                                                
4016230                                                                                                
4016240                                                                                                
54001614016010    attack    2    4        9999    38    39|44|49    55        [[3000],[3000],[4000]]                        400164    400165        400166
54001614016020    angerskill    2    4        9999    39    40    58        [[10000]]                        400167    400168        400163    4411016
540016140160201    angerskill    2    4        9999    39    40    58        [[10000]]                        400167    400168        400163    4411116
54001614016010    attack    2    4        9999    38    39|44|49    55        [[3000],[3000],[4000]]                        402162        402161
54001614016020    angerskill    2    4        9999    44    45    58        [[10000]]                        402164        402163    402169    4411016
540016140160201    angerskill    2    4        9999    44    45    58        [[10000]]                        402164        402163    402169    4411116
54001614016030            4        9999                    [[10000]]                                                        
54001614016050            4        9999                    [[10000]]                        400162        400161        4411216
54001614016070            4        9999                    [[10000]]                        10007                            10017
54001614016050            4        9999                    [[10000]]                        402166    402165            4411216
54001614016070    attack    2    4        9999    48    49    55        [[10000]]                        400045    10007                        10017
540016140160701            4        9999                    [[10000]]                                                        
540016140160702    attack    2    4        9999    38    39|44|49    55        [[3000],[3000],[4000]]                        400164    400165        400166
54001614016080            4        9999                    [[10000]]                                                        
54001614016090            4        9999                    [[10000]]                                                        
54001614016210                                                                                                
UIEffect/BattleSpine/510011_Wei_Wangyuanji_A/skill0_eft_down_SkeletonData.asset
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UIEffect/BattleSpine/510016_Wei_Guojia/angerskill_down.atlas.txt
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UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill2-up.png

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UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill2_down.atlas.txt
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UIEffect/BattleSpine/510016_Wei_Guojia/passiveskill2_down.png

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UIEffect/BattleSpine/510016_Wei_Guojia/pg_down.atlas.txt
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UIEffect/BattleSpine/510016_Wei_Guojia/pg_down.png

UIEffect/BattleSpine/510016_Wei_Guojia/pg_down.skel.bytes
Binary files differ
UIEffect/BattleSpine/510016_Wei_Guojia/pg_down_SkeletonData.asset
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UIEffect/BattleSpine/510016_Wei_Guojia/pg_ljf.atlas.txt
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UIEffect/BattleSpine/510016_Wei_Guojia/pg_ljf.png

UIEffect/BattleSpine/510016_Wei_Guojia/pg_ljf.skel.bytes
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UIEffect/BattleSpine/510016_Wei_Guojia/pg_up.atlas.txt
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UIEffect/BattleSpine/510016_Wei_Guojia/pg_up.png

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UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_down.atlas.txt
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UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_down.png

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UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_hit.png

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UIEffect/BattleSpine/510016_Wei_Guojia_A/angerskill_up.png

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UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill1_gj.png

UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill1_gj.skel.bytes
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UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill1_hit.atlas.txt
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UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill2_hit.png

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UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill2_zd.png

UIEffect/BattleSpine/510016_Wei_Guojia_A/passiveskill2_zd.skel.bytes
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UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_down.png

UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_down.skel.bytes
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UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_up.atlas.txt
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UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_up.png

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Binary files differ
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UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_xl.png

UIEffect/BattleSpine/510016_Wei_Guojia_A/pg_xl.skel.bytes
Binary files differ
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UIEffect/BattleSpine/530008_Wu_Sunluyu_A/angerskill_bz.png

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UIEffect/BattleSpine/530008_Wu_Sunluyu_A/angerskill_down.png

UIEffect/BattleSpine/530008_Wu_Sunluyu_A/angerskill_up.atlas.txt
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