gwj
2025-09-11 bbfcb2c5a0f3f60ff365216f00cba8c0088d0948
12345 技能相关
44 文件已重命名
7个文件已修改
66 文件已复制
113个文件已添加
4111 ■■■■■ 已修改文件
Config/Effect.txt 322 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/HeroSkin.txt 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 345 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520007_Shu_Zhangxingcai/Shu_Zhangxingcai_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520007_Shu_Zhangxingcai/Shu_Zhangxingcai_xs_Atlas.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520007_Shu_Zhangxingcai/Shu_Zhangxingcai_xs_Material.mat 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520007_Shu_Zhangxingcai/Shu_Zhangxingcai_xs_SkeletonData.asset 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs.atlas.txt 61 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs_Atlas.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/520014_Shu_Guanyu/Shu_Guanyu_xs_SkeletonData.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs.atlas.txt 75 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs_Atlas.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530002_Wu_Wuguotai/Wu_Wuguotai_xs_SkeletonData.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg.atlas.txt 36 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg_Atlas.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effect_gyp_pg_SkeletonData.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq.atlas.txt 103 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq_Atlas.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_nq_SkeletonData.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn.atlas.txt 51 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn_Atlas.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn_Material-Additive.mat 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn_Material-Additive.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/effects_gyp_qn_SkeletonData.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq.atlas.txt 21 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq_Atlas.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_nq_SkeletonData.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg.atlas.txt 29 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg_Atlas.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg_Material-Additive.mat 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg_Material-Additive.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_dg_pg_SkeletonData.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq.atlas.txt 21 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq_Atlas.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq_Material.mat 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq_Material.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520008_Shu_Guanyinping/hit_gyp_pg_nq_SkeletonData.asset.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up.atlas.txt 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up.atlas.txt.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up.png.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up.skel.bytes.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up_Atlas.asset 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up_Atlas.asset.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up_Material-Additive.mat 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up_Material-Additive.mat.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up_Material.mat 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up_Material.mat.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up_SkeletonData.asset 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_eft_up_SkeletonData.asset.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_up.atlas.txt 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_up.atlas.txt.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_up.png.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_up.skel.bytes.meta 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520011_Shu_Huangyueying/angerskill_up_Atlas.asset 补丁 | 查看 | 原始文档 | blame | 历史
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UIEffect/BattleSpine/520015_Shu_Zhangfei/1016_hit_dg_nq.atlas.txt 28 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
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UIEffect/BattleSpine/520015_Shu_Zhangfei/1016_hit_dg_nq_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
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UIEffect/BattleSpine/520015_Shu_Zhangfei/1016_hit_dg_nq_Material-Additive.mat.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
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UIEffect/BattleSpine/520015_Shu_Zhangfei/1016_hit_dg_nq_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
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UIEffect/BattleSpine/520015_Shu_Zhangfei/1016_hit_dg_pg.atlas.txt 28 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
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UIEffect/BattleSpine/520015_Shu_Zhangfei/1016_hit_dg_pg_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
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Config/Effect.txt
@@ -65,8 +65,8 @@
10005    BattleSpine\610001_tongyong    1    tex_eff_zhuoshaouanhuo_SkeletonData                    0        1    0            0.5
10006    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData                    1    3    1    0            0.5
100001    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                    1    3                    0.5
100002    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                    1    3    1                0.4
100003    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                    1    3                    0.5
100002    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                    1    1    1                0.4
100003    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                    1    3                    0.4
100004    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_SkeletonData                    1    3                    0.5
100005    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_down_SkeletonData                    1    3                    0.5
100006    BattleSpine\510006_Wei_Caoyi    1    attack_up_SkeletonData                    1    1.3    1                0.5
@@ -138,4 +138,320 @@
100152    BattleSpine\510015_Wei_Caoren    1    passiveskill_up_SkeletonData                    1    3                    0.5
100153    BattleSpine\510015_Wei_Caoren    1    angerskill_down_SkeletonData                    1    3        1            0.5
100154    BattleSpine\510015_Wei_Caoren    1    angerskill_up_SkeletonData                    1    3                    0.5
100155    BattleSpine\510015_Wei_Caoren    1    angerskill_up_xunhuan_SkeletonData                            1                0.5
100155    BattleSpine\510015_Wei_Caoren    1    angerskill_up_xunhuan_SkeletonData                    1    3    1                0.5
200011    BattleSpine\520001_Shu_Mizhu    1    angerskill_down_SkeletonData                    1    3                    0.5
200012    BattleSpine\520001_Shu_Mizhu    1    angerskill_eft_down_SkeletonData                    1    3                    0.5
200013    BattleSpine\520001_Shu_Mizhu    1    angerskill_eft_up_SkeletonData                    1    3                    0.5
200014    BattleSpine\520001_Shu_Mizhu    1    angerskill_up_SkeletonData                    1    3                    0.5
200015    BattleSpine\520001_Shu_Mizhu    1    attack_eft_SkeletonData                    1    3                    0.5
200016    BattleSpine\520001_Shu_Mizhu    1    attack_zidan_SkeletonData                    1    3                    0.5
200021    BattleSpine\520002_Shu_Baosanniang    1    angerskill_eft_SkeletonData                    1    3                    0.5
200022    BattleSpine\520002_Shu_Baosanniang    1    angerskill_up_SkeletonData                    1    3            0.4    -50|-20    0.4
200023    BattleSpine\520002_Shu_Baosanniang    1    attack_eft_SkeletonData                    1    3                    0.5
200024    BattleSpine\520002_Shu_Baosanniang    1    attack_up_SkeletonData                    1    3            0.45    -50|-20    0.4
200031    BattleSpine\520003_Shu_Zhouchang    1                        1    3                    0.5
200032    BattleSpine\520003_Shu_Zhouchang    1                        1    3                    0.5
200033    BattleSpine\520003_Shu_Zhouchang    1                        1    3                    0.5
200034    BattleSpine\520003_Shu_Zhouchang    1                        1    3                    0.5
200035    BattleSpine\520003_Shu_Zhouchang    1                        1    3                    0.5
200041    BattleSpine\520004_Shu_Zhugeguo    1    angerskill_down_SkeletonData                    1    3                    0.5
200042    BattleSpine\520004_Shu_Zhugeguo    1    angerskill_up_SkeletonData                    1    3                    0.5
200043    BattleSpine\520004_Shu_Zhugeguo    1    attack_eft_SkeletonData                    1    3                    0.5
200044    BattleSpine\520004_Shu_Zhugeguo    1    attack_zidan_SkeletonData                    1    3                    0.5
200051    BattleSpine\520005_Shu_Guanxing    1    angerskill_up_SkeletonData                    1    3            0.6    0|-20    0.5
200052    BattleSpine\520005_Shu_Guanxing    1    attack_eft_down_SkeletonData                    1    3                    0.5
200053    BattleSpine\520005_Shu_Guanxing    1    attack_up_SkeletonData                    1    3            0.7    0|-20    0.5
200054    BattleSpine\520004_Shu_Zhugeguo    1    attack_eft_SkeletonData                    1    3                    0.5
200061    BattleSpine\520006_Shu_Ganfuren    1    angerskill_down_SkeletonData                    1    3                    0.5
200062    BattleSpine\520006_Shu_Ganfuren    1    angerskill_eft_down_SkeletonData                    1    3                    0.5
200063    BattleSpine\520006_Shu_Ganfuren    1    angerskill_eft_SkeletonData                    1    3                    0.5
200064    BattleSpine\520006_Shu_Ganfuren    1    angerskill_up_SkeletonData                    1    3                    0.5
200065    BattleSpine\520006_Shu_Ganfuren    1    attack_eft_SkeletonData                    1    3                    0.5
200066    BattleSpine\520006_Shu_Ganfuren    1    attack_up_SkeletonData                    1    3            1        0.5
200067    BattleSpine\520006_Shu_Ganfuren    1    attack_zhiliao_SkeletonData                    1    3                    0.5
200068    BattleSpine\520006_Shu_Ganfuren    1    attack_zidan_SkeletonData                    1    3                    0.5
200071    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3                    0.5
200072    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3                    0.5
200073    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3                    0.5
200074    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3                    0.5
200075    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3                    0.5
200076    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3                    0.5
200077    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3                    0.5
200081    BattleSpine\520008_Shu_Guanyinping    1    effect_gyp_pg_SkeletonData                    1    3                50|-40    0.5
200082    BattleSpine\520008_Shu_Guanyinping    1    effects_gyp_nq_SkeletonData                    1    3                    0.5
200083    BattleSpine\520008_Shu_Guanyinping    1    effects_gyp_qn_SkeletonData                    1    3                    0.5
200084    BattleSpine\520008_Shu_Guanyinping    1    hit_dg_nq_SkeletonData                    1    3                    0.5
200085    BattleSpine\520008_Shu_Guanyinping    1    hit_dg_pg_SkeletonData                    1    3                    0.5
200086    BattleSpine\520008_Shu_Guanyinping    1    hit_gyp_pg_nq_SkeletonData                    1    3                -20|-40    0.5
200091    BattleSpine\520009_Shu_Pangtong    1                        1    3                    0.5
200092    BattleSpine\520009_Shu_Pangtong    1                        1    3                    0.5
200093    BattleSpine\520009_Shu_Pangtong    1                        1    3                    0.5
200094    BattleSpine\520009_Shu_Pangtong    1                        1    3                    0.5
200095    BattleSpine\520009_Shu_Pangtong    1                        1    3                    0.5
200096    BattleSpine\520009_Shu_Pangtong    1                        1    3                    0.5
200097    BattleSpine\520009_Shu_Pangtong    1                        1    3                    0.5
200101    BattleSpine\520010_Shu_Zhaoyun    1                        1    3                    0.5
200102    BattleSpine\520010_Shu_Zhaoyun    1                        1    3                    0.5
200103    BattleSpine\520010_Shu_Zhaoyun    1                        1    3                    0.5
200104    BattleSpine\520010_Shu_Zhaoyun    1                        1    3                    0.5
200105    BattleSpine\520010_Shu_Zhaoyun    1                        1    3                    0.5
200106    BattleSpine\520010_Shu_Zhaoyun    1                        1    3                    0.5
200107    BattleSpine\520010_Shu_Zhaoyun    1                        1    3                    0.5
200111    BattleSpine\520011_Shu_Huangyueying    1    angerskill_eft_up_SkeletonData                    1    3                250|-10    0.5
200112    BattleSpine\520011_Shu_Huangyueying    1    angerskill_up_SkeletonData                    1    3                0|-40    0.5
200113    BattleSpine\520011_Shu_Huangyueying    1    attack_eft_up_SkeletonData                    1    3                250|-40    0.5
200121    BattleSpine\520012_Shu_Zhugeliang    1                        1    3                    0.5
200122    BattleSpine\520012_Shu_Zhugeliang    1                        1    3                    0.5
200123    BattleSpine\520012_Shu_Zhugeliang    1                        1    3                    0.5
200124    BattleSpine\520012_Shu_Zhugeliang    1                        1    3                    0.5
200125    BattleSpine\520012_Shu_Zhugeliang    1                        1    3                    0.5
200126    BattleSpine\520012_Shu_Zhugeliang    1                        1    3                    0.5
200127    BattleSpine\520012_Shu_Zhugeliang    1                        1    3                    0.5
200131    BattleSpine\520013_Shu_Liubei    1                        1    3                    0.5
200132    BattleSpine\520013_Shu_Liubei    1                        1    3                    0.5
200133    BattleSpine\520013_Shu_Liubei    1                        1    3                    0.5
200134    BattleSpine\520013_Shu_Liubei    1                        1    3                    0.5
200135    BattleSpine\520013_Shu_Liubei    1                        1    3                    0.5
200136    BattleSpine\520013_Shu_Liubei    1                        1    3                    0.5
200137    BattleSpine\520013_Shu_Liubei    1                        1    3                    0.5
200141    BattleSpine\520014_Shu_Guanyu    1                        1    3                    0.5
200142    BattleSpine\520014_Shu_Guanyu    1                        1    3                    0.5
200143    BattleSpine\520014_Shu_Guanyu    1                        1    3                    0.5
200144    BattleSpine\520014_Shu_Guanyu    1                        1    3                    0.5
200145    BattleSpine\520014_Shu_Guanyu    1                        1    3                    0.5
200146    BattleSpine\520014_Shu_Guanyu    1                        1    3                    0.5
200147    BattleSpine\520014_Shu_Guanyu    1                        1    3                    0.5
200151    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_dg_nq_SkeletonData                    1    3                    0.5
200152    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_dg_pg_SkeletonData                    1    3            0        0.5
200153    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_kx_qn_SkeletonData                    1    3            1.7    -230|-20    0.5
200154    BattleSpine\520015_Shu_Zhangfei    1    1016_effects_shihou_nq_SkeletonData                    1    3            1.7        0.5
200155    BattleSpine\520015_Shu_Zhangfei    1    1016_hit_dg_nq_SkeletonData                    1    3                    0.5
200156    BattleSpine\520015_Shu_Zhangfei    1    1016_hit_dg_pg_SkeletonData                    1    3                    0.5
200161    BattleSpine\520016_Shu_Machao    1                        1    3                    0.5
200162    BattleSpine\520016_Shu_Machao    1                        1    3                    0.5
200163    BattleSpine\520016_Shu_Machao    1                        1    3                    0.5
200164    BattleSpine\520016_Shu_Machao    1                        1    3                    0.5
200165    BattleSpine\520016_Shu_Machao    1                        1    3                    0.5
200166    BattleSpine\520016_Shu_Machao    1                        1    3                    0.5
200167    BattleSpine\520016_Shu_Machao    1                        1    3                    0.5
300011    BattleSpine\530001_Wu_Pangzhang    1                        1    3                    0.5
300012    BattleSpine\530001_Wu_Pangzhang    1                        1    3                    0.5
300013    BattleSpine\530001_Wu_Pangzhang    1                        1    3                    0.5
300014    BattleSpine\530001_Wu_Pangzhang    1                        1    3                    0.5
300015    BattleSpine\530001_Wu_Pangzhang    1                        1    3                    0.5
300016    BattleSpine\530001_Wu_Pangzhang    1                        1    3                    0.5
300017    BattleSpine\530001_Wu_Pangzhang    1                        1    3                    0.5
300021    BattleSpine\530002_Wu_Wuguotai    1                        1    3                    0.5
300022    BattleSpine\530002_Wu_Wuguotai    1                        1    3                    0.5
300023    BattleSpine\530002_Wu_Wuguotai    1                        1    3                    0.5
300024    BattleSpine\530002_Wu_Wuguotai    1                        1    3                    0.5
300025    BattleSpine\530002_Wu_Wuguotai    1                        1    3                    0.5
300026    BattleSpine\530002_Wu_Wuguotai    1                        1    3                    0.5
300027    BattleSpine\530002_Wu_Wuguotai    1                        1    3                    0.5
300031    BattleSpine\530003_Wu_Lingtong    1                        1    3                    0.5
300032    BattleSpine\530003_Wu_Lingtong    1                        1    3                    0.5
300033    BattleSpine\530003_Wu_Lingtong    1                        1    3                    0.5
300034    BattleSpine\530003_Wu_Lingtong    1                        1    3                    0.5
300035    BattleSpine\530003_Wu_Lingtong    1                        1    3                    0.5
300036    BattleSpine\530003_Wu_Lingtong    1                        1    3                    0.5
300037    BattleSpine\530003_Wu_Lingtong    1                        1    3                    0.5
300041    BattleSpine\530004_Wu_Ganning    1                        1    3                    0.5
300042    BattleSpine\530004_Wu_Ganning    1                        1    3                    0.5
300043    BattleSpine\530004_Wu_Ganning    1                        1    3                    0.5
300044    BattleSpine\530004_Wu_Ganning    1                        1    3                    0.5
300045    BattleSpine\530004_Wu_Ganning    1                        1    3                    0.5
300046    BattleSpine\530004_Wu_Ganning    1                        1    3                    0.5
300047    BattleSpine\530004_Wu_Ganning    1                        1    3                    0.5
300051    BattleSpine\530005_Wu_Zhuhuan    1                        1    3                    0.5
300052    BattleSpine\530005_Wu_Zhuhuan    1                        1    3                    0.5
300053    BattleSpine\530005_Wu_Zhuhuan    1                        1    3                    0.5
300054    BattleSpine\530005_Wu_Zhuhuan    1                        1    3                    0.5
300055    BattleSpine\530005_Wu_Zhuhuan    1                        1    3                    0.5
300056    BattleSpine\530005_Wu_Zhuhuan    1                        1    3                    0.5
300057    BattleSpine\530005_Wu_Zhuhuan    1                        1    3                    0.5
300061    BattleSpine\530006_Wu_Simahui    1    angerskill_eft_SkeletonData                    1    3                    0.5
300062    BattleSpine\530006_Wu_Simahui    1    angerskill_up_SkeletonData                    1    3                    0.5
300063    BattleSpine\530006_Wu_Simahui    1    attack_eft_SkeletonData                    1    3                    0.5
300064    BattleSpine\530006_Wu_Simahui    1    attack_up_SkeletonData                    1    3                    0.5
300071    BattleSpine\530007_Wu_Dingfeng    1                        1    3                    0.5
300072    BattleSpine\530007_Wu_Dingfeng    1                        1    3                    0.5
300073    BattleSpine\530007_Wu_Dingfeng    1                        1    3                    0.5
300074    BattleSpine\530007_Wu_Dingfeng    1                        1    3                    0.5
300075    BattleSpine\530007_Wu_Dingfeng    1                        1    3                    0.5
300076    BattleSpine\530007_Wu_Dingfeng    1                        1    3                    0.5
300077    BattleSpine\530007_Wu_Dingfeng    1                        1    3                    0.5
300081    BattleSpine\530008_Wu_Sunluyu    1                        1    3                    0.5
300082    BattleSpine\530008_Wu_Sunluyu    1                        1    3                    0.5
300083    BattleSpine\530008_Wu_Sunluyu    1                        1    3                    0.5
300084    BattleSpine\530008_Wu_Sunluyu    1                        1    3                    0.5
300085    BattleSpine\530008_Wu_Sunluyu    1                        1    3                    0.5
300086    BattleSpine\530008_Wu_Sunluyu    1                        1    3                    0.5
300087    BattleSpine\530008_Wu_Sunluyu    1                        1    3                    0.5
300091    BattleSpine\530009_Wu_Sunce    1                        1    3                    0.5
300092    BattleSpine\530009_Wu_Sunce    1                        1    3                    0.5
300093    BattleSpine\530009_Wu_Sunce    1                        1    3                    0.5
300094    BattleSpine\530009_Wu_Sunce    1                        1    3                    0.5
300095    BattleSpine\530009_Wu_Sunce    1                        1    3                    0.5
300096    BattleSpine\530009_Wu_Sunce    1                        1    3                    0.5
300097    BattleSpine\530009_Wu_Sunce    1                        1    3                    0.5
300101    BattleSpine\530010_Wu_Sunshangxiang    1                        1    3                    0.5
300102    BattleSpine\530010_Wu_Sunshangxiang    1                        1    3                    0.5
300103    BattleSpine\530010_Wu_Sunshangxiang    1                        1    3                    0.5
300104    BattleSpine\530010_Wu_Sunshangxiang    1                        1    3                    0.5
300105    BattleSpine\530010_Wu_Sunshangxiang    1                        1    3                    0.5
300106    BattleSpine\530010_Wu_Sunshangxiang    1                        1    3                    0.5
300107    BattleSpine\530010_Wu_Sunshangxiang    1                        1    3                    0.5
300111    BattleSpine\530011_Wu_Daqiao    1                        1    3                    0.5
300112    BattleSpine\530011_Wu_Daqiao    1                        1    3                    0.5
300113    BattleSpine\530011_Wu_Daqiao    1                        1    3                    0.5
300114    BattleSpine\530011_Wu_Daqiao    1                        1    3                    0.5
300115    BattleSpine\530011_Wu_Daqiao    1                        1    3                    0.5
300116    BattleSpine\530011_Wu_Daqiao    1                        1    3                    0.5
300117    BattleSpine\530011_Wu_Daqiao    1                        1    3                    0.5
300121    BattleSpine\530012_Wu_Zhouyu    1                        1    3                    0.5
300122    BattleSpine\530012_Wu_Zhouyu    1                        1    3                    0.5
300123    BattleSpine\530012_Wu_Zhouyu    1                        1    3                    0.5
300124    BattleSpine\530012_Wu_Zhouyu    1                        1    3                    0.5
300125    BattleSpine\530012_Wu_Zhouyu    1                        1    3                    0.5
300126    BattleSpine\530012_Wu_Zhouyu    1                        1    3                    0.5
300127    BattleSpine\530012_Wu_Zhouyu    1                        1    3                    0.5
300131    BattleSpine\530013_Wu_Xiaoqiao    1                        1    3                    0.5
300132    BattleSpine\530013_Wu_Xiaoqiao    1                        1    3                    0.5
300133    BattleSpine\530013_Wu_Xiaoqiao    1                        1    3                    0.5
300134    BattleSpine\530013_Wu_Xiaoqiao    1                        1    3                    0.5
300135    BattleSpine\530013_Wu_Xiaoqiao    1                        1    3                    0.5
300136    BattleSpine\530013_Wu_Xiaoqiao    1                        1    3                    0.5
300137    BattleSpine\530013_Wu_Xiaoqiao    1                        1    3                    0.5
300141    BattleSpine\530014_Wu_Bulianshi    1                        1    3                    0.5
300142    BattleSpine\530014_Wu_Bulianshi    1                        1    3                    0.5
300143    BattleSpine\530014_Wu_Bulianshi    1                        1    3                    0.5
300144    BattleSpine\530014_Wu_Bulianshi    1                        1    3                    0.5
300145    BattleSpine\530014_Wu_Bulianshi    1                        1    3                    0.5
300146    BattleSpine\530014_Wu_Bulianshi    1                        1    3                    0.5
300147    BattleSpine\530014_Wu_Bulianshi    1                        1    3                    0.5
300151    BattleSpine\530015_Wu_Sunjian    1                        1    3                    0.5
300152    BattleSpine\530015_Wu_Sunjian    1                        1    3                    0.5
300153    BattleSpine\530015_Wu_Sunjian    1                        1    3                    0.5
300154    BattleSpine\530015_Wu_Sunjian    1                        1    3                    0.5
300155    BattleSpine\530015_Wu_Sunjian    1                        1    3                    0.5
300156    BattleSpine\530015_Wu_Sunjian    1                        1    3                    0.5
300157    BattleSpine\530015_Wu_Sunjian    1                        1    3                    0.5
300161    BattleSpine\530016_Wu_Luxun    1                        1    3                    0.5
300162    BattleSpine\530016_Wu_Luxun    1                        1    3                    0.5
300163    BattleSpine\530016_Wu_Luxun    1                        1    3                    0.5
300164    BattleSpine\530016_Wu_Luxun    1                        1    3                    0.5
300165    BattleSpine\530016_Wu_Luxun    1                        1    3                    0.5
300166    BattleSpine\530016_Wu_Luxun    1                        1    3                    0.5
300167    BattleSpine\530016_Wu_Luxun    1                        1    3                    0.5
400011    BattleSpine\540001_Qun_Jiling    1                        1    3                    0.5
400012    BattleSpine\540001_Qun_Jiling    1                        1    3                    0.5
400013    BattleSpine\540001_Qun_Jiling    1                        1    3                    0.5
400014    BattleSpine\540001_Qun_Jiling    1                        1    3                    0.5
400015    BattleSpine\540001_Qun_Jiling    1                        1    3                    0.5
400016    BattleSpine\540001_Qun_Jiling    1                        1    3                    0.5
400017    BattleSpine\540001_Qun_Jiling    1                        1    3                    0.5
400021    BattleSpine\540002_Qun_Guosi    1                        1    3                    0.5
400022    BattleSpine\540002_Qun_Guosi    1                        1    3                    0.5
400023    BattleSpine\540002_Qun_Guosi    1                        1    3                    0.5
400024    BattleSpine\540002_Qun_Guosi    1                        1    3                    0.5
400025    BattleSpine\540002_Qun_Guosi    1                        1    3                    0.5
400026    BattleSpine\540002_Qun_Guosi    1                        1    3                    0.5
400027    BattleSpine\540002_Qun_Guosi    1                        1    3                    0.5
400031    BattleSpine\540003_Qun_Lique    1                        1    3                    0.5
400032    BattleSpine\540003_Qun_Lique    1                        1    3                    0.5
400033    BattleSpine\540003_Qun_Lique    1                        1    3                    0.5
400034    BattleSpine\540003_Qun_Lique    1                        1    3                    0.5
400035    BattleSpine\540003_Qun_Lique    1                        1    3                    0.5
400036    BattleSpine\540003_Qun_Lique    1                        1    3                    0.5
400037    BattleSpine\540003_Qun_Lique    1                        1    3                    0.5
400041    BattleSpine\540004_Qun_Zhangbao    1                        1    3                    0.5
400042    BattleSpine\540004_Qun_Zhangbao    1                        1    3                    0.5
400043    BattleSpine\540004_Qun_Zhangbao    1                        1    3                    0.5
400044    BattleSpine\540004_Qun_Zhangbao    1                        1    3                    0.5
400045    BattleSpine\540004_Qun_Zhangbao    1                        1    3                    0.5
400046    BattleSpine\540004_Qun_Zhangbao    1                        1    3                    0.5
400047    BattleSpine\540004_Qun_Zhangbao    1                        1    3                    0.5
400051    BattleSpine\540005_Qun_Hansui    1                        1    3                    0.5
400052    BattleSpine\540005_Qun_Hansui    1                        1    3                    0.5
400053    BattleSpine\540005_Qun_Hansui    1                        1    3                    0.5
400054    BattleSpine\540005_Qun_Hansui    1                        1    3                    0.5
400055    BattleSpine\540005_Qun_Hansui    1                        1    3                    0.5
400056    BattleSpine\540005_Qun_Hansui    1                        1    3                    0.5
400057    BattleSpine\540005_Qun_Hansui    1                        1    3                    0.5
400061    BattleSpine\540006_Qun_Menghuo    1                        1    3                    0.5
400062    BattleSpine\540006_Qun_Menghuo    1                        1    3                    0.5
400063    BattleSpine\540006_Qun_Menghuo    1                        1    3                    0.5
400064    BattleSpine\540006_Qun_Menghuo    1                        1    3                    0.5
400065    BattleSpine\540006_Qun_Menghuo    1                        1    3                    0.5
400066    BattleSpine\540006_Qun_Menghuo    1                        1    3                    0.5
400067    BattleSpine\540006_Qun_Menghuo    1                        1    3                    0.5
400071    BattleSpine\540007_Qun_Zhurong    1                        1    3                    0.5
400072    BattleSpine\540007_Qun_Zhurong    1                        1    3                    0.5
400073    BattleSpine\540007_Qun_Zhurong    1                        1    3                    0.5
400074    BattleSpine\540007_Qun_Zhurong    1                        1    3                    0.5
400075    BattleSpine\540007_Qun_Zhurong    1                        1    3                    0.5
400076    BattleSpine\540007_Qun_Zhurong    1                        1    3                    0.5
400077    BattleSpine\540007_Qun_Zhurong    1                        1    3                    0.5
400081    BattleSpine\540008_Qun_Hetaihou    1                        1    3                    0.5
400082    BattleSpine\540008_Qun_Hetaihou    1                        1    3                    0.5
400083    BattleSpine\540008_Qun_Hetaihou    1                        1    3                    0.5
400084    BattleSpine\540008_Qun_Hetaihou    1                        1    3                    0.5
400085    BattleSpine\540008_Qun_Hetaihou    1                        1    3                    0.5
400086    BattleSpine\540008_Qun_Hetaihou    1                        1    3                    0.5
400087    BattleSpine\540008_Qun_Hetaihou    1                        1    3                    0.5
400091    BattleSpine\540009_Qun_Dongbai    1                        1    3                    0.5
400092    BattleSpine\540009_Qun_Dongbai    1                        1    3                    0.5
400093    BattleSpine\540009_Qun_Dongbai    1                        1    3                    0.5
400094    BattleSpine\540009_Qun_Dongbai    1                        1    3                    0.5
400095    BattleSpine\540009_Qun_Dongbai    1                        1    3                    0.5
400096    BattleSpine\540009_Qun_Dongbai    1                        1    3                    0.5
400097    BattleSpine\540009_Qun_Dongbai    1                        1    3                    0.5
400101    BattleSpine\540010_Qun_Beimihu    1                        1    3                    0.5
400102    BattleSpine\540010_Qun_Beimihu    1                        1    3                    0.5
400103    BattleSpine\540010_Qun_Beimihu    1                        1    3                    0.5
400104    BattleSpine\540010_Qun_Beimihu    1                        1    3                    0.5
400105    BattleSpine\540010_Qun_Beimihu    1                        1    3                    0.5
400106    BattleSpine\540010_Qun_Beimihu    1                        1    3                    0.5
400107    BattleSpine\540010_Qun_Beimihu    1                        1    3                    0.5
400111    BattleSpine\540011_Qun_Dongzhuo    1                        1    3                    0.5
400112    BattleSpine\540011_Qun_Dongzhuo    1                        1    3                    0.5
400113    BattleSpine\540011_Qun_Dongzhuo    1                        1    3                    0.5
400114    BattleSpine\540011_Qun_Dongzhuo    1                        1    3                    0.5
400115    BattleSpine\540011_Qun_Dongzhuo    1                        1    3                    0.5
400116    BattleSpine\540011_Qun_Dongzhuo    1                        1    3                    0.5
400117    BattleSpine\540011_Qun_Dongzhuo    1                        1    3                    0.5
400121    BattleSpine\540012_Qun_Diaochan    1                        1    3                    0.5
400122    BattleSpine\540012_Qun_Diaochan    1                        1    3                    0.5
400123    BattleSpine\540012_Qun_Diaochan    1                        1    3                    0.5
400124    BattleSpine\540012_Qun_Diaochan    1                        1    3                    0.5
400125    BattleSpine\540012_Qun_Diaochan    1                        1    3                    0.5
400126    BattleSpine\540012_Qun_Diaochan    1                        1    3                    0.5
400127    BattleSpine\540012_Qun_Diaochan    1                        1    3                    0.5
400131    BattleSpine\540013_Qun_Lvlingqi    1                        1    3                    0.5
400132    BattleSpine\540013_Qun_Lvlingqi    1                        1    3                    0.5
400133    BattleSpine\540013_Qun_Lvlingqi    1                        1    3                    0.5
400134    BattleSpine\540013_Qun_Lvlingqi    1                        1    3                    0.5
400135    BattleSpine\540013_Qun_Lvlingqi    1                        1    3                    0.5
400136    BattleSpine\540013_Qun_Lvlingqi    1                        1    3                    0.5
400137    BattleSpine\540013_Qun_Lvlingqi    1                        1    3                    0.5
400141    BattleSpine\540014_Qun_Lvbu    1                        1    3                    0.5
400142    BattleSpine\540014_Qun_Lvbu    1                        1    3                    0.5
400143    BattleSpine\540014_Qun_Lvbu    1                        1    3                    0.5
400144    BattleSpine\540014_Qun_Lvbu    1                        1    3                    0.5
400145    BattleSpine\540014_Qun_Lvbu    1                        1    3                    0.5
400146    BattleSpine\540014_Qun_Lvbu    1                        1    3                    0.5
400147    BattleSpine\540014_Qun_Lvbu    1                        1    3                    0.5
400151    BattleSpine\540015_Qun_Zhangjiao    1                        1    3                    0.5
400152    BattleSpine\540015_Qun_Zhangjiao    1                        1    3                    0.5
400153    BattleSpine\540015_Qun_Zhangjiao    1                        1    3                    0.5
400154    BattleSpine\540015_Qun_Zhangjiao    1                        1    3                    0.5
400155    BattleSpine\540015_Qun_Zhangjiao    1                        1    3                    0.5
400156    BattleSpine\540015_Qun_Zhangjiao    1                        1    3                    0.5
400157    BattleSpine\540015_Qun_Zhangjiao    1                        1    3                    0.5
400161    BattleSpine\540016_Qun_Zuoci    1                        1    3                    0.5
400162    BattleSpine\540016_Qun_Zuoci    1                        1    3                    0.5
400163    BattleSpine\540016_Qun_Zuoci    1                        1    3                    0.5
400164    BattleSpine\540016_Qun_Zuoci    1                        1    3                    0.5
400165    BattleSpine\540016_Qun_Zuoci    1                        1    3                    0.5
400166    BattleSpine\540016_Qun_Zuoci    1                        1    3                    0.5
400167    BattleSpine\540016_Qun_Zuoci    1                        1    3                    0.5
Config/HeroSkin.txt
@@ -24,17 +24,17 @@
5200050                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_guanxing    herohead_big_shu_guanxing    520005_Shu_Guanxing/Shu_Guanxing_xs_SkeletonData
5200060                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_ganfuren    herohead_big_shu_ganfuren    520006_Shu_Ganfuren/Shu_Ganfuren_xs_SkeletonData
5200070                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_zhangxingcai    herohead_big_shu_zhangxingcai    520007_Shu_Zhangxingcai/Shu_Zhangxingcai_xs_SkeletonData
5200080                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_guanyinping    herohead_big_shu_guanyinping    510005_Wei_Yujin/Wei_Yujin_xs_SkeletonData
5200080                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_guanyinping    herohead_big_shu_guanyinping    520008_Shu_Guanyinping/Shu_Guanyinping_xs_SkeletonData
5200090                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_pangtong    herohead_big_shu_pangtong    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200100                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_zhaoyun    herohead_big_shu_zhaoyun    520010_Shu_Zhaoyun/Shu_Zhaoyun_xs_SkeletonData
5200110                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_huangyueying    herohead_big_shu_huangyueying    520011_Shu_Huangyueying/Shu_Huangyueying_xs_SkeletonData
5200120                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_zhegeliang    herohead_big_shu_zhegeliang    520012_Shu_Zhugeliang/Shu_Zhugeliang_xs_SkeletonData
5200130                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_liubei    herohead_big_shu_liubei    520013_Shu_Liubei/Shu_Liubei_xs_SkeletonData
5200140                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_guanyu    herohead_big_shu_guanyu    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5200140                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_guanyu    herohead_big_shu_guanyu    520014_Shu_Guanyu/Shu_Guanyu_xs_SkeletonData
5200150                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_zhangfei    herohead_big_shu_zhangfei    520015_Shu_Zhangfei/Shu_Zhangfei_xs_SkeletonData
5200160                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_shu_machao    herohead_big_shu_machao    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300010                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_wu_panzhang    herohead_big_wu_panzhang    530001_Wu_Panzhang/Wu_Panzhang_xs_SkeletonData
5300020                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_wu_wuguotai    herohead_big_wu_wuguotai    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
5300020                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_wu_wuguotai    herohead_big_wu_wuguotai    530002_Wu_Wuguotai/Wu_Wuguotai_xs_SkeletonData
5300030                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_wu_lingtong    herohead_big_wu_lingtong    530003_Wu_Lingtong/Wu_Lingtong_xs_SkeletonData
5300040                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_wu_ganning    herohead_big_wu_ganning    530004_Wu_Ganning/Wu_Ganning_xs_SkeletonData
5300050                    510002_Wei_Yuejin/Wei_Yuejin_SkeletonData    [80,80,0.7,0]    herohead_wu_zhuhuan    herohead_big_wu_zhuhuan    510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
Config/Skill.txt
@@ -31,8 +31,8 @@
1022    1022    1    1    免控    免疫击晕、冰冻、虚弱、石化等控制效果    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_128                                                                                    
1023    1023    1    1    磐石    吸血抵抗提高50%    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_131                                                                                    
1024    1024    1    1    魔刃    敌方每死亡1个单位,增加10%攻击力    0    5    0    0    5    1    0    1    10000    0    0        mainboss_img_134                                                                                    
100101    100101    1    1    枭影    对血量最低的目标造成攻击力<color=#01C15B>100%</color>物理伤害。    1    1    1    1    0    0    1    1    10000    0    0    attack    caoying1    1    10    11    25    0    4        9999    [[10000]]    100012    1    0.3                100015
100102    100102    1    1    噬魄    对纵排2个目标造成攻击力<color=#01C15B>210%</color>的物理伤害    2    1    1    1    4    0    0    2    10000    0    0    angerskill    caoying2    1    22    23    39    0    4        350    [[10000]]    100012    1    0.3        100013        100015    100011        100014
100101    100101    1    1    枭影    对血量最低的目标造成攻击力<color=#01C15B>100%</color>物理伤害。    1    1    1    1    0    0    1    1    10000    0    0    attack    caoying1    1    10    11    25    0    4        9999    [[10000]]    100012    1    0.3    0            100015
100102    100102    1    1    噬魄    对纵排2个目标造成攻击力<color=#01C15B>210%</color>的物理伤害    2    1    1    1    4    0    0    2    10000    0    0    angerskill    caoying2    1    22    23    39    0    4        350    [[10000]]    10006    1    0.3    0    100013        100015    100011        100014
100107    100107    1    1    鹰视    普攻或怒气暴击后进行一次普攻追击,造成攻击力100%物理伤害,每回合最多1次    3    1    1    0    1    0    0    1    10000    0    0                                            [[10000]]                                                
100108    100108    1    1    怒气    初始获得50%怒气    3    5    0    6    5    1    0    0    10000    0    0                                            [[10000]]                                                
100109    100109    1    1    升变    暴击后自身恢复攻击力50%血量    3    2    0    2    5    1    0    1        0    0                                            [[10000]]                                                
@@ -52,7 +52,7 @@
100307    100307    1    1    樊城就义    每次格挡成功,获得最大生命值15%护盾,持续3回合    3    9    0    0    5    1    0    0    10000        0                                            [[10000]]                                                
100308    100308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                            [[10000]]                                                
100309    100309    1    1    升变    格挡概率+10%                                            0                                            [[10000]]                                                
100401    100401    1    1    戒奢    对后排1个敌方造成攻击力65%法术伤害,50%概率冰冻目标1回合。    1    1    2    1    3    0    0    1    10000    0    0    attack    bianfuren1    2    13    20    32    0    4        330    [[10000]]                                100044        100043
100401    100401    1    1    戒奢    对后排1个敌方造成攻击力65%法术伤害,50%概率冰冻目标1回合。    1    1    2    1    3    0    0    1    10000    0    0    attack    bianfuren1    2    13    20    32    0    4        330    [[10000]]                            100133    100044        100043
1004011    1004011    1    1    戒奢    50%概率冰冻目标1回合。    0    4    0    1001    6    0    0    0    5000    0    0                                                                                            
100402    100402    1    1    母仪镇乱    对全体敌人造成攻击力80%的法术伤害,并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    2    1    2    1    0    0    0    6    10000    0    0    angerskill    bianfuren2    2    35    58    60    0    4        300    [[10000]]                            100133    100042        100041        
1004021    1004021    1    1    母仪镇乱    并有50%概率附加1层寒气,持续4回合的寒气,每回合造成攻击者20%法术伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    0    4    2    1001    6    0    0    0    5000    0    0                                                                                            
@@ -159,350 +159,349 @@
101607    101607    1    1    神机    郭嘉在场时,释放携带冰冻效果的技能时,郭嘉指定随机1名敌人,30%概率对其造成冰冻    3                                        0                                4            [[10000]]                                                
101608    101608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]                                                
101609    101609    1    1    升变    郭嘉造成的碎冰伤害翻倍    3                                        0                                4            [[10000]]                                                
200101    200101    1    1    济世    对单体目标造成攻击力105%的物理伤害    1    1    2    1    1    0    0    1    10000    0    0        mizhu1                        4            [[10000]]
200102    200102    1    1    千金一掷    治疗血量最低2个目标攻击力210%生命值    2    2    2    2    0    1    1    2    10000    0    0        mizhu2                        4            [[10000]]
200101    200101    1    1    济世    对单体目标造成攻击力105%的物理伤害    1    1    2    1    1    0    0    1    10000    0    0    attack    mizhu1    2    12    13    30        4        9999    [[10000]]                            100105
200102    200102    1    1    千金一掷    治疗血量最低2个目标攻击力210%生命值    2    2    2    2    0    1    1    2    10000    0    0    angerSkill    mizhu2    2    39    40    55        4        9999    [[10000]]                            100105
200103    200103    1    1    倾囊    闪避成功后为我方血量最低目标进行一次攻击力190%的治疗    3    2                                    0                                4            [[10000]]                                                
200105    200105    1    1    仁德    为治疗目标附带防御提高50%效果,持续2回合    3    5                                    0                                4            [[10000]]                                                
200107    200107    1    1    流芳    闪避概率+10%,闪避成功后,自身攻击力提升25%,持续2回合    3                                        0                                4            [[10000]]                                                
200108    200108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]                                                
200109    200109    1    1    升变    治疗效果提升10%    3                                        0                                4            [[10000]]                                                
200201    200201    1    1    流刃    对前排造成攻击力40%的法术伤害    1    1    1    1    2    0    0    3    10000    0    0        baosanniang1                        4            [[10000]]
200202    200202    1    1    无相    对前排造成攻击力150%物理伤害,自身获得20%闪避,持续2回合    2    1    1    1    2    0    0    3    10000    0    0        baosanniang2                        4
200201    200201    1    1    流刃    对前排造成攻击力40%的法术伤害    1    1    1    1    2    0    0    3    10000    0    0    attack    baosanniang1    2    11    12|19|29    36        4        100    [[2000],[2000],[6000]]                            200023    200024
200202    200202    1    1    无相    对前排造成攻击力150%物理伤害,自身获得20%闪避,持续2回合    2    1    1    1    2    0    0    3    10000    0    0    angeskill    baosanniang2    2    11    12|19|29|42    74        4        100    [[2000],[2000],[2000],[4000]]                            200021    200022
2002021    2002021    1    1    无相    自身获得20%闪避,持续2回合    0    6    0    1001    5    1    0    1    10000    0    0                                4                                                            
200203    200203    1    1    迷踪    普攻30%概率降低目标30%命中(抗闪避),持续2回合    3    1    1    1                            0                                4            [[10000]]                                                
200205    200205    1    1    惊鸿    自身闪避成功,获得20点怒气。    3                                        0                                4            [[10000]]                                                
200207    200207    1    1    回风舞雩    闪避成功进行一次普攻追击    3    1    1    1                                                                                                                        
200208    200208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]                                                
200209    200209    1    1    升变    对前排目标造成伤害提升20%    3                                        0                                4            [[10000]]                                                
200301    200301    1    1    镇岳    对单体目标造成攻击力95%的物理伤害    1    1    1    1    1    0    0    1    10000    0    0        zhoucang1                        4            [[10000]]
200302    200302    1    1    倾守    对纵排目标造成210%物理伤害,自身提升20%格挡,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        zhoucang2                        4            [[10000]]
200301    200301    1    1    镇岳    对单体目标造成攻击力95%的物理伤害    1    1    1    1    1    0    0    1    10000    0    0        zhoucang1    2                    4        100    [[10000]]                            100105
200302    200302    1    1    倾守    对纵排目标造成210%物理伤害,自身提升20%格挡,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        zhoucang2    2                    4        100    [[10000]]                            100105
2003021    2003021    1    1    倾守    自身提升20%格挡,持续2回合    0    6    0    1001    5    1    0    1    10000    0    0                                4                                                            
200303    200303    1    1    不息    每次扣血时,扣除部分的60%转为持续1回合的护盾    3                                        0                                4            [[10000]]                                                
200305    200305    1    1    自愈    回合开始时,恢复自身攻击力125%生命值    3                                        0                                4            [[10000]]                                                
200307    200307    1    1    山峦    成功格挡时,为我方血量最低的目标附加基于周仓最大生命值10%的护盾,持续1回合    3                                        0                                4            [[10000]]                                                
200308    200308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]                                                
200309    200309    1    1    升变    施加的护盾效果提升20%    3                                        0                                4            [[10000]]                                                
200401    200401    1    2    观星    普攻造成120%伤害,40%概率进行一次普攻追击    1    1    2    1    1    0    0    1    10000    0    0        zhugeguo1                        4            [[10000]]
2004011    2004011    1    2    观星    40%概率进行一次普攻追击    0    0    0    1001    5    1    0    1    4000    0    0                                4
200402    200402    1    1    天机星杼    为自己施加连击buff,连击概率提升40%,连击的概率衰减降低50%,持续2回合    2    6    0    0    5    1    0    1    10000    0    0        zhugeguo2                        4
200401    200401    1    2    观星    普攻造成120%伤害,40%概率进行一次普攻追击    1    1    2    1    1    0    0    1    10000    0    0    attack    zhugeguo1    1    17    18|31|48    74        4        230    [[2000],[2000],[6000]]    200044    1    0.3                200043
2004011    2004011    1    2    观星    40%概率进行一次普攻追击    0    0    0    1001    5    1    0    1    4000    0    0
200402    200402    1    1    天机星杼    为自己施加连击buff,连击概率提升40%,连击的概率衰减降低50%,持续2回合    2    1    2    1    0    0    0    6    10000    0    0    angerskill    zhugeguo2    2    38    39    60        4        230    [[10000]]                            200054    200041    200042
200403    200401    2    2    逐月    普攻伤害提升至150%    1    1    2    1    1    0    0    1    10000    0    0                                4            [[10000]]                                                
2004031    2004011    2    2    逐月        0    0    0    1001    5    1    0    1    4000    0    0                                4                                                            
200405    200405    1    1    追光    连击伤害提升50%    3                                        0                                4            [[10000]]                                                
200407    200407    1    1    聚元    每次连击提升自己5%攻击力,最多10层    3                                        0                                4            [[10000]]                                                
200408    200408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]                                                
200409    200409    1    1    升变    连击伤害提升20%    3                                        0                                4            [[10000]]                                                
200501    200501    1    1    重岳    对单体目标造成120%伤害,击杀目标后再次释放普攻追击    1    1    1    1    1    0    0    1    10000    0    0        guanxing1                        4            [[10000]]
2005011    2005011    1    1    重岳    击杀目标后再次释放普攻追击    0    0    0    1001    5    1    0    1    4000    0    0                                4
200502    200502    1    1    金戈铁马    对生命最低单体目标造成250%伤害伤害,若击杀目标,再次释放普攻追击    2    1    1    1    1    0    1    1    10000    0    0        guanxing2                        4            [[10000]]
200501    200501    1    1    重岳    对单体目标造成120%伤害,击杀目标后再次释放普攻追击    1    1    1    1    1    0    0    1    10000    0    0    attack    guanxing1    2    20    21    36        4        100    [[10000]]                            200023            200053
2005011    2005011    1    1    重岳    击杀目标后再次释放普攻追击    0    0    0    1001    5    1    0    1    4000    0    0                                4        100
200502    200502    1    1    金戈铁马    对生命最低单体目标造成250%伤害伤害,若击杀目标,再次释放普攻追击    2    1    1    1    1    0    1    1    10000    0    0    angerSkill    guanxing2    2    21    22|38|63    90        4        100    [[2000],[2000],[6000]]                                200051        200052
200503    200503    1    1    狂澜    每次普攻,提升自身10%吸血概率,最多提升30%,持续至战斗结束    3                                        0                                4            [[10000]]                                                
200505    200505    1    1    龙骧    普攻30%概率施加石化效果,无法行动,持续2回合    3                                        0                                4            [[10000]]                                                
200507    200507    1    1    死地    击杀目标时,恢复20%最大生命值    3                                        0                                4            [[10000]]                                                
200508    200508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]                                                
200509    200509    1    1    升变    攻击力提升10%    3                                        0                                4            [[10000]]                                                
200601    200601    1    1    甘泉    对敌方血量最低目标造成攻击95%伤害,并治疗我方血量最低的目标攻击95%生命值    1    1    2    1    1    0    0    1    10000    0    0        ganfuren1                        4            [[10000]]
2006011    2006011    1    1        并治疗我方血量最低的目标攻击95%生命值    0    2    0    1002    0    1    1    1    10000    0                                    4
200602    200602    1    1    云梦泽被    为2名血量最低的英雄进行治疗,恢复攻击力260%生命值,并附加追击印记,且追击伤害提升20%,印记持续2回合    2    2    0    2    0    1    1    2    10000    0    0        ganfuren2                        4            [[10000]]
200601    200601    1    1    甘泉    对敌方血量最低目标造成攻击95%伤害,并治疗我方血量最低的目标攻击95%生命值    1    1    2    1    1    0    0    1    10000    0    0    attack    ganfuren1    1    28    29    70        4        230    [[10000]]    200068    1    0.3                200065    200066
2006011    2006011    1    1        并治疗我方血量最低的目标攻击95%生命值    0    2    0    1002    0    1    1    1    10000    0                                    4                                        200067
200602    200602    1    1    云梦泽被    为2名血量最低的英雄进行治疗,恢复攻击力260%生命值,并附加追击印记,且追击伤害提升20%,印记持续2回合    2    2    0    2    0    1    1    2    10000    0    0    angerSkill    ganfuren2    2    25    26    60        4        230    [[10000]]                    200063            200064    200062    200061
200603    200603    1    1    魂梦    普攻有30%概率为我方英雄叠加流水印记,每层提升10%攻击,持续2回合,最多5层    3                                        0                                4            [[10000]]                                                
200605    200605    1    1    解佩    普攻有30%概率为敌方施加易伤印记,每层使其受到的伤害提升5%,持续2回合,最多5层    3                                        0                                4            [[10000]]                                                
200607    200607    1    1    凌波    击晕敌方目标时,额外附加1层易伤印记    3                                        0                                4            [[10000]]                                                
200608    200608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]                                                
200609    200609    1    1    升变    治疗效果提升10%    3                                        0                                4            [[10000]]                                                
200701    200701    1    1    炫彩    对单体目标造成攻击力85%伤害,30%概率触发一次追击,追击伤害为攻击力的80%    1    1    1    1    0    0    0    1    10000    0    0    attack    zhangxingcai1                        4            [[10000]]
2007011    2007011    1    1    炫彩    30%概率触发一次追击    0    6    0    1001    6    0    0    0    3000    0                                    4
200702    200702    1    1    明镜止水    为自己施加无敌护盾,持续1回合,无敌护盾存在期间,张星彩受到所有伤害将进行积攒,并在效果结束时对自身及血量最低的一名友方进行治疗,每人治疗量为积攒伤害的25%    2                                    0    0    angerskill    zhangxingcai2                        4            [[10000]]
200701    200701    1    1    炫彩    对单体目标造成攻击力85%伤害,30%概率触发一次追击,追击伤害为攻击力的80%    1    1    1    1    1    0    0    1    10000    0    0    attack    zhangxingcai1    2    11    12    27        4        100    [[10000]]                            200023
2007011    2007011    1    1    炫彩    30%概率触发一次追击    0    6    0    1    6    0    0    0    3000    0                                    4
200702    200702    1    1    明镜止水    为自己施加无敌护盾,持续1回合,无敌护盾存在期间,张星彩受到所有伤害将进行积攒,并在效果结束时对自身及血量最低的一名友方进行治疗,每人治疗量为积攒伤害的25%    2                                    0    0    angerskill    zhangxingcai2    2    29    30    47        4        9999    [[10000]]                            100105
200703    200703    1    1    霓裳    受到持续伤害时,50%概率免疫本次伤害    3                                        0                                4            [[10000]]                                                
200705    200705    1    1    虹鳞    每任意行动积攒1层【虹鳞】,每层增20%格挡概率,触发1次格挡后,消耗所有层数,每消耗1层,为自己附加最大生命值5%护盾,持续1回合    3                                        0                                4            [[10000]]                                                
200707    200707    1    1    浣纱    触发格挡后,防御和攻击提高30%,持续2回合。    3                                        0                                4            [[10000]]                                                
200708    200708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]                                                
200709    200709    1    1    升变    触发格挡时,攻击和防御增幅提升至50%    3                                        0                                4            [[10000]]                                                
200751    200751    1    1    追击    追击伤害为攻击力的80%    0    1    1    1    0    0    0    1    10000    0                                    4
200801    200801    1    1    啸林    对敌方前排造成攻击力50%物理伤害    1    1    2    1    2    0    0    3    10000    0    0    attack    guanyinping1                        4            [[10000]]
200802    200802    1    1    春秋刀域    对敌方前排进行横扫,造成攻击力210%物理伤害    2    1    2    1    2    0    0    3    10000    0    0    angerskill    guanyinping2                        4            [[10000]]
200803    200803    1    1    刀意盈袖    我方任意角色每行动一次,关银屏积攒一层刀意,15层时立即释放一次怒气    3                                        0                                4            [[10000]]
200801    200801    1    1    啸林    对敌方前排造成攻击力50%物理伤害    1    1    2    1    2    0    0    3    10000    0    0    attack    guanyinping1    2    29    30    48        4        100    [[10000]]                            200086    200081
200802    200802    1    1    春秋刀域    对敌方前排进行横扫,造成攻击力210%物理伤害    2    1    2    1    2    0    0    3    10000    0    0    angerskill    guanyinping2    2    5    6|12|18|24|30|36|60|67|74    86        4        100    [[500],[500],[500],[500],[500],[500],[2000],[2000],[3000]]                            200086    200082
200803    200803    1    1    刀意盈袖    我方任意角色每行动一次,关银屏积攒一层刀意,15层时立即释放一次怒气    3                                        0                                4            [[10000]]                        200083
200805    200805    1    1    踏雪    关银屏成功闪避,立刻获得2层刀意    3                                        0                                4            [[10000]]                                                
200807    200807    1    1    破虚    刀意触发的怒气技能系数变更为无视防御    3                                        0                                4            [[10000]]                                                
200808    200808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]                                                
200809    200809    1    1    升变    刀意触发的怒气所需层数降低至10层。    3                                        0                                4            [[10000]]                                                
200901    200901    1    1    铁索横江    对单体目标造成攻击力70%法术伤害,50%概率降低目标20%抗暴几率,持续1回合    1    1    2    1    0    0    0    1    10000        0        pangtong1                        4        300    [[10000]]
200902    200902    1    1    火凤燎原    对敌方群体造成攻击力75%法术伤害,并有50%施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力80%的流血伤,持续2回合    2    1    2    1    0    0    0    6    10000        0        pangtong2                        4        300    [[10000]]
2009021    2009021    1    1    火凤燎原    并有50%施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力80%的流血伤,持续2回合    0    4    2    1001    6    0    0    0    5000    0    0                                4        300
200903    200903    1    1    连环    我方武将触发追击或连击时,有50%概率为目标附加流血效果,每回合造成庞统攻击力65%的流血伤害,持续2回合    3                                        0                                4        300    [[10000]]
200905    200905    1    1    余火    目标身上携带流血效果时,我方任意武将对该目标造成伤害,该武将将恢复造成伤害20%的生命值    3                                        0                                4        300    [[10000]]
200907    200907    1    1    断谋    目标身上的流血层数达到3层或以上时,额外降低目标50%抗暴几率    3                                        0                                4        300    [[10000]]
200908    200908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
200909    200909    1    1    升变    施加的流血伤害提升30%    3                                        0                                4        300    [[10000]]
201001    201001    1    1    龙吟    对前排1个目标造成攻击力80%的物理伤害,有50%概率进行一次普攻追击    1    1    1    1    2    0    0    1    10000    0    0    attack    zhaoyun1                        4        300    [[10000]]
201002    201002    1    1    七进七出    对敌方血量最低的目标进行7次攻击,每次造成攻击50%伤害,每次伤害提升5%暴击概率和10%暴击伤害,最多7层,持续1回合,击杀目标后进行一次普攻追击    2    1    1    1    0    0    1    1    10000    0    0    angerskill    zhaoyun2                        4        300    [[10000]]
201003    201003    1    1    血染征袍    追击或连击造成伤害的50%为赵云进行治疗    3                                        0                                4        300    [[10000]]
201005    201005    1    1    龙胆    每次行动,获得1层龙胆,7层龙胆后,立即行动,额外释放一次怒气技能    3                                        0                                4        300    [[10000]]
201007    201007    1    1    青釭贯虹    普攻追击触发暴击后,连击概率提升40%,持续2回合。    3                                        0                                4        300    [[10000]]
201008    201008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
201009    201009    1    1    升变    消耗龙胆触发的怒气伤害提升20%    3                                        0                                4        300    [[10000]]
201101    201101    1    1    流矢    普攻对随机目标造成攻击力80%的法术伤害,50%附加破甲,降低防御50%,持续2回合    1    1    1    1    0    0    1    1    10000    0    0        huangyueying1                        4        300    [[10000]]
201102    201102    1    1    璇玑再动    对目标造成攻击力240%法术伤害,使我方战力最高的英雄额外行动一次,若战力最高英雄处于不可行动状态,沿顺到战力次高的英雄    2    1    1    1    4    0    0    2    10000    0    0        huangyueying2                        4        300    [[10000]]
201103    201103    1    1    机枢    30%概率对命中目标施加机关锁,使其无法行动,持续2回合。    3                                        0                                4        300    [[10000]]
201105    201105    1    1    移祸禳灾    触发暴击时,若黄月英身上存在减益或持续伤害效果,将转移给攻击目标,每转移1层,黄月英攻击力提升25%,持续3回合    3                                        0                                4        300    [[10000]]
201107    201107    1    1    雷火迸破    普攻50%概率为目标植入爆破,携带爆破目标受到4次直接攻击后,引爆,对同排目标造成黄月英攻击力170%的法术伤害    3                                        0                                4        300    [[10000]]
201108    201108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
201109    201109    1    1    升变    触发连击时,额外转移一个友军身上的持续伤害或减益效果。    3                                        0                                4        300    [[10000]]
201201    201201    1    1    两仪    对敌方单体目标造成攻击力105%的法术伤害,若攻击目标职业为肉盾职业,该伤害提升50%。    1    1    1    1    0    0    1    1    10000    0    0    attack    zhugeliang1                        4        300    [[10000]]
201202    201202    1    1    苍龙濯世    对敌方战力最高目标造成攻击力330%法术伤害,并施加军令,使我方攻击最高的武将立即对其造成一次普攻,其他武将按战力排序依次以40%、30%、20%、10%概率对判断是否对该目标进行一次普攻追击,蜀国武将的概率翻倍    2    1    1    1    4    0    0    2    10000    0    0    angerskill    zhugeliang2                        4        300    [[10000]]
201203    201203    1    1    北斗    战斗开始获得北斗星图,我方英雄每进行一次行动,(诸葛除外)诸葛亮都有10%的概率消耗1枚七星图进行一次普攻追击,蜀国武将行动时,诸葛追击概率为20%    3                                        0                                4        300    [[10000]]
201205    201205    1    1    借东风    诸葛亮在场时,我方追击和连击伤害提高20%    3                                        0                                4        300    [[10000]]
201207    201207    1    1    八阵图    诸葛亮每次触发追击或连击,为战力最高的武将额外恢复25点怒气(包含自己)。    3                                        0                                4        300    [[10000]]
201208    201208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
201209    201209    1    1    升变    连击伤害提升20%    3                                        0                                4        300    [[10000]]
201301    201301    1    1    剑鸣    对单体目标造成攻击力85%物理伤害,每进行一次普攻,30%概率移除我方随机目标身上的1层减益或持续伤害效果    1    1    1    1    0    0    1    1    10000    0    0        liubei1                        4        300    [[10000]]
201302    201302    1    1    仁德之主    恢复我方全体武将基于刘备攻击力100%的生命值,并提升20%攻击力,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0        liubei2                        4        300    [[10000]]
201303    201303    1    1    甘霂    友方(不包括刘备自己)每进行一次行动,刘备有15%概率为其恢复刘备攻击力150%的生命值,蜀国阵营武将触发概率为30%    3                                        0                                4        300    [[10000]]
201305    201305    1    1    白帝托孤    刘备受到伤害将使血量低于1时(仅首次),当前生命值最高的武将为其承受本次伤害,仅刘备一人时不生效,护主触发后,我方全体获得最大生命值15%的护盾,护盾持续3回合。    3                                        0                                4        300    [[10000]]
201307    201307    1    1    桃园韫义    刘备在场时,我方蜀国阵营的武将受到持续伤害降低30%,我方其他阵营武将受到的持续伤害降低15%,目标身上每有1层持续伤害,刘备对其治疗效果+20%    3                                        0                                4        300    [[10000]]
201308    201308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
201309    201309    1    1    升变    治疗效果提升10%    3                                        0                                4        300    [[10000]]
201401    201401    1    1    青龙偃月    对血量最低目标造成关羽攻击力80%的伤害,额外附带目标已损失生命5%伤害,附带伤害不超过关羽攻击500%    1    1    1    1    0    0    1    1    10000    0    0        guanyu1                        4        300    [[10000]]
201402    201402    1    1    飞龙在天    对血量最低的目标造成410%伤害,目标血量低于50%必定暴击    2    1    1    1    4    0    0    2    10000    0    0        guanyu2                        4        300    [[10000]]
201403    201403    1    1    拖刀    每有1名敌方死亡时,关羽进行一次不消耗怒气的怒气技能追击,每回合最多一次    3                                        0                                4        300    [[10000]]
201405    201405    1    1    武圣    每进行一次行动,关羽获得武圣buff,暴击伤害提升10%,最多10层,持续至战斗结束    3                                        0                                4        300    [[10000]]
201407    201407    1    1    忠义    击杀目标时,恢复关羽25%最大生命值    3                                        0                                4        300    [[10000]]
201408    201408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
201409    201409    1    1    升变    暴击伤害提升20%    3                                        0                                4        300    [[10000]]
201501    201501    1    1    丈八蛇矛    对单体目标造成攻击力110%伤害,普攻连击概率提升20%    1    1    1    1    0    0    1    1    10000    0    0    attack    zhangfei1                        4        300    [[10000]]
201502    201502    1    1    当阳啸    对前排单位造成攻击力150%伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低50%,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0    angerskill    zhangfei2                        4        300    [[10000]]
201503    201503    1    1    涿鹿    每次攻击或受到任意伤害时,张飞获得1层怒火,5层怒火时,张飞以普攻进行一次追击    3                                        0                                4        300    [[10000]]
201505    201505    1    1    蚩尤噬血    张飞触发追击或连击时,回复造成伤害100%的生命值    3                                        0                                4        300    [[10000]]
201507    201507    1    1    刑天舞戚    张飞受到致命伤害时,触发不屈,保留1点血量,立刻获得2层怒火,后续受到伤害时,身上每有1层怒火,额外抵挡一次任意伤害,不屈效果持续2回合,不屈结束前,张飞不再消耗怒火追击,结束后,恢复张飞15%最大生命值,整场战斗仅触发1次    3                                        0                                4        300    [[10000]]
201508    201508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
201509    201509    1    1    升变    回复生命时,效果提升50%    3                                        0                                4        300    [[10000]]
201601    201601    1    1    银枪照雪    对单体目标造成攻击力120%物理伤害,对血量高于50%的目标造成的伤害提升25%    1    1    1    1    0    0    1    1    10000    0    0        machao1                        4        300    [[10000]]
201602    201602    1    1    西凉铁风    对单体目标造成550%伤害,若击杀目标,回收所有贯龙枪    2    1    1    1    4    0    0    2    10000    0    0        machao2                        4        300    [[10000]]
201603    201603    1    1    贯龙    受到任意效果时(增益、减益、控制、dot、治疗、怒气灌注)得一柄贯龙枪,最多获得5把,释放怒气消耗所有贯龙枪,每把额外造成攻击力50%伤害    3                                        0                                4        300    [[10000]]
201605    201605    1    1    苍狼    马超每点暴击都将额外转化为0.5%的增伤    3                                        0                                4        300    [[10000]]
201607    201607    1    1    骠骑    普攻额外恢复25点怒气    3                                        0                                4        300    [[10000]]
201608    201608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
201609    201609    1    1    升变    每把贯龙枪造成的伤害额外附带目标3%最大生命值    3                                        0                                4        300    [[10000]]
300101    300101    1    1    狂击    对目标造成70%伤害,50%概率附带灼烧,每回合造成攻击力75%伤害,持续2回合    1    1    1    1    1    0    0    1    10000    0    0        panzhang1                        4        300    [[10000]]
3001011    3001011    1    1    狂击    每回合造成攻击力75%灼烧伤害,持续2回合    0    4    1    1001    6    0    0    0    10000    0    0                                4        300    [[10000]]
300102    300102    1    1    怒焰    对目标造成伤300%伤害,额外获得10点怒气    2    1    1    1    1    0    0    1    10000    0    0        panzhang2                        4        300    [[10000]]
3001021    3001021    1    1    怒焰    额外获得10点怒气    0    0    0    6    5    0    0    0    10000    0    0                                4        300    [[10000]]
300103    300103    1    1    淬火    对灼烧目标造成伤害时提升30%    3                                        0                                4        300    [[10000]]
300105    300105    1    1    煅玉    对灼烧目标造成伤害时提升60%    3                                        0                                4        300    [[10000]]
300107    300107    1    1    凝粹    对灼烧目标造成伤害时,额外追击一次普攻    3                                        0                                4        300    [[10000]]
300108    300108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
300109    300109    1    1    升变    暴击伤害提升20%    3                                        0                                4        300    [[10000]]
300201    300201    1    1    筑台    对目标造成105%伤害,    1    1    1    1    0    0    1    1    10000    0    0        wuguotai1                        4        300    [[10000]]
300202    300202    1    1    慈航善度    为我方血量最低的3个单位治疗吴国太攻击力170%的生命值    2    1    1    1    4    0    0    2    10000    0    0        wuguotai2                        4        300    [[10000]]
300203    300203    1    1    采莲愈    闪避后为我方随机2个目标治疗攻击力130%生命值    3                                        0                                4        300    [[10000]]
300205    300205    1    1    避暑    自身闪避概率+20%    3                                        0                                4        300    [[10000]]
300207    300207    1    1    垂帘    普攻50%概率降低目标40%攻击力,持续2回合    3                                        0                                4        300    [[10000]]
300208    300208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
300209    300209    1    1    升变    治疗效果提升10%    3                                        0                                4        300    [[10000]]
300301    300301    1    1    青锦蔽江    对目标造成90%伤害,有50%附加灼烧,每回合造成攻击力40%伤害,持续2回合    1    1    1    1    0    0    1    1    10000    0    0        lingtong1                        4        300    [[10000]]
300302    300302    1    1    解衣共死    对纵排目标造成225%伤害,若目标处于灼烧,恢复本次造成伤害50%的生命值    2    1    1    1    4    0    0    2    10000    0    0        lingtong2                        4        300    [[10000]]
300303    300303    1    1    断索    普攻对灼烧目标造成的伤害有100%吸血效果    3                                        0                                4        300    [[10000]]
300305    300305    1    1    国士衔环    普攻50%概率降低目标30%攻击力,持续3回合    3                                        0                                4        300    [[10000]]
300307    300307    1    1    百骑劫营    普攻50%概率降低目标30%闪避抵抗,持续3回合    3                                        0                                4        300    [[10000]]
300308    300308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
300309    300309    1    1    升变    血量低于50%时,吸血效果提升20%    3                                        0                                4        300    [[10000]]
300401    300401    1    1    嗜焰    对敌方单体造成100%伤害,若敌方职业为坦克,额外附带5%最大生命伤害,最多不超自身攻击500%    1    1    1    1    0    0    1    1    10000    0    0        ganning1                        4        300    [[10000]]
300402    300402    1    1    狂热爪击    对敌方前排造成攻击力110%伤害,有50%概率施加灼烧,持续2回合,每回合造成攻击力105%的物理伤害    2    1    1    1    4    0    0    2    10000    0    0        ganning2                        4        300    [[10000]]
300403    300403    1    1    战意    对坦克额外伤害提升至最大生命10%,若敌方目标若存在灼烧,非坦克职业也会附带10%最大生命伤害,    3                                        0                                4        300    [[10000]]
300405    300405    1    1    惊涛    闪避后获得1层杀机,使用怒气时消耗所有层数,每层使怒气伤害提升50%,最多提升200%    3                                        0                                4        300    [[10000]]
300407    300407    1    1    游侠    血量低于20%后,闪避概率提升50%,绝对闪避提升50%(可闪避任何伤害),持续至战斗结束,每场战斗仅触发一次    3                                        0                                4        300    [[10000]]
300408    300408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
300409    300409    1    1    升变    怒气技能施加灼烧时,额外偷取目标25%怒气    3                                        0                                4        300    [[10000]]
300501    300501    1    1    勇烈    对单体目标造成攻击力140%的伤害,若击晕目标,若敌方身上存在增益,偷取一层随机增益    1    1    1    1    0    0    1    1    10000    0    0        zhuhuan1                        4        300    [[10000]]
300502    300502    1    1    平寇千里    对敌方前排造成攻击力160%的伤害,并有30%概率让目标进入虚弱状态,无法行动,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        zhuhuan2                        4        300    [[10000]]
300503    300503    1    1    讨虏    普通击晕概率提升30%,击晕目标必定附加一层灼烧,每回合造成攻击力130%物理伤害,持续2回合    3                                        0                                4        300    [[10000]]
300505    300505    1    1    偃旗    普攻击晕目标后,偷取25%怒气    3                                        0                                4        300    [[10000]]
300507    300507    1    1    奋武    对击晕目标造成的伤害提升100%    3                                        0                                4        300    [[10000]]
300508    300508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]
300509    300509    1    1    升变    对击晕目标造成的伤害提升50%    3                                        0                                4        300    [[10000]]
300601    300601    1    1    流铄    对随机2个目标造成攻击力50%的法术伤害,20%概率附加2回合沉默    1    1    1    1    0    0    1    1    10000    0    0        simahui1                        4        300    [[10000]]
300602    300602    1    1    八门锁命    对后排目标造成攻击力145%的法术伤害,30%概率降低目标50%吸血和受治疗效果,持续2回合,    2    1    1    1    4    0    0    2    10000    0    0        simahui2                        4        300    [[10000]]
200901    200901    1    1    铁索横江    对单体目标造成攻击力70%法术伤害,50%概率降低目标20%抗暴几率,持续1回合    1    1    2    1    0    0    0    1    10000        0        pangtong1    2                    4        230    [[10000]]                            100105
200902    200902    1    1    火凤燎原    对敌方群体造成攻击力75%法术伤害,并有50%施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力80%的流血伤,持续2回合    2    1    2    1    0    0    0    6    10000        0        pangtong2    2                    4            [[10000]]                            100105
2009021    2009021    1    1    火凤燎原    并有50%施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力80%的流血伤,持续2回合    0    4    2    1001    6    0    0    0    5000    0    0                                4        230
200903    200903    1    1    连环    我方武将触发追击或连击时,有50%概率为目标附加流血效果,每回合造成庞统攻击力65%的流血伤害,持续2回合    3                                        0                                4            [[10000]]
200905    200905    1    1    余火    目标身上携带流血效果时,我方任意武将对该目标造成伤害,该武将将恢复造成伤害20%的生命值    3                                        0                                4            [[10000]]
200907    200907    1    1    断谋    目标身上的流血层数达到3层或以上时,额外降低目标50%抗暴几率    3                                        0                                4            [[10000]]
200908    200908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
200909    200909    1    1    升变    施加的流血伤害提升30%    3                                        0                                4            [[10000]]
201001    201001    1    1    龙吟    对前排1个目标造成攻击力80%的物理伤害,有50%概率进行一次普攻追击    1    1    1    1    2    0    0    1    10000    0    0    attack    zhaoyun1    2    20    21    36        4        100    [[10000]]                            200023
201002    201002    1    1    七进七出    对敌方血量最低的目标进行7次攻击,每次造成攻击50%伤害,每次伤害提升5%暴击概率和10%暴击伤害,最多7层,持续1回合,击杀目标后进行一次普攻追击    2    1    1    1    0    0    1    1    10000    0    0    angerskil    zhaoyun2    2    21    22|26|30|34|37|42|45|51|75    90        4        230    [[2000],[500],[500],[500],[500],[500],[500],[2000],[3000]]                            200023
201003    201003    1    1    血染征袍    追击或连击造成伤害的50%为赵云进行治疗    3                                        0                                4            [[10000]]
201005    201005    1    1    龙胆    每次行动,获得1层龙胆,7层龙胆后,立即行动,额外释放一次怒气技能    3                                        0                                4            [[10000]]
201007    201007    1    1    青釭贯虹    普攻追击触发暴击后,连击概率提升40%,持续2回合。    3                                        0                                4            [[10000]]
201008    201008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
201009    201009    1    1    升变    消耗龙胆触发的怒气伤害提升20%    3                                        0                                4            [[10000]]
201101    201101    1    1    流矢    普攻对随机目标造成攻击力80%的法术伤害,50%附加破甲,降低防御50%,持续2回合    1    1    1    1    0    0    1    1    10000    0    0    attack    huangyueying1    2    17    18|20|22|25    38        4        230    [[2000],[2000],[2000],[4000]]                                    200113
201102    201102    1    1    璇玑再动    对目标造成攻击力240%法术伤害,使我方战力最高的英雄额外行动一次,若战力最高英雄处于不可行动状态,沿顺到战力次高的英雄    2    1    1    1    4    0    0    2    10000    0    0    angerskill    huangyueying2    2    33    34|36|38|41    55        4        230    [[2000],[2000],[2000],[4000]]                                200112    200111
201103    201103    1    1    机枢    30%概率对命中目标施加机关锁,使其无法行动,持续2回合。    3                                        0                                4            [[10000]]
201105    201105    1    1    移祸禳灾    触发暴击时,若黄月英身上存在减益或持续伤害效果,将转移给攻击目标,每转移1层,黄月英攻击力提升25%,持续3回合    3                                        0                                4            [[10000]]
201107    201107    1    1    雷火迸破    普攻50%概率为目标植入爆破,携带爆破目标受到4次直接攻击后,引爆,对同排目标造成黄月英攻击力170%的法术伤害    3                                        0                                4            [[10000]]
201108    201108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
201109    201109    1    1    升变    触发连击时,额外转移一个友军身上的持续伤害或减益效果。    3                                        0                                4            [[10000]]
201201    201201    1    1    两仪    对敌方单体目标造成攻击力105%的法术伤害,若攻击目标职业为肉盾职业,该伤害提升50%。    1    1    1    1    0    0    1    1    10000    0    0    attack    zhugeliang1    2    18    19    33        4        230    [[10000]]                            200023
201202    201202    1    1    苍龙濯世    对敌方战力最高目标造成攻击力330%法术伤害,并施加军令,使我方攻击最高的武将立即对其造成一次普攻,其他武将按战力排序依次以40%、30%、20%、10%概率对判断是否对该目标进行一次普攻追击,蜀国武将的概率翻倍    2    1    1    1    4    0    0    2    10000    0    0    angerskill    zhugeliang2    2    53    54    67        4        230    [[10000]]                            200023
201203    201203    1    1    北斗    战斗开始获得北斗星图,我方英雄每进行一次行动,(诸葛除外)诸葛亮都有10%的概率消耗1枚七星图进行一次普攻追击,蜀国武将行动时,诸葛追击概率为20%    3                                        0                                4            [[10000]]
201205    201205    1    1    借东风    诸葛亮在场时,我方追击和连击伤害提高20%    3                                        0                                4            [[10000]]
201207    201207    1    1    八阵图    诸葛亮每次触发追击或连击,为战力最高的武将额外恢复25点怒气(包含自己)。    3                                        0                                4            [[10000]]
201208    201208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
201209    201209    1    1    升变    连击伤害提升20%    3                                        0                                4            [[10000]]
201301    201301    1    1    剑鸣    对单体目标造成攻击力85%物理伤害,每进行一次普攻,30%概率移除我方随机目标身上的1层减益或持续伤害效果    1    1    1    1    0    0    1    1    10000    0    0    attack    liubei1    2    18    19    37        4        100    [[10000]]                            200023
201302    201302    1    1    仁德之主    恢复我方全体武将基于刘备攻击力100%的生命值,并提升20%攻击力,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0    angerskill    liubei2    2    38    39    60        4        9999    [[10000]]                            200023
201303    201303    1    1    甘霂    友方(不包括刘备自己)每进行一次行动,刘备有15%概率为其恢复刘备攻击力150%的生命值,蜀国阵营武将触发概率为30%    3                                        0                                4            [[10000]]
201305    201305    1    1    白帝托孤    刘备受到伤害将使血量低于1时(仅首次),当前生命值最高的武将为其承受本次伤害,仅刘备一人时不生效,护主触发后,我方全体获得最大生命值15%的护盾,护盾持续3回合。    3                                        0                                4            [[10000]]
201307    201307    1    1    桃园韫义    刘备在场时,我方蜀国阵营的武将受到持续伤害降低30%,我方其他阵营武将受到的持续伤害降低15%,目标身上每有1层持续伤害,刘备对其治疗效果+20%    3                                        0                                4            [[10000]]
201308    201308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
201309    201309    1    1    升变    治疗效果提升10%    3                                        0                                4            [[10000]]
201401    201401    1    1    青龙偃月    对血量最低目标造成关羽攻击力80%的伤害,额外附带目标已损失生命5%伤害,附带伤害不超过关羽攻击500%    1    1    1    1    0    0    1    1    10000    0    0    attack    guanyu1    2    8    9|17|30    40        4        100    [[1500],[1500],[7000]]                            200023
201402    201402    1    1    飞龙在天    对血量最低的目标造成410%伤害,目标血量低于50%必定暴击    2    1    1    1    4    0    0    2    10000    0    0    angerskill    guanyu2    2    7    8|22|29|38|48|53|74    90        4        100    [[1000],[1000],[1000],[1000],[500],[500],[5000]]                            200023
201403    201403    1    1    拖刀    每有1名敌方死亡时,关羽进行一次不消耗怒气的怒气技能追击,每回合最多一次    3                                        0                                4            [[10000]]
201405    201405    1    1    武圣    每进行一次行动,关羽获得武圣buff,暴击伤害提升10%,最多10层,持续至战斗结束    3                                        0                                4            [[10000]]
201407    201407    1    1    忠义    击杀目标时,恢复关羽25%最大生命值    3                                        0                                4            [[10000]]
201408    201408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
201409    201409    1    1    升变    暴击伤害提升20%    3                                        0                                4            [[10000]]
201501    201501    1    1    丈八蛇矛    对单体目标造成攻击力110%伤害,普攻连击概率提升20%    1    1    1    1    0    0    1    1    10000    0    0    attack    zhangfei1    2    17    18    32        4        100    [[10000]]                            200156            200152
201502    201502    1    1    当阳啸    对前排单位造成攻击力150%伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低50%,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0    angerskill    zhangfei2    2    8    9|19|68|68|70|72|74|76|78    84        4        100    [[1500],[1500],[1000],[1000],[1000],[1000],[1000],[1000],[1000]]                            200156    200153    200154    200151
201503    201503    1    1    涿鹿    每次攻击或受到任意伤害时,张飞获得1层怒火,5层怒火时,张飞以普攻进行一次追击    3                                        0                                4            [[10000]]
201505    201505    1    1    蚩尤噬血    张飞触发追击或连击时,回复造成伤害100%的生命值    3                                        0                                4            [[10000]]
201507    201507    1    1    刑天舞戚    张飞受到致命伤害时,触发不屈,保留1点血量,立刻获得2层怒火,后续受到伤害时,身上每有1层怒火,额外抵挡一次任意伤害,不屈效果持续2回合,不屈结束前,张飞不再消耗怒火追击,结束后,恢复张飞15%最大生命值,整场战斗仅触发1次    3                                        0                                4            [[10000]]
201508    201508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
201509    201509    1    1    升变    回复生命时,效果提升50%    3                                        0                                4            [[10000]]
201601    201601    1    1    银枪照雪    对单体目标造成攻击力120%物理伤害,对血量高于50%的目标造成的伤害提升25%    1    1    1    1    0    0    1    1    10000    0    0        machao1    2                    4        100    [[10000]]                            100105
201602    201602    1    1    西凉铁风    对单体目标造成550%伤害,若击杀目标,回收所有贯龙枪    2    1    1    1    4    0    0    2    10000    0    0        machao2    2                    4        100    [[10000]]                            100105
201603    201603    1    1    贯龙    受到任意效果时(增益、减益、控制、dot、治疗、怒气灌注)得一柄贯龙枪,最多获得5把,释放怒气消耗所有贯龙枪,每把额外造成攻击力50%伤害    3                                        0                                4            [[10000]]
201605    201605    1    1    苍狼    马超每点暴击都将额外转化为0.5%的增伤    3                                        0                                4            [[10000]]
201607    201607    1    1    骠骑    普攻额外恢复25点怒气    3                                        0                                4            [[10000]]
201608    201608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
201609    201609    1    1    升变    每把贯龙枪造成的伤害额外附带目标3%最大生命值    3                                        0                                4            [[10000]]
300101    300101    1    1    狂击    对目标造成70%伤害,50%概率附带灼烧,每回合造成攻击力75%伤害,持续2回合    1    1    1    1    1    0    0    1    10000    0    0    attack    panzhang1    2    24    25    50        4        100    [[10000]]                            100105
3001011    3001011    1    1    狂击    每回合造成攻击力75%灼烧伤害,持续2回合    0    4    1    1001    6    0    0    0    10000    0    0                                4            [[10000]]
300102    300102    1    1    怒焰    对目标造成伤300%伤害,额外获得10点怒气    2    1    1    1    1    0    0    1    10000    0    0    angerskill    panzhang2    2    11    12|26|52    70        4        100    [[2000],[2000],[6000]]                            100105
3001021    3001021    1    1    怒焰    额外获得10点怒气    0    0    0    6    5    0    0    0    10000    0    0                                4            [[10000]]
300103    300103    1    1    淬火    对灼烧目标造成伤害时提升30%    3                                        0                                4            [[10000]]
300105    300105    1    1    煅玉    对灼烧目标造成伤害时提升60%    3                                        0                                4            [[10000]]
300107    300107    1    1    凝粹    对灼烧目标造成伤害时,额外追击一次普攻    3                                        0                                4            [[10000]]
300108    300108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
300109    300109    1    1    升变    暴击伤害提升20%    3                                        0                                4            [[10000]]
300201    300201    1    1    筑台    对目标造成105%伤害,    1    1    1    1    0    0    1    1    10000    0    0    attack    wuguotai1    1    21    22    29        4        300    [[10000]]    200068    1    0.3                100105
300202    300202    1    1    慈航善度    为我方血量最低的3个单位治疗吴国太攻击力170%的生命值    2    1    1    1    4    0    0    2    10000    0    0    angerskill    wuguotai2    2    53    54    61        4        300    [[10000]]                            100105
300203    300203    1    1    采莲愈    闪避后为我方随机2个目标治疗攻击力130%生命值    3                                        0                                4            [[10000]]
300205    300205    1    1    避暑    自身闪避概率+20%    3                                        0                                4            [[10000]]
300207    300207    1    1    垂帘    普攻50%概率降低目标40%攻击力,持续2回合    3                                        0                                4            [[10000]]
300208    300208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
300209    300209    1    1    升变    治疗效果提升10%    3                                        0                                4            [[10000]]
300301    300301    1    1    青锦蔽江    对目标造成90%伤害,有50%附加灼烧,每回合造成攻击力40%伤害,持续2回合    1    1    1    1    0    0    1    1    10000    0    0    attack    lingtong1    2    14    15|23    36        4        100    [[5000],[5000]]                            100105
300302    300302    1    1    解衣共死    对纵排目标造成225%伤害,若目标处于灼烧,恢复本次造成伤害50%的生命值    2    1    1    1    4    0    0    2    10000    0    0    angerskill    lingtong2    2    31    32    50        4        100    [[10000]]                            100105
300303    300303    1    1    断索    普攻对灼烧目标造成的伤害有100%吸血效果    3                                        0                                4            [[10000]]
300305    300305    1    1    国士衔环    普攻50%概率降低目标30%攻击力,持续3回合    3                                        0                                4            [[10000]]
300307    300307    1    1    百骑劫营    普攻50%概率降低目标30%闪避抵抗,持续3回合    3                                        0                                4            [[10000]]
300308    300308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
300309    300309    1    1    升变    血量低于50%时,吸血效果提升20%    3                                        0                                4            [[10000]]
300401    300401    1    1    嗜焰    对敌方单体造成100%伤害,若敌方职业为坦克,额外附带5%最大生命伤害,最多不超自身攻击500%    1    1    1    1    0    0    1    1    10000    0    0    attack    ganning1    2    8    9|17|26    40        4        100    [[3000],[3000],[4000]]                            100105
300402    300402    1    1    狂热爪击    对敌方前排造成攻击力110%伤害,有50%概率施加灼烧,持续2回合,每回合造成攻击力105%的物理伤害    2    1    1    1    4    0    0    2    10000    0    0    angerskill    ganning2    2    34    35    55        4        100    [[10000]]                            100105
300403    300403    1    1    战意    对坦克额外伤害提升至最大生命10%,若敌方目标若存在灼烧,非坦克职业也会附带10%最大生命伤害,    3                                        0                                4            [[10000]]
300405    300405    1    1    惊涛    闪避后获得1层杀机,使用怒气时消耗所有层数,每层使怒气伤害提升50%,最多提升200%    3                                        0                                4            [[10000]]
300407    300407    1    1    游侠    血量低于20%后,闪避概率提升50%,绝对闪避提升50%(可闪避任何伤害),持续至战斗结束,每场战斗仅触发一次    3                                        0                                4            [[10000]]
300408    300408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
300409    300409    1    1    升变    怒气技能施加灼烧时,额外偷取目标25%怒气    3                                        0                                4            [[10000]]
300501    300501    1    1    勇烈    对单体目标造成攻击力140%的伤害,若击晕目标,若敌方身上存在增益,偷取一层随机增益    1    1    1    1    0    0    1    1    10000    0    0        zhuhuan1    2                    4        100    [[10000]]                            100105
300502    300502    1    1    平寇千里    对敌方前排造成攻击力160%的伤害,并有30%概率让目标进入虚弱状态,无法行动,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        zhuhuan2    2                    4        100    [[10000]]                            100105
300503    300503    1    1    讨虏    普通击晕概率提升30%,击晕目标必定附加一层灼烧,每回合造成攻击力130%物理伤害,持续2回合    3                                        0                                4            [[10000]]
300505    300505    1    1    偃旗    普攻击晕目标后,偷取25%怒气    3                                        0                                4            [[10000]]
300507    300507    1    1    奋武    对击晕目标造成的伤害提升100%    3                                        0                                4            [[10000]]
300508    300508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4            [[10000]]
300509    300509    1    1    升变    对击晕目标造成的伤害提升50%    3                                        0                                4            [[10000]]
300601    300601    1    1    流铄    对随机2个目标造成攻击力50%的法术伤害,20%概率附加2回合沉默    1    1    1    1    0    0    1    1    10000    0    0    attack    simahui1    2    17    18    40        4        230    [[10000]]                            300063    300064
300602    300602    1    1    八门锁命    对后排目标造成攻击力145%的法术伤害,30%概率降低目标50%吸血和受治疗效果,持续2回合,    2    1    1    1    4    0    0    2    10000    0    0    angerskill    simahui2    2    39    40    60        4        300    [[10000]]                            300061    300062
300603    300603    1    1    镜心    沉默概率提升至40%    3                                        0                                4        300    [[10000]]                                                
300605    300605    1    1    隐世明哲    闪避时,获得明哲效果,每层提升10%攻击力,持续1回合,最多叠加10层    3                                        0                                4        300    [[10000]]                                                
300607    300607    1    1    解惑    普攻目标数+2    3                                        0                                4        300    [[10000]]                                                
300608    300608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
300609    300609    1    1    升变    对沉默目标造成的伤害提升40%    3                                        0                                4        300    [[10000]]                                                
300701    300701    1    1    火刀    对单体目标造成攻击力100%的伤害,50%概率附加持续2回合的灼烧,每回合造成攻击力70%的物理伤害    1    1    1    1    0    0    1    1    10000    0    0        dingfeng1                        4        300    [[10000]]
300702    300702    1    1    薪尽火传    为自己附加最大生命值20%的护盾,护盾存在期间,丁奉每受到一次攻击,都将对攻击者反弹所受伤害100%的伤害,护盾存在2回合    2    1    1    1    4    0    0    2    10000    0    0        dingfeng2                        4        300    [[10000]]
300701    300701    1    1    火刀    对单体目标造成攻击力100%的伤害,50%概率附加持续2回合的灼烧,每回合造成攻击力70%的物理伤害    1    1    1    1    0    0    1    1    10000    0    0        dingfeng1    2                    4        300    [[10000]]                            100105
300702    300702    1    1    薪尽火传    为自己附加最大生命值20%的护盾,护盾存在期间,丁奉每受到一次攻击,都将对攻击者反弹所受伤害100%的伤害,护盾存在2回合    2    1    1    1    4    0    0    2    10000    0    0        dingfeng2    2                    4        300    [[10000]]                            100105
300703    300703    1    1    奋进    若目标身上存在灼烧,50%概率额外附加1层灼烧,每回合造成攻击力70%伤害,持续2回合    3                                        0                                4        300    [[10000]]                                                
300705    300705    1    1    断金    每降低10%生命值,提高10%格挡概率    3                                        0                                4        300    [[10000]]                                                
300707    300707    1    1    火烬    格挡反击时,目标身上每有1层灼烧,反击伤害提高100%    3                                        0                                4        300    [[10000]]                                                
300708    300708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
300709    300709    1    1    升变    最大生命值上限提升10%    3                                        0                                4        300    [[10000]]                                                
300801    300801    1    1    春风    对我方血量最低的2个单位造成攻击力85%的治疗效果    1    1    1    1    0    0    1    1    10000    0    0        sunluyu1                        4        300    [[10000]]
300802    300802    1    1    炎炎幻景    对敌方随机2个目标造成伤害150%伤害,并有50%概率施加混乱效果,持续1回合,本次造成伤害的50%将对我方全体进行分摊治疗。    2    1    1    1    4    0    0    2    10000    0    0        sunluyu2                        4        300    [[10000]]
300801    300801    1    1    春风    对我方血量最低的2个单位造成攻击力85%的治疗效果    1    1    1    1    0    0    1    1    10000    0    0        sunluyu1    2                    4        300    [[10000]]                            100105
300802    300802    1    1    炎炎幻景    对敌方随机2个目标造成伤害150%伤害,并有50%概率施加混乱效果,持续1回合,本次造成伤害的50%将对我方全体进行分摊治疗。    2    1    1    1    4    0    0    2    10000    0    0        sunluyu2    2                    4        300    [[10000]]                            100105
300803    300803    1    1    金枝    自身闪避成功后,我方全体闪避提升20%,持续1回合    3                                        0                                4        300    [[10000]]                                                
300805    300805    1    1    暖火    成功闪避时,获得1层繁育,释放普攻或怒气技能时消耗所有层数,每消耗1层使治疗效果提升100%,    3                                        0                                4        300    [[10000]]                                                
300807    300807    1    1    绚阳    提升治疗目标50%的击晕抵抗,持续2回合    3                                        0                                4        300    [[10000]]                                                
300808    300808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
300809    300809    1    1    升变    怒气技能额外攻击1个目标    3                                        0                                4        300    [[10000]]                                                
300901    300901    1    1    霸王枪    对敌方血量最低目标造成攻击力100%的物理伤害    1    1    1    1    0    0    1    1    10000    0    0        sunce1                        4        300    [[10000]]
300902    300902    1    1    江东绝绁    对血量最低目标造成攻击力300%的伤害,若本次伤害击杀目标,为血量最低的敌方单位附加5层灼烧,每层每回合造成攻击力70%物理伤害,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        sunce2                        4        300    [[10000]]
300901    300901    1    1    霸王枪    对敌方血量最低目标造成攻击力100%的物理伤害    1    1    1    1    0    0    1    1    10000    0    0        sunce1    2                    4        300    [[10000]]                            100105
300902    300902    1    1    江东绝绁    对血量最低目标造成攻击力300%的伤害,若本次伤害击杀目标,为血量最低的敌方单位附加5层灼烧,每层每回合造成攻击力70%物理伤害,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        sunce2    2                    4        300    [[10000]]                            100105
300903    300903    1    1    镇敌    造成任意伤害时,若目标血量低于10%,将额外造成目标最大生命值10%的真实伤害,最高不超过孙策攻击力的500%(不无视免死)    3                                        0                                4        300    [[10000]]                                                
300905    300905    1    1    射鼋    敌方身上每有1层灼烧,斩杀血线+2%,最多不超过孙策攻击力的1000%    3                                        0                                4        300    [[10000]]                                                
300907    300907    1    1    讨逆    孙策格挡概率提升30%,格挡反击附带天赋的斩杀效果    3                                        0                                4        300    [[10000]]                                                
300908    300908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
300909    300909    1    1    升变    连击伤害提升20%    3                                        0                                4        300    [[10000]]                                                
301001    301001    1    1    掠炎    对敌方单体目标造成攻击力120%物理伤害,若目标携带灼烧,本次攻击造成暴击概率提升50%    1    1    1    1    0    0    1    1    10000    0    0        sunshangxiang1                        4        300    [[10000]]
301002    301002    1    1    枭姬箭雨    优先攻击灼烧目标造成550%伤害,若目标身上有增益效果,将随机1层增益效果转为1层灼烧,每回合造成孙尚香攻击力65%物理伤害,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0        sunshangxiang2                        4        300    [[10000]]
301001    301001    1    1    掠炎    对敌方单体目标造成攻击力120%物理伤害,若目标携带灼烧,本次攻击造成暴击概率提升50%    1    1    1    1    0    0    1    1    10000    0    0    attack    sunshangxiang1    2    14    15    36        4        9999    [[10000]]                            100105
301002    301002    1    1    枭姬箭雨    优先攻击灼烧目标造成550%伤害,若目标身上有增益效果,将随机1层增益效果转为1层灼烧,每回合造成孙尚香攻击力65%物理伤害,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0    angerskill    sunshangxiang2    2    39    40    53        4        300    [[10000]]                            100105
301003    301003    1    1    射潮焚    普攻攻击灼烧目标50%概率造成混乱,持续1回合    3                                        0                                4        300    [[10000]]                                                
301005    301005    1    1    熔金    普攻暴击伤害提升50%    3                                        0                                4        300    [[10000]]                                                
301007    301007    1    1    破晓    目标身上每携带一层灼烧或玄火,提高孙尚香对其造成的伤害伤害10%(最终增伤)    3                                        0                                4        300    [[10000]]                                                
301008    301008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
301009    301009    1    1    升变    普攻对灼烧目标额外附带最大生命值10%的伤害    3                                        0                                4        300    [[10000]]                                                
301101    301101    1    1    离雁    对后排3目标造成一次30%伤害,30%概率附加灼烧,每回合造成攻击力45%法术伤害,持续2回合    1    1    1    1    0    0    1    1    10000    0    0        daqiao1                        4        300    [[10000]]
301102    301102    1    1    鹊桥星散    对后排造成攻击力90%伤害,30%概率为目标附加破甲,降低目标50%防御,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        daqiao2                        4        300    [[10000]]
301101    301101    1    1    离雁    对后排3目标造成一次30%伤害,30%概率附加灼烧,每回合造成攻击力45%法术伤害,持续2回合    1    1    1    1    0    0    1    1    10000    0    0    attack    daqiao1    2    12    13|26    45        4        100    [[5000],[5000]]                            100105
301102    301102    1    1    鹊桥星散    对后排造成攻击力90%伤害,30%概率为目标附加破甲,降低目标50%防御,持续2回合    2    1    1    1    4    0    0    2    10000    0    0    angerskill    daqiao2    2    29    30|32|34|36|38|40|42|44|46|48    50        4        350    [[1000],[1000],[1000],[1000],[1000],[1000],[1000],[1000],[1000],[1000]]                            100105
301103    301103    1    1    暮云    自身回合结束时,对敌方后排造成一次攻击力30%的追击,若命中目标携带灼烧,我方武将攻击力提升10%,持续1回合    3                                        0                                4        300    [[10000]]                                                
301105    301105    1    1    烛烬    暮云追击灼烧目标时,我方武将攻击增益提升至20%,持续1回合    3                                        0                                4        300    [[10000]]                                                
301107    301107    1    1    归巢    连击灼烧目标时,延长其身上所有灼烧效果1回合    3                                        0                                4        300    [[10000]]                                                
301108    301108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
301109    301109    1    1    升变    暴击概率提升10%    3                                        0                                4        300    [[10000]]                                                
301201    301201    1    1    焦尾    对随机3个目标造成攻击力50%法术伤害,50%概率给命中目标伤附加1层灼烧,每回合造成周瑜攻击力50%的法术伤害,持续2回合    1    1    1    1    0    0    1    1    10000    0    0        zhouyu1                        4        300    [[10000]]
301202    301202    1    1    江枫渔祭    对全体目标造成攻击力130%法术伤害,敌方身上每有1层灼烧或玄火,本次伤害提升10%,并有40%概率附加毒奶效果,使携带毒奶的目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    2    1    1    1    4    0    0    2    10000    0    0        zhouyu2                        4        300    [[10000]]
301201    301201    1    1    焦尾    对随机3个目标造成攻击力50%法术伤害,50%概率给命中目标伤附加1层灼烧,每回合造成周瑜攻击力50%的法术伤害,持续2回合    1    1    1    1    0    0    1    1    10000    0    0        zhouyu1    2                    4        300    [[10000]]                            100105
301202    301202    1    1    江枫渔祭    对全体目标造成攻击力130%法术伤害,敌方身上每有1层灼烧或玄火,本次伤害提升10%,并有40%概率附加毒奶效果,使携带毒奶的目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    2    1    1    1    4    0    0    2    10000    0    0        zhouyu2    2                    4        300    [[10000]]                            100105
301203    301203    1    1    焚桐    周瑜在场时,持续伤害提升15%,灼烧或玄火伤害额外提高15%,周瑜造成的持续伤害50%转为对周瑜进行治疗    3                                        0                                4        300    [[10000]]                                                
301205    301205    1    1    业火涅槃    周瑜释放怒气技能后,敌方身上携带的灼烧全部变为【玄火】,玄火可被视为灼烧触发其他效果,但不可驱散,且造成的伤害为真实伤害    3                                        0                                4        300    [[10000]]                                                
301207    301207    1    1    琴瑟鸾劫    小乔死亡时,周瑜立即对敌方全体造成500%伤害,本次伤害由剩余敌方目标分摊,敌方身上每有1层灼烧或玄火,本次伤害提升10%    3                                        0                                4        300    [[10000]]                                                
301208    301208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
301209    301209    1    1    升变    怒气附加毒奶概率变更为80%    3                                        0                                4        300    [[10000]]                                                
301301    301301    1    1    流霞    对我方全体武将进行治疗,恢复攻击力35%的血量。    1    1    1    1    0    0    1    1    10000    0    0    attack    xiaoqiao1                        4        300    [[10000]]
301302    301302    1    1    血蝶焚心    对我方全体进行治疗小乔攻击力600%的生命值,由我方全体平摊,若敌方身上存在,【火毒】,转为对敌方进行治疗,由携带【火毒】的敌方单位平摊。    2    1    1    1    4    0    0    2    10000    0    0    angerskill    xiaoqiao2                        4        300    [[10000]]
301301    301301    1    1    流霞    对我方全体武将进行治疗,恢复攻击力35%的血量。    1    1    1    1    0    0    1    1    10000    0    0    attack    xiaoqiao1    2    23    24    56        4        300    [[10000]]                            100105
301302    301302    1    1    血蝶焚心    对我方全体进行治疗小乔攻击力600%的生命值,由我方全体平摊,若敌方身上存在,【火毒】,转为对敌方进行治疗,由携带【火毒】的敌方单位平摊。    2    1    1    1    4    0    0    2    10000    0    0    angerskill    xiaoqiao2    2    29    30|48|71    95        4        300    [[3000],[3000],[4000]]                            100105
301303    301303    1    1    烟汀    小乔在场时,提升我方武将10%吸血抵抗,我方每存在1个吴国武将,额外提升2%    3                                        0                                4        300    [[10000]]                                                
301305    301305    1    1    镜湖倒燃    周瑜死亡时,小乔消耗当前生命值的50%,对击杀周瑜的目标造成献祭血量200%的真实伤害。    3                                        0                                4        300    [[10000]]                                                
301307    301307    1    1    霓裳愈仙    触发闪避后,使小乔下次对我方治疗效果提升50%,对吴国武将额外提升100%    3                                        0                                4        300    [[10000]]                                                
301308    301308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
301309    301309    1    1    升变    怒气技能倍率由600%提升至750%    3                                        0                                4        300    [[10000]]                                                
301401    301401    1    1    照夜    对单体目标造成90%物理伤害,50%概率施加1层【灼烧】,每回合造成攻击力90%伤害持续2回合,    1    1    1    1    0    0    1    1    10000    0    0        bulianshi1                        4        300    [[10000]]
301402    301402    1    1    离火净秽    对敌方纵排造成230%伤害,对灼烧目标造成暴击时,敌方身上每层灼烧,使本次暴击伤害提升30%,最多提升210%,且为命中目标施加无法复活效果,持续3回合    2    1    1    1    4    0    0    2    10000    0    0        bulianshi2                        4        300    [[10000]]
301401    301401    1    1    照夜    对单体目标造成90%物理伤害,50%概率施加1层【灼烧】,每回合造成攻击力90%伤害持续2回合,    1    1    1    1    0    0    1    1    10000    0    0        bulianshi1    2                    4        300    [[10000]]                            100105
301402    301402    1    1    离火净秽    对敌方纵排造成230%伤害,对灼烧目标造成暴击时,敌方身上每层灼烧,使本次暴击伤害提升30%,最多提升210%,且为命中目标施加无法复活效果,持续3回合    2    1    1    1    4    0    0    2    10000    0    0        bulianshi2    2                    4        300    [[10000]]                            100105
301403    301403    1    1    燃犀    命中灼烧目标时,自己获得2层【燃竭】(无持续时间),每层【燃竭】使步练师造成的伤害提升20%,可叠加,最多10层,受到直接攻击时,降低1层    3                                        0                                4        300    [[10000]]                                                
301405    301405    1    1    灰灭阳燧    受控制或负面效果时,若【燃竭】层数大于5层,免疫负面和控制效果    3                                        0                                4        300    [[10000]]                                                
301407    301407    1    1    金乌    普攻暴击时必定给目标附加2层【灼烧】,每回合造成攻击力75%的物理伤害,持续2回合    3                                        0                                4        300    [[10000]]                                                
301408    301408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
301409    301409    1    1    升变    触发天赋3效果后,再次获得3层燃竭    3                                        0                                4        300    [[10000]]                                                
301501    301501    1    1    炎斩    对单体目标造成攻击力70%物理伤害,若该目标身上携带灼烧效果,孙坚恢复自身10%最大生命值血量。    1    1    1    1    0    0    1    1    10000    0    0        sunjian1                        4        300    [[10000]]
301502    301502    1    1    赤壁樯橹    对前排3目标造成240%伤害,并提升20%闪避,每击中一名灼烧目标,闪避提升额外+10%,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0        sunjian2                        4        300    [[10000]]
301501    301501    1    1    炎斩    对单体目标造成攻击力70%物理伤害,若该目标身上携带灼烧效果,孙坚恢复自身10%最大生命值血量。    1    1    1    1    0    0    1    1    10000    0    0        sunjian1    2                    4        300    [[10000]]                            100105
301502    301502    1    1    赤壁樯橹    对前排3目标造成240%伤害,并提升20%闪避,每击中一名灼烧目标,闪避提升额外+10%,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0        sunjian2    2                    4        300    [[10000]]                            100105
301503    301503    1    1    焚羽    受到攻击时50%概率给敌方施加1层灼烧,持续2回合,每回合造成攻击力70%的物理伤害    3                                        0                                4        300    [[10000]]                                                
301505    301505    1    1    避炎舞    闪避成功时,恢复5%最大生命值,闪避后获得1层赤阳,3层时清除,给敌方全体施加1层灼烧,每回合造成孙坚攻击力45%物理伤害,持续2回合    3                                        0                                4        300    [[10000]]                                                
301507    301507    1    1    吴钩饮血    闪避时,若攻击者携带灼烧,孙坚的血量恢复提升至15%    3                                        0                                4        300    [[10000]]                                                
301508    301508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
301509    301509    1    1    升变    孙坚造成灼烧伤害的50%转为对自己治疗    3                                        0                                4        300    [[10000]]                                                
301601    301601    1    1    葬秋风    对单体目标造成攻击力120%法术伤害,30%概率将当前携带灼烧层数最高的敌方身上的灼烧效果,复制一份给予当前攻击目标    1    1    1    1    0    0    1    1    10000    0    0        luxun1                        4        300    [[10000]]
301602    301602    1    1    火烧连营    对敌方全体造成50%伤害,并引爆一次敌方身上的持续伤害    2    1    1    1    4    0    0    2    10000    0    0        luxun2                        4        300    [[10000]]
301601    301601    1    1    葬秋风    对单体目标造成攻击力120%法术伤害,30%概率将当前携带灼烧层数最高的敌方身上的灼烧效果,复制一份给予当前攻击目标    1    1    1    1    0    0    1    1    10000    0    0        luxun1    2                    4        300    [[10000]]                            100105
301602    301602    1    1    火烧连营    对敌方全体造成50%伤害,并引爆一次敌方身上的持续伤害    2    1    1    1    4    0    0    2    10000    0    0        luxun2    2                    4        300    [[10000]]                            100105
301603    301603    1    1    号令    自身为敌方施加灼烧时,为全体友方提升陆逊10%攻击力,最多叠加3层,陆逊死亡时效果消失    3                                        0                                4        300    [[10000]]                                                
301605    301605    1    1    英姿    普攻附加灼烧概率提升至100%    3                                        0                                4        300    [[10000]]                                                
301607    301607    1    1    书剑同尘    触发连击时,结算一次目标身上持续伤害,每回合最多触发2次    3                                        0                                4        300    [[10000]]                                                
301608    301608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
301609    301609    1    1    升变    攻击灼烧目标时,额外获得25点怒气    3                                        0                                4        300    [[10000]]                                                
400101    400101    1    1    裂击    对单体目标造成攻击力120%物理伤害,普攻击晕概率提升10%    1    1    1    1    1    0    0    1    10000    0    0        jiling1                        4        300    [[10000]]
400102    400102    1    1    三尖两刃    对前排目标造成攻击力130%物理伤害,20%概率造成击晕    2    1    1    1    2    0    0    0    10000    0    0        jiling2                        4        300    [[10000]]
400101    400101    1    1    裂击    对单体目标造成攻击力120%物理伤害,普攻击晕概率提升10%    1    1    1    1    1    0    0    1    10000    0    0        jiling1    2                    4        300    [[10000]]                            100105
400102    400102    1    1    三尖两刃    对前排目标造成攻击力130%物理伤害,20%概率造成击晕    2    1    1    1    2    0    0    0    10000    0    0        jiling2    2                    4        300    [[10000]]                            100105
4001021    4001021    1    1    额外击晕    20%概率造成击晕    0    14    0    0    6    0    0    0    2000    0    0                                4        300    [[10000]]                                                
400103    400103    1    1    骁将    击晕目标时恢复自身10%最大生命值血量    3                                        0                                4        300    [[10000]]                                                
400105    400105    1    1    锋刃    怒气击晕效果提升40%    3                                        0                                4        300    [[10000]]                                                
400107    400107    1    1    力战    击晕目标时恢复自身20%最大生命值血量    3                                        0                                4        300    [[10000]]                                                
400108    400108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
400109    400109    1    1    升变    击晕目标时,清除目标25%怒气    3                                        0                                4        300    [[10000]]                                                
400201    400201    1    1    夺魂    对后排随机目标造成攻击力100%法术伤害    1    1    2    1    3    0    0    1    10000    0    0        guosi1                        4        300    [[10000]]
400202    400202    1    1    万魂俱灭    对后排2个目标造成攻击力220%法术伤害    2    1    2    1    3    0    0    2    10000    0    0        guosi2                        4        300    [[10000]]
400201    400201    1    1    夺魂    对后排随机目标造成攻击力100%法术伤害    1    1    2    1    3    0    0    1    10000    0    0        guosi1    2                    4        300    [[10000]]                            100105
400202    400202    1    1    万魂俱灭    对后排2个目标造成攻击力220%法术伤害    2    1    2    1    3    0    0    2    10000    0    0        guosi2    2                    4        300    [[10000]]                            100105
400203    400203    1    1    纵兵    每触发一次吸血,攻击力提升5%,最多10层,持续至战斗结束    3                                        0                                4        300    [[10000]]                                                
400205    400205    1    1    裂土    造成伤害并吸血时,额外对目标再次造成本次吸血值的真实伤害    3                                        0                                4        300    [[10000]]                                                
400207    400207    1    1    反目    吸血效果提升20%    3                                        0                                4        300    [[10000]]                                                
400208    400208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
400209    400209    1    1    升变    触发吸血后,本次吸血的50%为血量最低的友军进行治疗。    3                                        0                                4        300    [[10000]]                                                
400301    400301    1    1    掠血    对单体目标造成攻击力100%物理伤害,50%概率附加破甲,降低目标25%防御,持续2回合。    1    1    1    1    0    0    1    1    10000    0    0        lique1                        4        300    [[10000]]
400302    400302    1    1    烈火焚城    对单体造成攻击400%物理伤害,自身闪避提升20%,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        lique2                        4        300    [[10000]]
400301    400301    1    1    掠血    对单体目标造成攻击力100%物理伤害,50%概率附加破甲,降低目标25%防御,持续2回合。    1    1    1    1    0    0    1    1    10000    0    0        lique1    2                    4        300    [[10000]]                            100105
400302    400302    1    1    烈火焚城    对单体造成攻击400%物理伤害,自身闪避提升20%,持续2回合    2    1    1    1    4    0    0    2    10000    0    0        lique2    2                    4        300    [[10000]]                            100105
400303    400303    1    1    劫掠    每成功闪避1次,获得1层【锐气】,每层使自己的暴击概率+20%,暴击后清除层数    3                                        0                                4        300    [[10000]]                                                
400305    400305    1    1    狂袭    每层锐气使自己的暴击伤害提升50%    3                                        0                                4        300    [[10000]]                                                
400307    400307    1    1    狼戾    成功闪避时,有35%概率进行怒气追击,每回合最多触发2次    3                                        0                                4        300    [[10000]]                                                
400308    400308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
400309    400309    1    1    升变    闪避后的怒气追击概率提升至50%    3                                        0                                4        300    [[10000]]                                                
400401    400401    1    1    地公符法    发射治疗波在我方随机目标弹射3次,每次治疗张宝攻击力45%的生命值,30%概率净化其身上的控制和减益效果。    1    1    1    1    0    0    1    1    10000    0    0        zhangbao1                        4        300    [[10000]]
400402    400402    1    1    太平清领    立即对我方血量最低的2个武将治疗张宝攻击160%的生命值,并施加疗愈效果,每回合开始恢复张宝攻击力的70%生命值,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0        zhangbao2                        4        300    [[10000]]
400401    400401    1    1    地公符法    发射治疗波在我方随机目标弹射3次,每次治疗张宝攻击力45%的生命值,30%概率净化其身上的控制和减益效果。    1    1    1    1    0    0    1    1    10000    0    0        zhangbao1    2                    4        300    [[10000]]
400402    400402    1    1    太平清领    立即对我方血量最低的2个武将治疗张宝攻击160%的生命值,并施加疗愈效果,每回合开始恢复张宝攻击力的70%生命值,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0        zhangbao2    2                    4        300    [[10000]]
400403    400403    1    1    护佑    对受到控制友军的治疗效果提升100%    3                                        0                                4        300    [[10000]]                                                
400405    400405    1    1    黄天垂怜    格挡提升10%,触发格挡后,立即净化我方一名目标身上的控制和建议效果。    3                                        0                                4        300    [[10000]]                                                
400407    400407    1    1    青囊    触发格挡后,立刻释放一次普攻治疗    3                                        0                                4        300    [[10000]]                                                
400408    400408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
400409    400409    1    1    升变    格挡触发的治疗效果提升100%    3                                        0                                4        300    [[10000]]                                                
400501    400501    1    1    疾风斩    对后排单体目标造成攻击力100%物理伤害    1    1    1    1    0    0    1    1    10000    0    0        hansui1                        4        300    [[10000]]
400502    400502    1    1    破甲摧城    对后排单体目标造成攻击力450%伤害,对护盾造成双倍伤害。    2    1    1    1    4    0    0    2    10000    0    0        hansui2                        4        300    [[10000]]
400501    400501    1    1    疾风斩    对后排单体目标造成攻击力100%物理伤害    1    1    1    1    0    0    1    1    10000    0    0        hansui1    2                    4        300    [[10000]]
400502    400502    1    1    破甲摧城    对后排单体目标造成攻击力450%伤害,对护盾造成双倍伤害。    2    1    1    1    4    0    0    2    10000    0    0        hansui2    2                    4        300    [[10000]]
400503    400503    1    1    闪雷    每回合在自身行动前,闪避概率提升50%,行动后清除此加成。    3                                        0                                4        300    [[10000]]                                                
400505    400505    1    1    淬毒    每次成功闪避,积累1层【毒刃】,下次攻击将根据毒刃层数给目标附加对应层数的中毒效果,每层每回合造成攻击力115%伤害,持续2回合    3                                        0                                4        300    [[10000]]                                                
400507    400507    1    1    汲取    普攻或怒气攻击中毒目标时,为自己恢复对其造成伤害150%的生命值    3                                        0                                4        300    [[10000]]                                                
400508    400508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
400509    400509    1    1    升变    造成的中毒伤害必定暴击    3                                        0                                4        300    [[10000]]                                                
400601    400601    1    1    南蛮劈山    对纵排目标造成60%攻击伤害,本次伤害无法闪避。    1    1    1    1    0    0    1    1    10000    0    0        menghuo1                        4        300    [[10000]]
400602    400602    1    1    万兽俯首    对敌方全体目标造成攻击力105%物理伤害,并有20%概率降低目标50%闪避,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0        menghuo2                        4        300    [[10000]]
400601    400601    1    1    南蛮劈山    对纵排目标造成60%攻击伤害,本次伤害无法闪避。    1    1    1    1    0    0    1    1    10000    0    0        menghuo1    2                    4        300    [[10000]]
400602    400602    1    1    万兽俯首    对敌方全体目标造成攻击力105%物理伤害,并有20%概率降低目标50%闪避,持续2回合。    2    1    1    1    4    0    0    2    10000    0    0        menghuo2    2                    4        300    [[10000]]
400603    400603    1    1    藤甲    受控制后,防御力提升50%,持续2回合    3                                        0                                4        300    [[10000]]                                                
400605    400605    1    1    象冢    自身死亡后,为场上剩余友军施加孟获攻击力500%的护盾,持续3回合    3                                        0                                4        300    [[10000]]                                                
400607    400607    1    1    御兽    自身提升20%格挡概率,每次格挡成功,获得6%最大生命值护盾。    3                                        0                                4        300    [[10000]]                                                
400608    400608    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
400609    400609    1    1    升变    受到控制后,防御力提升200%    3                                        0                                4        300    [[10000]]                                                
400701    400701    1    1    八纳洞主    每个大回合开始为自己增加25点怒气,不进行普攻,无法触发连击(可反击)    1    1    1    1    0    0    1    1    10000    0    0        zhurong1                        4        300    [[10000]]
400702    400702    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力80%的法术伤害,每消耗1点怒气,提高怒气技能1%的伤害。    2    1    1    1    4    0    0    2    10000    0    0        zhurong2                        4        300    [[10000]]
400701    400701    1    1    八纳洞主    每个大回合开始为自己增加25点怒气,不进行普攻,无法触发连击(可反击)    1    1    1    1    0    0    1    1    10000    0    0        zhurong1    2                    4        300    [[10000]]
400702    400702    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力80%的法术伤害,每消耗1点怒气,提高怒气技能1%的伤害。    2    1    1    1    4    0    0    2    10000    0    0        zhurong2    2                    4        300    [[10000]]
400703    400703    1    1    彩云之南    每有一个队友死亡,怒气伤害增加10%    3                                        0                                4        300    [[10000]]                                                
400705    400705    1    1    毒瘴    释放怒气技能有,有20%概率再次释放1次怒气技能,被动效果每回合最多触发1次    3                                        0                                4        300    [[10000]]                                                
400706    400706    1    1    特性    暴击概率提升10%,连击概率的20%转化为暴击概率    3                                        0                                4        300    [[10000]]                                                
400707    400707    1    1    猎虎    怒气技能击杀目标后,额外释放1次怒气技能。    3                                        0                                4        300    [[10000]]                                                
400708    400708    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
400709    400709    1    1    升变    初始获得100%怒气    3                                        0                                4        300    [[10000]]                                                
400801    400801    1    1    鸾袖    对随机3敌方造成攻击力60%法术伤害,并有30%附加1回合脆弱,友方攻击脆弱目标时,额外获得10%吸血    1    1    1    1    0    0    1    1    10000    0    0        hetaihou1                        4        300    [[10000]]
400802    400802    1    1    阴后威仪    对前排敌方造成150%伤害,释放怒气消耗10%血量,使本次伤害额外附带消耗血量150%的伤害,血量不足释放时,技能变更为自陨(自爆),依然视为消耗10%血量,且额外伤害由150%提升至200%,自爆效果结束后,自身死亡。(自爆类若仅剩自己一人,自爆炸死对面,先判断本次伤害,自爆结束再将自己血量清零,自爆炸死对面算自己胜)    2    1    1    1    4    0    0    2    10000    0    0        hetaihou2                        4        300    [[10000]]
400801    400801    1    1    鸾袖    对随机3敌方造成攻击力60%法术伤害,并有30%附加1回合脆弱,友方攻击脆弱目标时,额外获得10%吸血    1    1    1    1    0    0    1    1    10000    0    0        hetaihou1    2                    4        300    [[10000]]
400802    400802    1    1    阴后威仪    对前排敌方造成150%伤害,释放怒气消耗10%血量,使本次伤害额外附带消耗血量150%的伤害,血量不足释放时,技能变更为自陨(自爆),依然视为消耗10%血量,且额外伤害由150%提升至200%,自爆效果结束后,自身死亡。(自爆类若仅剩自己一人,自爆炸死对面,先判断本次伤害,自爆结束再将自己血量清零,自爆炸死对面算自己胜)    2    1    1    1    4    0    0    2    10000    0    0        hetaihou2    2                    4        300    [[10000]]
400803    400803    1    1    密诏    附加脆弱概率提升至60%,吸血效果提升至20%    3                                        0                                4        300    [[10000]]                                                
400805    400805    1    1    鸩酒    自身对脆弱目标造成伤害提升30%    3                                        0                                4        300    [[10000]]                                                
400807    400807    1    1    汉宫    自身死亡后,对全体敌方造成一次攻击力50%的物理伤害,并有50%概率附加阴咒,携带目标吸血抵抗下降50%,持续3回合    3                                        0                                4        300    [[10000]]                                                
400808    400808    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
400809    400809    1    1    升变    阴咒降低暴击概率效果最多提升至60%    3                                        0                                4        300    [[10000]]                                                
400901    400901    1    1    魔姬    消耗5%血量,对目标造成攻击力275%物理伤害    1    1    1    1    0    0    1    1    10000    0    0        dongbai1                        4        300    [[10000]]
400902    400902    1    1    同命锁    对敌方战力最高的目标造成攻击力450%物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合,自己获得2回合狂怒,主动为血最低的队友抵挡2次直接攻击。    2    1    1    1    4    0    0    2    10000    0    0        dongbai2                        4        300    [[10000]]
400901    400901    1    1    魔姬    消耗5%血量,对目标造成攻击力275%物理伤害    1    1    1    1    0    0    1    1    10000    0    0        dongbai1    2                    4        300    [[10000]]
400902    400902    1    1    同命锁    对敌方战力最高的目标造成攻击力450%物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合,自己获得2回合狂怒,主动为血最低的队友抵挡2次直接攻击。    2    1    1    1    4    0    0    2    10000    0    0        dongbai2    2                    4        300    [[10000]]
400903    400903    1    1    狂歌    战斗开始,自己获得5点【狂热】值,每回合降低1点,每点存在1点【狂热】值,提升自己10%攻击力,复活将回满【狂热】值    3                                        0                                4        300    [[10000]]                                                
400905    400905    1    1    烛世    董白死亡后,我方全体武将获得25%的增伤,持续3回合,死亡时自身每剩余1点【狂热】,增伤额外提升5%,群雄阵营提升10%    3                                        0                                4        300    [[10000]]                                                
400907    400907    1    1    天罗    每降低1%最大生命值,提升0.5%最终增伤    3                                        0                                4        300    [[10000]]                                                
400908    400908    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
400909    400909    1    1    升变    提升等同于自己身防御力的攻击力    3                                        0                                4        300    [[10000]]                                                
401001    401001    1    1    灭却斩    对单体目标造成攻击力120%物理伤害,若次伤害造成暴击,提升自身复活后的血量和怒气5%,最多累计50%    1    1    1    1    0    0    1    1    10000    0    0        beimihu1                        4        300    [[10000]]
401002    401002    1    1    天地寂灭斩    对敌方单体造成攻击力480%物理伤害,每击杀一名敌人,自身死亡后,初始复活概率+10%,最多增加30%复活概率。    2    1    1    1    4    0    0    2    10000    0    0        beimihu2                        4        300    [[10000]]
401001    401001    1    1    灭却斩    对单体目标造成攻击力120%物理伤害,若次伤害造成暴击,提升自身复活后的血量和怒气5%,最多累计50%    1    1    1    1    0    0    1    1    10000    0    0        beimihu1    2                    4        300    [[10000]]
401002    401002    1    1    天地寂灭斩    对敌方单体造成攻击力480%物理伤害,每击杀一名敌人,自身死亡后,初始复活概率+10%,最多增加30%复活概率。    2    1    1    1    4    0    0    2    10000    0    0        beimihu2    2                    4        300    [[10000]]
401003    401003    1    1    不死印    死亡后下回合有20%概率以15%血量复活,每经过回一个回合复活概率10%,5回合后必定复活    3                                        0                                4        300    [[10000]]                                                
401005    401005    1    1    黄泉返渡    卑弥呼每次复活,最终增伤提升10%,不会因死亡清除该增益,持续至战斗结束    3                                        0                                4        300    [[10000]]                                                
401007    401007    1    1    新王    复活初始血量提升至25%,并获得50点怒气    3                                        0                                4        300    [[10000]]                                                
401008    401008    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
401009    401009    1    1    升变    初始复活血量提升至35%    3                                        0                                4        300    [[10000]]                                                
401101    401101    1    1    狼烟    对敌方前排造成攻击力65%的物理伤害,本伤害对护盾值削减翻倍    1    1    1    1    0    0    1    1    10000    0    0        dongzhuo1                        4        300    [[10000]]
401102    401102    1    1    西凉鬼骑    对敌方单体造成攻击力310%的物理伤害,额外附带董卓最大生命值10%的伤害,若敌方身上存在护盾,将直接偷取目标护盾。    2    1    1    1    4    0    0    2    10000    0    0        dongzhuo2                        4        300    [[10000]]
401101    401101    1    1    狼烟    对敌方前排造成攻击力65%的物理伤害,本伤害对护盾值削减翻倍    1    1    1    1    0    0    1    1    10000    0    0        dongzhuo1    2                    4        300    [[10000]]
401102    401102    1    1    西凉鬼骑    对敌方单体造成攻击力310%的物理伤害,额外附带董卓最大生命值10%的伤害,若敌方身上存在护盾,将直接偷取目标护盾。    2    1    1    1    4    0    0    2    10000    0    0        dongzhuo2    2                    4        300    [[10000]]
401103    401103    1    1    暴虐    普攻伤害额外附加董卓最大生命上限的2%    3                                        0                                4        300    [[10000]]                                                
401105    401105    1    1    酒池    自身血量低于30%时,恢复最大生命值20%血量,本场战斗没每有一名友方死亡,董卓额外恢复最大生命值的10%,若阵亡的是群雄单位,效果翻倍,每场战斗只触发一次。    3                                        0                                4        300    [[10000]]                                                
401107    401107    1    1    毁灭    董卓每次受到治疗或吸血,自身提高2%最大生命值上限,友方死亡提高10%,hp上限每提升10%体型放大10%,防御+30%,防御最多提升150%    3                                        0                                4        300    [[10000]]                                                
401108    401108    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
401109    401109    1    1    升变    最大生命值提升10%    3                                        0                                4        300    [[10000]]                                                
401201    401201    1    1    红蝶    对竖排2个敌人造成45%的法术伤害,造成伤害的50%为貂蝉进行治疗    1    1    1    1    0    0    1    1    10000    0    0        diaochan1                        4        300    [[10000]]
401202    401202    1    1    红颜枯骨    对敌方随机3个目标造成攻击力100%法术伤害,若目标为男性,有50%概率被魅惑2个回合,被魅惑的目标无法释放怒气,每回合以普攻随机攻击自己的队友。(一样朝向目标)    2    1    1    1    4    0    0    2    10000    0    0        diaochan2                        4        300    [[10000]]
401201    401201    1    1    红蝶    对竖排2个敌人造成45%的法术伤害,造成伤害的50%为貂蝉进行治疗    1    1    1    1    0    0    1    1    10000    0    0        diaochan1    2                    4        300    [[10000]]
401202    401202    1    1    红颜枯骨    对敌方随机3个目标造成攻击力100%法术伤害,若目标为男性,有50%概率被魅惑2个回合,被魅惑的目标无法释放怒气,每回合以普攻随机攻击自己的队友。(一样朝向目标)    2    1    1    1    4    0    0    2    10000    0    0        diaochan2    2                    4        300    [[10000]]
401203    401203    1    1    倾城    每回合开始或我方英雄死亡,均可获得1层倾城(最多5点),普攻消耗所有倾城,消耗1~5点倾城,分别使本次普攻伤害提高40%,80%,160%,320%,640%    3                                        0                                4        300    [[10000]]                                                
401205    401205    1    1    同生共死    和吕布同时在场时,任意1人死亡,对方消耗10%血量将其以15%生命进行复活,血量不足无法释放    3                                        0                                4        300    [[10000]]                                                
401207    401207    1    1    乱世    貂蝉在场时,我方全体武将吸血概率提升10%,每有一名友军阵亡,额外提升2%,貂蝉死亡后失效,复活后继承已有层数    3                                        0                                4        300    [[10000]]                                                
401208    401208    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
401209    401209    1    1    升变    每次吸血,提升吸血量5%的攻击力    3                                        0                                4        300    [[10000]]                                                
401301    401301    1    1    飞将遗戟    对后排单体目标造成攻击力115%的物理伤害,额外恢复25点怒气    1    1    1    1    0    0    1    1    10000    0    0        lvlingqi1                        4        300    [[10000]]
401302    401302    1    1    陷阵无回    对敌方后排造成攻击力180%的物理伤害,造成伤害的50%转化分摊给友方进行治疗    2    1    1    1    4    0    0    2    10000    0    0        lvlingqi2                        4        300    [[10000]]
401301    401301    1    1    飞将遗戟    对后排单体目标造成攻击力115%的物理伤害,额外恢复25点怒气    1    1    1    1    0    0    1    1    10000    0    0        lvlingqi1    2                    4        300    [[10000]]
401302    401302    1    1    陷阵无回    对敌方后排造成攻击力180%的物理伤害,造成伤害的50%转化分摊给友方进行治疗    2    1    1    1    4    0    0    2    10000    0    0        lvlingqi2    2                    4        300    [[10000]]
401303    401303    1    1    赤兔踏炎    友方死亡时立刻释放一次怒气,解除自身控制,并立刻消耗当前所有怒气,释放1次怒气技    3                                        0                                4        300    [[10000]]                                                
401305    401305    1    1    温侯余烈    受到的单次伤害最高不超最大生命值15%    3                                        0                                4        300    [[10000]]                                                
401307    401307    1    1    狼骑    战斗开始5个回合内,若吕玲绮在场,敌方男性获取怒气降低50%    3                                        0                                4        300    [[10000]]                                                
401308    401308    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
401309    401309    1    1    升变    怒气伤害变更540%,由命中目标平摊    3                                        0                                4        300    [[10000]]                                                
401401    401401    1    1    方天画狱    对前排造成70%物理伤害,受到普攻伤害降低20%    1    1    1    1    0    0    1    1    10000    0    0        lvbu1                        4        300    [[10000]]
401402    401402    1    1    魔神再临    对敌方全体造成攻击力130%的物理伤害,造成伤害的50%为吕布治疗    2    1    1    1    4    0    0    2    10000    0    0        lvbu2                        4        300    [[10000]]
401401    401401    1    1    方天画狱    对前排造成70%物理伤害,受到普攻伤害降低20%    1    1    1    1    0    0    1    1    10000    0    0        lvbu1    2                    4        300    [[10000]]
401402    401402    1    1    魔神再临    对敌方全体造成攻击力130%的物理伤害,造成伤害的50%为吕布治疗    2    1    1    1    4    0    0    2    10000    0    0        lvbu2    2                    4        300    [[10000]]
401403    401403    1    1    饕餮    每次成功格挡,回复攻击力160%的生命值    3                                        0                                4        300    [[10000]]                                                
401405    401405    1    1    同生共死    和貂蝉同时在场时,任意1人死亡,对方消耗10%血量将其以15%生命进行复活,血量不足无法释放    3                                        0                                4        300    [[10000]]                                                
401407    401407    1    1    修罗    我方武将每死亡一次,吕布格挡提升5%,群雄武将阵亡提升效果为10%,最多30%,若友军阵亡次数达到3次或以上,吕布每次普攻后额外释放一次普攻。    3                                        0                                4        300    [[10000]]                                                
401408    401408    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
401409    401409    1    1    升变    格挡恢复生命提升至攻击力的220%    3                                        0                                4        300    [[10000]]                                                
401501    401501    1    1    太平雷符    召唤落雷对随机3个敌人造成攻击力55%法术伤害    1    1    1    1    0    0    1    1    10000    0    0        zhangjiao1                        4        300    [[10000]]
401502    401502    1    1    苍天已死    对全部敌人造成攻击力75%的法术伤害,首次释放怒气有50%概率击晕目标,持续2回合,后续释放的击晕概率为10%    2    1    1    1    4    0    0    2    10000    0    0        zhangjiao2                        4        300    [[10000]]
401501    401501    1    1    太平雷符    召唤落雷对随机3个敌人造成攻击力55%法术伤害    1    1    1    1    0    0    1    1    10000    0    0        zhangjiao1    2                    4        300    [[10000]]
401502    401502    1    1    苍天已死    对全部敌人造成攻击力75%的法术伤害,首次释放怒气有50%概率击晕目标,持续2回合,后续释放的击晕概率为10%    2    1    1    1    4    0    0    2    10000    0    0        zhangjiao2    2                    4        300    [[10000]]
401503    401503    1    1    截天    落雷有50%概率偷取目标10点能量,每成功偷取1次能量,张角提高10%攻击力,可叠加,持1回合    3                                        0                                4        300    [[10000]]                                                
401505    401505    1    1    大贤良诏    张角触发击晕后,额外对目标施加持续3回合的触电效果,每回合造成张角攻击力70%的法术伤害,最多叠加5层    3                                        0                                4        300    [[10000]]                                                
401507    401507    1    1    惊雷    开场释放,敌方英雄个人回合内首次行动(每次可能克制蜀国,再看),张角都有35%的概率释放一道单体落雷攻击目标,造成攻击力75%法术伤害。    3                                        0                                4        300    [[10000]]                                                
401508    401508    1    1    怒气    初始获得50%怒气    3    1    0    6    5    1    0    0    10000        0                                4        300    [[10000]]                                                
401509    401509    1    1    升变    天赋5触发单体落雷伤害提升至100%    3                                        0                                4        300    [[10000]]                                                
401601    401601    1    1    生死符    为我方血量最低的3名友方恢复左慈攻击力60%的生命值    1    1    1    1    0    0    1    1    10000    0    0        zuoci1                        4        300    [[10000]]
401602    401602    1    1    镜花水月    释放怒气后以15%血量复活1个已方已死亡英雄,并为其恢复左慈攻击力150%的生命值,若无可复活武将,为生命最低的友军恢复攻击力300%的生命值    2    1    1    1    4    0    0    2    10000    0    0        zuoci2                        4        300    [[10000]]
401601    401601    1    1    生死符    为我方血量最低的3名友方恢复左慈攻击力60%的生命值    1    1    1    1    0    0    1    1    10000    0    0        zuoci1    2                    4        300    [[10000]]
401602    401602    1    1    镜花水月    释放怒气后以15%血量复活1个已方已死亡英雄,并为其恢复左慈攻击力150%的生命值,若无可复活武将,为生命最低的友军恢复攻击力300%的生命值    2    1    1    1    4    0    0    2    10000    0    0        zuoci2    2                    4        300    [[10000]]
401603    401603    1    1    生生不息    普攻额外对血量最低的1目标施加愈合之风,每回合恢复左慈攻击力50%的生命值,持续2回合    3                                        0                                4        300    [[10000]]                                                
401605    401605    1    1    撒豆成兵    自身死亡时,以10%血量复活最多2随机名友军,并为我方治疗左慈攻击力500%生命值,本次治疗由我方全体友军平摊治疗量    3                                        0                                4        300    [[10000]]                                                
401606    401606    1    1    特性    闪避时为战力最高武将解除控制,并附加1回合免控效果    3                                        0                                4        300    [[10000]]                                                
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